devZoGok
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2ee05c3b19
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light sample improvement
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2022-03-31 19:09:10 +03:00 |
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devZoGok
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fa1d0d277c
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animation keyframe channels now use animatable names
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2022-03-11 10:17:00 +02:00 |
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devZoGok
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f64a3e13df
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Animation controller uses now the singleton pattern
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2022-03-01 20:51:40 +02:00 |
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devZoGok
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cbbe6589ea
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removed unneeded texture members, added mipmaps
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2021-11-20 09:00:41 +02:00 |
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devZoGok
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003eb44938
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improved shader uniform assignment
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2021-11-13 10:34:37 +02:00 |
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devZoGok
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3cce34310f
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updated samples to use the new shader system
some bugfixes
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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931a1a0031
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comments
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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d364dd23aa
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improved shinyness rending
minor fixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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43ef4c518d
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improved different texture type selection for lighting
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9aa2981e70
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expanded light sample
minor improvements
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1d102d091f
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skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
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2021-10-19 19:06:41 +03:00 |
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