Commit Graph
167 Commits
Author SHA1 Message Date
devZoGok 3cce34310f updated samples to use the new shader system
some bugfixes
2021-11-10 20:23:15 +02:00
devZoGok ec8dd7ac1e materials are now created by specifying shaders
shader uniforms are added to materials
2021-11-10 20:23:15 +02:00
devZoGok 34e7a74bba temporary fix 2021-11-10 20:22:31 +02:00
devZoGok 754d1ce2cf retrieving transform data for mesh objects 2021-11-05 21:43:03 +02:00
devZoGok 20f34426e6 fixed cursor pos retrieval 2021-11-05 21:41:42 +02:00
devZoGok 2adbb4b5e4 loading only a subset of characters from fonts 2021-11-01 19:51:47 +02:00
devZoGok c8d0fd11f0 added some utility methods 2021-11-01 19:51:19 +02:00
devZoGok cc6a4e19f5 method accessibility changes 2021-10-19 19:06:42 +03:00
devZoGok 01110b89ac added missing file 2021-10-19 19:06:42 +03:00
devZoGok c066b5f803 improbed box rendering 2021-10-19 19:06:42 +03:00
devZoGok 931a1a0031 comments 2021-10-19 19:06:42 +03:00
devZoGok 87a140cd0a broken up framebuffer processing methods
fixed absent shadow bug
2021-10-19 19:06:42 +03:00
devZoGok 2ef63ec2c2 code restructuring 2021-10-19 19:06:42 +03:00
devZoGok b6ab24f75b beginning of shadow sample 2021-10-19 19:06:42 +03:00
devZoGok d364dd23aa improved shinyness rending
minor fixes
2021-10-19 19:06:41 +03:00
devZoGok 43ef4c518d improved different texture type selection for lighting 2021-10-19 19:06:41 +03:00
devZoGok 9aa2981e70 expanded light sample
minor improvements
2021-10-19 19:06:41 +03:00
devZoGok 1d102d091f skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
2021-10-19 19:06:41 +03:00
devZoGok 85fa337163 beginning of text sample
text can be rendered from right to left
2021-10-19 19:06:41 +03:00
devZoGok 3366edf5e7 moved GLAD and STB files, others are deleted 2021-10-19 19:06:41 +03:00
devZoGok f783f95144 simplified file 2021-10-19 19:06:41 +03:00
devZoGok 6882e89545 test building is optional 2021-10-19 19:06:41 +03:00
devZoGok 8014ffd1ca added missing file 2021-10-19 19:06:41 +03:00
devZoGok bd80edada3 Cppunit is used as installed software 2021-10-19 19:06:41 +03:00
devZoGok 10345c8ef8 shader path is determined by client 2021-10-19 19:06:41 +03:00
devZoGok 8c8edc2159 CMakeLists.txt simplification
improved error checking
2021-10-19 19:06:41 +03:00
devZoGok 5b17978bac removed unneeded files 2021-10-19 19:06:41 +03:00
devZoGok 3843f1b780 array changes 2021-10-19 19:06:41 +03:00
devZoGok f4e4d29874 added missing header 2021-10-19 19:06:41 +03:00
devZoGok 071a46d379 updated headers 2021-10-19 19:06:41 +03:00
devZoGok 70b0a99243 dependencies built when building the library 2021-10-19 19:06:41 +03:00
devZoGok 563eea0aec dependencies retrieved from subfolders 2021-10-19 19:06:41 +03:00
devZoGok 599bde975a code cleanup 2021-10-19 19:06:41 +03:00
devZoGok 2e0cad7fd1 style 2021-10-19 19:06:41 +03:00
devZoGok dc03858585 style 2021-10-19 19:06:41 +03:00
devZoGok 33425cea47 returned missing properties 2021-10-19 19:06:41 +03:00
devZoGok bfab74a663 text texture animation 2021-10-19 19:06:41 +03:00
devZoGok a4fed6f062 text uses material 2021-10-19 19:06:41 +03:00
devZoGok 808bb4cbfa horizontal text 2021-10-19 19:06:41 +03:00
devZoGok 75d6273219 reading nonlatin characters 2021-10-19 19:06:41 +03:00
devZoGok 406d9b9f2b overlapping letter bugfix 2021-10-19 19:06:41 +03:00
devZoGok 8d89bdc140 texture animation 2021-10-19 19:06:41 +03:00
devZoGok d2fce970d6 material animation 2021-10-19 19:06:41 +03:00
devZoGok 69463c535b texture mixing 2021-10-19 19:06:41 +03:00
devZoGok 0f9622a94c beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 7adf42ad7b animatable properties 2021-10-19 19:06:41 +03:00
devZoGok f0c88291ec animation interface 2021-10-19 19:06:41 +03:00
devZoGok 413272e516 bugfixes and optimizations 2021-10-19 19:06:41 +03:00
devZoGok 5b67ea1f64 texture animation 2021-10-19 19:06:41 +03:00
devZoGok e64eb4c58a material animation 2021-10-19 19:06:41 +03:00