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https://github.com/ApfelTeeSaft/reactos.git
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8fdd3538a911e1d1ea4bdf52e8b2a3840948bbcc
Now we manger getting gdientry2 working more or less here is a log how far I have come I have not implement create surface for the drv yet. But it showing lest how far dxhaltest comes. as u all can see it is not far before we getting dx hal working out of the box from win32k and gdi32. I will thank all people that have been invlove in this, DrFred to helping debug betwin ddraw.dll gdi32.dll with his sniffer apps, Alex for GdiEntry2, and some other help, W3seek, Filip, GvG help me to understand how our win32k how it works and some other info. to make so far posible, it is now posible to load a graphic driver directx hal support in ros. But I do not known how well it works yet, after it is the frist public version that working so far. ddraw.c:60) NtGdiDdCreateDirectDrawObject ddraw.c:140) DirectDraw return handler 0x3b6001e4 ddraw.c:170) NtGdiDdQueryDirectDrawObject ddraw.c:247) Found DirectDraw CallBack for 2D and 3D Hal ddraw.c:170) NtGdiDdQueryDirectDrawObject ddraw.c:247) Found DirectDraw CallBack for 2D and 3D Hal ddraw.c:432) NtGdiDdCanCreateSurface ddraw.c:348) NtGdiDdCreateSurface svn path=/trunk/; revision=23160
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