32 Commits
Author SHA1 Message Date
devZoGok 0b99083bab refactored light updating to account for lights in hidden nodes 2024-09-13 19:46:57 +03:00
devZoGok 1103e527a8 added angle usage, attenuation, additive lighting properties 2024-09-11 20:23:25 +03:00
devZoGok 93e479662f lighting fixes 2024-09-08 20:32:34 +03:00
devZoGok 37b791342a lighting calculation bugfix 2024-09-07 11:34:14 +03:00
devZoGok ab9bb1f0e3 added variable to render lighting 2022-03-26 12:31:16 +02:00
devZoGok f4e8a1a71e improved normal map sampling 2021-11-20 09:54:09 +02:00
devZoGok a385dc3622 first iteration of the PBR shader
some bugfixes
2021-11-20 09:54:09 +02:00
devZoGok 003eb44938 improved shader uniform assignment 2021-11-13 10:34:37 +02:00
devZoGok 34e7a74bba temporary fix 2021-11-10 20:22:31 +02:00
devZoGok 754d1ce2cf retrieving transform data for mesh objects 2021-11-05 21:43:03 +02:00
devZoGok 87a140cd0a broken up framebuffer processing methods
fixed absent shadow bug
2021-10-19 19:06:42 +03:00
devZoGok 2ef63ec2c2 code restructuring 2021-10-19 19:06:42 +03:00
devZoGok b6ab24f75b beginning of shadow sample 2021-10-19 19:06:42 +03:00
devZoGok d364dd23aa improved shinyness rending
minor fixes
2021-10-19 19:06:41 +03:00
devZoGok 43ef4c518d improved different texture type selection for lighting 2021-10-19 19:06:41 +03:00
devZoGok bfab74a663 text texture animation 2021-10-19 19:06:41 +03:00
devZoGok 69463c535b texture mixing 2021-10-19 19:06:41 +03:00
devZoGok 0f9622a94c beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 0bf222d38d texture mixing 2021-10-19 19:06:41 +03:00
devZoGok 0741a46fe8 beginning of suitting textures for animation 2021-10-19 19:06:41 +03:00
devZoGok 4f4bc88956 attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
2021-10-19 19:06:41 +03:00
devZoGok 0d6b01421f Gaussian blur
bug fixes
2021-10-19 19:06:40 +03:00
devZoGok 5159afba51 blurring (not Gaussian blur) 2021-10-19 19:06:40 +03:00
devZoGok d699201592 HDR and gamma correction 2021-10-19 19:06:40 +03:00
devZoGok e95e40177a normal maps 2021-10-19 19:06:40 +03:00
devZoGok c7940f7280 Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.

point light shadows
fixed spotlights
geometry shaders
2021-10-19 19:06:40 +03:00
devZoGok 0193216ebb Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
2021-10-19 19:06:40 +03:00
devZoGok 89c25c5bd9 animatable textures 2021-10-19 19:06:40 +03:00
devZoGok 19fa1590d0 matrices and bug fixes 2021-10-19 19:06:40 +03:00
devZoGok 9479e3324f implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
2021-10-18 19:05:52 +03:00
devZoGok 7a8a178a74 implemented overlays and text, need depth configuration 2021-10-18 19:05:04 +03:00
devZoGok aebc069053 3 types of lights
supported number of n lights
2021-10-18 19:03:19 +03:00