CORE-11921 CORE-13715 (Regression introduced by commit2e1b82cf, r44841.) In some cases the number of valid (!= 0xFFFF) entries in the IOPM can be larger than the assumed size (32) of the entries cache. The maximum possible number of entries is equal to IOPM_SIZE / sizeof(USHORT). A way to reproduce the problem is as follows: start ReactOS in debugging mode using '/DEBUG /DEBUGPORT=SCREEN' . Then manage to break into the debugger exactly during the execution of Ke386CallBios() triggered by display initialization (for example in my case, while a video driver was being initialized via the HwInitialize() call done by videoport inside IntVideoPortDispatchOpen() ). When this happens, a "concurrent" execution between Ke386CallBios() and the HAL function HalpStoreAndClearIopm() takes place. This is due to the fact that when entering the debugger in SCREEN mode, the following call-chain holds: InbvResetDisplay() -> VidResetDisplay() -> HalResetDisplay() -> HalpBiosDisplayReset() -> HalpSetupRealModeIoPermissionsAndTask() -> HalpStoreAndClearIopm(). However, the code of Ke386CallBios() has reset the IOPM contents with all zeroes instead of 0xFFFF, and this triggers the caching of all the entries of the IOPM by HalpStoreAndClearIopm(), whose number is greater than the wrongly assumed number of '32'. As Thomas explained to me, "Windows supports [the maximum number of IOPM entries], it just makes a full copy of the table instead of this indexed partial copy." And I agree that this overengineered so-called "optimization" committed in2e1b82cfcontributed in introducing an unnecessary bug and making the code less clear. Also it makes the IOPM cache larger than the necessary size by twice as much. Finally, Ke386CallBios() also caches IOPM entries before doing a 16-bit call, and obviously uses the more straightforward way of doing a direct copy of the IOPM table (using RtlCopyMemory()). I wonder what kind of "optimization" this tried to achieve, knowing that we are not doing like thousands of 32->16bit BIOS interrupt calls per second in ReactOS...
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What is ReactOS?
ReactOS™ is an Open Source effort to develop a quality operating system that is compatible with applications and drivers written for the Microsoft® Windows™ NT family of operating systems (NT4, 2000, XP, 2003, Vista, Seven).
The ReactOS project, although currently focused on Windows Server 2003 compatibility, is always keeping an eye toward compatibility with Windows Vista and future Windows NT releases.
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See "Installing ReactOS" Wiki page or INSTALL for more details.
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More information
ReactOS is a Free and Open Source operating system based on the Windows architecture, providing support for existing applications and drivers, and an alternative to the current dominant consumer operating system.
It is not another wrapper built on Linux, like WINE. It does not attempt or plan to compete with WINE; in fact, the user-mode part of ReactOS is almost entirely WINE-based and our two teams have cooperated closely in the past.
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More information is available at: reactos.org.
Also see the media/doc subdirectory for some sparse notes.
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