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https://github.com/ApfelTeeSaft/reactos.git
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- Comment out xbox memory detection for now (until fully switched to NT-style LPB)
- Fix HalpInitializePhase0() prototype - Add halxbox back to build svn path=/trunk/; revision=24353
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@@ -7,6 +7,6 @@
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<directory name="mp">
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<xi:include href="mp/halmp.rbuild" />
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</directory>
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<!--<directory name="xbox">
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<directory name="xbox">
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<xi:include href="xbox/halxbox.rbuild" />
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</directory>-->
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</directory>
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@@ -301,11 +301,13 @@ HalInitializeDisplay (PLOADER_PARAMETER_BLOCK LoaderBlock)
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if (! DisplayInitialized)
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{
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PhysBuffer.u.HighPart = 0;
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if (0 != (LoaderBlock->Flags & MB_FLAGS_MEM_INFO))
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//FIXME: We always assume 64Mb Xbox for now, until switch to
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// NT-style LPB is finished
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/*if (0 != (LoaderBlock->Flags & MB_FLAGS_MEM_INFO))
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{
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PhysBuffer.u.LowPart = (LoaderBlock->MemHigher + 1024) * 1024;
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}
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else
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else*/
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{
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/* Assume a 64Mb Xbox, last 4MB for video buf */
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PhysBuffer.u.LowPart = 60 * 1024 * 1024;
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@@ -19,7 +19,7 @@
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/* FUNCTIONS ***************************************************************/
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VOID
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HalpInitPhase0(PROS_LOADER_PARAMETER_BLOCK LoaderBlock)
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HalpInitPhase0(PLOADER_PARAMETER_BLOCK LoaderBlock)
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{
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HalpHooks.InitPciBus = HalpXboxInitPciBus;
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