Commit Graph
244 Commits
Author SHA1 Message Date
devZoGok 4ab6968f87 added missing function 2022-04-02 13:39:27 +03:00
devZoGok ace24df081 model additions 2022-03-31 19:33:41 +03:00
devZoGok 40e4a3a768 quick fix 2022-03-31 19:30:35 +03:00
devZoGok 3c53349b54 model reader deletion 2022-03-31 19:30:02 +03:00
devZoGok f210e6b665 building with assimp made optional 2022-03-31 19:24:02 +03:00
devZoGok 3db24e8131 updated morph animation sample 2022-03-31 19:09:10 +03:00
devZoGok 17b504f962 comments 2022-03-31 19:09:10 +03:00
devZoGok 5a84db2267 comments 2022-03-31 19:09:10 +03:00
devZoGok ad494c7720 shadow sample improvement 2022-03-31 19:09:10 +03:00
devZoGok 7040f49c61 added missing file 2022-03-31 19:09:10 +03:00
devZoGok 76c92327f9 ray sample 2022-03-31 19:09:10 +03:00
devZoGok d9ebde5f52 particle emitter sample improvement 2022-03-31 19:09:10 +03:00
devZoGok 2ee05c3b19 light sample improvement 2022-03-31 19:09:10 +03:00
devZoGok ca38704a09 quick changes 2022-03-31 19:09:10 +03:00
devZoGok 0d30778d97 driver sample improvement 2022-03-31 19:09:10 +03:00
devZoGok ca8bbd3542 quick change 2022-03-31 19:09:10 +03:00
devZoGok 20c44aaefa skeletal animation sample improvement 2022-03-31 19:09:10 +03:00
devZoGok 08e67ea6b5 updated text sample 2022-03-31 19:09:10 +03:00
devZoGok 50e271f2d7 cloning original bones as bones 2022-03-31 19:08:09 +03:00
devZoGok a00ae9a62f cloned mesh construction 2022-03-30 21:20:42 +03:00
devZoGok 9aa3ee326d misc fixes 2022-03-30 21:20:31 +03:00
devZoGok 74fdb495bc cloning fixes and improvements 2022-03-30 21:20:02 +03:00
devZoGok feaae8e272 added missing files 2022-03-28 07:29:01 +03:00
devZoGok 85a6b846bc cloning node skeletons and meshes 2022-03-27 19:42:41 +03:00
devZoGok fdf751cde5 Attachable super class 2022-03-26 15:47:21 +02:00
devZoGok 56e1b2990a Node::clone tests 2022-03-26 15:46:29 +02:00
devZoGok 910833cc4d animatable types 2022-03-26 15:46:29 +02:00
devZoGok ab9bb1f0e3 added variable to render lighting 2022-03-26 12:31:16 +02:00
devZoGok a38172c3c8 Merge branch 'asset-manager' into new-model-format 2022-03-25 20:31:43 +02:00
devZoGok f9cb5b11ba only reading shape keys when there's at least one player made shape key 2022-03-25 20:27:43 +02:00
devZoGok ce5c24a380 setting vec4 uniforms 2022-03-25 20:27:13 +02:00
devZoGok 0fa04075d1 keyframe channel type update 2022-03-25 20:26:56 +02:00
devZoGok e7b2d56992 spread fix
start and end size merge
2022-03-25 20:24:36 +02:00
devZoGok 20d04bfd15 meshes have their own shape keys 2022-03-20 07:44:07 +02:00
devZoGok 2cfafd7de6 fixed model asset cloning 2022-03-19 21:10:45 +02:00
devZoGok 95815c9ea3 compilation fixes 2022-03-17 19:12:28 +02:00
devZoGok 993dddb130 separated mesh data from Mesh class 2022-03-15 07:25:20 +02:00
devZoGok 8551823dd8 corrected shape key reading 2022-03-13 08:02:01 +02:00
devZoGok fa1d0d277c animation keyframe channels now use animatable names 2022-03-11 10:17:00 +02:00
devZoGok a19547782b writing animations separately for nodes and skeletons 2022-03-11 09:32:59 +02:00
devZoGok ff44ad178d bone setup corrections 2022-03-11 07:57:01 +02:00
devZoGok 8936266dcb reading animations 2022-03-09 21:04:45 +02:00
devZoGok e23ee52257 improved skeleton loading 2022-03-08 19:03:13 +02:00
devZoGok 3f0f1c60d9 skeleton assignment improvements 2022-03-04 21:26:24 +02:00
devZoGok dae9cd08d7 beginning of XML model reader 2022-03-02 20:29:22 +02:00
devZoGok 1a020addfd refactored script to create XML models 2022-03-02 20:28:38 +02:00
devZoGok 074c3ee803 asset load method improvement 2022-03-02 20:24:05 +02:00
devZoGok bb8302f3ce font clearing for texts
some refactoring
2022-03-02 20:24:05 +02:00
devZoGok 35ccac66b9 implemented font reader 2022-03-02 20:24:04 +02:00
devZoGok 77e00b0a64 factored out common reader behaviour 2022-03-02 20:24:04 +02:00