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8a80070849a12782ad7bbfa2d4b98a5aa1b014c3
- Use OBJECT_SYMBOLIC_LINK structure as used by Windows NT (and added the structure to the NDK) - Changed code to use the new names in the structure - Only free the symlink's name if it has one, to avoid a bugcheck. - Optimize parsing: if the new name is actually shorter then the target name, then don't allocate from pool, but re-use the buffer. This improves symlink parsing speed. Also fix a bug which made it depend on the incorrect implementation of NtCreateSymbolicLinkObject - Re-align the link target maximum length in NtCreateSymbolicLinkObject if it's odd, and fail if the length is odd, smaller then the maximum, or if the maximum is zero. - Originally allocate the symlink name in Paged Pool. - Initialize new members of the structure. - Fail in no-memory case, instead of continuing. - Properly probe the LinkTarget in NtQuerySymbolicLinkObject. - Properly handle which length is chosen for the copy and for the return in NtQuerySymbolicObject. - Lock the symbolic link object type while querying it. Eventually many more parts of Ob need to do this kind of locking. - SymLinkTest now only gives 2 failures. - Fix some NDK bugs svn path=/trunk/; revision=22000
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A free Windows-compatible Operating System
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