Added cards.dll by Filip Navara with some minor changes I had to make

to merge with winehq.

svn path=/trunk/; revision=5860
This commit is contained in:
Steven Edwards
2003-08-25 23:35:36 +00:00
parent 5d01a60b97
commit f4722f2cd8
63 changed files with 454 additions and 0 deletions
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temp.exp
*.a
*.dll
*.lib
*.sym
*.coff
*.map
*.tmp
*.o
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PATH_TO_TOP = ../..
TARGET_TYPE = dynlink
TARGET_NAME = cards
TARGET_BASE = 0x701a0000
TARGET_CFLAGS = -fno-builtin -D__USE_W32API
# require os code to explicitly request A/W version of structs/functions
TARGET_CFLAGS += -DUNICODE -D_UNICODE
TARGET_LFLAGS = -nostdlib -nostartfiles
TARGET_SDKLIBS = gdi32.a user32.a
TARGET_OBJECTS = cards.o
DEP_OBJECTS = $(TARGET_OBJECTS)
include $(PATH_TO_TOP)/rules.mak
include $(TOOLS_PATH)/helper.mk
include $(TOOLS_PATH)/depend.mk
# EOF
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/*
* ReactOS Cards
*
* Copyright (C) 2003 Filip Navara <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "cards.h"
HBITMAP g_CardBitmaps[MAX_CARD_BITMAPS];
HINSTANCE g_hModule = 0;
/*
* Redundant function from 16-bit Windows time
*/
BOOL WINAPI WEP(DWORD Unknown)
{
return TRUE;
}
/*
* Initialize card library and return cards width and height
*/
BOOL WINAPI cdtInit(INT *Width, INT *Height)
{
DWORD dwIndex;
/* Report card width and height to user */
*Width = CARD_WIDTH;
*Height = CARD_HEIGHT;
/* Load images */
for (dwIndex = 0; dwIndex < MAX_CARD_BITMAPS; ++dwIndex)
g_CardBitmaps[dwIndex] =
(HBITMAP)LoadBitmapA(g_hModule, MAKEINTRESOURCEA(dwIndex + 1));
return TRUE;
}
/*
* Terminate card library
*/
VOID WINAPI cdtTerm(VOID)
{
DWORD dwIndex;
/* Unload images */
for (dwIndex = 0; dwIndex < MAX_CARD_BITMAPS; dwIndex++)
DeleteObject(g_CardBitmaps[dwIndex]);
}
/*
* Render card with no stretching
*/
BOOL WINAPI cdtDraw(HDC hdc, INT x, INT y, INT card, INT type, COLORREF color)
{
return cdtDrawExt(hdc, x, y, CARD_WIDTH, CARD_HEIGHT, card, type, color);
}
/*
* Render card
*
* Parameters:
* hdc - Handle of destination device context
* x - Position left
* y - Position right
* dx - Destination width
* dy - Destination height
* card - Image id (meaning depend on type)
* type - One of edt* constants
* color - Background color (?)
*/
BOOL WINAPI cdtDrawExt(HDC hdc, INT x, INT y, INT dx, INT dy, INT card, INT type, COLORREF color)
{
HDC hdcCard;
COLORREF SavedPixels[12];
DWORD dwRasterOp = SRCCOPY, OldBkColor;
BOOL bSaveEdges = TRUE;
BOOL bStretch = FALSE;
if (type & ectSAVEEDGESMASK)
{
type &= ~ectSAVEEDGESMASK;
bSaveEdges = FALSE;
}
if (dx != CARD_WIDTH || dy != CARD_HEIGHT)
{
bStretch = TRUE;
bSaveEdges = FALSE;
}
switch (type)
{
case ectINVERTED:
dwRasterOp = NOTSRCCOPY;
case ectFACES:
card = (card % 4) * 13 + (card / 4);
break;
case ectBACKS:
--card;
break;
case ectEMPTYNOBG:
dwRasterOp = SRCAND;
case ectEMPTY:
card = 52;
break;
case ectERASE:
break;
case ectREDX:
card = 66;
break;
case ectGREENO:
card = 67;
break;
default:
return FALSE;
}
if (type == ectEMPTY || type == ectERASE)
{
POINT pPoint;
HBRUSH hBrush;
hBrush = CreateSolidBrush(color);
GetDCOrgEx(hdc, &pPoint);
SetBrushOrgEx(hdc, pPoint.x, pPoint.y, 0);
SelectObject(hdc, hBrush);
PatBlt(hdc, x, y, dx, dy, PATCOPY);
}
if (type != ectERASE)
{
hdcCard = CreateCompatibleDC(hdc);
SelectObject(hdcCard, g_CardBitmaps[card]);
OldBkColor = SetBkColor(hdc, (type == ectFACES) ? 0xFFFFFF : color);
if (bSaveEdges)
{
SavedPixels[0] = GetPixel(hdc, x, y);
SavedPixels[1] = GetPixel(hdc, x + 1, y);
SavedPixels[2] = GetPixel(hdc, x, y + 1);
SavedPixels[3] = GetPixel(hdc, x + dx - 1, y);
SavedPixels[4] = GetPixel(hdc, x + dx - 2, y);
SavedPixels[5] = GetPixel(hdc, x + dx - 1, y + 1);
SavedPixels[6] = GetPixel(hdc, x, y + dy - 1);
SavedPixels[7] = GetPixel(hdc, x + 1, y + dy - 1);
SavedPixels[8] = GetPixel(hdc, x, y + dy - 2);
SavedPixels[9] = GetPixel(hdc, x + dx - 1, y + dy - 1);
SavedPixels[10] = GetPixel(hdc, x + dx - 2, y + dy - 1);
SavedPixels[11] = GetPixel(hdc, x + dx - 1, y + dy - 2);
}
if (bStretch)
{
StretchBlt(hdc, x, y, dx, dy, hdcCard, 0, 0, CARD_WIDTH, CARD_HEIGHT, dwRasterOp);
} else
{
BitBlt(hdc, x, y, dx, dy, hdcCard, 0, 0, dwRasterOp);
/*
* This is need when using Microsoft images, because they use two-color red/white images for
* red cards and thus needs fix-up of the edge to black color.
*/
#if 0
if (ISREDCARD(card))
{
PatBlt(hdc, x, y + 2, 1, dy - 4, BLACKNESS);
PatBlt(hdc, x + dx - 1, y + 2, 1, dy - 4, BLACKNESS);
PatBlt(hdc, x + 2, y, dx - 4, 1, BLACKNESS);
PatBlt(hdc, x + 2, y + dy - 1, dx - 4, 1, BLACKNESS);
SetPixel(hdc, x + 1, y + 1, 0);
SetPixel(hdc, x + dx - 2, y + 1, 0);
SetPixel(hdc, x + 1, y + dy - 2, 0);
SetPixel(hdc, x + dx - 2, y + dy - 2, 0);
}
#endif
}
if (bSaveEdges)
{
SetPixel(hdc, x, y, SavedPixels[0]);
SetPixel(hdc, x + 1, y, SavedPixels[1]);
SetPixel(hdc, x, y + 1, SavedPixels[2]);
SetPixel(hdc, x + dx - 1, y, SavedPixels[3]);
SetPixel(hdc, x + dx - 2, y, SavedPixels[4]);
SetPixel(hdc, x + dx - 1, y + 1, SavedPixels[5]);
SetPixel(hdc, x, y + dy - 1, SavedPixels[6]);
SetPixel(hdc, x + 1, y + dy - 1, SavedPixels[7]);
SetPixel(hdc, x, y + dy - 2, SavedPixels[8]);
SetPixel(hdc, x + dx - 1, y + dy - 1, SavedPixels[9]);
SetPixel(hdc, x + dx - 2, y + dy - 1, SavedPixels[10]);
SetPixel(hdc, x + dx - 1, y + dy - 2, SavedPixels[11]);
}
SetBkColor(hdc, OldBkColor);
DeleteDC(hdcCard);
}
return TRUE;
}
/***********************************************************************
* cdtAnimate (CARDS.@)
*
* Animate card background, we don't use it
*/
BOOL WINAPI cdtAnimate(HDC hdc, int cardback, int x, int y, int frame)
{
return TRUE;
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
g_hModule = hinstDLL;
return TRUE;
}
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LIBRARY cards.dll
EXPORTS
WEP=WEP@4
cdtAnimate=cdtAnimate@20
cdtDraw=cdtDraw@24
cdtDrawExt=cdtDrawExt@32
cdtInit=cdtInit@8
cdtTerm=cdtTerm@0
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/*
* ReactOS Cards
*
* Copyright (C) 2003 Filip Navara <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _CARDS_H
#define _CARDS_H
/*
* 52 card faces +
* 12 card backs +
* X Sign +
* O Sign +
* FreeCard +
* Joker
*/
#define MAX_CARD_BITMAPS 68
#define ectFACES 0
#define ectBACKS 1
#define ectINVERTED 2
#define ectEMPTY 3
#define ectERASE 4
#define ectEMPTYNOBG 5
#define ectREDX 6
#define ectGREENO 7
#define ectSAVEEDGESMASK 0x80000000
/* Microsoft card dimensions */
/*
#define CARD_WIDTH 71
#define CARD_HEIGHT 96
*/
/* Oxymoron's card dimensions */
#define CARD_WIDTH 73
#define CARD_HEIGHT 97
#define ISREDCARD(x) (x >= 13 && x <= 39)
BOOL WINAPI cdtInit(int *width, int *height);
BOOL WINAPI cdtDraw(HDC hdc, int x, int y, int card, int type, DWORD color);
BOOL WINAPI cdtDrawExt(HDC hdc, int x, int y, int dx, int dy, int card, int suit, DWORD color);
BOOL WINAPI cdtAnimate(HDC hdc, int cardback, int x, int y, int frame);
void WINAPI cdtTerm(void);
#endif /* _CARDS_H */
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/*
* ReactOS Cards
*
* Copyright (C) 2003 Filip Navara <[email protected]>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <windows.h>
1 BITMAP "res/Clubs_Ace.bmp"
2 BITMAP "res/Clubs_Two.bmp"
3 BITMAP "res/Clubs_Three.bmp"
4 BITMAP "res/Clubs_Four.bmp"
5 BITMAP "res/Clubs_Five.bmp"
6 BITMAP "res/Clubs_Six.bmp"
7 BITMAP "res/Clubs_Seven.bmp"
8 BITMAP "res/Clubs_Eight.bmp"
9 BITMAP "res/Clubs_Nine.bmp"
10 BITMAP "res/Clubs_Ten.bmp"
11 BITMAP "res/Clubs_Jack.bmp"
12 BITMAP "res/Clubs_Queen.bmp"
13 BITMAP "res/Clubs_King.bmp"
14 BITMAP "res/Diamonds_Ace.bmp"
15 BITMAP "res/Diamonds_Two.bmp"
16 BITMAP "res/Diamonds_Three.bmp"
17 BITMAP "res/Diamonds_Four.bmp"
18 BITMAP "res/Diamonds_Five.bmp"
19 BITMAP "res/Diamonds_Six.bmp"
20 BITMAP "res/Diamonds_Seven.bmp"
21 BITMAP "res/Diamonds_Eight.bmp"
22 BITMAP "res/Diamonds_Nine.bmp"
23 BITMAP "res/Diamonds_Ten.bmp"
24 BITMAP "res/Diamonds_Jack.bmp"
25 BITMAP "res/Diamonds_Queen.bmp"
26 BITMAP "res/Diamonds_King.bmp"
27 BITMAP "res/Hearts_Ace.bmp"
28 BITMAP "res/Hearts_Two.bmp"
29 BITMAP "res/Hearts_Three.bmp"
30 BITMAP "res/Hearts_Four.bmp"
31 BITMAP "res/Hearts_Five.bmp"
32 BITMAP "res/Hearts_Six.bmp"
33 BITMAP "res/Hearts_Seven.bmp"
34 BITMAP "res/Hearts_Eight.bmp"
35 BITMAP "res/Hearts_Nine.bmp"
36 BITMAP "res/Hearts_Ten.bmp"
37 BITMAP "res/Hearts_Jack.bmp"
38 BITMAP "res/Hearts_Queen.bmp"
39 BITMAP "res/Hearts_King.bmp"
40 BITMAP "res/Spades_Ace.bmp"
41 BITMAP "res/Spades_Two.bmp"
42 BITMAP "res/Spades_Three.bmp"
43 BITMAP "res/Spades_Four.bmp"
44 BITMAP "res/Spades_Five.bmp"
45 BITMAP "res/Spades_Six.bmp"
46 BITMAP "res/Spades_Seven.bmp"
47 BITMAP "res/Spades_Eight.bmp"
48 BITMAP "res/Spades_Nine.bmp"
49 BITMAP "res/Spades_Ten.bmp"
50 BITMAP "res/Spades_Jack.bmp"
51 BITMAP "res/Spades_Queen.bmp"
52 BITMAP "res/Spades_King.bmp"
53 BITMAP "res/FreeCard.bmp"
54 BITMAP "res/Background_1.bmp"
55 BITMAP "res/Background_1.bmp"
56 BITMAP "res/Background_1.bmp"
57 BITMAP "res/Background_1.bmp"
58 BITMAP "res/Background_1.bmp"
59 BITMAP "res/Background_1.bmp"
60 BITMAP "res/Background_1.bmp"
61 BITMAP "res/Background_1.bmp"
62 BITMAP "res/Background_1.bmp"
63 BITMAP "res/Background_1.bmp"
64 BITMAP "res/Background_1.bmp"
65 BITMAP "res/Background_1.bmp"
66 BITMAP "res/Joker.bmp"
67 BITMAP "res/XSign.bmp"
68 BITMAP "res/OSign.bmp"
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,0
PRODUCTVERSION 5,1,2600,0
FILEFLAGSMASK 0
FILEFLAGS 0
FILEOS 0x40004
FILETYPE 0x2
{
BLOCK "StringFileInfo"
{
BLOCK "040904B0"
{
VALUE "CompanyName", "ReactOS Team"
VALUE "FileDescription", "Cardplaying Helper DLL"
VALUE "FileVersion", "1.0"
VALUE "InternalName", "cards"
VALUE "LegalCopyright", "(c) 2003 ReactOS Team"
VALUE "OriginalFilename", "cards"
VALUE "ProductName", "ReactOS"
VALUE "ProductVersion", "5.1.2600.0"
}
}
}
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