Jeffrey Morlan 3c777cde9c [WIN32CSR]
- Simplify locking: having a lock for each screen buffer is overkill since most programs only use one screen buffer at a time. (besides, almost all APIs were taking the console lock anyway) Reduce to just having one lock for a console.
- Instead of keeping track of how many references a screen buffer has, keep track of handles only.  When all handles to a screen buffer are closed, it should be deleted even if it's the active buffer (not yet implemented).

svn path=/trunk/; revision=47317
2010-05-23 05:33:21 +00:00
2010-05-23 05:33:21 +00:00
2010-05-22 18:34:01 +00:00
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