[PSDK] Update d3dtypes.h. CORE-10536

svn path=/trunk/; revision=70302
This commit is contained in:
Amine Khaldi
2015-12-08 12:38:18 +00:00
parent f95234c66b
commit fbb577130a
+25 -16
View File
@@ -34,6 +34,10 @@
#include <float.h>
#include <ddraw.h>
#ifdef __i386__
#include <pshpack4.h>
#endif
#define D3DVALP(val, prec) ((float)(val))
#define D3DVAL(val) ((float)(val))
#define D3DDivide(a, b) (float)((double) (a) / (double) (b))
@@ -57,10 +61,10 @@ typedef LONG D3DFIXED;
#define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)))
#define D3DRGB(r, g, b) \
(0xff000000L | ( ((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255))
(0xff000000 | ( ((LONG)((r) * 255)) << 16) | (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255))
#define D3DRGBA(r, g, b, a) \
( (((long)((a) * 255)) << 24) | (((long)((r) * 255)) << 16) \
| (((long)((g) * 255)) << 8) | (long)((b) * 255) \
( (((LONG)((a) * 255)) << 24) | (((LONG)((r) * 255)) << 16) \
| (((LONG)((g) * 255)) << 8) | (LONG)((b) * 255) \
)
#define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff)
@@ -76,9 +80,9 @@ typedef LONG D3DFIXED;
#define D3DENUMRET_CANCEL DDENUMRET_CANCEL
#define D3DENUMRET_OK DDENUMRET_OK
typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset);
typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext);
typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext);
typedef HRESULT (CALLBACK *LPD3DVALIDATECALLBACK)(void *ctx, DWORD offset);
typedef HRESULT (CALLBACK *LPD3DENUMTEXTUREFORMATSCALLBACK)(DDSURFACEDESC *surface_desc, void *ctx);
typedef HRESULT (CALLBACK *LPD3DENUMPIXELFORMATSCALLBACK)(DDPIXELFORMAT *format, void *ctx);
#ifndef DX_SHARED_DEFINES
@@ -344,9 +348,9 @@ typedef struct _D3DMATRIX {
/* This is different from MS, but avoids anonymous structs. */
D3DVALUE &operator () (int r, int c)
{ return ((D3DVALUE [4][4])&_11)[r][c]; }
{ return (&_11)[r*4 + c]; }
const D3DVALUE &operator() (int r, int c) const
{ return ((const D3DVALUE [4][4])&_11)[r][c]; }
{ return (&_11)[r*4 + c]; }
#endif
} D3DMATRIX, *LPD3DMATRIX;
#endif
@@ -480,11 +484,11 @@ typedef struct _D3DVIEWPORT7 {
typedef struct _D3DTRANSFORMDATA {
DWORD dwSize;
LPVOID lpIn;
void *lpIn;
DWORD dwInSize;
LPVOID lpOut;
void *lpOut;
DWORD dwOutSize;
LPD3DHVERTEX lpHOut;
D3DHVERTEX *lpHOut;
DWORD dwClip;
DWORD dwClipIntersection;
DWORD dwClipUnion;
@@ -613,9 +617,9 @@ typedef struct _D3DLIGHT2 {
typedef struct _D3DLIGHTDATA {
DWORD dwSize;
LPD3DLIGHTINGELEMENT lpIn;
D3DLIGHTINGELEMENT *lpIn;
DWORD dwInSize;
LPD3DTLVERTEX lpOut;
D3DTLVERTEX *lpOut;
DWORD dwOutSize;
} D3DLIGHTDATA, *LPD3DLIGHTDATA;
@@ -1327,9 +1331,10 @@ typedef struct _D3DVERTEXBUFFERDESC {
#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \
D3DFVF_TEX1 )
typedef struct _D3DDP_PTRSTRIDE {
LPVOID lpvData;
DWORD dwStride;
typedef struct _D3DDP_PTRSTRIDE
{
void *lpvData;
DWORD dwStride;
} D3DDP_PTRSTRIDE;
#define D3DDP_MAXTEXCOORD 8
@@ -1415,6 +1420,10 @@ typedef enum _D3DTEXTURETRANSFORMFLAGS {
#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
#ifdef __i386__
#include <poppack.h>
#endif
#endif /* (DIRECT3D_VERSION < 0x0800) */
#endif