Freetype 2

svn path=/trunk/; revision=1854
This commit is contained in:
Jason Filby
2001-05-02 12:21:38 +00:00
parent 38afc0ac8b
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LATEST CHANGES
- deactivated the trueType bytecode interpreter by default
- deactivated the "src/type1" font driver. Now "src/type1z" is
used by default..
- updates to the build system. We now compile the library correctly
under Unix system through "configure" which is automatically called
on the first "make" invocation.
- added the auto-hinting module !!. Fixing some bugs here and there..
- found some bugs in the composite loader (seac) of the Type1-based
font drivers..
- renamed the directory "freetype2/config" to "freetype2/builds" and
updated all relevant files..
- found a memory leak in the "type1" driver
- incorporated Tom's patches to support flex operators correctly
in OpenType/CFF fonts.. Now all I need is to support pure CFF
and CEF fonts to be done with this driver.. :-)
- added the Windows FNT/FON driver in "src/winfonts". For now,
it always "simulates" a Unicode charmap, so it shouldn't be
considered completed right now..
It's there to be more a proof of concept than anything else
anyway. The driver is a single C source file, that compiles
to 3 Kb of code..
I'm still working on the PCF/BDF drivers.. but I'm too lazy
to finish them now..
- CHANGES TO THE HIGH-LEVEL API
o FT_Get_Kerning has a new parameter that allows you to select
the coordinates of the kerning vector ( font units, scaled,
scaled + grid-fitted ).
o the outline functions are now in <freetype/ftoutln.h> and not
part of <freetype/freetype.h> anymore
o <freetype/ftmodule.h> now contains declarations for
FT_New_Library, FT_Done_Library, FT_Add_Default_Modules
o the so-called convenience functions have moved from "ftoutln.c"
to "ftglyph.c", and are thus available with this optional component
of the library. They are declared in <freetype/ftglyph.h> now..
o anti-aliased rendering is now the default for FT_Render_Glyph
(i.e. corresponds to render_mode == 0 == ft_render_mode_normal).
To generate a monochrome bitmap, use ft_render_mode_mono, or the
FT_LOAD_MONOCHROME flag in FT_Load_Glyph/FT_Load_Char.
FT_LOAD_ANTI_ALIAS is still defined, but values to 0.
o <freetype/freetype.h> now include <freetype/config/ftconfig.h>,
solving a few headaches :-)
o the type FT_GlyphSlotRec has now a "library" field.
- CHANGES TO THE "ftglyph.h" API
This API has been severely modified in order to make it simpler,
clearer, and more efficient. It certainly now looks like a real
"glyph factory" object, and allows client applications to manage
(i.e. transform, bbox and render) glyph images without ever knowing
their original format.
- added support for CID-keyed fonts to the CFF driver.
maybe support for pure CFF + CEF fonts should come in ??
- cleaned up source code in order to avoid two functions with the
same name. Also changed the names of the files in "type1z" from
"t1XXXX" to "z1XXXX" in order to avoid any conflicts.
"make multi" now works well :-)
Also removed the use of "cidafm" for now, even if the source files
are still there. This functionality will certainly go into a specific
module..
- ADDED SUPPORT FOR THE AUTO-HINTER
It works :-) I have a demo program which simply is a copy of "ftview"
that does a FT_Add_Module( library, &autohinter_module_class ) after
library initialisation, and Type 1 & OpenType/CFF fonts are now hinted.
CID fonts are not hinted, as they include no charmap and the auto-hinter
doesn't include "generic" global metrics computations yet..
Now, I need to release this thing to the FreeType 2 source..
- CHANGES TO THE RENDERER MODULES
the monochrome and smooth renderers are now in two distinct directories,
namely "src/raster1" and "src/smooth". Note that the old "src/renderer"
is now gone..
I ditched the 5-gray-levels renderers. Basically, it involved a simple
#define toggle in 'src/raster1/ftraster.c'
FT_Render_Glyph, FT_Outline_Render & FT_Outline_Get_Bitmap now select
the best renderer available, depending on render mode. If the current
renderer for a given glyph image format isn't capable of supporting
the render mode, another one will be found in the library's list.
This means that client applications do not need to switch or set the
renderers themselves (as in the latest change), they'll get what they
want automatically... At last..
Changed the demo programs accordingly..
- MAJOR INTERNAL REDESIGN:
A lot of internal modifications have been performed lately on the
source in order to provide the following enhancements:
- more generic module support:
The FT_Module type is now defined to represent a handle to a given
module. The file <freetype/ftmodule.h> contains the FT_Module_Class
definition, as well as the module-loading public API
The FT_Driver type is still defined, and still represents a pointer
to a font driver. Note that FT_Add_Driver is replaced by FT_Add_Module,
FT_Get_Driver by FT_Get_Module, etc..
- support for generic glyph image types:
The FT_Renderer type is a pointer to a module used to perform various
operations on glyph image.
Each renderer is capable of handling images in a single format
(e.g. ft_glyph_format_outline). Its functions are used to:
- transform an glyph image
- render a glyph image into a bitmap
- return the control box (dimensions) of a given glyph image
The scan converters "ftraster.c" and "ftgrays.c" have been moved
to the new directory "src/renderer", and are used to provide two
default renderer modules.
One corresponds to the "standard" scan-converter, the other to the
"smooth" one.
The current renderer can be set through the new function
FT_Set_Renderer.
The old raster-related function FT_Set_Raster, FT_Get_Raster and
FT_Set_Raster_Mode have now disappeared, in favor of the new:
FT_Get_Renderer
FT_Set_Renderer
see the file <freetype/ftrender.h> for more details..
These changes were necessary to properly support different scalable
formats in the future, like bi-color glyphs, etc..
- glyph loader object:
A new internal object, called a 'glyph loader' has been introduced
in the base layer. It is used by all scalable format font drivers
to load glyphs and composites.
This object has been created to reduce the code size of each driver,
as each one of them basically re-implemented its functionality.
See <freetype/internal/ftobjs.h> and the FT_GlyphLoader type for
more information..
- FT_GlyphSlot had new fields:
In order to support extended features (see below), the FT_GlyphSlot
structure has a few new fields:
linearHoriAdvance: this field gives the linearly scaled (i.e.
scaled but unhinted) advance width for the glyph,
expressed as a 16.16 fixed pixel value. This
is useful to perform WYSIWYG text.
linearVertAdvance: this field gives the linearly scaled advance
height for the glyph (relevant in vertical glyph
layouts only). This is useful to perform
WYSIWYG text.
Note that the two above field replace the removed "metrics2" field
in the glyph slot.
advance: this field is a vector that gives the transformed
advance for the glyph. By default, it corresponds
to the advance width, unless FT_LOAD_VERTICAL_LAYOUT
was specified when calling FT_Load_Glyph or FT_Load_Char
bitmap_left: this field gives the distance in integer pixels from
the current pen position to the left-most pixel of
a glyph image WHEN IT IS A BITMAP. It is only valid
when the "format" field is set to
"ft_glyph_format_bitmap", for example, after calling
the new function FT_Render_Glyph.
bitmap_top: this field gives the distance in integer pixels from
the current pen position (located on the baseline) to
the top-most pixel of the glyph image WHEN IT IS A
BITMAP. Positive values correspond to upwards Y.
loader: this is a new private field for the glyph slot. Client
applications should not touch it..
- support for transforms and direct rendering in FT_Load_Glyph:
Most of the functionality found in <freetype/ftglyph.h> has been
moved to the core library. Hence, the following:
- a transform can be specified for a face through FT_Set_Transform.
this transform is applied by FT_Load_Glyph to scalable glyph images
(i.e. NOT TO BITMAPS) before the function returns, unless the
bit flag FT_LOAD_IGNORE_TRANSFORM was set in the load flags..
- once a glyph image has been loaded, it can be directly converted to
a bitmap by using the new FT_Render_Glyph function. Note that this
function takes the glyph image from the glyph slot, and converts
it to a bitmap whose properties are returned in "face.glyph.bitmap",
"face.glyph.bitmap_left" and "face.glyph.bitmap_top". The original
native image might be lost after the conversion.
- when using the new bit flag FT_LOAD_RENDER, the FT_Load_Glyph
and FT_Load_Char functions will call FT_Render_Glyph automatically
when needed.
- reformated all modules source code in order to get rid of the basic
data types redifinitions (i.e. "TT_Int" instead of "FT_Int", "T1_Fixed"
instead of "FT_Fixed"). Hence the format-specific prefixes like "TT_",
"T1_", "T2_" and "CID_" are only used for relevant structures..
============================================================================
OLD CHANGES FOR BETA 7
- bug-fixed the OpenType/CFF parser. It now loads and displays my two
fonts nicely, but I'm pretty certain that more testing is needed :-)
- fixed the crummy Type 1 hinter, it now handles accented characters
correctly (well, the accent is not always well placed, but that's
another problem..)
- added the CID-keyed Type 1 driver in "src/cid". Works pretty well for
only 13 Kb of code ;-) Doesn't read AFM files though, nor the really
useful CMAP files..
- fixed two bugs in the smooth renderer (src/base/ftgrays.c). Thanks to
Boris Letocha for spotting them and providing a fix..
- fixed potential "divide by zero" bugs in ftcalc.c.. my god..
- added source code for the OpenType/CFF driver (still incomplete though..)
- modified the SFNT driver slightly to perform more robust header
checks in TT_Load_SFNT_Header. This prevents certain font files
(e.g. some Type 1 Multiple Masters) from being incorrectly "recognized"
as TrueType font files..
- moved a lot of stuff from the TrueType driver to the SFNT module,
this allows greater code re-use between font drivers (e.g. TrueType,
OpenType, Compact-TrueType, etc..)
- added a tiny segment cache to the SFNT Charmap 4 decoder, in order
to minimally speed it up..
- added support for Multiple Master fonts in "type1z". There is also
a new file named <freetype/ftmm.h> which defines functions to
manage them from client applications.
The new file "src/base/ftmm.c" is also optional to the engine..
- various formatting changes (e.g. EXPORT_DEF -> FT_EXPORT_DEF) +
small bug fixes in FT_Load_Glyph, the "type1" driver, etc..
- a minor fix to the Type 1 driver to let them apply the font matrix
correctly (used for many oblique fonts..)
- some fixes for 64-bit systems (mainly changing some FT_TRACE calls
to use %p instead of %lx).. Thanks to Karl Robillard
- fixed some bugs in the sbit loader (src/base/sfnt/ttsbit.c) + added
a new flag, FT_LOAD_CROP_BITMAP to query that bitmaps be cropped when
loaded from a file (maybe I should move the bitmap cropper to the
base layer ??).
- changed the default number of gray levels of the smooth renderer to
256 (instead of the previous 128). Of course, the human eye can't
see any difference ;-)
- removed TT_MAX_SUBGLYPHS, there is no static limit on the number of
subglyphs in a TrueType font now..
=============================================================================
OLD CHANGES 16 May 2000
- tagged "BETA-6" in the CVS tree. This one is a serious release candidate
even though it doesn't incorporate the auto-hinter yet..
- various obsolete files were removed, and copyright header updated
- finally updated the standard raster to fix the monochrome rendering bug
+ re-enable support for 5-gray levels anti-aliasing (suck, suck..)
- created new header files, and modified sources accordingly:
<freetype/fttypes.h> - simple FreeType types, without the API
<freetype/internal/ftmemory.h> - definition of memory-management macros
- added the "DSIG" (OpenType Digital Signature) tag to <freetype/tttags.h>
- light update/cleaning of the build system + changes to the sources in
order to get rid of _all_ compiler warnings with three compilers, i.e:
gcc with "-ansi -pedantic -Wall -W", Visual C++ with "/W3 /WX"
and LCC
IMPORTANT NOTE FOR WIN32-LCC USERS:
|
| It seems the C pre-processor that comes with LCC is broken, it
| doesn't recognize the ANSI standard directives # and ## correctly
| when one of the argument is a macro. Also, something like:
|
| #define F(x) print##x
|
| F(("hello"))
|
| will get incorrectly translated to:
|
| print "hello")
|
| by its pre-processor. For this reason, you simply cannot build
| FreeType 2 in debug mode with this compiler..
- yet another massive grunt work. I've changed the definition of the
EXPORT_DEF, EXPORT_FUNC, BASE_DEF & BASE_FUNC macros. These now take
an argument, which is the function's return value type.
This is necessary to compile FreeType as a DLL on Windows and OS/2.
Depending on the compiler used, a compiler-specific keyword like __export
or __system must be placed before (VisualC++) or after (BorlandC++)
the type..
Of course, this needed a lot of changes throughout the source code
to make it compile again... All cleaned up now, apparently..
Note also that there is a new EXPORT_VAR macro defined to allow the
_declaration_ of an exportable public (constant) variable. This is the
case of the raster interfaces (see ftraster.h and ftgrays.h), as well
as each module's interface (see sfdriver.h, psdriver.h, etc..)
- new feature: it is now possible to pass extra parameters to font
drivers when creating a new face object. For now, this
capability is unused. It could however prove to be useful
in a near future..
the FT_Open_Args structure was changes, as well as the internal
driver interface (the specific "init_face" module function has now
a different signature).
- updated the tutorial (not finished though).
- updated the top-level BUILD document
- fixed a potential memory leak that could occur when loading embedded
bitmaps.
- added the declaration of FT_New_Memory_Face in <freetype/freetype.h>, as
it was missing from the public header (the implementation was already
in "ftobjs.c").
- the file <freetype/fterrors.h> has been seriously updated in order to
allow the automatic generation of error message tables. See the comments
within it for more information.
- major directory hierarchy re-organisation. This was done for two things:
* first, to ease the "manual" compilation of the library by requiring
at lot less include paths :-)
* second, to allow external programs to effectively access internal
data fields. For example, this can be extremely useful if someone
wants to write a font producer or a font manager on top of FreeType.
Basically, you should now use the 'freetype/' prefix for header inclusion,
as in:
#include <freetype/freetype.h>
#include <freetype/ftglyph.h>
Some new include sub-directories are available:
a. the "freetype/config" directory, contains two files used to
configure the build of the library. Client applications should
not need to look at these normally, but they can if they want.
#include <freetype/config/ftoption.h>
#include <freetype/config/ftconfig.h>
b. the "freetype/internal" directory, contains header files that
describes library internals. These are the header files that were
previously found in the "src/base" and "src/shared" directories.
As usual, the build system and the demos have been updated to reflect
the change..
Here's a layout of the new directory hierarchy:
TOP
include/
freetype/
freetype.h
...
config/
ftoption.h
ftconfig.h
ftmodule.h
internal/
ftobjs.h
ftstream.h
ftcalc.h
...
src/
base/
...
sfnt/
psnames/
truetype/
type1/
type1z/
Compiling a module is now much easier, for example, the following should
work when in the TOP directory on an ANSI build:
gcc -c -I./include -I./src/base src/base/ftbase.c
gcc -c -I./include -I./src/sfnt src/sfnt/sfnt.c
etc..
(of course, using -Iconfig/<system> if you provide system-specific
configuration files).
- updated the structure of FT_Outline_Funcs in order to allow
direct coordinate scaling within the outline decomposition routine
(this is important for virtual "on" points with TrueType outlines)
+ updates to the rasters to support this..
- updated the OS/2 table loading code in "src/sfnt/ttload.c" in order
to support version 2 of the table (see OpenType 1.2 spec)
- created "include/tttables.h" and "include/t1tables.h" to allow
client applications to access some of the SFNT and T1 tables of a
face with a procedural interface (see FT_Get_Sfnt_Table())
+ updates to internal source files to reflect the change..
- some cleanups in the source code to get rid of warnings when compiling
with the "-Wall -W -ansi -pedantic" options in gcc.
- debugged and moved the smooth renderer to "src/base/ftgrays.c" and
its header to "include/ftgrays.h"
- updated TT_MAX_SUBGLYPHS to 96 as some CJK fonts have composites with
up to 80 sub-glyphs !! Thanks to Werner
================================================================================
OLD CHANGES - 14-apr-2000
- fixed a bug in the TrueType glyph loader that prevented the correct
loading of some CJK glyphs in mingli.ttf
- improved the standard Type 1 hinter in "src/type1"
- fixed two bugs in the experimental Type 1 driver in "src/type1z"
to handle the new XFree86 4.0 fonts (and a few other ones..)
- the smooth renderer is now complete and supports sub-banding
to render large glyphs at high speed. However, it is still located
in "demos/src/ftgrays.c" and should move to the library itself
in the next beta.. NOTE: The smooth renderer doesn't compile in
stand-alone mode anymore, but this should be fixed RSN..
- introduced convenience functions to more easily deal with glyph
images, see "include/ftglyph.h" for more details, as well as the
new demo program named "demos/src/ftstring.c" that demonstrates
its use
- implemented FT_LOAD_NO_RECURSE in both the TrueType and Type 1
drivers (this is required by the auto-hinter to improve its results).
- changed the raster interface, in order to allow client applications
to provide their own span-drawing callbacks. However, only the
smooth renderer supports this. See "FT_Raster_Params" in the
file "include/ftimage.h"
- fixed a small bug in FT_MulFix that caused incorrect transform
computation !!
- Note: The tutorial is out-of-date, grumpf.. :-(
================================================================================
OLD CHANGES - 12-mar-2000
- changed the layout of configuration files : now, all ANSI configuration
files are located in "freetype2/config". System-specific over-rides
can be placed in "freetype2/config/<system>".
- moved all configuration macros to "config/ftoption.h"
- improvements in the Type 1 driver with AFM support
- changed the fields in the FT_Outline structure : the old "flags"
array is re-named "tags", while all ancient flags are encoded into
a single unsigned int named "flags".
- introduced new flags in FT_Outline.flags (see ft_outline_.... enums in
"ftimage.h").
- changed outline functions to "FT_Outline_<action>" syntax
- added a smooth anti-alias renderer to the demonstration programs
- added Mac graphics driver (thanks Just)
- FT_Open_Face changed in order to received a pointer to a FT_Open_Args
descriptor..
- various cleanups, a few more API functions implemented (see FT_Attach_File)
- updated some docs
================================================================================
OLD CHANGES - 22-feb-2000
- introduced the "psnames" module. It is used to:
o convert a Postscript glyph name into the equivalent Unicode
character code (used by the Type 1 driver(s) to synthetize
on the fly a Unicode charmap).
o provide an interface to retrieve the Postscript names of
the Macintosh, Adobe Standard & Adobe Expert character codes.
(the Macintosh names are used by the SFNT-module postscript
names support routines, while the other two tables are used
by the Type 1 driver(s)).
- introduced the "type1z" alternate Type 1 driver. This is a (still
experimental) driver for the Type 1 format that will ultimately
replace the one in "src/type1". It uses pattern matching to load
data from the font, instead of a finite state analyzer. It works
much better than the "old" driver with "broken" fonts. It is also
much smaller (under 15 Kb).
- the Type 1 drivers (both in "src/type1" and "src/type1z") are
nearly complete. They both provide automatic Unicode charmap
synthesis through the "psnames" module. No re-encoding vector
is needed. (note that they still leak memory due to some code
missing, and I'm getting lazy).
Trivial AFM support has been added to read kerning information
but wasn't exactly tested as it should ;-)
- The TrueType glyph loader has been seriously rewritten (see the
file "src/truetype/ttgload.c". It is now much, much simpler as
well as easier to read, maintain and understand :-) Preliminary
versions introduced a memory leak that has been reported by Jack
Davis, and is now fixed..
- introduced the new "ft_glyph_format_plotter", used to represent
stroked outlines like Windows "Vector" fonts, and certain Type 1
fonts like "Hershey". The corresponding raster will be written
soon.
- FT_New_Memory_Face is gone. Likewise, FT_Open_Face has a new
interface that uses a structure to describe the input stream,
the driver (if required), etc..
TODO
- Write FT_Get_Glyph_Bitmap and FT_Load_Glyph_Bitmap
- Add a function like FT_Load_Character( face, char_code, load_flags )
that would really embbed a call to FT_Get_Char_Index then FT_Load_Glyph
to ease developer's work.
- Update the tutorial !!
- consider adding support for Multiple Master fonts in the Type 1
drivers.
- Test the AFM routines of the Type 1 drivers to check that kerning
information is returned correctly.
- write a decent auto-gridding component !! We need this to release
FreeType 2.0 gold !
----- less urgent needs : ----------
- add a CFF/Type2 driver
- add a BDF driver
- add a FNT/PCF/HBF driver
- add a Speedo driver from the X11 sources
==============================================================================
OLDER CHANGES - 27-jan-2000
- updated the "sfnt" module interface to allow several SFNT-based
drivers to co-exist peacefully
- updated the "T1_Face" type to better separate Postscript font content
from the rest of the FT_Face structure. Might be used later by the
CFF/Type2 driver..
- added an experimental replacement Type 1 driver featuring advanced
(and speedy) pattern matching to retrieve the data from postscript
fonts.
- very minor changes in the implementation of FT_Set_Char_Size and
FT_Set_Pixel_Sizes (they now implement default to ligthen the
font driver's code).
=============================================================================
OLD MESSAGE
This file summarizes the changes that occured since the last "beta" of FreeType 2.
Because the list is important, it has been divided into separate sections:
Table Of Contents:
I High-Level Interface (easier !)
II Directory Structure
III Glyph Image Formats
IV Build System
V Portability
VI Font Drivers
-----------------------------------------------------------------------------------------
High-Level Interface :
The high-level API has been considerably simplified. Here is how :
- resource objects have disappeared. this means that face objects can
now be created with a single function call (see FT_New_Face and
FT_Open_Face)
- when calling either FT_New_Face & FT_Open_Face, a size object and a
glyph slot object are automatically created for the face, and can be
accessed through "face->glyph" and "face->size" if one really needs to.
In most cases, there's no need to call FT_New_Size or FT_New_Glyph.
- similarly, FT_Load_Glyph now only takes a "face" argument (instead of
a glyph slot and a size). Also, it's "result" parameter is gone, as
the glyph image type is returned in the field "face->glyph.format"
- the list of available charmaps is directly accessible through
"face->charmaps", counting "face->num_charmaps" elements. Each
charmap has an 'encoding' field which specifies which known encoding
it deals with. Valid values are, for example :
ft_encoding_unicode (for ASCII, Latin-1 and Unicode)
ft_encoding_apple_roman
ft_encoding_sjis
ft_encoding_adobe_standard
ft_encoding_adobe_expert
other values may be added in the future. Each charmap still holds its
"platform_id" and "encoding_id" values in case the encoding is too
exotic for the current library
-----------------------------------------------------------------------------------------
Directory Structure:
Should seem obvious to most of you:
freetype/
config/ -- configuration sub-makefiles
ansi/
unix/ -- platform-specific configuration files
win32/
os2/
msdos/
include/ -- public header files, those to be included directly
by client apps
src/ -- sources of the library
base/ -- the base layer
sfnt/ -- the sfnt "driver" (see the drivers section below)
truetype/ -- the truetype driver
type1/ -- the type1 driver
shared/ -- some header files shared between drivers
demos/ -- demos/tools
docs/ -- documentation (a bit empty for now)
-----------------------------------------------------------------------------------------
Glyph Image Formats :
Drivers are now able to register new glyph image formats within the library.
For now, the base layer supports of course bitmaps and vector outlines, but
one could imagine something different like colored bitmaps, bi-color
vectors or wathever else (Metafonts anyone ??).
See the file `include/ftimage.h'. Note also that the type FT_Raster_Map is
gone, and is now replaced by FT_Bitmap, which should encompass all known
bitmap types.
Each new image format must provide at least one "raster", i.e. a module
capable of transforming the glyph image into a bitmap. It's also possible
to change the default raster used for a given glyph image format.
The default outline scan-converter now uses 128 levels of grays by default,
which tends to smooth many things. Note that the demo programs have been
updated significantly in order to display these..
-----------------------------------------------------------------------------------------
Build system :
You still need GNU Make to build the library. The build system has been
very seriously re-vamped in order to provide things like :
- automatic host platform detection (reverting to 'config/ansi'
if it is not detected, with pseudo-standard compilation flags)
- the ability to compile from the Makefiles with very different and
exotic compilers. Note that linking the library can be difficult for
some platforms.
For example, the file `config/win32/lcclib.bat' is invoked by the
build system to create the ".lib" file with LCC-Win32 because its
librarian has too many flaws to be invoked directly from the Makefile.
Here's how it works :
- the first time you type `make', the build system runs a series of
sub-makefiles in order to detect your host platform. It then dumps
what it found, and creates a file called `config.mk' in the current
directory. This is a sub-Makefile used to define many important Make
variables used to build the library.
- the second time, the build system detects the `config.mk' then use it
to build the library. All object files go into 'obj' by default, as
well as the library file, but this can easily be changed.
Note that you can run "make setup" to force another host platform detection
even if a `config.mk' is present in the current directory. Another solution
is simply to delete the file, then re-run make.
Finally, the default compiler for all platforms is gcc (for now, this will
hopefully changed in the future). You can however specify a different
compiler by specifying it after the 'setup' target as in :
gnumake setup lcc on Win32 to use the LCC compiler
gnumake setup visualc on Win32 to use Visual C++
See the file `config/<system>/detect.mk' for a list of supported compilers
for your platforms.
It should be relatively easy to write new detection rules files and
config.mk..
Finally, to build the demo programs, go to `demos' and launch GNU Make,
it will use the `config.mk' in the top directory to build the test
programs..
-----------------------------------------------------------------------------------------
Portability :
In the previous beta, a single FT_System object was used to encompass
all low-level operations like thread synchronisation, memory management
and i/o access. This has been greatly simplified :
- thread synchronisation has been dropped, for the simple reason that
the library is already re-entrant, and that if you really need two
threads accessing the same FT_Library, you should really synchronize
access to it yourself with a simple mutex.
- memory management is performed through a very simple object called
"FT_Memory", which really is a table containing a table of pointers
to functions like malloc, realloc and free as well as some user data
(closure).
- resources have disappeared (they created more problems than they
solved), and i/o management have been simplified greatly as a
result. Streams are defined through FT_Stream objects, which can
be either memory-based or disk-based.
Note that each face has its own stream, which is closed only when
the face object is destroyed. Hence, a function like TT_Flush_Face
in 1.x cannot be directly supported. However, if you really need
something like this, you can easily tailor your own streams to achieve
the same feature at a lower level (and use FT_Open_Face instead of
FT_New_Face to create the face).
See the file "include/ftsystem.h" for more details, as well as the
implementations found in "config/unix" and "config/ansi".
-----------------------------------------------------------------------------------------
Font Drivers :
The Font Driver interface has been modified in order to support
extensions & versioning.
The list of the font drivers that are statically linked to the
library at compile time is managed through a new configuration file
called `config/<platform>/ftmodule.h'.
This file is autogenerated when invoking `make modules'. This target
will parse all sub-directories of 'src', looking for a "module.mk"
rules file, used to describe the driver to the build system.
Hence, one should call `make modules' each time a font driver is added
or removed from the `src' directory.
Finally, this version provides a "pseudo-driver" in `src/sfnt'. This
driver doesn't support font files directly, but provides services used
by all TrueType-like font drivers. Hence, its code is shared between
the TrueType & OpenType font formats, and possibly more formats to
come if we're lucky..
-----------------------------------------------------------------------------------------
Extensions support :
The extensions support is inspired by the one found in 1.x.
Now, each font driver has its own "extension registry", which lists
which extensions are available for the font faces managed by the driver.
Extension ids are now strings, rather than 4-byte tags, as this is
usually more readable..
Each extension has:
- some data, associated to each face object
- an interface (table of function pointers)
An extension that is format-specific should simply register itself
to the correct font driver. Here is some example code:
// Registering an extensions
//
FT_Error FT_Init_XXXX_Extension( FT_Library library )
{
FT_DriverInterface* tt_driver;
driver = FT_Get_Driver( library, "truetype" );
if (!driver) return FT_Err_Unimplemented_Feature;
return FT_Register_Extension( driver, &extension_class );
}
// Implementing the extensions
//
FT_Error FT_Proceed_Extension_XXX( FT_Face face )
{
FT_XXX_Extension ext;
FT_XXX_Extension_Interface ext_interface;
ext = FT_Get_Extension( face, "extensionid", &ext_interface );
if (!ext) return error;
return ext_interface->do_it(ext);
}
+137
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/***************************************************************************/
/* */
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
/* and very high speed (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "ahangles.h"
#else
#include <autohint/ahangles.h>
#endif
/* the following table has been automatically generated with */
/* the `mather.py' Python script */
const AH_Angle ah_arctan[1L << AH_ATAN_BITS] =
{
0, 0, 1, 1, 1, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 5,
5, 5, 6, 6, 6, 7, 7, 7,
8, 8, 8, 9, 9, 9, 10, 10,
10, 10, 11, 11, 11, 12, 12, 12,
13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 17, 17, 17,
18, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 21, 21, 22, 22,
22, 23, 23, 23, 24, 24, 24, 24,
25, 25, 25, 26, 26, 26, 26, 27,
27, 27, 28, 28, 28, 28, 29, 29,
29, 30, 30, 30, 30, 31, 31, 31,
31, 32, 32, 32, 33, 33, 33, 33,
34, 34, 34, 34, 35, 35, 35, 35,
36, 36, 36, 36, 37, 37, 37, 38,
38, 38, 38, 39, 39, 39, 39, 40,
40, 40, 40, 41, 41, 41, 41, 42,
42, 42, 42, 42, 43, 43, 43, 43,
44, 44, 44, 44, 45, 45, 45, 45,
46, 46, 46, 46, 46, 47, 47, 47,
47, 48, 48, 48, 48, 48, 49, 49,
49, 49, 50, 50, 50, 50, 50, 51,
51, 51, 51, 51, 52, 52, 52, 52,
52, 53, 53, 53, 53, 53, 54, 54,
54, 54, 54, 55, 55, 55, 55, 55,
56, 56, 56, 56, 56, 57, 57, 57,
57, 57, 57, 58, 58, 58, 58, 58,
59, 59, 59, 59, 59, 59, 60, 60,
60, 60, 60, 61, 61, 61, 61, 61,
61, 62, 62, 62, 62, 62, 62, 63,
63, 63, 63, 63, 63, 64, 64, 64
};
LOCAL_FUNC
AH_Angle ah_angle( FT_Vector* v )
{
FT_Pos dx, dy;
AH_Angle angle;
dx = v->x;
dy = v->y;
/* check trivial cases */
if ( dy == 0 )
{
angle = 0;
if ( dx < 0 )
angle = AH_PI;
return angle;
}
else if ( dx == 0 )
{
angle = AH_HALF_PI;
if ( dy < 0 )
angle = -AH_HALF_PI;
return angle;
}
angle = 0;
if ( dx < 0 )
{
dx = -v->x;
dy = -v->y;
angle = AH_PI;
}
if ( dy < 0 )
{
FT_Pos tmp;
tmp = dx;
dx = -dy;
dy = tmp;
angle -= AH_HALF_PI;
}
if ( dx == 0 && dy == 0 )
return 0;
if ( dx == dy )
angle += AH_PI / 4;
else if ( dx > dy )
angle += ah_arctan[FT_DivFix( dy, dx ) >> ( 16 - AH_ATAN_BITS )];
else
angle += AH_HALF_PI -
ah_arctan[FT_DivFix( dx, dy ) >> ( 16 - AH_ATAN_BITS )];
if ( angle > AH_PI )
angle -= AH_2PI;
return angle;
}
/* END */
+63
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/***************************************************************************/
/* */
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
/* and very high speed (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHANGLES_H
#define AHANGLES_H
#ifdef FT_FLAT_COMPILE
#include "ahtypes.h"
#else
#include <autohint/ahtypes.h>
#endif
#include <freetype/internal/ftobjs.h>
/* PI expressed in ah_angles -- we don't really need an important */
/* precision, so 256 should be enough */
#define AH_PI 256
#define AH_2PI ( AH_PI * 2 )
#define AH_HALF_PI ( AH_PI / 2 )
#define AH_2PIMASK ( AH_2PI - 1 )
/* the number of bits used to express an arc tangent; */
/* see the structure of the lookup table */
#define AH_ATAN_BITS 8
extern
const AH_Angle ah_arctan[1L << AH_ATAN_BITS];
LOCAL_DEF
AH_Angle ah_angle( FT_Vector* v );
#endif /* AHANGLES_H */
/* END */
+402
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/***************************************************************************/
/* */
/* ahglobal.c */
/* */
/* Routines used to compute global metrics automatically (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "ahglobal.h"
#include "ahglyph.h"
#else
#include <autohint/ahglobal.h>
#include <autohint/ahglyph.h>
#endif
#define MAX_TEST_CHARACTERS 12
static
const char* blue_chars[ah_blue_max] =
{
"THEZOCQS",
"HEZLOCUS",
"xzroesc",
"xzroesc",
"pqgjy"
};
/* simple insertion sort */
static
void sort_values( FT_Int count,
FT_Pos* table )
{
FT_Int i, j, swap;
for ( i = 1; i < count; i++ )
{
for ( j = i; j > 1; j-- )
{
if ( table[j] > table[j - 1] )
break;
swap = table[j];
table[j] = table[j - 1];
table[j - 1] = swap;
}
}
}
static
FT_Error ah_hinter_compute_blues( AH_Hinter* hinter )
{
AH_Blue blue;
AH_Globals* globals = &hinter->globals->design;
FT_Pos flats [MAX_TEST_CHARACTERS];
FT_Pos rounds[MAX_TEST_CHARACTERS];
FT_Int num_flats;
FT_Int num_rounds;
FT_Face face;
FT_GlyphSlot glyph;
FT_Error error;
FT_CharMap charmap;
face = hinter->face;
glyph = face->glyph;
/* save current charmap */
charmap = face->charmap;
/* do we have a Unicode charmap in there? */
error = FT_Select_Charmap( face, ft_encoding_unicode );
if ( error )
goto Exit;
/* we compute the blues simply by loading each character from the */
/* 'blue_chars[blues]' string, then compute its top-most and */
/* bottom-most points */
AH_LOG(( "blue zones computation\n" ));
AH_LOG(( "------------------------------------------------\n" ));
for ( blue = ah_blue_capital_top; blue < ah_blue_max; blue++ )
{
const char* p = blue_chars[blue];
const char* limit = p + MAX_TEST_CHARACTERS;
FT_Pos *blue_ref, *blue_shoot;
AH_LOG(( "blue %3d: ", blue ));
num_flats = 0;
num_rounds = 0;
for ( ; p < limit; p++ )
{
FT_UInt glyph_index;
FT_Vector* extremum;
FT_Vector* points;
FT_Vector* point_limit;
FT_Vector* point;
FT_Bool round;
/* exit if we reach the end of the string */
if ( !*p )
break;
AH_LOG(( "`%c'", *p ));
/* load the character in the face -- skip unknown or empty ones */
glyph_index = FT_Get_Char_Index( face, (FT_UInt)*p );
if ( glyph_index == 0 )
continue;
error = FT_Load_Glyph( face, glyph_index, FT_LOAD_NO_SCALE );
if ( error || glyph->outline.n_points <= 0 )
continue;
/* now compute min or max point indices and coordinates */
points = glyph->outline.points;
point_limit = points + glyph->outline.n_points;
point = points;
extremum = point;
point++;
if ( AH_IS_TOP_BLUE( blue ) )
{
for ( ; point < point_limit; point++ )
if ( point->y > extremum->y )
extremum = point;
}
else
{
for ( ; point < point_limit; point++ )
if ( point->y < extremum->y )
extremum = point;
}
AH_LOG(( "%5d", (int)extremum->y ));
/* now, check whether the point belongs to a straight or round */
/* segment; we first need to find in which contour the extremum */
/* lies, then see its previous and next points */
{
FT_Int index = extremum - points;
FT_Int n;
FT_Int first, last, prev, next, end;
FT_Pos dist;
last = -1;
first = 0;
for ( n = 0; n < glyph->outline.n_contours; n++ )
{
end = glyph->outline.contours[n];
if ( end >= index )
{
last = end;
break;
}
first = end + 1;
}
/* XXX: should never happen! */
if ( last < 0 )
continue;
/* now look for the previous and next points that are not on the */
/* same Y coordinate. Threshold the `closeness'... */
prev = index;
next = prev;
do
{
if ( prev > first )
prev--;
else
prev = last;
dist = points[prev].y - extremum->y;
if ( dist < -5 || dist > 5 )
break;
} while ( prev != index );
do
{
if ( next < last )
next++;
else
next = first;
dist = points[next].y - extremum->y;
if ( dist < -5 || dist > 5 )
break;
} while ( next != index );
/* now, set the `round' flag depending on the segment's kind */
round =
FT_CURVE_TAG( glyph->outline.tags[prev] ) != FT_Curve_Tag_On ||
FT_CURVE_TAG( glyph->outline.tags[next] ) != FT_Curve_Tag_On ;
AH_LOG(( "%c ", round ? 'r' : 'f' ));
}
if ( round )
rounds[num_rounds++] = extremum->y;
else
flats[num_flats++] = extremum->y;
}
AH_LOG(( "\n" ));
/* we have computed the contents of the `rounds' and `flats' tables, */
/* now determine the reference and overshoot position of the blue; */
/* we simply take the median value after a simple short */
sort_values( num_rounds, rounds );
sort_values( num_flats, flats );
blue_ref = globals->blue_refs + blue;
blue_shoot = globals->blue_shoots + blue;
if ( num_flats == 0 && num_rounds == 0 )
{
*blue_ref = -10000;
*blue_shoot = -10000;
}
else if ( num_flats == 0 )
{
*blue_ref =
*blue_shoot = rounds[num_rounds / 2];
}
else if ( num_rounds == 0 )
{
*blue_ref =
*blue_shoot = flats[num_flats / 2];
}
else
{
*blue_ref = flats[num_flats / 2];
*blue_shoot = rounds[num_rounds / 2];
}
/* there are sometimes problems: if the overshoot position of top */
/* zones is under its reference position, or the opposite for bottom */
/* zones. We must thus check everything there and correct the errors */
if ( *blue_shoot != *blue_ref )
{
FT_Pos ref = *blue_ref;
FT_Pos shoot = *blue_shoot;
FT_Bool over_ref = ( shoot > ref );
if ( AH_IS_TOP_BLUE( blue ) ^ over_ref )
*blue_shoot = *blue_ref = ( shoot + ref ) / 2;
}
AH_LOG(( "-- ref = %ld, shoot = %ld\n", *blue_ref, *blue_shoot ));
}
/* reset original face charmap */
FT_Set_Charmap( face, charmap );
error = 0;
Exit:
return error;
}
static
FT_Error ah_hinter_compute_widths( AH_Hinter* hinter )
{
/* scan the array of segments in each direction */
AH_Outline* outline = hinter->glyph;
AH_Segment* segments;
AH_Segment* limit;
AH_Globals* globals = &hinter->globals->design;
FT_Pos* widths;
FT_Int dimension;
FT_Int* p_num_widths;
FT_Error error = 0;
FT_Pos edge_distance_threshold = 32000;
globals->num_widths = 0;
globals->num_heights = 0;
/* For now, compute the standard width and height from the `o' */
/* character. I started computing the stem width of the `i' and the */
/* stem height of the "-", but it wasn't too good. Moreover, we now */
/* have a single character that gives us standard width and height. */
{
FT_UInt glyph_index;
glyph_index = FT_Get_Char_Index( hinter->face, 'o' );
if ( glyph_index == 0 )
return 0;
error = FT_Load_Glyph( hinter->face, glyph_index, FT_LOAD_NO_SCALE );
if ( error )
goto Exit;
error = ah_outline_load( hinter->glyph, hinter->face );
if ( error )
goto Exit;
ah_outline_compute_segments( hinter->glyph );
ah_outline_link_segments( hinter->glyph );
}
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
widths = globals->heights;
p_num_widths = &globals->num_heights;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg = segments;
AH_Segment* link;
FT_Int num_widths = 0;
for ( ; seg < limit; seg++ )
{
link = seg->link;
/* we only consider stem segments there! */
if ( link && link->link == seg && link > seg )
{
FT_Int dist;
dist = seg->pos - link->pos;
if ( dist < 0 )
dist = -dist;
if ( num_widths < 12 )
widths[num_widths++] = dist;
}
}
sort_values( num_widths, widths );
*p_num_widths = num_widths;
/* we will now try to find the smallest width */
if ( num_widths > 0 && widths[0] < edge_distance_threshold )
edge_distance_threshold = widths[0];
segments = outline->vert_segments;
limit = segments + outline->num_vsegments;
widths = globals->widths;
p_num_widths = &globals->num_widths;
}
/* Now, compute the edge distance threshold as a fraction of the */
/* smallest width in the font. Set it in `hinter.glyph' too! */
if ( edge_distance_threshold == 32000 )
edge_distance_threshold = 50;
/* let's try 20% */
hinter->glyph->edge_distance_threshold = edge_distance_threshold / 5;
Exit:
return error;
}
LOCAL_FUNC
FT_Error ah_hinter_compute_globals( AH_Hinter* hinter )
{
return ah_hinter_compute_widths( hinter ) ||
ah_hinter_compute_blues ( hinter );
}
/* END */
+52
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/***************************************************************************/
/* */
/* ahglobal.h */
/* */
/* Routines used to compute global metrics automatically */
/* (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHGLOBAL_H
#define AHGLOBAL_H
#ifdef FT_FLAT_COMPILE
#include "ahtypes.h"
#else
#include <autohint/ahtypes.h>
#endif
#include <freetype/internal/ftobjs.h> /* for LOCAL_DEF/LOCAL_FUNC */
#define AH_IS_TOP_BLUE( b ) ( (b) == ah_blue_capital_top || \
(b) == ah_blue_small_top )
/* compute global metrics automatically */
LOCAL_DEF
FT_Error ah_hinter_compute_globals( AH_Hinter* hinter );
#endif /* AHGLOBAL_H */
/* END */
File diff suppressed because it is too large Load Diff
+93
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/***************************************************************************/
/* */
/* ahglyph.h */
/* */
/* Routines used to load and analyze a given glyph before hinting */
/* (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHGLYPH_H
#define AHGLYPH_H
#ifdef FT_FLAT_COMPILE
#include "ahtypes.h"
#else
#include <autohint/ahtypes.h>
#endif
typedef enum AH_UV_
{
ah_uv_fxy,
ah_uv_fyx,
ah_uv_oxy,
ah_uv_oyx,
ah_uv_ox,
ah_uv_oy,
ah_uv_yx,
ah_uv_xy /* should always be last! */
} AH_UV;
LOCAL_DEF
void ah_setup_uv( AH_Outline* outline,
AH_UV source );
/* AH_Outline functions - they should be typically called in this order */
LOCAL_DEF
FT_Error ah_outline_new( FT_Memory memory,
AH_Outline** aoutline );
LOCAL_DEF
FT_Error ah_outline_load( AH_Outline* outline,
FT_Face face );
LOCAL_DEF
void ah_outline_compute_segments( AH_Outline* outline );
LOCAL_DEF
void ah_outline_link_segments( AH_Outline* outline );
LOCAL_DEF
void ah_outline_detect_features( AH_Outline* outline );
LOCAL_DEF
void ah_outline_compute_blue_edges( AH_Outline* outline,
AH_Face_Globals* globals );
LOCAL_DEF
void ah_outline_scale_blue_edges( AH_Outline* outline,
AH_Face_Globals* globals );
LOCAL_DEF
void ah_outline_save( AH_Outline* outline, AH_Loader* loader );
LOCAL_DEF
void ah_outline_done( AH_Outline* outline );
#endif /* AHGLYPH_H */
/* END */
File diff suppressed because it is too large Load Diff
+72
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/***************************************************************************/
/* */
/* ahhint.h */
/* */
/* Glyph hinter (declaration). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHHINT_H
#define AHHINT_H
#ifdef FT_FLAT_COMPILE
#include "ahglobal.h"
#else
#include <autohint/ahglobal.h>
#endif
#define AH_HINT_DEFAULT 0
#define AH_HINT_NO_ALIGNMENT 1
#define AH_HINT_NO_HORZ_EDGES 0x20000L
#define AH_HINT_NO_VERT_EDGES 0x40000L
/* create a new empty hinter object */
FT_Error ah_hinter_new( FT_Library library,
AH_Hinter** ahinter );
/* Load a hinted glyph in the hinter */
FT_Error ah_hinter_load_glyph( AH_Hinter* hinter,
FT_GlyphSlot slot,
FT_Size size,
FT_UInt glyph_index,
FT_Int load_flags );
/* finalize a hinter object */
void ah_hinter_done( AH_Hinter* hinter );
LOCAL_DEF
void ah_hinter_done_face_globals( AH_Face_Globals* globals );
void ah_hinter_get_global_hints( AH_Hinter* hinter,
FT_Face face,
void** global_hints,
long* global_len );
void ah_hinter_done_global_hints( AH_Hinter* hinter,
void* global_hints );
#endif /* AHHINT_H */
/* END */
+124
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/***************************************************************************/
/* */
/* ahloader.h */
/* */
/* Glyph loader for the auto-hinting module (declaration only). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This defines the AH_GlyphLoader type in two different ways: */
/* */
/* - If the module is compiled within FreeType 2, the type is simply a */
/* typedef to FT_GlyphLoader. */
/* */
/* - If the module is compiled as a standalone object, AH_GlyphLoader */
/* has its own implementation. */
/* */
/*************************************************************************/
#ifndef AHLOADER_H
#define AHLOADER_H
#ifdef _STANDALONE_
typedef struct AH_GlyphLoad_
{
FT_Outline outline; /* outline */
FT_UInt num_subglyphs; /* number of subglyphs */
FT_SubGlyph* subglyphs; /* subglyphs */
FT_Vector* extra_points; /* extra points table */
} AH_GlyphLoad;
struct AH_GlyphLoader_
{
FT_Memory memory;
FT_UInt max_points;
FT_UInt max_contours;
FT_UInt max_subglyphs;
FT_Bool use_extra;
AH_GlyphLoad base;
AH_GlyphLoad current;
void* other; /* for possible future extensions */
};
LOCAL_DEF
FT_Error AH_GlyphLoader_New( FT_Memory memory,
AH_GlyphLoader** aloader );
LOCAL_DEF
FT_Error AH_GlyphLoader_Create_Extra( AH_GlyphLoader* loader );
LOCAL_DEF
void AH_GlyphLoader_Done( AH_GlyphLoader* loader );
LOCAL_DEF
void AH_GlyphLoader_Reset( AH_GlyphLoader* loader );
LOCAL_DEF
void AH_GlyphLoader_Rewind( AH_GlyphLoader* loader );
LOCAL_DEF
FT_Error AH_GlyphLoader_Check_Points( AH_GlyphLoader* loader,
FT_UInt n_points,
FT_UInt n_contours );
LOCAL_DEF
FT_Error AH_GlyphLoader_Check_Subglyphs( AH_GlyphLoader* loader,
FT_UInt n_subs );
LOCAL_DEF
void AH_GlyphLoader_Prepare( AH_GlyphLoader* loader );
LOCAL_DEF
void AH_GlyphLoader_Add( AH_GlyphLoader* loader );
LOCAL_DEF
FT_Error AH_GlyphLoader_Copy_Points( AH_GlyphLoader* target,
FT_GlyphLoader* source );
#else /* _STANDALONE */
#include <freetype/internal/ftobjs.h>
#define AH_Load FT_GlyphLoad
#define AH_Loader FT_GlyphLoader
#define ah_loader_new FT_GlyphLoader_New
#define ah_loader_done FT_GlyphLoader_Done
#define ah_loader_reset FT_GlyphLoader_Reset
#define ah_loader_rewind FT_GlyphLoader_Rewind
#define ah_loader_create_extra FT_GlyphLoader_Create_Extra
#define ah_loader_check_points FT_GlyphLoader_Check_Points
#define ah_loader_check_subglyphs FT_GlyphLoader_Check_Subglyphs
#define ah_loader_prepare FT_GlyphLoader_Prepare
#define ah_loader_add FT_GlyphLoader_Add
#define ah_loader_copy_points FT_GlyphLoader_Copy_Points
#endif /* _STANDALONE_ */
#endif /* AHLOADER_H */
/* END */
+127
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/***************************************************************************/
/* */
/* ahmodule.c */
/* */
/* Auto-hinting module implementation (declaration). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#include <freetype/ftmodule.h>
#ifdef FT_FLAT_COMPILE
#include "ahhint.h"
#else
#include <autohint/ahhint.h>
#endif
typedef struct FT_AutoHinterRec_
{
FT_ModuleRec root;
AH_Hinter* hinter;
} FT_AutoHinterRec;
static
FT_Error ft_autohinter_init( FT_AutoHinter module )
{
return ah_hinter_new( module->root.library, &module->hinter );
}
static
void ft_autohinter_done( FT_AutoHinter module )
{
ah_hinter_done( module->hinter );
}
static
FT_Error ft_autohinter_load( FT_AutoHinter module,
FT_GlyphSlot slot,
FT_Size size,
FT_UInt glyph_index,
FT_ULong load_flags )
{
return ah_hinter_load_glyph( module->hinter,
slot, size, glyph_index, load_flags );
}
static
void ft_autohinter_reset( FT_AutoHinter module,
FT_Face face )
{
UNUSED( module );
if ( face->autohint.data )
ah_hinter_done_face_globals( (AH_Face_Globals*)(face->autohint.data) );
}
static
void ft_autohinter_get_globals( FT_AutoHinter module,
FT_Face face,
void** global_hints,
long* global_len )
{
ah_hinter_get_global_hints( module->hinter, face,
global_hints, global_len );
}
static
void ft_autohinter_done_globals( FT_AutoHinter module,
void* global_hints )
{
ah_hinter_done_global_hints( module->hinter, global_hints );
}
static
const FT_AutoHinter_Interface autohinter_interface =
{
ft_autohinter_reset,
ft_autohinter_load,
ft_autohinter_get_globals,
ft_autohinter_done_globals
};
const FT_Module_Class autohint_module_class =
{
ft_module_hinter,
sizeof ( FT_AutoHinterRec ),
"autohinter",
0x10000L, /* version 1.0 of the autohinter */
0x20000L, /* requires FreeType 2.0 or above */
(const void*)&autohinter_interface,
(FT_Module_Constructor)ft_autohinter_init,
(FT_Module_Destructor) ft_autohinter_done,
(FT_Module_Requester) 0
};
/* END */
+32
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/***************************************************************************/
/* */
/* ahmodule.h */
/* */
/* Auto-hinting module (declaration). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHMODULE_H
#define AHMODULE_H
#include <freetype/ftmodule.h>
FT_EXPORT_VAR( const FT_Module_Class ) autohint_module_class;
#endif /* AHMODULE_H */
/* END */
+889
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/***************************************************************************/
/* */
/* ahoptim.c */
/* */
/* FreeType auto hinting outline optimization (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This module is in charge of optimising the outlines produced by the */
/* auto-hinter in direct mode. This is required at small pixel sizes in */
/* order to ensure coherent spacing, among other things.. */
/* */
/* The technique used in this module is a simplified simulated */
/* annealing. */
/* */
/*************************************************************************/
#include <freetype/internal/ftobjs.h> /* for ALLOC_ARRAY() and FREE() */
#ifdef FT_FLAT_COMPILE
#include "ahoptim.h"
#else
#include <autohint/ahoptim.h>
#endif
/* define this macro to use brute force optimisation -- this is slow, */
/* but a good way to perfect the distortion function `by hand' through */
/* tweaking */
#define AH_BRUTE_FORCE
#define xxxAH_DEBUG_OPTIM
#undef LOG
#ifdef AH_DEBUG_OPTIM
#define LOG( x ) optim_log##x
#else
#define LOG( x )
#endif /* AH_DEBUG_OPTIM */
#ifdef AH_DEBUG_OPTIM
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#define FLOAT( x ) ( (float)( (x) / 64.0 ) )
static
void optim_log( const char* fmt, ... )
{
va_list ap;
va_start( ap, fmt );
/* vprintf( fmt, ap ); FIXME */
va_end( ap );
}
static
void AH_Dump_Stems( AH_Optimizer* optimizer )
{
int n;
AH_Stem* stem;
stem = optimizer->stems;
for ( n = 0; n < optimizer->num_stems; n++, stem++ )
{
LOG(( " %c%2d [%.1f:%.1f]={%.1f:%.1f}="
"<%1.f..%1.f> force=%.1f speed=%.1f\n",
optimizer->vertical ? 'V' : 'H', n,
FLOAT( stem->edge1->opos ), FLOAT( stem->edge2->opos ),
FLOAT( stem->edge1->pos ), FLOAT( stem->edge2->pos ),
FLOAT( stem->min_pos ), FLOAT( stem->max_pos ),
FLOAT( stem->force ), FLOAT( stem->velocity ) ));
}
}
static
void AH_Dump_Stems2( AH_Optimizer* optimizer )
{
int n;
AH_Stem* stem;
stem = optimizer->stems;
for ( n = 0; n < optimizer->num_stems; n++, stem++ )
{
LOG(( " %c%2d [%.1f]=<%1.f..%1.f> force=%.1f speed=%.1f\n",
optimizer->vertical ? 'V' : 'H', n,
FLOAT( stem->pos ),
FLOAT( stem->min_pos ), FLOAT( stem->max_pos ),
FLOAT( stem->force ), FLOAT( stem->velocity ) ));
}
}
static
void AH_Dump_Springs( AH_Optimizer* optimizer )
{
int n;
AH_Spring* spring;
AH_Stem* stems;
spring = optimizer->springs;
stems = optimizer->stems;
LOG(( "%cSprings ", optimizer->vertical ? 'V' : 'H' ));
for ( n = 0; n < optimizer->num_springs; n++, spring++ )
{
LOG(( " [%d-%d:%.1f:%1.f:%.1f]",
spring->stem1 - stems, spring->stem2 - stems,
FLOAT( spring->owidth ),
FLOAT( spring->stem2->pos -
( spring->stem1->pos + spring->stem1->width ) ),
FLOAT( spring->tension ) ));
}
LOG(( "\n" ));
}
#endif /* AH_DEBUG_OPTIM */
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** COMPUTE STEMS AND SPRINGS IN AN OUTLINE ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
static
int valid_stem_segments( AH_Segment* seg1,
AH_Segment* seg2 )
{
return seg1->serif == 0 &&
seg2 &&
seg2->link == seg1 &&
seg1->pos < seg2->pos &&
seg1->min_coord <= seg2->max_coord &&
seg2->min_coord <= seg1->max_coord;
}
/* compute all stems in an outline */
static
int optim_compute_stems( AH_Optimizer* optimizer )
{
AH_Outline* outline = optimizer->outline;
FT_Fixed scale;
FT_Memory memory = optimizer->memory;
FT_Error error = 0;
FT_Int dimension;
AH_Edge* edges;
AH_Edge* edge_limit;
AH_Stem** p_stems;
FT_Int* p_num_stems;
edges = outline->horz_edges;
edge_limit = edges + outline->num_hedges;
scale = outline->y_scale;
p_stems = &optimizer->horz_stems;
p_num_stems = &optimizer->num_hstems;
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Stem* stems = 0;
FT_Int num_stems = 0;
AH_Edge* edge;
/* first of all, count the number of stems in this direction */
for ( edge = edges; edge < edge_limit; edge++ )
{
AH_Segment* seg = edge->first;
do
{
if (valid_stem_segments( seg, seg->link ) )
num_stems++;
seg = seg->edge_next;
} while ( seg != edge->first );
}
/* now allocate the stems and build their table */
if ( num_stems > 0 )
{
AH_Stem* stem;
if ( ALLOC_ARRAY( stems, num_stems, AH_Stem ) )
goto Exit;
stem = stems;
for ( edge = edges; edge < edge_limit; edge++ )
{
AH_Segment* seg = edge->first;
AH_Segment* seg2;
do
{
seg2 = seg->link;
if ( valid_stem_segments( seg, seg2 ) )
{
AH_Edge* edge1 = seg->edge;
AH_Edge* edge2 = seg2->edge;
stem->edge1 = edge1;
stem->edge2 = edge2;
stem->opos = edge1->opos;
stem->pos = edge1->pos;
stem->owidth = edge2->opos - edge1->opos;
stem->width = edge2->pos - edge1->pos;
/* compute min_coord and max_coord */
{
FT_Pos min_coord = seg->min_coord;
FT_Pos max_coord = seg->max_coord;
if ( seg2->min_coord > min_coord )
min_coord = seg2->min_coord;
if ( seg2->max_coord < max_coord )
max_coord = seg2->max_coord;
stem->min_coord = min_coord;
stem->max_coord = max_coord;
}
/* compute minimum and maximum positions for stem -- */
/* note that the left-most/bottom-most stem has always */
/* a fixed position */
if ( stem == stems || edge1->blue_edge || edge2->blue_edge )
{
/* this stem cannot move; it is snapped to a blue edge */
stem->min_pos = stem->pos;
stem->max_pos = stem->pos;
}
else
{
/* this edge can move; compute its min and max positions */
FT_Pos pos1 = stem->opos;
FT_Pos pos2 = pos1 + stem->owidth - stem->width;
FT_Pos min1 = pos1 & -64;
FT_Pos min2 = pos2 & -64;
stem->min_pos = min1;
stem->max_pos = min1 + 64;
if ( min2 < min1 )
stem->min_pos = min2;
else
stem->max_pos = min2 + 64;
/* XXX: just to see what it does */
stem->max_pos += 64;
/* just for the case where direct hinting did some */
/* incredible things (e.g. blue edge shifts) */
if ( stem->min_pos > stem->pos )
stem->min_pos = stem->pos;
if ( stem->max_pos < stem->pos )
stem->max_pos = stem->pos;
}
stem->velocity = 0;
stem->force = 0;
stem++;
}
seg = seg->edge_next;
} while ( seg != edge->first );
}
}
*p_stems = stems;
*p_num_stems = num_stems;
edges = outline->vert_edges;
edge_limit = edges + outline->num_vedges;
scale = outline->x_scale;
p_stems = &optimizer->vert_stems;
p_num_stems = &optimizer->num_vstems;
}
Exit:
#ifdef AH_DEBUG_OPTIM
AH_Dump_Stems( optimizer );
#endif
return error;
}
/* returns the spring area between two stems, 0 if none */
static
FT_Pos stem_spring_area( AH_Stem* stem1,
AH_Stem* stem2 )
{
FT_Pos area1 = stem1->max_coord - stem1->min_coord;
FT_Pos area2 = stem2->max_coord - stem2->min_coord;
FT_Pos min = stem1->min_coord;
FT_Pos max = stem1->max_coord;
FT_Pos area;
/* order stems */
if ( stem2->opos <= stem1->opos + stem1->owidth )
return 0;
if ( min < stem2->min_coord )
min = stem2->min_coord;
if ( max < stem2->max_coord )
max = stem2->max_coord;
area = ( max-min );
if ( 2 * area < area1 && 2 * area < area2 )
area = 0;
return area;
}
/* compute all springs in an outline */
static
int optim_compute_springs( AH_Optimizer* optimizer )
{
/* basically, a spring exists between two stems if most of their */
/* surface is aligned */
FT_Memory memory = optimizer->memory;
AH_Stem* stems;
AH_Stem* stem_limit;
AH_Stem* stem;
int dimension;
int error = 0;
FT_Int* p_num_springs;
AH_Spring** p_springs;
stems = optimizer->horz_stems;
stem_limit = stems + optimizer->num_hstems;
p_springs = &optimizer->horz_springs;
p_num_springs = &optimizer->num_hsprings;
for ( dimension = 1; dimension >= 0; dimension-- )
{
FT_Int num_springs = 0;
AH_Spring* springs = 0;
/* first of all, count stem springs */
for ( stem = stems; stem + 1 < stem_limit; stem++ )
{
AH_Stem* stem2;
for ( stem2 = stem+1; stem2 < stem_limit; stem2++ )
if ( stem_spring_area( stem, stem2 ) )
num_springs++;
}
/* then allocate and build the springs table */
if ( num_springs > 0 )
{
AH_Spring* spring;
/* allocate table of springs */
if ( ALLOC_ARRAY( springs, num_springs, AH_Spring ) )
goto Exit;
/* fill the springs table */
spring = springs;
for ( stem = stems; stem+1 < stem_limit; stem++ )
{
AH_Stem* stem2;
FT_Pos area;
for ( stem2 = stem + 1; stem2 < stem_limit; stem2++ )
{
area = stem_spring_area( stem, stem2 );
if ( area )
{
/* add a new spring here */
spring->stem1 = stem;
spring->stem2 = stem2;
spring->owidth = stem2->opos - ( stem->opos + stem->owidth );
spring->tension = 0;
spring++;
}
}
}
}
*p_num_springs = num_springs;
*p_springs = springs;
stems = optimizer->vert_stems;
stem_limit = stems + optimizer->num_vstems;
p_springs = &optimizer->vert_springs;
p_num_springs = &optimizer->num_vsprings;
}
Exit:
#ifdef AH_DEBUG_OPTIM
AH_Dump_Springs( optimizer );
#endif
return error;
}
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** OPTIMIZE THROUGH MY STRANGE SIMULATED ANNEALING ALGO ;-) ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
#ifndef AH_BRUTE_FORCE
/* compute all spring tensions */
static
void optim_compute_tensions( AH_Optimizer* optimizer )
{
AH_Spring* spring = optimizer->springs;
AH_Spring* limit = spring + optimizer->num_springs;
for ( ; spring < limit; spring++ )
{
AH_Stem* stem1 = spring->stem1;
AH_Stem* stem2 = spring->stem2;
FT_Int status;
FT_Pos width;
FT_Pos tension;
FT_Pos sign;
/* compute the tension; it simply is -K*(new_width-old_width) */
width = stem2->pos - ( stem1->pos + stem1->width );
tension = width - spring->owidth;
sign = 1;
if ( tension < 0 )
{
sign = -1;
tension = -tension;
}
if ( width <= 0 )
tension = 32000;
else
tension = ( tension << 10 ) / width;
tension = -sign * FT_MulFix( tension, optimizer->tension_scale );
spring->tension = tension;
/* now, distribute tension among the englobing stems, if they */
/* are able to move */
status = 0;
if ( stem1->pos <= stem1->min_pos )
status |= 1;
if ( stem2->pos >= stem2->max_pos )
status |= 2;
if ( !status )
tension /= 2;
if ( ( status & 1 ) == 0 )
stem1->force -= tension;
if ( ( status & 2 ) == 0 )
stem2->force += tension;
}
}
/* compute all stem movements -- returns 0 if nothing moved */
static
int optim_compute_stem_movements( AH_Optimizer* optimizer )
{
AH_Stem* stems = optimizer->stems;
AH_Stem* limit = stems + optimizer->num_stems;
AH_Stem* stem = stems;
int moved = 0;
/* set initial forces to velocity */
for ( stem = stems; stem < limit; stem++ )
{
stem->force = stem->velocity;
stem->velocity /= 2; /* XXX: Heuristics */
}
/* compute the sum of forces applied on each stem */
optim_compute_tensions( optimizer );
#ifdef AH_DEBUG_OPTIM
AH_Dump_Springs( optimizer );
AH_Dump_Stems2( optimizer );
#endif
/* now, see whether something can move */
for ( stem = stems; stem < limit; stem++ )
{
if ( stem->force > optimizer->tension_threshold )
{
/* there is enough tension to move the stem to the right */
if ( stem->pos < stem->max_pos )
{
stem->pos += 64;
stem->velocity = stem->force / 2;
moved = 1;
}
else
stem->velocity = 0;
}
else if ( stem->force < optimizer->tension_threshold )
{
/* there is enough tension to move the stem to the left */
if ( stem->pos > stem->min_pos )
{
stem->pos -= 64;
stem->velocity = stem->force / 2;
moved = 1;
}
else
stem->velocity = 0;
}
}
/* return 0 if nothing moved */
return moved;
}
#endif /* AH_BRUTE_FORCE */
/* compute current global distortion from springs */
static
FT_Pos optim_compute_distortion( AH_Optimizer* optimizer )
{
AH_Spring* spring = optimizer->springs;
AH_Spring* limit = spring + optimizer->num_springs;
FT_Pos distortion = 0;
for ( ; spring < limit; spring++ )
{
AH_Stem* stem1 = spring->stem1;
AH_Stem* stem2 = spring->stem2;
FT_Pos width;
width = stem2->pos - ( stem1->pos + stem1->width );
width -= spring->owidth;
if ( width < 0 )
width = -width;
distortion += width;
}
return distortion;
}
/* record stems configuration in `best of' history */
static
void optim_record_configuration( AH_Optimizer* optimizer )
{
FT_Pos distortion;
AH_Configuration* configs = optimizer->configs;
AH_Configuration* limit = configs + optimizer->num_configs;
AH_Configuration* config;
distortion = optim_compute_distortion( optimizer );
LOG(( "config distortion = %.1f ", FLOAT( distortion * 64 ) ));
/* check that we really need to add this configuration to our */
/* sorted history */
if ( limit > configs && limit[-1].distortion < distortion )
{
LOG(( "ejected\n" ));
return;
}
/* add new configuration at the end of the table */
{
int n;
config = limit;
if ( optimizer->num_configs < AH_MAX_CONFIGS )
optimizer->num_configs++;
else
config--;
config->distortion = distortion;
for ( n = 0; n < optimizer->num_stems; n++ )
config->positions[n] = optimizer->stems[n].pos;
}
/* move the current configuration towards the front of the list */
/* when necessary -- yes this is slow bubble sort ;-) */
while ( config > configs && config[0].distortion < config[-1].distortion )
{
AH_Configuration temp;
config--;
temp = config[0];
config[0] = config[1];
config[1] = temp;
}
LOG(( "recorded!\n" ));
}
#ifdef AH_BRUTE_FORCE
/* optimize outline in a single direction */
static
void optim_compute( AH_Optimizer* optimizer )
{
int n;
FT_Bool moved;
AH_Stem* stem = optimizer->stems;
AH_Stem* limit = stem + optimizer->num_stems;
/* empty, exit */
if ( stem >= limit )
return;
optimizer->num_configs = 0;
stem = optimizer->stems;
for ( ; stem < limit; stem++ )
stem->pos = stem->min_pos;
do
{
/* record current configuration */
optim_record_configuration( optimizer );
/* now change configuration */
moved = 0;
for ( stem = optimizer->stems; stem < limit; stem++ )
{
if ( stem->pos < stem->max_pos )
{
stem->pos += 64;
moved = 1;
break;
}
stem->pos = stem->min_pos;
}
} while ( moved );
/* now, set the best stem positions */
for ( n = 0; n < optimizer->num_stems; n++ )
{
AH_Stem* stem = optimizer->stems + n;
FT_Pos pos = optimizer->configs[0].positions[n];
stem->edge1->pos = pos;
stem->edge2->pos = pos + stem->width;
stem->edge1->flags |= ah_edge_done;
stem->edge2->flags |= ah_edge_done;
}
}
#else /* AH_BRUTE_FORCE */
/* optimize outline in a single direction */
static
void optim_compute( AH_Optimizer* optimizer )
{
int n, counter, counter2;
optimizer->num_configs = 0;
optimizer->tension_scale = 0x80000L;
optimizer->tension_threshold = 64;
/* record initial configuration threshold */
optim_record_configuration( optimizer );
counter = 0;
for ( counter2 = optimizer->num_stems*8; counter2 >= 0; counter2-- )
{
if ( counter == 0 )
counter = 2 * optimizer->num_stems;
if ( !optim_compute_stem_movements( optimizer ) )
break;
optim_record_configuration( optimizer );
counter--;
if ( counter == 0 )
optimizer->tension_scale /= 2;
}
/* now, set the best stem positions */
for ( n = 0; n < optimizer->num_stems; n++ )
{
AH_Stem* stem = optimizer->stems + n;
FT_Pos pos = optimizer->configs[0].positions[n];
stem->edge1->pos = pos;
stem->edge2->pos = pos + stem->width;
stem->edge1->flags |= ah_edge_done;
stem->edge2->flags |= ah_edge_done;
}
}
#endif /* AH_BRUTE_FORCE */
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** HIGH-LEVEL OPTIMIZER API ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* releases the optimization data */
void AH_Optimizer_Done( AH_Optimizer* optimizer )
{
if ( optimizer )
{
FT_Memory memory = optimizer->memory;
FREE( optimizer->horz_stems );
FREE( optimizer->vert_stems );
FREE( optimizer->horz_springs );
FREE( optimizer->vert_springs );
FREE( optimizer->positions );
}
}
/* loads the outline into the optimizer */
int AH_Optimizer_Init( AH_Optimizer* optimizer,
AH_Outline* outline,
FT_Memory memory )
{
FT_Error error;
MEM_Set( optimizer, 0, sizeof ( *optimizer ) );
optimizer->outline = outline;
optimizer->memory = memory;
LOG(( "initializing new optimizer\n" ));
/* compute stems and springs */
error = optim_compute_stems ( optimizer ) ||
optim_compute_springs( optimizer );
if ( error )
goto Fail;
/* allocate stem positions history and configurations */
{
int n, max_stems;
max_stems = optimizer->num_hstems;
if ( max_stems < optimizer->num_vstems )
max_stems = optimizer->num_vstems;
if ( ALLOC_ARRAY( optimizer->positions,
max_stems * AH_MAX_CONFIGS, FT_Pos ) )
goto Fail;
optimizer->num_configs = 0;
for ( n = 0; n < AH_MAX_CONFIGS; n++ )
optimizer->configs[n].positions = optimizer->positions +
n * max_stems;
}
return error;
Fail:
AH_Optimizer_Done( optimizer );
return error;
}
/* compute optimal outline */
void AH_Optimizer_Compute( AH_Optimizer* optimizer )
{
optimizer->num_stems = optimizer->num_hstems;
optimizer->stems = optimizer->horz_stems;
optimizer->num_springs = optimizer->num_hsprings;
optimizer->springs = optimizer->horz_springs;
if ( optimizer->num_springs > 0 )
{
LOG(( "horizontal optimization ------------------------\n" ));
optim_compute( optimizer );
}
optimizer->num_stems = optimizer->num_vstems;
optimizer->stems = optimizer->vert_stems;
optimizer->num_springs = optimizer->num_vsprings;
optimizer->springs = optimizer->vert_springs;
if ( optimizer->num_springs )
{
LOG(( "vertical optimization --------------------------\n" ));
optim_compute( optimizer );
}
}
/* END */
+136
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@@ -0,0 +1,136 @@
/***************************************************************************/
/* */
/* ahoptim.h */
/* */
/* FreeType auto hinting outline optimization (declaration). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHOPTIM_H
#define AHOPTIM_H
#ifdef FT_FLAT_COMPILE
#include "ahtypes.h"
#else
#include <autohint/ahtypes.h>
#endif
/* the maximal number of stem configurations to record */
/* during optimization */
#define AH_MAX_CONFIGS 8
typedef struct AH_Stem_
{
FT_Pos pos; /* current position */
FT_Pos velocity; /* current velocity */
FT_Pos force; /* sum of current forces */
FT_Pos width; /* normalized width */
FT_Pos min_pos; /* minimum grid position */
FT_Pos max_pos; /* maximum grid position */
AH_Edge* edge1; /* left/bottom edge */
AH_Edge* edge2; /* right/top edge */
FT_Pos opos; /* original position */
FT_Pos owidth; /* original width */
FT_Pos min_coord; /* minimum coordinate */
FT_Pos max_coord; /* maximum coordinate */
} AH_Stem;
/* A spring between two stems */
typedef struct AH_Spring_
{
AH_Stem* stem1;
AH_Stem* stem2;
FT_Pos owidth; /* original width */
FT_Pos tension; /* current tension */
} AH_Spring;
/* A configuration records the position of each stem at a given time */
/* as well as the associated distortion */
typedef struct AH_Configuration_
{
FT_Pos* positions;
FT_Long distortion;
} AH_Configuration;
typedef struct AH_Optimizer_
{
FT_Memory memory;
AH_Outline* outline;
FT_Int num_hstems;
AH_Stem* horz_stems;
FT_Int num_vstems;
AH_Stem* vert_stems;
FT_Int num_hsprings;
FT_Int num_vsprings;
AH_Spring* horz_springs;
AH_Spring* vert_springs;
FT_Int num_configs;
AH_Configuration configs[AH_MAX_CONFIGS];
FT_Pos* positions;
/* during each pass, use these instead */
FT_Int num_stems;
AH_Stem* stems;
FT_Int num_springs;
AH_Spring* springs;
FT_Bool vertical;
FT_Fixed tension_scale;
FT_Pos tension_threshold;
} AH_Optimizer;
/* loads the outline into the optimizer */
int AH_Optimizer_Init( AH_Optimizer* optimizer,
AH_Outline* outline,
FT_Memory memory );
/* compute optimal outline */
void AH_Optimizer_Compute( AH_Optimizer* optimizer );
/* release the optimization data */
void AH_Optimizer_Done( AH_Optimizer* optimizer );
#endif /* AHOPTIM_H */
/* END */
+492
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@@ -0,0 +1,492 @@
/***************************************************************************/
/* */
/* ahtypes.h */
/* */
/* General types and definitions for the auto-hint module */
/* (specification only). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#ifndef AHTYPES_H
#define AHTYPES_H
#include <freetype/internal/ftobjs.h> /* for freetype.h + LOCAL_DEF etc. */
#ifdef FT_FLAT_COMPILE
#include "ahloader.h"
#else
#include <autohint/ahloader.h>
#endif
#define xxAH_DEBUG
#ifdef AH_DEBUG
#include <stdio.h>
#define AH_LOG( x ) printf##x
#else
#define AH_LOG( x ) do ; while ( 0 ) /* nothing */
#endif
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** COMPILE-TIME BUILD OPTIONS ****/
/**** ****/
/**** Toggle these configuration macros to experiment with `features' ****/
/**** of the auto-hinter. ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* */
/* If this option is defined, only strong interpolation will be used to */
/* place the points between edges. Otherwise, `smooth' points are */
/* detected and later hinted through weak interpolation to correct some */
/* unpleasant artefacts. */
/* */
#undef AH_OPTION_NO_WEAK_INTERPOLATION
/*************************************************************************/
/* */
/* If this option is defined, only weak interpolation will be used to */
/* place the points between edges. Otherwise, `strong' points are */
/* detected and later hinted through strong interpolation to correct */
/* some unpleasant artefacts. */
/* */
#undef AH_OPTION_NO_STRONG_INTERPOLATION
/*************************************************************************/
/* */
/* Undefine this macro if you don't want to hint the metrics. There is */
/* no reason to do this (at least for non-CJK scripts), except for */
/* experimentation. */
/* */
#define AH_HINT_METRICS
/*************************************************************************/
/* */
/* Define this macro if you do not want to insert extra edges at a */
/* glyph's x and y extremum (if there isn't one already available). */
/* This helps to reduce a number of artefacts and allows hinting of */
/* metrics. */
/* */
#undef AH_OPTION_NO_EXTREMUM_EDGES
/* don't touch for now */
#define AH_MAX_WIDTHS 12
#define AH_MAX_HEIGHTS 12
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** TYPE DEFINITIONS ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*************************************************************************/
/* see agangles.h */
typedef FT_Int AH_Angle;
/* hint flags */
#define ah_flah_none 0
/* bezier control points flags */
#define ah_flah_conic 1
#define ah_flah_cubic 2
#define ah_flah_control ( ah_flah_conic | ah_flah_cubic )
/* extrema flags */
#define ah_flah_extrema_x 4
#define ah_flah_extrema_y 8
/* roundness */
#define ah_flah_round_x 16
#define ah_flah_round_y 32
/* touched */
#define ah_flah_touch_x 64
#define ah_flah_touch_y 128
/* weak interpolation */
#define ah_flah_weak_interpolation 256
typedef FT_Int AH_Flags;
/* edge hint flags */
#define ah_edge_normal 0
#define ah_edge_round 1
#define ah_edge_serif 2
#define ah_edge_done 4
typedef FT_Int AH_Edge_Flags;
/* hint directions -- the values are computed so that two vectors are */
/* in opposite directions iff `dir1+dir2 == 0' */
#define ah_dir_none 4
#define ah_dir_right 1
#define ah_dir_left -1
#define ah_dir_up 2
#define ah_dir_down -2
typedef FT_Int AH_Direction;
typedef struct AH_Point AH_Point;
typedef struct AH_Segment AH_Segment;
typedef struct AH_Edge AH_Edge;
/*************************************************************************/
/* */
/* <Struct> */
/* AH_Point */
/* */
/* <Description> */
/* A structure used to model an outline point to the AH_Outline type. */
/* */
/* <Fields> */
/* flags :: The current point hint flags. */
/* */
/* ox, oy :: The current original scaled coordinates. */
/* */
/* fx, fy :: The current coordinates in font units. */
/* */
/* x, y :: The current hinter coordinates. */
/* */
/* u, v :: Point coordinates -- meaning varies with context. */
/* */
/* in_dir :: The direction of the inwards vector (prev->point). */
/* */
/* out_dir :: The direction of the outwards vector (point->next). */
/* */
/* in_angle :: The angle of the inwards vector. */
/* */
/* out_angle :: The angle of the outwards vector. */
/* */
/* next :: The next point in same contour. */
/* */
/* prev :: The previous point in same contour. */
/* */
struct AH_Point
{
AH_Flags flags; /* point flags used by hinter */
FT_Pos ox, oy;
FT_Pos fx, fy;
FT_Pos x, y;
FT_Pos u, v;
AH_Direction in_dir; /* direction of inwards vector */
AH_Direction out_dir; /* direction of outwards vector */
AH_Angle in_angle;
AH_Angle out_angle;
AH_Point* next; /* next point in contour */
AH_Point* prev; /* previous point in contour */
};
/*************************************************************************/
/* */
/* <Struct> */
/* AH_Segment */
/* */
/* <Description> */
/* A structure used to describe an edge segment to the auto-hinter. */
/* A segment is simply a sequence of successive points located on the */
/* same horizontal or vertical `position', in a given direction. */
/* */
/* <Fields> */
/* flags :: The segment edge flags (straight, rounded, etc.). */
/* */
/* dir :: The segment direction. */
/* */
/* first :: The first point in the segment. */
/* */
/* last :: The last point in the segment. */
/* */
/* contour :: A pointer to the first point of the segment's */
/* contour. */
/* */
/* pos :: The segment position in font units. */
/* */
/* size :: The segment size. */
/* */
/* edge :: The edge of the current segment. */
/* */
/* edge_next :: The next segment on the same edge. */
/* */
/* link :: The pairing segment for this edge. */
/* */
/* serif :: The primary segment for serifs. */
/* */
/* num_linked :: The number of other segments that link to this one. */
/* */
/* score :: Used to score the segment when selecting them. */
/* */
struct AH_Segment
{
AH_Edge_Flags flags;
AH_Direction dir;
AH_Point* first; /* first point in edge segment */
AH_Point* last; /* last point in edge segment */
AH_Point** contour; /* ptr to first point of segment's contour */
FT_Pos pos; /* position of segment */
FT_Pos min_coord; /* minimum coordinate of segment */
FT_Pos max_coord; /* maximum coordinate of segment */
AH_Edge* edge;
AH_Segment* edge_next;
AH_Segment* link; /* link segment */
AH_Segment* serif; /* primary segment for serifs */
FT_Pos num_linked; /* number of linked segments */
FT_Int score;
};
/*************************************************************************/
/* */
/* <Struct> */
/* AH_Edge */
/* */
/* <Description> */
/* A structure used to describe an edge, which really is a horizontal */
/* or vertical coordinate to be hinted depending on the segments */
/* located on it. */
/* */
/* <Fields> */
/* flags :: The segment edge flags (straight, rounded, etc.). */
/* */
/* dir :: The main segment direction on this edge. */
/* */
/* first :: The first edge segment. */
/* */
/* last :: The last edge segment. */
/* */
/* fpos :: The original edge position in font units. */
/* */
/* opos :: The original scaled edge position. */
/* */
/* pos :: The hinted edge position. */
/* */
/* link :: The linked edge. */
/* */
/* serif :: The serif edge. */
/* */
/* num_paired :: The number of other edges that pair to this one. */
/* */
/* score :: Used to score the edge when selecting them. */
/* */
/* blue_edge :: Indicate the blue zone edge this edge is related to. */
/* Only set for some of the horizontal edges in a Latin */
/* font. */
/* */
struct AH_Edge
{
AH_Edge_Flags flags;
AH_Direction dir;
AH_Segment* first;
AH_Segment* last;
FT_Pos fpos;
FT_Pos opos;
FT_Pos pos;
AH_Edge* link;
AH_Edge* serif;
FT_Int num_linked;
FT_Int score;
FT_Pos* blue_edge;
};
/* an outline as seen by the hinter */
typedef struct AH_Outline_
{
FT_Memory memory;
AH_Direction vert_major_dir; /* vertical major direction */
AH_Direction horz_major_dir; /* horizontal major direction */
FT_Fixed x_scale;
FT_Fixed y_scale;
FT_Pos edge_distance_threshold;
FT_Int max_points;
FT_Int num_points;
AH_Point* points;
FT_Int max_contours;
FT_Int num_contours;
AH_Point** contours;
FT_Int num_hedges;
AH_Edge* horz_edges;
FT_Int num_vedges;
AH_Edge* vert_edges;
FT_Int num_hsegments;
AH_Segment* horz_segments;
FT_Int num_vsegments;
AH_Segment* vert_segments;
} AH_Outline;
#define ah_blue_capital_top 0 /* THEZOCQS */
#define ah_blue_capital_bottom ( ah_blue_capital_top + 1 ) /* HEZLOCUS */
#define ah_blue_small_top ( ah_blue_capital_bottom + 1 ) /* xzroesc */
#define ah_blue_small_bottom ( ah_blue_small_top + 1 ) /* xzroesc */
#define ah_blue_small_minor ( ah_blue_small_bottom + 1 ) /* pqgjy */
#define ah_blue_max ( ah_blue_small_minor + 1 )
typedef FT_Int AH_Blue;
#define ah_hinter_monochrome 1
#define ah_hinter_optimize 2
typedef FT_Int AH_Hinter_Flags;
/*************************************************************************/
/* */
/* <Struct> */
/* AH_Globals */
/* */
/* <Description> */
/* Holds the global metrics for a given font face (be it in design */
/* units or scaled pixel values). */
/* */
/* <Fields> */
/* num_widths :: The number of widths. */
/* */
/* num_heights :: The number of heights. */
/* */
/* widths :: Snap widths, including standard one. */
/* */
/* heights :: Snap height, including standard one. */
/* */
/* blue_refs :: The reference positions of blue zones. */
/* */
/* blue_shoots :: The overshoot positions of blue zones. */
/* */
typedef struct AH_Globals_
{
FT_Int num_widths;
FT_Int num_heights;
FT_Pos widths [AH_MAX_WIDTHS];
FT_Pos heights[AH_MAX_HEIGHTS];
FT_Pos blue_refs [ah_blue_max];
FT_Pos blue_shoots[ah_blue_max];
} AH_Globals;
/*************************************************************************/
/* */
/* <Struct> */
/* AH_Face_Globals */
/* */
/* <Description> */
/* Holds the complete global metrics for a given font face (i.e., the */
/* design units version + a scaled version + the current scales */
/* used). */
/* */
/* <Fields> */
/* face :: A handle to the source face object */
/* */
/* design :: The globals in font design units. */
/* */
/* scaled :: Scaled globals in sub-pixel values. */
/* */
/* x_scale :: The current horizontal scale. */
/* */
/* y_scale :: The current vertical scale. */
/* */
typedef struct AH_Face_Globals_
{
FT_Face face;
AH_Globals design;
AH_Globals scaled;
FT_Fixed x_scale;
FT_Fixed y_scale;
FT_Bool control_overshoot;
} AH_Face_Globals;
typedef struct AH_Hinter
{
FT_Memory memory;
AH_Hinter_Flags flags;
FT_Int algorithm;
FT_Face face;
AH_Face_Globals* globals;
AH_Outline* glyph;
AH_Loader* loader;
FT_Vector pp1;
FT_Vector pp2;
} AH_Hinter;
#endif /* AHTYPES_H */
/* END */
+45
View File
@@ -0,0 +1,45 @@
#define FT_FLAT_COMPILE
/***************************************************************************/
/* */
/* autohint.c */
/* */
/* Automatic Hinting wrapper (body only). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
/* be used, modified, and distributed under the terms of the Catharon */
/* Open Source License that should come with this file under the name */
/* `CatharonLicense.txt'. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
#define FT_MAKE_OPTION_SINGLE_OBJECT
#ifdef FT_FLAT_COMPILE
#include "ahangles.c"
#include "ahglyph.c"
#include "ahglobal.c"
#include "ahhint.c"
#include "ahmodule.c"
#else
#include <autohint/ahangles.c>
#include <autohint/ahglyph.c>
#include <autohint/ahglobal.c>
#include <autohint/ahhint.c>
#include <autohint/ahmodule.c>
#endif
/* END */
@@ -0,0 +1,134 @@
#
# FreeType 2 configuration rules for a `normal' ANSI compiler
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := rm -f
SEP := /
HOSTSEP := $(SEP)
BUILD := $(TOP)/builds/ansi
PLATFORM := ansi
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f $TOP/Makefile setup [options]
# make -f $TOP/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_std
distclean_freetype: distclean_freetype_std
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $@
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,130 @@
#
# FreeType 2 host platform detection rules
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# This sub-Makefile is in charge of detecting the current platform. It sets
# the following variables:
#
# BUILD The configuration and system-specific directory. Usually
# `freetype/builds/$(PLATFORM)' but can be different for
# custom builds of the library.
#
# The following variables must be defined in system specific `detect.mk'
# files:
#
# PLATFORM The detected platform. This will default to `ansi' if
# auto-detection fails.
# CONFIG_FILE The configuration sub-makefile to use. This usually depends
# on the compiler defined in the `CC' environment variable.
# DELETE The shell command used to remove a given file.
# COPY The shell command used to copy one file.
# SEP The platform-specific directory separator.
# CC The compiler to use.
#
# You need to set the following variable(s) before calling it:
#
# TOP The top-most directory in the FreeType library source
# hierarchy. If not defined, it will default to `.'.
# If TOP is not defined, default it to `.'
#
ifndef TOP
TOP := .
endif
# Set auto-detection default to `ansi' resp. UNIX-like operating systems.
# Note that we delay the evaluation of $(BUILD_CONFIG_), $(BUILD), and
# $(CONFIG_RULES).
#
PLATFORM := ansi
DELETE := $(RM)
COPY := cp
SEP := /
BUILD_CONFIG_ = $(TOP)$(SEP)builds$(SEP)
BUILD = $(BUILD_CONFIG_)$(PLATFORM)
CONFIG_RULES = $(BUILD)$(SEP)$(CONFIG_FILE)
# We define the BACKSLASH variable to hold a single back-slash character.
# This is needed because a line like
#
# SEP := \
#
# does not work with GNU Make (the backslash is interpreted as a line
# continuation). While a line like
#
# SEP := \\
#
# really defines $(SEP) as `\' on Unix, and `\\' on Dos and Windows!
#
BACKSLASH := $(strip \ )
# Now, include all detection rule files found in the `builds/<system>'
# directories. Note that the calling order of the various `detect.mk' files
# isn't predictable.
#
include $(wildcard $(BUILD_CONFIG_)*/detect.mk)
# In case no detection rule file was successful, use the default.
#
ifndef CONFIG_FILE
CONFIG_FILE := ansi.mk
setup: std_setup
endif
# The following targets are equivalent, with the exception that they use
# a slightly different syntax for the `echo' command.
#
# std_setup: defined for most (i.e. Unix-like) platforms
# dos_setup: defined for Dos-ish platforms like Dos, Windows & OS/2
#
.PHONY: std_setup dos_setup
std_setup:
@echo ""
@echo "FreeType build system -- automatic system detection"
@echo ""
@echo "The following settings are used:"
@echo ""
@echo " platform $(PLATFORM)"
@echo " compiler $(CC)"
@echo " configuration directory $(BUILD)"
@echo " configuration rules $(CONFIG_RULES)"
@echo ""
@echo "If this does not correspond to your system or settings please remove the file"
@echo "\`$(CONFIG_MK)' from this directory then read the INSTALL file for help."
@echo ""
@echo "Otherwise, simply type \`make' again to build the library."
@echo ""
@$(COPY) $(CONFIG_RULES) $(CONFIG_MK)
dos_setup:
@echo ÿ
@echo FreeType build system -- automatic system detection
@echo ÿ
@echo The following settings are used:
@echo ÿ
@echo ÿÿplatformÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ$(PLATFORM)
@echo ÿÿcompilerÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ$(CC)
@echo ÿÿconfiguration directoryÿÿÿÿÿÿ$(BUILD)
@echo ÿÿconfiguration rulesÿÿÿÿÿÿÿÿÿÿ$(CONFIG_RULES)
@echo ÿ
@echo If this does not correspond to your system or settings please remove the file
@echo '$(CONFIG_MK)' from this directory then read the INSTALL file for help.
@echo ÿ
@echo Otherwise, simply type 'make' again to build the library.
@echo ÿ
@$(COPY) $(subst /,\,$(CONFIG_RULES) $(CONFIG_MK)) > nul
# EOF
@@ -0,0 +1,87 @@
#
# FreeType 2 configuration file to detect a DOS host platform.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# We test for the COMSPEC environment variable, then run the `ver'
# command-line program to see if its output contains the word `Dos'.
#
# If this is true, we are running a Dos-ish platform (or an emulation).
#
ifeq ($(PLATFORM),ansi)
ifdef COMSPEC
is_dos := $(findstring Dos,$(shell ver))
# We try to recognize a Dos session under OS/2. The `ver' command
# returns `Operating System/2 ...' there, so `is_dos' should be empty.
#
# To recognize a Dos session under OS/2, we check COMSPEC for the
# substring `MDOS\COMMAND'
#
ifeq ($(is_dos),)
is_dos := $(findstring MDOS\COMMAND,$(COMSPEC))
endif
ifneq ($(is_dos),)
PLATFORM := dos
DELETE := del
COPY := copy
# Use DJGPP (i.e. gcc) by default.
#
CONFIG_FILE := dos-gcc.mk
SEP := /
ifndef CC
CC := gcc
endif
# additionally, we provide hooks for various other compilers
#
ifneq ($(findstring turboc,$(MAKECMDGOALS)),) # Turbo C
CONFIG_FILE := dos-tcc.mk
SEP := $(BACKSLASH)
CC := tcc
.PHONY: turboc
endif
ifneq ($(findstring watcom,$(MAKECMDGOALS)),) # Watcom C/C++
CONFIG_FILE := dos-wat.mk
SEP := $(BACKSLASH)
CC := wcc386
.PHONY: watcom
endif
ifneq ($(findstring borlandc16,$(MAKECMDGOALS)),) # Borland C/C++ 16-bit
CONFIG_FILE := dos-bcc.mk
SEP := $(BACKSLASH)
CC := bcc
.PHONY: borlandc16
endif
ifneq ($(findstring borlandc,$(MAKECMDGOALS)),) # Borland C/C++ 32-bit
CONFIG_FILE := dos-bcc.mk
SEP := $(BACKSLASH)
CC := bcc32
.PHONY: borlandc
endif
setup: dos_setup
endif # test Dos
endif # test COMSPEC
endif # test PLATFORM
# EOF
@@ -0,0 +1,134 @@
#
# FreeType 2 configuration rules for the DJGPP compiler
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := rm -f
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/dos
PLATFORM := dos
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O6 -Wall
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like:
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $@
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,279 @@
#
# FreeType 2 library sub-Makefile
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# The following variables (set by other Makefile components, in the
# environment, or on the command line) are used:
#
# BUILD The architecture dependent directory,
# e.g. `$(TOP)/builds/unix'.
#
# OBJ_DIR The directory in which object files are created.
#
# LIB_DIR The directory in which the library is created.
#
# INCLUDES A list of directories to be included additionally.
# Usually empty.
#
# CFLAGS Compilation flags. This overrides the default settings
# in the platform-specific configuration files.
#
# FTSYS_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftsystem.c'.
#
# FTDEBUG_SRC If set, its value is used as the name of a replacement
# file for `src/base/ftdebug.c'. [For a normal build, this
# file does nothing.]
#
# FT_MODULE_LIST The file which contains the list of modules for the
# current build. Usually, this is automatically created by
# `modules.mk'.
#
# BASE_OBJ_S
# BASE_OBJ_M A list of base objects (for single object and multiple
# object builds, respectively). Set up in
# `src/base/rules.mk'.
#
# BASE_EXT_OBJ A list of base extension objects. Set up in
# `src/base/rules.mk'.
#
# DRV_OBJ_S
# DRV_OBJ_M A list of driver objects (for single object and multiple
# object builds, respectively). Set up cumulatively in
# `src/<driver>/rules.mk'.
#
# CLEAN
# DISTCLEAN The sub-makefiles can append additional stuff to these two
# variables which is to be removed for the `clean' resp.
# `distclean' target.
#
# TOP, SEP,
# LIBRARY, CC,
# A, I, O, T Check `config.mk' for details.
# The targets `objects' and `library' are defined at the end of this
# Makefile after all other rules have been included.
#
.PHONY: single objects library
# default target -- build single objects and library
#
single: objects library
# `multi' target -- build multiple objects and library
#
multi: objects library
# The FreeType source directory, usually `./src'.
#
SRC := $(TOP)$(SEP)src
# The directory where the base layer components are placed, usually
# `./src/base'.
#
BASE_DIR := $(SRC)$(SEP)base
# A few short-cuts in order to avoid typing $(SEP) all the time for the
# directory separator.
#
# For example: $(SRC_) equals to `./src/' where `.' is $(TOP).
#
#
SRC_ := $(SRC)$(SEP)
BASE_ := $(BASE_DIR)$(SEP)
OBJ_ := $(OBJ_DIR)$(SEP)
LIB_ := $(LIB_DIR)$(SEP)
PUBLIC_ := $(TOP)$(SEP)include$(SEP)freetype$(SEP)
INTERNAL_ := $(PUBLIC_)internal$(SEP)
CONFIG_ := $(PUBLIC_)config$(SEP)
# The final name of the library file.
#
FT_LIBRARY := $(LIB_)$(LIBRARY).$A
# include paths
#
# IMPORTANT NOTE: The architecture-dependent directory must ALWAYS be placed
# in front of the include list. Porters are then able to
# put their own version of some of the FreeType components
# in the `freetype/builds/<system>' directory, as these
# files will override the default sources.
#
INCLUDES := $(BUILD) $(TOP)$(SEP)include $(SRC)
INCLUDE_FLAGS = $(INCLUDES:%=$I%)
# C flags used for the compilation of an object file. This must include at
# least the paths for the `base' and `builds/<system>' directories;
# debug/optimization/warning flags + ansi compliance if needed.
#
FT_CFLAGS = $(CFLAGS) $(INCLUDE_FLAGS)
FT_CC = $(CC) $(FT_CFLAGS)
FT_COMPILE = $(CC) $(ANSIFLAGS) $(FT_CFLAGS)
# Include the `modules' rules file.
#
include $(TOP)/builds/modules.mk
# Initialize the list of objects.
#
OBJECTS_LIST :=
# Define $(PUBLIC_H) as the list of all public header files located in
# `$(TOP)/include/freetype'. $(BASE_H) and $(CONFIG_H) are defined
# similarly.
#
# This is used to simplify the dependency rules -- if one of these files
# changes, the whole library is recompiled.
#
PUBLIC_H := $(wildcard $(PUBLIC_)*.h)
BASE_H := $(wildcard $(INTERNAL_)*.h)
CONFIG_H := $(wildcard $(CONFIG_)*.h)
FREETYPE_H := $(PUBLIC_H) $(BASE_H) $(CONFIG_H)
# ftsystem component
#
ifndef FTSYS_SRC
FTSYS_SRC = $(BASE_)ftsystem.c
endif
FTSYS_OBJ = $(OBJ_)ftsystem.$O
OBJECTS_LIST += $(FTSYS_OBJ)
$(FTSYS_OBJ): $(FTSYS_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$@ $<
# ftdebug component
#
ifndef FTDEBUG_SRC
FTDEBUG_SRC = $(BASE_)ftdebug.c
endif
FTDEBUG_OBJ = $(OBJ_)ftdebug.$O
OBJECTS_LIST += $(FTDEBUG_OBJ)
$(FTDEBUG_OBJ): $(FTDEBUG_SRC) $(FREETYPE_H)
$(FT_COMPILE) $T$@ $<
# Include all rule files from FreeType components.
#
include $(wildcard $(SRC)/*/rules.mk)
# ftinit component
#
# The C source `ftinit.c' contains the FreeType initialization routines.
# It is able to automatically register one or more drivers when the API
# function FT_Init_FreeType() is called.
#
# The set of initial drivers is determined by the driver Makefiles
# includes above. Each driver Makefile updates the FTINIT_xxx lists
# which contain additional include paths and macros used to compile the
# single `ftinit.c' source.
#
FTINIT_SRC := $(BASE_)ftinit.c
FTINIT_OBJ := $(OBJ_)ftinit.$O
OBJECTS_LIST += $(FTINIT_OBJ)
$(FTINIT_OBJ): $(FTINIT_SRC) $(FREETYPE_H) $(FT_MODULE_LIST)
$(FT_COMPILE) $T$@ $<
# All FreeType library objects
#
# By default, we include the base layer extensions. These could be
# omitted on builds which do not want them.
#
OBJ_M = $(BASE_OBJ_M) $(BASE_EXT_OBJ) $(DRV_OBJS_M)
OBJ_S = $(BASE_OBJ_S) $(BASE_EXT_OBJ) $(DRV_OBJS_S)
# The target `multi' on the Make command line indicates that we want to
# compile each source file independently.
#
# Otherwise, each module/driver is compiled in a single object file through
# source file inclusion (see `src/base/ftbase.c' or
# `src/truetype/truetype.c' for examples).
#
BASE_OBJECTS := $(OBJECTS_LIST)
ifneq ($(findstring multi,$(MAKECMDGOALS)),)
OBJECTS_LIST += $(OBJ_M)
else
OBJECTS_LIST += $(OBJ_S)
endif
objects: $(OBJECTS_LIST)
library: $(FT_LIBRARY)
.c.$O:
$(FT_COMPILE) $T$@ $<
# Standard cleaning and distclean rules. These are not accepted
# on all systems though.
#
clean_freetype_std:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S) $(CLEAN)
distclean_freetype_std: clean_freetype_std
-$(DELETE) $(FT_LIBRARY)
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
# The Dos command shell does not support very long list of arguments, so
# we are stuck with wildcards.
#
clean_freetype_dos:
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(OBJ_))*.$O $(CLEAN) 2> nul
distclean_freetype_dos: clean_freetype_dos
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) $(DISTCLEAN) 2> nul
# Remove configuration file (used for distclean).
#
remove_config_mk:
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(CONFIG_MK))
# The `config.mk' file must define `clean_freetype' and
# `distclean_freetype'. Implementations may use to relay these to either
# the `std' or `dos' versions from above, or simply provide their own
# implementation.
#
clean: clean_freetype
distclean: distclean_freetype remove_config_mk
# EOF
Binary file not shown.
@@ -0,0 +1,11 @@
This folder contains supporting code and CodeWarrior Pro 4 project
files to build the FreeType library.
Notes:
The library will be built as a static lib in the obj/ folder.
Just van Rossum, <[email protected]>
DISCLAIMER: this subdirectory is *not* being maintained by the
FreeType team, but by Just van Rossum. It's being released under
the same terms as FreeType (see LICENSE.TXT).
@@ -0,0 +1,75 @@
#
# FreeType 2 modules sub-Makefile
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
# DO NOT INVOKE THIS MAKEFILE DIRECTLY! IT IS MEANT TO BE INCLUDED BY
# OTHER MAKEFILES.
# This file is in charge of handling the generation of the modules list
# file.
.PHONY: make_module_list clean_module_list remake_module_list
# MODULE_LIST, as its name suggests, indicates where the modules list
# resides. For now, it is in `include/freetype/config/ftmodule.h'.
#
ifndef FT_MODULE_LIST
FT_MODULE_LIST := $(TOP)$(SEP)include$(SEP)freetype$(SEP)config$(SEP)ftmodule.h
endif
# To build the modules list, we invoke the `make_module_list' target.
#
# This rule is commented out by default since FreeType comes already with
# a ftmodule.h file.
#
#$(FT_MODULE_LIST): make_module_list
# Before the modules list file can be generated, we must remove the file in
# order to `clean' the list.
#
clean_module_list:
@-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_MODULE_LIST))
@-echo Regenerating the modules list in $(FT_MODULE_LIST)...
make_module_list: clean_module_list
@echo done.
# Trailing spaces are protected with a `#' sign to avoid accidental
# removing.
#
ifneq ($(findstring $(PLATFORM),dos win32 win16 os2),)
OPEN_MODULE := @echo #
CLOSE_MODULE := >> $(subst $(SEP),$(HOSTSEP),$(FT_MODULE_LIST))
else
OPEN_MODULE := @echo "
CLOSE_MODULE := " >> $(FT_MODULE_LIST)
endif
# $(OPEN_DRIVER) & $(CLOSE_DRIVER) are used to specify a given font driver
# in the `module.mk' rules file.
#
OPEN_DRIVER := $(OPEN_MODULE)FT_USE_MODULE(
CLOSE_DRIVER := )$(CLOSE_MODULE)
ECHO_DRIVER := @echo "* module: #
ECHO_DRIVER_DESC := (
ECHO_DRIVER_DONE := )"
# Each `module.mk' in the `src' sub-dirs is used to add one rule to the
# target `make_module_list'.
#
include $(wildcard $(TOP)/src/*/module.mk)
# EOF
@@ -0,0 +1,62 @@
#
# FreeType 2 configuration file to detect an OS/2 host platform.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifeq ($(PLATFORM),ansi)
ifdef OS2_SHELL
PLATFORM := os2
COPY := copy
DELETE := del
CONFIG_FILE := os2-gcc.mk # gcc-emx by default
SEP := /
# additionally, we provide hooks for various other compilers
#
ifneq ($(findstring visualage,$(MAKECMDGOALS)),) # Visual Age C++
CONFIG_FILE := os2-icc.mk
SEP := $(BACKSLASH)
CC := icc
.PHONY: visualage
endif
ifneq ($(findstring watcom,$(MAKECMDGOALS)),) # Watcom C/C++
CONFIG_FILE := os2-wat.mk
SEP := $(BACKSLASH)
CC := wcc386
.PHONY: watcom
endif
ifneq ($(findstring borlandc,$(MAKECMDGOALS)),) # Borland C++ 32-bit
CONFIG_FILE := os2-bcc.mk
SEP := $(BACKSLASH)
CC := bcc32
.PHONY: borlandc
endif
ifneq ($(findstring devel,$(MAKECMDGOALS)),) # development target
CONFIG_FILE := os2-dev.mk
CC := gcc
SEP := /
devel: setup
endif
setup: dos_setup
endif # test OS2_SHELL
endif # test PLATFORM
#EOF
@@ -0,0 +1,137 @@
#
# FreeType 2 configuration rules for OS/2 + gcc
#
# Development version without optimizations.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/os2
PLATFORM := os2
CC := gcc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O0 -Wall
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,135 @@
#
# FreeType 2 configuration rules for OS/2 + gcc
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/os2
PLATFORM := os2
CC := gcc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O6 -Wall
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
+430
View File
@@ -0,0 +1,430 @@
## libtool.m4 - Configure libtool for the target system. -*-Shell-script-*-
## Copyright (C) 1996-1999 Free Software Foundation, Inc.
## Originally by Gordon Matzigkeit <[email protected]>, 1996
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 2 of the License, or
## (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program; if not, write to the Free Software
## Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
##
## As a special exception to the GNU General Public License, if you
## distribute this file as part of a program that contains a
## configuration script generated by Autoconf, you may include it under
## the same distribution terms that you use for the rest of that program.
# serial 40 AC_PROG_LIBTOOL
AC_DEFUN(AC_PROG_LIBTOOL,
[AC_REQUIRE([AC_LIBTOOL_SETUP])dnl
# Save cache, so that ltconfig can load it
AC_CACHE_SAVE
# Actually configure libtool. ac_aux_dir is where install-sh is found.
CC="$CC" CFLAGS="$CFLAGS" CPPFLAGS="$CPPFLAGS" \
LD="$LD" LDFLAGS="$LDFLAGS" LIBS="$LIBS" \
LN_S="$LN_S" NM="$NM" RANLIB="$RANLIB" \
DLLTOOL="$DLLTOOL" AS="$AS" OBJDUMP="$OBJDUMP" \
${CONFIG_SHELL-/bin/sh} $ac_aux_dir/ltconfig --no-reexec \
$libtool_flags --no-verify $ac_aux_dir/ltmain.sh $lt_target \
|| AC_MSG_ERROR([libtool configure failed])
# Reload cache, that may have been modified by ltconfig
AC_CACHE_LOAD
# This can be used to rebuild libtool when needed
LIBTOOL_DEPS="$ac_aux_dir/ltconfig $ac_aux_dir/ltmain.sh"
# Always use our own libtool.
LIBTOOL='$(SHELL) $(top_builddir)/libtool'
AC_SUBST(LIBTOOL)dnl
# Redirect the config.log output again, so that the ltconfig log is not
# clobbered by the next message.
exec 5>>./config.log
])
AC_DEFUN(AC_LIBTOOL_SETUP,
[AC_PREREQ(2.13)dnl
AC_REQUIRE([AC_ENABLE_SHARED])dnl
AC_REQUIRE([AC_ENABLE_STATIC])dnl
AC_REQUIRE([AC_ENABLE_FAST_INSTALL])dnl
AC_REQUIRE([AC_CANONICAL_HOST])dnl
AC_REQUIRE([AC_CANONICAL_BUILD])dnl
AC_REQUIRE([AC_PROG_RANLIB])dnl
AC_REQUIRE([AC_PROG_CC])dnl
AC_REQUIRE([AC_PROG_LD])dnl
AC_REQUIRE([AC_PROG_NM])dnl
AC_REQUIRE([AC_PROG_LN_S])dnl
dnl
case "$target" in
NONE) lt_target="$host" ;;
*) lt_target="$target" ;;
esac
# Check for any special flags to pass to ltconfig.
libtool_flags="--cache-file=$cache_file"
test "$enable_shared" = no && libtool_flags="$libtool_flags --disable-shared"
test "$enable_static" = no && libtool_flags="$libtool_flags --disable-static"
test "$enable_fast_install" = no && libtool_flags="$libtool_flags --disable-fast-install"
test "$ac_cv_prog_gcc" = yes && libtool_flags="$libtool_flags --with-gcc"
test "$ac_cv_prog_gnu_ld" = yes && libtool_flags="$libtool_flags --with-gnu-ld"
ifdef([AC_PROVIDE_AC_LIBTOOL_DLOPEN],
[libtool_flags="$libtool_flags --enable-dlopen"])
ifdef([AC_PROVIDE_AC_LIBTOOL_WIN32_DLL],
[libtool_flags="$libtool_flags --enable-win32-dll"])
AC_ARG_ENABLE(libtool-lock,
[ --disable-libtool-lock avoid locking (might break parallel builds)])
test "x$enable_libtool_lock" = xno && libtool_flags="$libtool_flags --disable-lock"
test x"$silent" = xyes && libtool_flags="$libtool_flags --silent"
# Some flags need to be propagated to the compiler or linker for good
# libtool support.
case "$lt_target" in
*-*-irix6*)
# Find out which ABI we are using.
echo '[#]line __oline__ "configure"' > conftest.$ac_ext
if AC_TRY_EVAL(ac_compile); then
case "`/usr/bin/file conftest.o`" in
*32-bit*)
LD="${LD-ld} -32"
;;
*N32*)
LD="${LD-ld} -n32"
;;
*64-bit*)
LD="${LD-ld} -64"
;;
esac
fi
rm -rf conftest*
;;
*-*-sco3.2v5*)
# On SCO OpenServer 5, we need -belf to get full-featured binaries.
SAVE_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS -belf"
AC_CACHE_CHECK([whether the C compiler needs -belf], lt_cv_cc_needs_belf,
[AC_TRY_LINK([],[],[lt_cv_cc_needs_belf=yes],[lt_cv_cc_needs_belf=no])])
if test x"$lt_cv_cc_needs_belf" != x"yes"; then
# this is probably gcc 2.8.0, egcs 1.0 or newer; no need for -belf
CFLAGS="$SAVE_CFLAGS"
fi
;;
ifdef([AC_PROVIDE_AC_LIBTOOL_WIN32_DLL],
[*-*-cygwin* | *-*-mingw*)
AC_CHECK_TOOL(DLLTOOL, dlltool, false)
AC_CHECK_TOOL(AS, as, false)
AC_CHECK_TOOL(OBJDUMP, objdump, false)
;;
])
esac
])
# AC_LIBTOOL_DLOPEN - enable checks for dlopen support
AC_DEFUN(AC_LIBTOOL_DLOPEN, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])])
# AC_LIBTOOL_WIN32_DLL - declare package support for building win32 dll's
AC_DEFUN(AC_LIBTOOL_WIN32_DLL, [AC_BEFORE([$0], [AC_LIBTOOL_SETUP])])
# AC_ENABLE_SHARED - implement the --enable-shared flag
# Usage: AC_ENABLE_SHARED[(DEFAULT)]
# Where DEFAULT is either `yes' or `no'. If omitted, it defaults to
# `yes'.
AC_DEFUN(AC_ENABLE_SHARED, [dnl
define([AC_ENABLE_SHARED_DEFAULT], ifelse($1, no, no, yes))dnl
AC_ARG_ENABLE(shared,
changequote(<<, >>)dnl
<< --enable-shared[=PKGS] build shared libraries [default=>>AC_ENABLE_SHARED_DEFAULT],
changequote([, ])dnl
[p=${PACKAGE-default}
case "$enableval" in
yes) enable_shared=yes ;;
no) enable_shared=no ;;
*)
enable_shared=no
# Look at the argument we got. We use all the common list separators.
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}:,"
for pkg in $enableval; do
if test "X$pkg" = "X$p"; then
enable_shared=yes
fi
done
IFS="$ac_save_ifs"
;;
esac],
enable_shared=AC_ENABLE_SHARED_DEFAULT)dnl
])
# AC_DISABLE_SHARED - set the default shared flag to --disable-shared
AC_DEFUN(AC_DISABLE_SHARED, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl
AC_ENABLE_SHARED(no)])
# AC_ENABLE_STATIC - implement the --enable-static flag
# Usage: AC_ENABLE_STATIC[(DEFAULT)]
# Where DEFAULT is either `yes' or `no'. If omitted, it defaults to
# `yes'.
AC_DEFUN(AC_ENABLE_STATIC, [dnl
define([AC_ENABLE_STATIC_DEFAULT], ifelse($1, no, no, yes))dnl
AC_ARG_ENABLE(static,
changequote(<<, >>)dnl
<< --enable-static[=PKGS] build static libraries [default=>>AC_ENABLE_STATIC_DEFAULT],
changequote([, ])dnl
[p=${PACKAGE-default}
case "$enableval" in
yes) enable_static=yes ;;
no) enable_static=no ;;
*)
enable_static=no
# Look at the argument we got. We use all the common list separators.
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}:,"
for pkg in $enableval; do
if test "X$pkg" = "X$p"; then
enable_static=yes
fi
done
IFS="$ac_save_ifs"
;;
esac],
enable_static=AC_ENABLE_STATIC_DEFAULT)dnl
])
# AC_DISABLE_STATIC - set the default static flag to --disable-static
AC_DEFUN(AC_DISABLE_STATIC, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl
AC_ENABLE_STATIC(no)])
# AC_ENABLE_FAST_INSTALL - implement the --enable-fast-install flag
# Usage: AC_ENABLE_FAST_INSTALL[(DEFAULT)]
# Where DEFAULT is either `yes' or `no'. If omitted, it defaults to
# `yes'.
AC_DEFUN(AC_ENABLE_FAST_INSTALL, [dnl
define([AC_ENABLE_FAST_INSTALL_DEFAULT], ifelse($1, no, no, yes))dnl
AC_ARG_ENABLE(fast-install,
changequote(<<, >>)dnl
<< --enable-fast-install[=PKGS] optimize for fast installation [default=>>AC_ENABLE_FAST_INSTALL_DEFAULT],
changequote([, ])dnl
[p=${PACKAGE-default}
case "$enableval" in
yes) enable_fast_install=yes ;;
no) enable_fast_install=no ;;
*)
enable_fast_install=no
# Look at the argument we got. We use all the common list separators.
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}:,"
for pkg in $enableval; do
if test "X$pkg" = "X$p"; then
enable_fast_install=yes
fi
done
IFS="$ac_save_ifs"
;;
esac],
enable_fast_install=AC_ENABLE_FAST_INSTALL_DEFAULT)dnl
])
# AC_ENABLE_FAST_INSTALL - set the default to --disable-fast-install
AC_DEFUN(AC_DISABLE_FAST_INSTALL, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl
AC_ENABLE_FAST_INSTALL(no)])
# AC_PROG_LD - find the path to the GNU or non-GNU linker
AC_DEFUN(AC_PROG_LD,
[AC_ARG_WITH(gnu-ld,
[ --with-gnu-ld assume the C compiler uses GNU ld [default=no]],
test "$withval" = no || with_gnu_ld=yes, with_gnu_ld=no)
AC_REQUIRE([AC_PROG_CC])dnl
AC_REQUIRE([AC_CANONICAL_HOST])dnl
AC_REQUIRE([AC_CANONICAL_BUILD])dnl
ac_prog=ld
if test "$ac_cv_prog_gcc" = yes; then
# Check if gcc -print-prog-name=ld gives a path.
AC_MSG_CHECKING([for ld used by GCC])
ac_prog=`($CC -print-prog-name=ld) 2>&5`
case "$ac_prog" in
# Accept absolute paths.
changequote(,)dnl
[\\/]* | [A-Za-z]:[\\/]*)
re_direlt='/[^/][^/]*/\.\./'
changequote([,])dnl
# Canonicalize the path of ld
ac_prog=`echo $ac_prog| sed 's%\\\\%/%g'`
while echo $ac_prog | grep "$re_direlt" > /dev/null 2>&1; do
ac_prog=`echo $ac_prog| sed "s%$re_direlt%/%"`
done
test -z "$LD" && LD="$ac_prog"
;;
"")
# If it fails, then pretend we aren't using GCC.
ac_prog=ld
;;
*)
# If it is relative, then search for the first ld in PATH.
with_gnu_ld=unknown
;;
esac
elif test "$with_gnu_ld" = yes; then
AC_MSG_CHECKING([for GNU ld])
else
AC_MSG_CHECKING([for non-GNU ld])
fi
AC_CACHE_VAL(ac_cv_path_LD,
[if test -z "$LD"; then
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}${PATH_SEPARATOR-:}"
for ac_dir in $PATH; do
test -z "$ac_dir" && ac_dir=.
if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then
ac_cv_path_LD="$ac_dir/$ac_prog"
# Check to see if the program is GNU ld. I'd rather use --version,
# but apparently some GNU ld's only accept -v.
# Break only if it was the GNU/non-GNU ld that we prefer.
if "$ac_cv_path_LD" -v 2>&1 < /dev/null | egrep '(GNU|with BFD)' > /dev/null; then
test "$with_gnu_ld" != no && break
else
test "$with_gnu_ld" != yes && break
fi
fi
done
IFS="$ac_save_ifs"
else
ac_cv_path_LD="$LD" # Let the user override the test with a path.
fi])
LD="$ac_cv_path_LD"
if test -n "$LD"; then
AC_MSG_RESULT($LD)
else
AC_MSG_RESULT(no)
fi
test -z "$LD" && AC_MSG_ERROR([no acceptable ld found in \$PATH])
AC_PROG_LD_GNU
])
AC_DEFUN(AC_PROG_LD_GNU,
[AC_CACHE_CHECK([if the linker ($LD) is GNU ld], ac_cv_prog_gnu_ld,
[# I'd rather use --version here, but apparently some GNU ld's only accept -v.
if $LD -v 2>&1 </dev/null | egrep '(GNU|with BFD)' 1>&5; then
ac_cv_prog_gnu_ld=yes
else
ac_cv_prog_gnu_ld=no
fi])
])
# AC_PROG_NM - find the path to a BSD-compatible name lister
AC_DEFUN(AC_PROG_NM,
[AC_MSG_CHECKING([for BSD-compatible nm])
AC_CACHE_VAL(ac_cv_path_NM,
[if test -n "$NM"; then
# Let the user override the test.
ac_cv_path_NM="$NM"
else
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="${IFS}${PATH_SEPARATOR-:}"
for ac_dir in $PATH /usr/ccs/bin /usr/ucb /bin; do
test -z "$ac_dir" && ac_dir=.
if test -f $ac_dir/nm || test -f $ac_dir/nm$ac_exeext ; then
# Check to see if the nm accepts a BSD-compat flag.
# Adding the `sed 1q' prevents false positives on HP-UX, which says:
# nm: unknown option "B" ignored
if ($ac_dir/nm -B /dev/null 2>&1 | sed '1q'; exit 0) | egrep /dev/null >/dev/null; then
ac_cv_path_NM="$ac_dir/nm -B"
break
elif ($ac_dir/nm -p /dev/null 2>&1 | sed '1q'; exit 0) | egrep /dev/null >/dev/null; then
ac_cv_path_NM="$ac_dir/nm -p"
break
else
ac_cv_path_NM=${ac_cv_path_NM="$ac_dir/nm"} # keep the first match, but
continue # so that we can try to find one that supports BSD flags
fi
fi
done
IFS="$ac_save_ifs"
test -z "$ac_cv_path_NM" && ac_cv_path_NM=nm
fi])
NM="$ac_cv_path_NM"
AC_MSG_RESULT([$NM])
])
# AC_CHECK_LIBM - check for math library
AC_DEFUN(AC_CHECK_LIBM,
[AC_REQUIRE([AC_CANONICAL_HOST])dnl
LIBM=
case "$lt_target" in
*-*-beos* | *-*-cygwin*)
# These system don't have libm
;;
*-ncr-sysv4.3*)
AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM="-lmw")
AC_CHECK_LIB(m, main, LIBM="$LIBM -lm")
;;
*)
AC_CHECK_LIB(m, main, LIBM="-lm")
;;
esac
])
# AC_LIBLTDL_CONVENIENCE[(dir)] - sets LIBLTDL to the link flags for
# the libltdl convenience library, adds --enable-ltdl-convenience to
# the configure arguments. Note that LIBLTDL is not AC_SUBSTed, nor
# is AC_CONFIG_SUBDIRS called. If DIR is not provided, it is assumed
# to be `${top_builddir}/libltdl'. Make sure you start DIR with
# '${top_builddir}/' (note the single quotes!) if your package is not
# flat, and, if you're not using automake, define top_builddir as
# appropriate in the Makefiles.
AC_DEFUN(AC_LIBLTDL_CONVENIENCE, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl
case "$enable_ltdl_convenience" in
no) AC_MSG_ERROR([this package needs a convenience libltdl]) ;;
"") enable_ltdl_convenience=yes
ac_configure_args="$ac_configure_args --enable-ltdl-convenience" ;;
esac
LIBLTDL=ifelse($#,1,$1,['${top_builddir}/libltdl'])/libltdlc.la
INCLTDL=ifelse($#,1,-I$1,['-I${top_builddir}/libltdl'])
])
# AC_LIBLTDL_INSTALLABLE[(dir)] - sets LIBLTDL to the link flags for
# the libltdl installable library, and adds --enable-ltdl-install to
# the configure arguments. Note that LIBLTDL is not AC_SUBSTed, nor
# is AC_CONFIG_SUBDIRS called. If DIR is not provided, it is assumed
# to be `${top_builddir}/libltdl'. Make sure you start DIR with
# '${top_builddir}/' (note the single quotes!) if your package is not
# flat, and, if you're not using automake, define top_builddir as
# appropriate in the Makefiles.
# In the future, this macro may have to be called after AC_PROG_LIBTOOL.
AC_DEFUN(AC_LIBLTDL_INSTALLABLE, [AC_BEFORE([$0],[AC_LIBTOOL_SETUP])dnl
AC_CHECK_LIB(ltdl, main,
[test x"$enable_ltdl_install" != xyes && enable_ltdl_install=no],
[if test x"$enable_ltdl_install" = xno; then
AC_MSG_WARN([libltdl not installed, but installation disabled])
else
enable_ltdl_install=yes
fi
])
if test x"$enable_ltdl_install" = x"yes"; then
ac_configure_args="$ac_configure_args --enable-ltdl-install"
LIBLTDL=ifelse($#,1,$1,['${top_builddir}/libltdl'])/libltdl.la
INCLTDL=ifelse($#,1,-I$1,['-I${top_builddir}/libltdl'])
else
ac_configure_args="$ac_configure_args --enable-ltdl-install=no"
LIBLTDL="-lltdl"
INCLTDL=
fi
])
dnl old names
AC_DEFUN(AM_PROG_LIBTOOL, [indir([AC_PROG_LIBTOOL])])dnl
AC_DEFUN(AM_ENABLE_SHARED, [indir([AC_ENABLE_SHARED], $@)])dnl
AC_DEFUN(AM_ENABLE_STATIC, [indir([AC_ENABLE_STATIC], $@)])dnl
AC_DEFUN(AM_DISABLE_SHARED, [indir([AC_DISABLE_SHARED], $@)])dnl
AC_DEFUN(AM_DISABLE_STATIC, [indir([AC_DISABLE_STATIC], $@)])dnl
AC_DEFUN(AM_PROG_LD, [indir([AC_PROG_LD])])dnl
AC_DEFUN(AM_PROG_NM, [indir([AC_PROG_NM])])dnl
dnl This is just to silence aclocal about the macro not being used
ifelse([AC_DISABLE_FAST_INSTALL])dnl
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,74 @@
dnl This file is part of the FreeType project.
dnl
dnl Process this file with autoconf to produce a configure script.
dnl
AC_INIT(ftconfig.in)
dnl Configuration file -- stay in 8.3 limit
AC_CONFIG_HEADER(ftconfig.h:ftconfig.in)
version_info='6:0:0'
AC_SUBST(version_info)
dnl checks for system type
AC_CANONICAL_SYSTEM
dnl checks for programs
AC_PROG_CC
AC_PROG_CPP
dnl get Compiler flags right.
if test "x$CC" = xgcc; then
XX_CFLAGS="-Wall"
XX_ANSIFLAGS="-pedantic -ansi"
else
case "$host" in
*-dec-osf*)
XX_CFLAGS="-std1 -O2 -g3"
XX_ANSIFLAGS=
;;
*)
XX_CFLAGS=
XX_ANSIFLAGS=
;;
esac
fi
AC_SUBST(XX_CFLAGS)
AC_SUBST(XX_ANSIFLAGS)
AC_CHECK_PROG(RMF, rm, rm -f)
AC_CHECK_PROG(RMDIR, rmdir, rmdir)
AC_PROG_INSTALL
dnl checks for header files
AC_HEADER_STDC
AC_CHECK_HEADERS(fcntl.h unistd.h)
dnl checks for typedefs, structures, and compiler characteristics
AC_C_CONST
AC_CHECK_SIZEOF(int)
AC_CHECK_SIZEOF(long)
dnl Checks for library functions.
dnl Here we check whether we can use our mmap file component.
AC_FUNC_MMAP
if test "$ac_cv_func_mmap_fixed_mapped" != yes; then
FTSYS_SRC='$(BASE_)ftsystem.c'
else
FTSYS_SRC='$(BUILD)/ftsystem.c'
fi
AC_SUBST(FTSYS_SRC)
AC_CHECK_FUNCS(memcpy memmove)
AM_PROG_LIBTOOL
dnl create the Unix-specific sub-Makefile `builds/unix/unix.mk' that will be
dnl used by the build system
dnl
AC_OUTPUT(unix.mk:unix.in)
dnl end of configure.in
@@ -0,0 +1,59 @@
#
# FreeType 2 configuration file to detect a UNIX host platform.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifeq ($(PLATFORM),ansi)
has_init := $(strip $(wildcard /sbin/init))
ifneq ($(has_init),)
PLATFORM := unix
COPY := cp
DELETE := rm -f
# If a Unix platform is detected, the configure script is called and
# `unix.mk' is created.
#
# Arguments to `configure' should be in the CFG variable. Example:
#
# make CFG="--prefix=/usr --disable-static"
#
# If you need to set CFLAGS or LDFLAGS, do it here also.
#
# Feel free to add support for other platform specific compilers in this
# directory (e.g. solaris.mk + changes here to detect the platform).
#
CONFIG_FILE := unix.mk
setup: unix.mk
unix: setup
# If `devel' is the requested target, use `-g -O0' as the default value
# for CFLAGS if CFLAGS isn't set.
#
ifneq ($(findstring devel,$(MAKECMDGOALS)),)
ifndef CFLAGS
USE_CFLAGS := CFLAGS="-g -O0"
endif
devel: setup
endif
setup: std_setup
unix.mk: builds/unix/unix.in
cd builds/unix; $(USE_CFLAGS) ./configure $(CFG)
endif # test Unix
endif # test PLATFORM
# EOF
@@ -0,0 +1,172 @@
/***************************************************************************/
/* */
/* ftconfig.in */
/* */
/* UNIX-specific configuration file (specification only). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
/*************************************************************************/
/* */
/* This header file contains a number of macro definitions that are used */
/* by the rest of the engine. Most of the macros here are automatically */
/* determined at compile time, and you should not need to change it to */
/* port FreeType, except to compile the library with a non-ANSI */
/* compiler. */
/* */
/* Note however that if some specific modifications are needed, we */
/* advise you to place a modified copy in your build directory. */
/* */
/* The build directory is usually `freetype/builds/<system>', and */
/* contains system-specific files that are always included first when */
/* building the library. */
/* */
/*************************************************************************/
#ifndef FTCONFIG_H
#define FTCONFIG_H
/* Include the header file containing all developer build options */
#include <freetype/config/ftoption.h>
/*************************************************************************/
/* */
/* PLATFORM-SPECIFIC CONFIGURATION MACROS */
/* */
/* These macros can be toggled to suit a specific system. The current */
/* ones are defaults used to compile FreeType in an ANSI C environment */
/* (16bit compilers are also supported). Copy this file to your own */
/* `freetype/builds/<system>' directory, and edit it to port the engine. */
/* */
/*************************************************************************/
#define HAVE_UNISTD_H 0
#define HAVE_FCNTL_H 0
#define SIZEOF_INT 2
#define SIZEOF_LONG 2
#define FT_SIZEOF_INT SIZEOF_INT
#define FT_SIZEOF_LONG SIZEOF_LONG
/* Preferred alignment of data */
#define FT_ALIGNMENT 8
/* UNUSED is a macro used to indicate that a given parameter is not used */
/* -- this is only used to get rid of unpleasant compiler warnings */
#ifndef FT_UNUSED
#define FT_UNUSED( arg ) ( (arg) = (arg) )
#endif
/*************************************************************************/
/* */
/* AUTOMATIC CONFIGURATION MACROS */
/* */
/* These macros are computed from the ones defined above. Don't touch */
/* their definition, unless you know precisely what you are doing. No */
/* porter should need to mess with them. */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* IntN types */
/* */
/* Used to guarantee the size of some specific integers. */
/* */
typedef signed short FT_Int16;
typedef unsigned short FT_UInt16;
#if FT_SIZEOF_INT == 4
typedef signed int FT_Int32;
typedef unsigned int FT_UInt32;
#elif FT_SIZEOF_LONG == 4
typedef signed long FT_Int32;
typedef unsigned long FT_UInt32;
#else
#error "no 32bit type found -- please check your configuration files"
#endif
#if FT_SIZEOF_LONG == 8
/* FT_LONG64 must be defined if a 64-bit type is available */
#define FT_LONG64
#define FT_INT64 long
#else
/*************************************************************************/
/* */
/* Many compilers provide the non-ANSI `long long' 64-bit type. You can */
/* activate it by defining the FTCALC_USE_LONG_LONG macro in */
/* `ftoption.h'. */
/* */
/* Note that this will produce many -ansi warnings during library */
/* compilation, and that in many cases, the generated code will be */
/* neither smaller nor faster! */
/* */
#ifdef FTCALC_USE_LONG_LONG
#define FT_LONG64
#define FT_INT64 long long
#endif /* FTCALC_USE_LONG_LONG */
#endif /* FT_SIZEOF_LONG == 8 */
#ifdef FT_MAKE_OPTION_SINGLE_OBJECT
#define LOCAL_DEF static
#define LOCAL_FUNC static
#else
#define LOCAL_DEF extern
#define LOCAL_FUNC /* nothing */
#endif
#ifdef FT_MAKE_OPTION_SINGLE_LIBRARY_OBJECT
#define BASE_DEF( x ) static x
#define BASE_FUNC( x ) static x
#else
#define BASE_DEF( x ) extern x
#define BASE_FUNC( x ) extern x
#endif
#ifndef FT_EXPORT_DEF
#define FT_EXPORT_DEF( x ) extern x
#endif
#ifndef FT_EXPORT_FUNC
#define FT_EXPORT_FUNC( x ) extern x
#endif
#ifndef FT_EXPORT_VAR
#define FT_EXPORT_VAR( x ) extern x
#endif
#endif /* FTCONFIG_H */
/* END */
@@ -0,0 +1,306 @@
/***************************************************************************/
/* */
/* ftsystem.c */
/* */
/* Unix-specific FreeType low-level system interface (body). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#include <ftconfig.h>
#include <freetype/internal/ftdebug.h>
#include <freetype/ftsystem.h>
#include <freetype/fterrors.h>
#include <freetype/fttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* memory-mapping includes and definitions */
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/mman.h>
#ifndef MAP_FILE
#define MAP_FILE 0x00
#endif
/*************************************************************************/
/* */
/* The prototype for munmap() is not provided on SunOS. This needs to */
/* have a check added later to see if the GNU C library is being used. */
/* If so, then this prototype is not needed. */
/* */
#if defined( __sun__ ) && !defined( SVR4 ) && !defined( __SVR4 )
extern int munmap( caddr_t addr,
int len );
#endif
#include <sys/stat.h>
#ifdef HAVE_FCNTL_H
#include <fcntl.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/*************************************************************************/
/* */
/* MEMORY MANAGEMENT INTERFACE */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* ft_alloc */
/* */
/* <Description> */
/* The memory allocation function. */
/* */
/* <Input> */
/* memory :: A pointer to the memory object. */
/* size :: The requested size in bytes. */
/* */
/* <Return> */
/* block :: The address of newly allocated block. */
/* */
static
void* ft_alloc( FT_Memory memory,
long size )
{
FT_UNUSED( memory );
return malloc( size );
}
/*************************************************************************/
/* */
/* <Function> */
/* ft_realloc */
/* */
/* <Description> */
/* The memory reallocation function. */
/* */
/* <Input> */
/* memory :: A pointer to the memory object. */
/* */
/* cur_size :: The current size of the allocated memory block. */
/* */
/* new_size :: The newly requested size in bytes. */
/* */
/* block :: The current address of the block in memory. */
/* */
/* <Return> */
/* The address of the reallocated memory block. */
/* */
static
void* ft_realloc( FT_Memory memory,
long cur_size,
long new_size,
void* block )
{
FT_UNUSED( memory );
FT_UNUSED( cur_size );
return realloc( block, new_size );
}
/*************************************************************************/
/* */
/* <Function> */
/* ft_free */
/* */
/* <Description> */
/* The memory release function. */
/* */
/* <Input> */
/* memory :: A pointer to the memory object. */
/* */
/* block :: The address of block in memory to be freed. */
/* */
static
void ft_free( FT_Memory memory,
void* block )
{
FT_UNUSED( memory );
free( block );
}
/*************************************************************************/
/* */
/* RESOURCE MANAGEMENT INTERFACE */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
/* messages during execution. */
/* */
#undef FT_COMPONENT
#define FT_COMPONENT trace_io
/* We use the macro STREAM_FILE for convenience to extract the */
/* system-specific stream handle from a given FreeType stream object */
#define STREAM_FILE( stream ) ( (FILE*)stream->descriptor.pointer )
/*************************************************************************/
/* */
/* <Function> */
/* ft_close_stream */
/* */
/* <Description> */
/* The function to close a stream. */
/* */
/* <Input> */
/* stream :: A pointer to the stream object. */
/* */
static
void ft_close_stream( FT_Stream stream )
{
munmap ( stream->descriptor.pointer, stream->size );
stream->descriptor.pointer = NULL;
stream->size = 0;
stream->base = 0;
}
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Stream */
/* */
/* <Description> */
/* Creates a new stream object. */
/* */
/* <Input> */
/* filepathname :: The name of the stream (usually a file) to be */
/* opened. */
/* */
/* stream :: A pointer to the stream object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
FT_EXPORT_FUNC( FT_Error ) FT_New_Stream( const char* filepathname,
FT_Stream stream )
{
int file;
struct stat stat_buf;
if ( !stream )
return FT_Err_Invalid_Stream_Handle;
/* open the file */
file = open( filepathname, O_RDONLY );
if ( file < 0 )
{
FT_ERROR(( "FT_New_Stream:" ));
FT_ERROR(( " could not open `%s'\n", filepathname ));
return FT_Err_Cannot_Open_Resource;
}
if ( fstat( file, &stat_buf ) < 0 )
{
FT_ERROR(( "FT_New_Stream:" ));
FT_ERROR(( " could not `fstat' file `%s'\n", filepathname ));
goto Fail_Map;
}
stream->size = stat_buf.st_size;
stream->pos = 0;
stream->base = mmap( NULL,
stream->size,
PROT_READ,
MAP_FILE | MAP_PRIVATE,
file,
0 );
if ( (long)stream->base == -1 )
{
FT_ERROR(( "FT_New_Stream:" ));
FT_ERROR(( " could not `mmap' file `%s'\n", filepathname ));
goto Fail_Map;
}
close( file );
stream->descriptor.pointer = stream->base;
stream->pathname.pointer = (char*)filepathname;
stream->close = ft_close_stream;
stream->read = 0;
FT_TRACE1(( "FT_New_Stream:" ));
FT_TRACE1(( " opened `%s' (%d bytes) successfully\n",
filepathname, stream->size ));
return FT_Err_Ok;
Fail_Map:
close( file );
stream->base = NULL;
stream->size = 0;
stream->pos = 0;
return FT_Err_Cannot_Open_Stream;
}
/*************************************************************************/
/* */
/* <Function> */
/* FT_New_Memory */
/* */
/* <Description> */
/* Creates a new memory object. */
/* */
/* <Return> */
/* A pointer to the new memory object. 0 in case of error. */
/* */
FT_EXPORT_FUNC( FT_Memory ) FT_New_Memory( void )
{
FT_Memory memory;
memory = (FT_Memory)malloc( sizeof ( *memory ) );
if ( memory )
{
memory->user = 0;
memory->alloc = ft_alloc;
memory->realloc = ft_realloc;
memory->free = ft_free;
}
return memory;
}
/* END */
@@ -0,0 +1,250 @@
#! /bin/sh
#
# install - install a program, script, or datafile
# This comes from X11R5 (mit/util/scripts/install.sh).
#
# Copyright 1991 by the Massachusetts Institute of Technology
#
# Permission to use, copy, modify, distribute, and sell this software and its
# documentation for any purpose is hereby granted without fee, provided that
# the above copyright notice appear in all copies and that both that
# copyright notice and this permission notice appear in supporting
# documentation, and that the name of M.I.T. not be used in advertising or
# publicity pertaining to distribution of the software without specific,
# written prior permission. M.I.T. makes no representations about the
# suitability of this software for any purpose. It is provided "as is"
# without express or implied warranty.
#
# Calling this script install-sh is preferred over install.sh, to prevent
# `make' implicit rules from creating a file called install from it
# when there is no Makefile.
#
# This script is compatible with the BSD install script, but was written
# from scratch. It can only install one file at a time, a restriction
# shared with many OS's install programs.
# set DOITPROG to echo to test this script
# Don't use :- since 4.3BSD and earlier shells don't like it.
doit="${DOITPROG-}"
# put in absolute paths if you don't have them in your path; or use env. vars.
mvprog="${MVPROG-mv}"
cpprog="${CPPROG-cp}"
chmodprog="${CHMODPROG-chmod}"
chownprog="${CHOWNPROG-chown}"
chgrpprog="${CHGRPPROG-chgrp}"
stripprog="${STRIPPROG-strip}"
rmprog="${RMPROG-rm}"
mkdirprog="${MKDIRPROG-mkdir}"
transformbasename=""
transform_arg=""
instcmd="$mvprog"
chmodcmd="$chmodprog 0755"
chowncmd=""
chgrpcmd=""
stripcmd=""
rmcmd="$rmprog -f"
mvcmd="$mvprog"
src=""
dst=""
dir_arg=""
while [ x"$1" != x ]; do
case $1 in
-c) instcmd="$cpprog"
shift
continue;;
-d) dir_arg=true
shift
continue;;
-m) chmodcmd="$chmodprog $2"
shift
shift
continue;;
-o) chowncmd="$chownprog $2"
shift
shift
continue;;
-g) chgrpcmd="$chgrpprog $2"
shift
shift
continue;;
-s) stripcmd="$stripprog"
shift
continue;;
-t=*) transformarg=`echo $1 | sed 's/-t=//'`
shift
continue;;
-b=*) transformbasename=`echo $1 | sed 's/-b=//'`
shift
continue;;
*) if [ x"$src" = x ]
then
src=$1
else
# this colon is to work around a 386BSD /bin/sh bug
:
dst=$1
fi
shift
continue;;
esac
done
if [ x"$src" = x ]
then
echo "install: no input file specified"
exit 1
else
true
fi
if [ x"$dir_arg" != x ]; then
dst=$src
src=""
if [ -d $dst ]; then
instcmd=:
else
instcmd=mkdir
fi
else
# Waiting for this to be detected by the "$instcmd $src $dsttmp" command
# might cause directories to be created, which would be especially bad
# if $src (and thus $dsttmp) contains '*'.
if [ -f $src -o -d $src ]
then
true
else
echo "install: $src does not exist"
exit 1
fi
if [ x"$dst" = x ]
then
echo "install: no destination specified"
exit 1
else
true
fi
# If destination is a directory, append the input filename; if your system
# does not like double slashes in filenames, you may need to add some logic
if [ -d $dst ]
then
dst="$dst"/`basename $src`
else
true
fi
fi
## this sed command emulates the dirname command
dstdir=`echo $dst | sed -e 's,[^/]*$,,;s,/$,,;s,^$,.,'`
# Make sure that the destination directory exists.
# this part is taken from Noah Friedman's mkinstalldirs script
# Skip lots of stat calls in the usual case.
if [ ! -d "$dstdir" ]; then
defaultIFS='
'
IFS="${IFS-${defaultIFS}}"
oIFS="${IFS}"
# Some sh's can't handle IFS=/ for some reason.
IFS='%'
set - `echo ${dstdir} | sed -e 's@/@%@g' -e 's@^%@/@'`
IFS="${oIFS}"
pathcomp=''
while [ $# -ne 0 ] ; do
pathcomp="${pathcomp}${1}"
shift
if [ ! -d "${pathcomp}" ] ;
then
$mkdirprog "${pathcomp}"
else
true
fi
pathcomp="${pathcomp}/"
done
fi
if [ x"$dir_arg" != x ]
then
$doit $instcmd $dst &&
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dst; else true ; fi &&
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dst; else true ; fi &&
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dst; else true ; fi &&
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dst; else true ; fi
else
# If we're going to rename the final executable, determine the name now.
if [ x"$transformarg" = x ]
then
dstfile=`basename $dst`
else
dstfile=`basename $dst $transformbasename |
sed $transformarg`$transformbasename
fi
# don't allow the sed command to completely eliminate the filename
if [ x"$dstfile" = x ]
then
dstfile=`basename $dst`
else
true
fi
# Make a temp file name in the proper directory.
dsttmp=$dstdir/#inst.$$#
# Move or copy the file name to the temp name
$doit $instcmd $src $dsttmp &&
trap "rm -f ${dsttmp}" 0 &&
# and set any options; do chmod last to preserve setuid bits
# If any of these fail, we abort the whole thing. If we want to
# ignore errors from any of these, just make sure not to ignore
# errors from the above "$doit $instcmd $src $dsttmp" command.
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dsttmp; else true;fi &&
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dsttmp; else true;fi &&
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dsttmp; else true;fi &&
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dsttmp; else true;fi &&
# Now rename the file to the real destination.
$doit $rmcmd -f $dstdir/$dstfile &&
$doit $mvcmd $dsttmp $dstdir/$dstfile
fi &&
exit 0
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,40 @@
#! /bin/sh
# mkinstalldirs --- make directory hierarchy
# Author: Noah Friedman <[email protected]>
# Created: 1993-05-16
# Public domain
# $Id: mkinstalldirs,v 1.1 2001/05/02 12:21:30 jfilby Exp $
errstatus=0
for file
do
set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
shift
pathcomp=
for d
do
pathcomp="$pathcomp$d"
case "$pathcomp" in
-* ) pathcomp=./$pathcomp ;;
esac
if test ! -d "$pathcomp"; then
echo "mkdir $pathcomp" 1>&2
mkdir "$pathcomp" || lasterr=$?
if test ! -d "$pathcomp"; then
errstatus=$lasterr
fi
fi
pathcomp="$pathcomp/"
done
done
exit $errstatus
# mkinstalldirs ends here
@@ -0,0 +1,216 @@
#
# FreeType 2 configuration rules templates for Unix + configure
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := @RMF@
DELDIR := @RMDIR@
SEP := /
HOSTSEP := $(SEP)
BUILD := $(TOP)/builds/unix
PLATFORM := unix
CC := @CC@
INSTALL := @INSTALL@
INSTALL_DATA := @INSTALL_DATA@
MKINSTALLDIRS := $(BUILD)/mkinstalldirs
LIBTOOL := $(BUILD)/libtool
# don't use `:=' here since the path stuff will be included after this file
#
FTSYS_SRC = @FTSYS_SRC@
DISTCLEAN += $(BUILD)/config.cache \
$(BUILD)/config.log \
$(BUILD)/config.status \
$(BUILD)/unix.mk \
$(BUILD)/ftconfig.h \
$(LIBTOOL)
# Standard installation variables.
#
prefix := @prefix@
exec_prefix := @exec_prefix@
libdir := @libdir@
bindir := @bindir@
includedir := @includedir@
version_info := @version_info@
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f $TOP/Makefile setup [options]
# make -f $TOP/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := lo
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := la
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
CFLAGS := -c @XX_CFLAGS@ @CFLAGS@
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := @XX_ANSIFLAGS@
# C compiler to use -- we use libtool!
#
#
CCraw := $(CC)
CC := $(LIBTOOL) --mode=compile $(CCraw)
# Linker flags.
#
LDFLAGS := @LDFLAGS@
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_unix
distclean_freetype: distclean_freetype_unix
# Unix installation and deinstallation targets.
install: $(FT_LIBRARY)
$(MKINSTALLDIRS) $(libdir) \
$(includedir)/freetype/config \
$(includedir)/freetype/internal
$(LIBTOOL) --mode=install $(INSTALL) $(FT_LIBRARY) $(libdir)
-for P in $(PUBLIC_H) ; do \
$(INSTALL_DATA) $$P $(includedir)/freetype ; \
done
-for P in $(BASE_H) ; do \
$(INSTALL_DATA) $$P $(includedir)/freetype/internal ; \
done
-for P in $(CONFIG_H) ; do \
$(INSTALL_DATA) $$P $(includedir)/freetype/config ; \
done
uninstall:
-$(LIBTOOL) --mode=uninstall $(RM) $(libdir)/$(LIBRARY).$A
-$(DELETE) $(includedir)/freetype/config/*
-$(DELDIR) $(includedir)/freetype/config
-$(DELETE) $(includedir)/freetype/internal/*
-$(DELDIR) $(includedir)/freetype/internal
-$(DELETE) $(includedir)/freetype/*
-$(DELDIR) $(includedir)/freetype
# Unix cleaning and distclean rules.
#
clean_freetype_unix:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
-$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)) \
$(CLEAN)
distclean_freetype_unix: clean_freetype_unix
-$(DELETE) $(FT_LIBRARY)
-$(DELETE) $(OBJ_DIR)/.libs/*
-$(DELDIR) $(OBJ_DIR)/.libs
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
# Librarian to use to build the library
#
FT_LIBRARIAN := $(LIBTOOL) --mode=link $(CCraw)
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
$(FT_LIBRARIAN) -o $@ $(OBJECTS_LIST) \
-rpath $(libdir) -version-info $(version_info)
endif
# EOF
@@ -0,0 +1,90 @@
#
# FreeType 2 configuration file to detect a Win32 host platform.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifeq ($(PLATFORM),ansi)
# Detecting Windows NT is easy, as the OS variable must be defined and
# contains `Windows_NT'. Untested with Windows 2K, but I guess it should
# work...
#
ifeq ($(OS),Windows_NT)
is_windows := 1
# We test for the COMSPEC environment variable, then run the `ver'
# command-line program to see if its output contains the word `Windows'.
#
# If this is true, we are running a win32 platform (or an emulation).
#
else
ifdef COMSPEC
is_windows := $(findstring Windows,$(strip $(shell ver)))
endif
endif # test NT
ifdef is_windows
PLATFORM := win32
DELETE := del
COPY := copy
CONFIG_FILE := w32-gcc.mk # gcc Makefile by default
SEP := /
ifeq ($(firstword $(CC)),cc)
CC := gcc
endif
# additionally, we provide hooks for various other compilers
#
ifneq ($(findstring visualc,$(MAKECMDGOALS)),) # Visual C/C++
CONFIG_FILE := w32-vcc.mk
SEP := $(BACKSLASH)
CC := cl
visualc: setup
endif
ifneq ($(findstring watcom,$(MAKECMDGOALS)),) # Watcom C/C++
CONFIG_FILE := w32-wat.mk
SEP := $(BACKSLASH)
CC := wcc386
watcom: setup
endif
ifneq ($(findstring visualage,$(MAKECMDGOALS)),) # Visual Age C++
CONFIG_FILE := w32-icc.mk
SEP := $(BACKSLASH)
CC := icc
visualage: setup
endif
ifneq ($(findstring lcc,$(MAKECMDGOALS)),) # LCC-Win32
CONFIG_FILE := w32-lcc.mk
SEP := $(BACKSLASH)
CC := lcc
lcc: setup
endif
ifneq ($(findstring devel,$(MAKECMDGOALS)),) # development target
CONFIG_FILE := w32-dev.mk
CC := gcc
SEP := /
devel: setup
endif
setup: dos_setup
endif # test is_windows
endif # test PLATFORM
# EOF
@@ -0,0 +1,140 @@
#
# FreeType 2 Configuration rules for Win32 + GCC
#
# Development version without optimizations.
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/win32
PLATFORM := win32
CC := gcc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O0 -Wall -W
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,138 @@
#
# FreeType 2 Configuration rules for Win32 + GCC
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/win32
PLATFORM := win32
CC := gcc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := o
SO := o
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := a
SA := a
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := libfreetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -l
# Target flag.
#
T := -o # Don't remove this comment line! We need the space after `-o'.
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g -O6 -Wall
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := -ansi -pedantic
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# Librarian to use to build the static library
#
FT_LIBRARIAN := $(AR) -r
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,122 @@
#
# FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
#
DELETE := del
SEP := $(strip \ )
HOSTSEP := $(strip \ )
BUILD := $(TOP)$(SEP)config$(SEP)win32
PLATFORM := win32
CC := icc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := freetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
ifndef CFLAGS
CFLAGS := /Q- /Gd+ /O2 /G5 /W3 /C
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSI_FLAGS := /Sa
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
lib /nologo /out:$@ $(OBJECTS_LIST)
endif
# EOF
@@ -0,0 +1,130 @@
#
# FreeType 2 Configuration rules for Win32 + LCC
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/win32
PLATFORM := win32
CC := lcc
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := freetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := -I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := -D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := -Fl
# Target flag.
#
T := -Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := -c -g2 -O
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS :=
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
lcclib /out:$(subst $(SEP),\\,$@) \
$(subst $(SEP),\\,$(OBJECTS_LIST))
endif
# EOF
@@ -0,0 +1,129 @@
#
# FreeType 2 Configuration rules for Win32 + Visual C/C++
#
# Copyright 1996-2000 by
# David Turner, Robert Wilhelm, and Werner Lemberg.
#
# This file is part of the FreeType project, and may only be used, modified,
# and distributed under the terms of the FreeType project license,
# LICENSE.TXT. By continuing to use, modify, or distribute this file you
# indicate that you have read the license and understand and accept it
# fully.
ifndef TOP
TOP := .
endif
DELETE := del
SEP := /
HOSTSEP := $(strip \ )
BUILD := $(TOP)/builds/win32
PLATFORM := win32
CC := cl
# The directory where all object files are placed.
#
# Note that this is not $(TOP)/obj!
# This lets you build the library in your own directory with something like
#
# set TOP=.../path/to/freetype2/top/dir...
# mkdir obj
# make -f %TOP%/Makefile setup [options]
# make -f %TOP%/Makefile
#
OBJ_DIR := obj
# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
# The object file extension (for standard and static libraries). This can be
# .o, .tco, .obj, etc., depending on the platform.
#
O := obj
SO := obj
# The library file extension (for standard and static libraries). This can
# be .a, .lib, etc., depending on the platform.
#
A := lib
SA := lib
# The name of the final library file. Note that the DOS-specific Makefile
# uses a shorter (8.3) name.
#
LIBRARY := freetype
# Path inclusion flag. Some compilers use a different flag than `-I' to
# specify an additional include path. Examples are `/i=' or `-J'.
#
I := /I
# C flag used to define a macro before the compilation of a given source
# object. Usually is `-D' like in `-DDEBUG'.
#
D := /D
# The link flag used to specify a given library file on link. Note that
# this is only used to compile the demo programs, not the library itself.
#
L := /Fl
# Target flag.
#
T := /Fo
# C flags
#
# These should concern: debug output, optimization & warnings.
#
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
ifndef CFLAGS
CFLAGS := /nologo /c /Ox /G5 /W3 /WX
endif
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSIFLAGS := /Za
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
# build the library with the previous variables defined.
#
include $(TOP)/builds/freetype.mk
# The cleanup targets.
#
clean_freetype: clean_freetype_dos
distclean_freetype: distclean_freetype_dos
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
lib /nologo /out:$@ $(OBJECTS_LIST)
endif
# EOF
+42
View File
@@ -0,0 +1,42 @@
#define FT_FLAT_COMPILE
/***************************************************************************/
/* */
/* cff.c */
/* */
/* FreeType OpenType driver component (body only). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#define FT_MAKE_OPTION_SINGLE_OBJECT
#ifdef FT_FLAT_COMPILE
#include "t2driver.c" /* driver interface */
#include "t2parse.c" /* token parser */
#include "t2load.c" /* tables loader */
#include "t2objs.c" /* object management */
#include "t2gload.c" /* glyph loader */
#else
#include <cff/t2driver.c> /* driver interface */
#include <cff/t2parse.c> /* token parser */
#include <cff/t2load.c> /* tables loader */
#include <cff/t2objs.c> /* object management */
#include <cff/t2gload.c> /* glyph loader */
#endif
/* END */
+293
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@@ -0,0 +1,293 @@
/***************************************************************************/
/* */
/* cidafm.c */
/* */
/* AFM support for CID-keyed fonts (body). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "cidafm.h"
#else
#include <cid/cidafm.h>
#endif
#include <freetype/internal/ftstream.h>
#include <freetype/internal/t1types.h>
#include <freetype/internal/t1errors.h>
#include <stdlib.h> /* for qsort() */
#include <string.h> /* for strcmp() */
#include <ctype.h> /* for isalnum() */
/*************************************************************************/
/* */
/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
/* messages during execution. */
/* */
#undef FT_COMPONENT
#define FT_COMPONENT trace_cidafm
LOCAL_FUNC
void CID_Done_AFM( FT_Memory memory,
CID_AFM* afm )
{
FREE( afm->kern_pairs );
afm->num_pairs = 0;
}
#undef IS_KERN_PAIR
#define IS_KERN_PAIR( p ) ( p[0] == 'K' && p[1] == 'P' )
#define IS_ALPHANUM( c ) ( isalnum( c ) || \
c == '_' || \
c == '.' )
/* read a glyph name and return the equivalent glyph index */
static
FT_UInt afm_atoindex( FT_Byte** start,
FT_Byte* limit,
T1_Font* type1 )
{
FT_Byte* p = *start;
FT_Int len;
FT_UInt result = 0;
char temp[64];
/* skip whitespace */
while ( ( *p == ' ' || *p == '\t' || *p == ':' || *p == ';' ) &&
p < limit )
p++;
*start = p;
/* now, read glyph name */
while ( IS_ALPHANUM( *p ) && p < limit )
p++;
len = p - *start;
if ( len > 0 && len < 64 )
{
FT_Int n;
/* copy glyph name to intermediate array */
MEM_Copy( temp, *start, len );
temp[len] = 0;
/* lookup glyph name in face array */
for ( n = 0; n < type1->num_glyphs; n++ )
{
char* gname = (char*)type1->glyph_names[n];
if ( gname && gname[0] == temp[0] && strcmp( gname, temp ) == 0 )
{
result = n;
break;
}
}
}
*start = p;
return result;
}
/* read an integer */
static
int afm_atoi( FT_Byte** start,
FT_Byte* limit )
{
FT_Byte* p = *start;
int sum = 0;
int sign = 1;
/* skip everything that is not a number */
while ( p < limit && !isdigit( *p ) )
{
sign = 1;
if ( *p == '-' )
sign = -1;
p++;
}
while ( p < limit && isdigit( *p ) )
{
sum = sum * 10 + ( *p - '0' );
p++;
}
*start = p;
return sum * sign;
}
#undef KERN_INDEX
#define KERN_INDEX( g1, g2 ) ( ( (FT_ULong)g1 << 16 ) | g2 )
/* compare two kerning pairs */
static
int compare_kern_pairs( const void* a,
const void* b )
{
CID_Kern_Pair* pair1 = (CID_Kern_Pair*)a;
CID_Kern_Pair* pair2 = (CID_Kern_Pair*)b;
FT_ULong index1 = KERN_INDEX( pair1->glyph1, pair1->glyph2 );
FT_ULong index2 = KERN_INDEX( pair2->glyph1, pair2->glyph2 );
return ( index1 - index2 );
}
/* parse an AFM file -- for now, only read the kerning pairs */
LOCAL_FUNC
FT_Error CID_Read_AFM( FT_Face cid_face,
FT_Stream stream )
{
FT_Error error;
FT_Memory memory = stream->memory;
FT_Byte* start;
FT_Byte* limit;
FT_Byte* p;
FT_Int count = 0;
CID_Kern_Pair* pair;
T1_Font* type1 = &((T1_Face)t1_face)->type1;
CID_AFM* afm = 0;
if ( ACCESS_Frame( stream->size ) )
return error;
start = (FT_Byte*)stream->cursor;
limit = (FT_Byte*)stream->limit;
p = start;
/* we are now going to count the occurrences of `KP' or `KPX' in */
/* the AFM file. */
count = 0;
for ( p = start; p < limit - 3; p++ )
{
if ( IS_KERN_PAIR( p ) )
count++;
}
/* Actually, kerning pairs are simply optional! */
if ( count == 0 )
goto Exit;
/* allocate the pairs */
if ( ALLOC( afm, sizeof ( *afm ) ) ||
ALLOC_ARRAY( afm->kern_pairs, count, CID_Kern_Pair ) )
goto Exit;
/* now, read each kern pair */
pair = afm->kern_pairs;
afm->num_pairs = count;
/* save in face object */
((T1_Face)t1_face)->afm_data = afm;
for ( p = start; p < limit - 3; p++ )
{
if ( IS_KERN_PAIR( p ) )
{
FT_Byte* q;
/* skip keyword (`KP' or `KPX') */
q = p + 2;
if ( *q == 'X' )
q++;
pair->glyph1 = afm_atoindex( &q, limit, type1 );
pair->glyph2 = afm_atoindex( &q, limit, type1 );
pair->kerning.x = afm_atoi( &q, limit );
pair->kerning.y = 0;
if ( p[2] != 'X' )
pair->kerning.y = afm_atoi( &q, limit );
pair++;
}
}
/* now, sort the kern pairs according to their glyph indices */
qsort( afm->kern_pairs, count, sizeof ( CID_Kern_Pair ),
compare_kern_pairs );
Exit:
if ( error )
FREE( afm );
FORGET_Frame();
return error;
}
/* find the kerning for a given glyph pair */
LOCAL_FUNC
void CID_Get_Kerning( CID_AFM* afm,
FT_UInt glyph1,
FT_UInt glyph2,
FT_Vector* kerning )
{
CID_Kern_Pair *min, *mid, *max;
FT_ULong index = KERN_INDEX( glyph1, glyph2 );
/* simple binary search */
min = afm->kern_pairs;
max = min + afm->num_pairs - 1;
while ( min <= max )
{
FT_ULong midi;
mid = min + ( max - min ) / 2;
midi = KERN_INDEX( mid->glyph1, mid->glyph2 );
if ( midi == index )
{
*kerning = mid->kerning;
return;
}
if ( midi < index )
min = mid + 1;
else
max = mid - 1;
}
kerning->x = 0;
kerning->y = 0;
}
/* END */
+78
View File
@@ -0,0 +1,78 @@
/***************************************************************************/
/* */
/* cidafm.h */
/* */
/* AFM support for CID-keyed fonts (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDAFM_H
#define CIDAFM_H
#ifdef FT_FLAT_COMPILE
#include "cidobjs.h"
#else
#include <cid/cidobjs.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct CID_Kern_Pair_
{
FT_UInt glyph1;
FT_UInt glyph2;
FT_Vector kerning;
} CID_Kern_Pair;
typedef struct CID_AFM_
{
FT_UInt num_pairs;
CID_Kern_Pair* kern_pairs;
} CID_AFM;
LOCAL_DEF
FT_Error CID_Read_AFM( FT_Face cid_face,
FT_Stream stream );
LOCAL_DEF
void CID_Done_AFM( FT_Memory memory,
CID_AFM* afm );
LOCAL_DEF
void CID_Get_Kerning( CID_AFM* afm,
FT_UInt glyph1,
FT_UInt glyph2,
FT_Vector* kerning );
#ifdef __cplusplus
}
#endif
#endif /* CIDAFM_H */
/* END */
File diff suppressed because it is too large Load Diff
+198
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@@ -0,0 +1,198 @@
/***************************************************************************/
/* */
/* cidgload.h */
/* */
/* OpenType Glyph Loader (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDGLOAD_H
#define CIDGLOAD_H
#ifdef FT_FLAT_COMPILE
#include "cidobjs.h"
#else
#include <cid/cidobjs.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************************/
/* */
/* <Structure> */
/* CID_Builder */
/* */
/* <Description> */
/* A structure used during glyph loading to store its outline. */
/* */
/* <Fields> */
/* memory :: The current memory object. */
/* */
/* face :: The current face object. */
/* */
/* glyph :: The current glyph slot. */
/* */
/* current :: The current glyph outline. */
/* */
/* base :: The base glyph outline. */
/* */
/* max_points :: maximum points in builder outline */
/* */
/* max_contours :: Maximal number of contours in builder outline. */
/* */
/* last :: The last point position. */
/* */
/* scale_x :: The horizontal scale (FUnits to sub-pixels). */
/* */
/* scale_y :: The vertical scale (FUnits to sub-pixels). */
/* */
/* pos_x :: The horizontal translation (if composite glyph). */
/* */
/* pos_y :: The vertical translation (if composite glyph). */
/* */
/* left_bearing :: The left side bearing point. */
/* */
/* advance :: The horizontal advance vector. */
/* */
/* bbox :: Unused. */
/* */
/* path_begun :: A flag which indicates that a new path has begun. */
/* */
/* load_points :: If this flag is not set, no points are loaded. */
/* */
/* no_recurse :: Set but not used. */
/* */
/* error :: An error code that is only used to report memory */
/* allocation problems. */
/* */
/* metrics_only :: A boolean indicating that we only want to compute */
/* the metrics of a given glyph, not load all of its */
/* points. */
/* */
typedef struct CID_Builder_
{
FT_Memory memory;
CID_Face face;
CID_GlyphSlot glyph;
FT_GlyphLoader* loader;
FT_Outline* base;
FT_Outline* current;
FT_Vector last;
FT_Fixed scale_x;
FT_Fixed scale_y;
FT_Pos pos_x;
FT_Pos pos_y;
FT_Vector left_bearing;
FT_Vector advance;
FT_BBox bbox; /* bounding box */
FT_Bool path_begun;
FT_Bool load_points;
FT_Bool no_recurse;
FT_Error error; /* only used for memory errors */
FT_Bool metrics_only;
} CID_Builder;
/* execution context charstring zone */
typedef struct CID_Decoder_Zone_
{
FT_Byte* base;
FT_Byte* limit;
FT_Byte* cursor;
} CID_Decoder_Zone;
typedef struct CID_Decoder_
{
CID_Builder builder;
FT_Int stack[T1_MAX_CHARSTRINGS_OPERANDS];
FT_Int* top;
CID_Decoder_Zone zones[T1_MAX_SUBRS_CALLS + 1];
CID_Decoder_Zone* zone;
FT_Matrix font_matrix;
CID_Subrs* subrs;
FT_UInt lenIV;
FT_Int flex_state;
FT_Int num_flex_vectors;
FT_Vector flex_vectors[7];
} CID_Decoder;
LOCAL_DEF
void CID_Init_Builder( CID_Builder* builder,
CID_Face face,
CID_Size size,
CID_GlyphSlot glyph );
LOCAL_DEF
void CID_Done_Builder( CID_Builder* builder );
LOCAL_DEF
void CID_Init_Decoder( CID_Decoder* decoder );
#if 0
/* Compute the maximum advance width of a font through quick parsing */
LOCAL_DEF
FT_Error CID_Compute_Max_Advance( CID_Face face,
FT_Int* max_advance );
#endif
/* This function is exported, because it is used by the T1Dump utility */
LOCAL_DEF
FT_Error CID_Parse_CharStrings( CID_Decoder* decoder,
FT_Byte* charstring_base,
FT_Int charstring_len );
LOCAL_DEF
FT_Error CID_Load_Glyph( CID_GlyphSlot glyph,
CID_Size size,
FT_Int glyph_index,
FT_Int load_flags );
#ifdef __cplusplus
}
#endif
#endif /* CIDGLOAD_H */
/* END */
+537
View File
@@ -0,0 +1,537 @@
/***************************************************************************/
/* */
/* cidload.c */
/* */
/* CID-keyed Type1 font loader (body). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#include <freetype/internal/ftdebug.h>
#include <freetype/config/ftconfig.h>
#include <freetype/ftmm.h>
#include <freetype/internal/t1types.h>
#include <freetype/internal/t1errors.h>
#ifdef FT_FLAT_COMPILE
#include "cidload.h"
#else
#include <cid/cidload.h>
#endif
#include <stdio.h>
#include <ctype.h> /* for isspace(), isalnum() */
/*************************************************************************/
/* */
/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
/* messages during execution. */
/* */
#undef FT_COMPONENT
#define FT_COMPONENT trace_cidload
/* read a single offset */
LOCAL_FUNC
FT_Long cid_get_offset( FT_Byte** start,
FT_Byte offsize )
{
FT_Long result;
FT_Byte* p = *start;
for ( result = 0; offsize > 0; offsize-- )
{
result <<= 8;
result |= *p++;
}
*start = p;
return result;
}
LOCAL_FUNC
void cid_decrypt( FT_Byte* buffer,
FT_Int length,
FT_UShort seed )
{
while ( length > 0 )
{
FT_Byte plain;
plain = ( *buffer ^ ( seed >> 8 ) );
seed = ( *buffer + seed ) * 52845 + 22719;
*buffer++ = plain;
length--;
}
}
/*************************************************************************/
/*************************************************************************/
/***** *****/
/***** TYPE 1 SYMBOL PARSING *****/
/***** *****/
/*************************************************************************/
/*************************************************************************/
static
FT_Error cid_load_keyword( CID_Face face,
CID_Loader* loader,
const CID_Field_Rec* keyword )
{
FT_Error error;
CID_Parser* parser = &loader->parser;
FT_Byte* object;
CID_Info* cid = &face->cid;
/* if the keyword has a dedicated callback, call it */
if ( keyword->type == t1_field_callback )
{
error = keyword->reader( face, parser );
goto Exit;
}
/* we must now compute the address of our target object */
switch ( keyword->location )
{
case t1_field_cid_info:
object = (FT_Byte*)cid;
break;
case t1_field_font_info:
object = (FT_Byte*)&cid->font_info;
break;
default:
{
CID_FontDict* dict;
if ( parser->num_dict < 0 )
{
FT_ERROR(( "cid_load_keyword: invalid use of `%s'!\n",
keyword->ident ));
error = T1_Err_Syntax_Error;
goto Exit;
}
dict = cid->font_dicts + parser->num_dict;
switch ( keyword->location )
{
case t1_field_private:
object = (FT_Byte*)&dict->private_dict;
break;
default:
object = (FT_Byte*)dict;
}
}
}
/* now, load the keyword data in the object's field(s) */
if ( keyword->type == t1_field_integer_array ||
keyword->type == t1_field_fixed_array )
error = CID_Load_Field_Table( parser, keyword, object );
else
error = CID_Load_Field( parser, keyword, object );
Exit:
return error;
}
static
FT_Error parse_font_bbox( CID_Face face,
CID_Parser* parser )
{
FT_Short temp[4];
FT_BBox* bbox = &face->cid.font_bbox;
(void)CID_ToCoordArray( parser, 4, temp );
bbox->xMin = temp[0];
bbox->yMin = temp[1];
bbox->xMax = temp[2];
bbox->yMax = temp[3];
return T1_Err_Ok; /* this is a callback function; */
/* we must return an error code */
}
static
FT_Error parse_font_matrix( CID_Face face,
CID_Parser* parser )
{
FT_Matrix* matrix;
CID_FontDict* dict;
FT_Fixed temp[4];
if ( parser->num_dict >= 0 )
{
dict = face->cid.font_dicts + parser->num_dict;
matrix = &dict->font_matrix;
(void)CID_ToFixedArray( parser, 4, temp, 3 );
matrix->xx = temp[0];
matrix->yx = temp[1];
matrix->xy = temp[2];
matrix->yy = temp[3];
}
return T1_Err_Ok; /* this is a callback function; */
/* we must return an error code */
}
static
FT_Error parse_fd_array( CID_Face face,
CID_Parser* parser )
{
CID_Info* cid = &face->cid;
FT_Memory memory = face->root.memory;
FT_Error error = T1_Err_Ok;
FT_Long num_dicts;
num_dicts = CID_ToInt( parser );
if ( !cid->font_dicts )
{
FT_Int n;
if ( ALLOC_ARRAY( cid->font_dicts, num_dicts, CID_FontDict ) )
goto Exit;
cid->num_dicts = (FT_UInt)num_dicts;
/* don't forget to set a few defaults */
for ( n = 0; n < cid->num_dicts; n++ )
{
CID_FontDict* dict = cid->font_dicts + n;
/* default value for lenIV */
dict->private_dict.lenIV = 4;
}
}
Exit:
return error;
}
static
const CID_Field_Rec t1_field_records[] =
{
#ifdef FT_FLAT_COMPILE
#include "cidtokens.h"
#else
#include <cid/cidtokens.h>
#endif
{ 0, t1_field_cid_info, t1_field_none, 0, 0, 0, 0, 0 }
};
static
int is_alpha( char c )
{
return ( isalnum( c ) ||
c == '.' ||
c == '_' );
}
static
void skip_whitespace( CID_Parser* parser )
{
FT_Byte* cur = parser->cursor;
while ( cur < parser->limit && isspace( *cur ) )
cur++;
parser->cursor = cur;
}
static
FT_Error parse_dict( CID_Face face,
CID_Loader* loader,
FT_Byte* base,
FT_Long size )
{
CID_Parser* parser = &loader->parser;
parser->cursor = base;
parser->limit = base + size;
parser->error = 0;
{
FT_Byte* cur = base;
FT_Byte* limit = cur + size;
for ( ;cur < limit; cur++ )
{
/* look for `%ADOBeginFontDict' */
if ( *cur == '%' && cur + 20 < limit &&
strncmp( (char*)cur, "%ADOBeginFontDict", 17 ) == 0 )
{
cur += 17;
/* if /FDArray was found, then cid->num_dicts is > 0, and */
/* we can start increasing parser->num_dict */
if ( face->cid.num_dicts > 0 )
parser->num_dict++;
}
/* look for immediates */
else if ( *cur == '/' && cur + 2 < limit )
{
FT_Byte* cur2;
FT_Int len;
cur++;
cur2 = cur;
while ( cur2 < limit && is_alpha( *cur2 ) )
cur2++;
len = cur2 - cur;
if ( len > 0 && len < 22 )
{
/* now compare the immediate name to the keyword table */
const CID_Field_Rec* keyword = t1_field_records;
for (;;)
{
FT_Byte* name;
name = (FT_Byte*)keyword->ident;
if ( !name )
break;
if ( cur[0] == name[0] &&
len == (FT_Int)strlen( (const char*)name ) )
{
FT_Int n;
for ( n = 1; n < len; n++ )
if ( cur[n] != name[n] )
break;
if ( n >= len )
{
/* we found it - run the parsing callback */
parser->cursor = cur2;
skip_whitespace( parser );
parser->error = cid_load_keyword( face, loader, keyword );
if ( parser->error )
return parser->error;
cur = parser->cursor;
break;
}
}
keyword++;
}
}
}
}
}
return parser->error;
}
/* read the subrmap and the subrs of each font dict */
static
FT_Error cid_read_subrs( CID_Face face )
{
CID_Info* cid = &face->cid;
FT_Memory memory = face->root.memory;
FT_Stream stream = face->root.stream;
FT_Error error;
FT_Int n;
CID_Subrs* subr;
FT_UInt max_offsets = 0;
FT_ULong* offsets = 0;
if ( ALLOC_ARRAY( face->subrs, cid->num_dicts, CID_Subrs ) )
goto Exit;
subr = face->subrs;
for ( n = 0; n < cid->num_dicts; n++, subr++ )
{
CID_FontDict* dict = cid->font_dicts + n;
FT_UInt count, num_subrs = dict->num_subrs;
FT_ULong data_len;
FT_Byte* p;
/* reallocate offsets array if needed */
if ( num_subrs + 1 > max_offsets )
{
FT_UInt new_max = ( num_subrs + 1 + 3 ) & -4;
if ( REALLOC_ARRAY( offsets, max_offsets, new_max, FT_ULong ) )
goto Fail;
max_offsets = new_max;
}
/* read the subrmap's offsets */
if ( FILE_Seek( cid->data_offset + dict->subrmap_offset ) ||
ACCESS_Frame( ( num_subrs + 1 ) * dict->sd_bytes ) )
goto Fail;
p = (FT_Byte*)stream->cursor;
for ( count = 0; count <= num_subrs; count++ )
offsets[count] = cid_get_offset( &p, (FT_Byte)dict->sd_bytes );
FORGET_Frame();
/* now, compute the size of subrs charstrings, */
/* allocate, and read them */
data_len = offsets[num_subrs] - offsets[0];
if ( ALLOC_ARRAY( subr->code, num_subrs + 1, FT_Byte* ) ||
ALLOC( subr->code[0], data_len ) )
goto Fail;
if ( FILE_Seek( cid->data_offset + offsets[0] ) ||
FILE_Read( subr->code[0], data_len ) )
goto Exit;
/* set up pointers */
for ( count = 1; count <= num_subrs; count++ )
{
FT_UInt len;
len = offsets[count] - offsets[count - 1];
subr->code[count] = subr->code[count - 1] + len;
}
/* decrypt subroutines */
for ( count = 0; count < num_subrs; count++ )
{
FT_UInt len;
len = offsets[count + 1] - offsets[count];
cid_decrypt( subr->code[count], len, 4330 );
}
subr->num_subrs = num_subrs;
}
Exit:
FREE( offsets );
return error;
Fail:
if ( face->subrs )
{
for ( n = 0; n < cid->num_dicts; n++ )
{
if ( face->subrs[n].code )
FREE( face->subrs[n].code[0] );
FREE( face->subrs[n].code );
}
FREE( face->subrs );
}
goto Exit;
}
static
void t1_init_loader( CID_Loader* loader,
CID_Face face )
{
FT_UNUSED( face );
MEM_Set( loader, 0, sizeof ( *loader ) );
}
static
void t1_done_loader( CID_Loader* loader )
{
CID_Parser* parser = &loader->parser;
/* finalize parser */
CID_Done_Parser( parser );
}
LOCAL_FUNC
FT_Error CID_Open_Face( CID_Face face )
{
CID_Loader loader;
CID_Parser* parser;
FT_Error error;
t1_init_loader( &loader, face );
parser = &loader.parser;
error = CID_New_Parser( parser, face->root.stream, face->root.memory );
if ( error )
goto Exit;
error = parse_dict( face, &loader,
parser->postscript,
parser->postscript_len );
if ( error )
goto Exit;
face->cid.data_offset = loader.parser.data_offset;
error = cid_read_subrs( face );
Exit:
t1_done_loader( &loader );
return error;
}
/* END */
+70
View File
@@ -0,0 +1,70 @@
/***************************************************************************/
/* */
/* cidload.h */
/* */
/* CID-keyed Type1 font loader (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDLOAD_H
#define CIDLOAD_H
#include <freetype/internal/ftstream.h>
#ifdef FT_FLAT_COMPILE
#include "cidparse.h"
#else
#include <cid/cidparse.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct CID_Loader_
{
CID_Parser parser; /* parser used to read the stream */
FT_Int num_chars; /* number of characters in encoding */
} CID_Loader;
LOCAL_DEF
FT_Long cid_get_offset( FT_Byte** start,
FT_Byte offsize );
LOCAL_DEF
void cid_decrypt( FT_Byte* buffer,
FT_Int length,
FT_UShort seed );
LOCAL_DEF
FT_Error CID_Open_Face( CID_Face face );
#ifdef __cplusplus
}
#endif
#endif /* CIDLOAD_H */
/* END */
+380
View File
@@ -0,0 +1,380 @@
/***************************************************************************/
/* */
/* cidobjs.c */
/* */
/* CID objects manager (body). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#include <freetype/internal/ftdebug.h>
#include <freetype/internal/ftstream.h>
#ifdef FT_FLAT_COMPILE
#include "cidgload.h"
#include "cidload.h"
#else
#include <cid/cidgload.h>
#include <cid/cidload.h>
#endif
#include <freetype/internal/psnames.h>
/*************************************************************************/
/* */
/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
/* messages during execution. */
/* */
#undef FT_COMPONENT
#define FT_COMPONENT trace_cidobjs
/*************************************************************************/
/* */
/* FACE FUNCTIONS */
/* */
/*************************************************************************/
/*************************************************************************/
/* */
/* <Function> */
/* CID_Done_Face */
/* */
/* <Description> */
/* Finalizes a given face object. */
/* */
/* <Input> */
/* face :: A pointer to the face object to destroy. */
/* */
LOCAL_FUNC
void CID_Done_Face( CID_Face face )
{
FT_Memory memory;
if ( face )
{
CID_Info* cid = &face->cid;
T1_FontInfo* info = &cid->font_info;
memory = face->root.memory;
/* release FontInfo strings */
FREE( info->version );
FREE( info->notice );
FREE( info->full_name );
FREE( info->family_name );
FREE( info->weight );
/* release font dictionaries */
FREE( cid->font_dicts );
cid->num_dicts = 0;
/* release other strings */
FREE( cid->cid_font_name );
FREE( cid->registry );
FREE( cid->ordering );
face->root.family_name = 0;
face->root.style_name = 0;
}
}
/*************************************************************************/
/* */
/* <Function> */
/* CID_Init_Face */
/* */
/* <Description> */
/* Initializes a given CID face object. */
/* */
/* <Input> */
/* stream :: The source font stream. */
/* */
/* face_index :: The index of the font face in the resource. */
/* */
/* num_params :: Number of additional generic parameters. Ignored. */
/* */
/* params :: Additional generic parameters. Ignored. */
/* */
/* <InOut> */
/* face :: The newly built face object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
LOCAL_FUNC
FT_Error CID_Init_Face( FT_Stream stream,
CID_Face face,
FT_Int face_index,
FT_Int num_params,
FT_Parameter* params )
{
FT_Error error;
PSNames_Interface* psnames;
FT_UNUSED( num_params );
FT_UNUSED( params );
FT_UNUSED( face_index );
FT_UNUSED( stream );
face->root.num_faces = 1;
psnames = (PSNames_Interface*)face->psnames;
if ( !psnames )
{
psnames = (PSNames_Interface*)FT_Get_Module_Interface(
FT_FACE_LIBRARY( face ), "psnames" );
face->psnames = psnames;
}
/* open the tokenizer; this will also check the font format */
if ( FILE_Seek( 0 ) )
goto Exit;
error = CID_Open_Face( face );
if ( error )
goto Exit;
/* if we just wanted to check the format, leave successfully now */
if ( face_index < 0 )
goto Exit;
/* check the face index */
if ( face_index != 0 )
{
FT_ERROR(( "CID_Init_Face: invalid face index\n" ));
error = T1_Err_Invalid_Argument;
goto Exit;
}
/* Now, load the font program into the face object */
{
/* Init the face object fields */
/* Now set up root face fields */
{
FT_Face root = (FT_Face)&face->root;
root->num_glyphs = face->cid.cid_count;
root->num_charmaps = 0;
root->face_index = face_index;
root->face_flags = FT_FACE_FLAG_SCALABLE;
root->face_flags |= FT_FACE_FLAG_HORIZONTAL;
if ( face->cid.font_info.is_fixed_pitch )
root->face_flags |= FT_FACE_FLAG_FIXED_WIDTH;
/* XXX: TODO: add kerning with .afm support */
/* get style name -- be careful, some broken fonts only */
/* have a /FontName dictionary entry! */
root->family_name = face->cid.font_info.family_name;
if ( root->family_name )
{
char* full = face->cid.font_info.full_name;
char* family = root->family_name;
while ( *family && *full == *family )
{
family++;
full++;
}
root->style_name = ( *full == ' ' ) ? full + 1
: (char *)"Regular";
}
else
{
/* do we have a `/FontName'? */
if ( face->cid.cid_font_name )
{
root->family_name = face->cid.cid_font_name;
root->style_name = "Regular";
}
}
/* no embedded bitmap support */
root->num_fixed_sizes = 0;
root->available_sizes = 0;
root->bbox = face->cid.font_bbox;
root->units_per_EM = 1000;
root->ascender = (FT_Short)face->cid.font_bbox.yMax;
root->descender = -(FT_Short)face->cid.font_bbox.yMin;
root->height = ( ( root->ascender + root->descender ) * 12 )
/ 10;
#if 0
/* now compute the maximum advance width */
root->max_advance_width = face->type1.private_dict.standard_width[0];
/* compute max advance width for proportional fonts */
if ( !face->type1.font_info.is_fixed_pitch )
{
FT_Int max_advance;
error = CID_Compute_Max_Advance( face, &max_advance );
/* in case of error, keep the standard width */
if ( !error )
root->max_advance_width = max_advance;
else
error = 0; /* clear error */
}
root->max_advance_height = root->height;
#endif /* 0 */
root->underline_position = face->cid.font_info.underline_position;
root->underline_thickness = face->cid.font_info.underline_thickness;
root->max_points = 0;
root->max_contours = 0;
}
}
#if 0
/* charmap support - synthetize unicode charmap when possible */
{
FT_Face root = &face->root;
FT_CharMap charmap = face->charmaprecs;
/* synthesize a Unicode charmap if there is support in the `psnames' */
/* module */
if ( face->psnames )
{
PSNames_Interface* psnames = (PSNames_Interface*)face->psnames;
if ( psnames->unicode_value )
{
error = psnames->build_unicodes(
root->memory,
face->type1.num_glyphs,
(const char**)face->type1.glyph_names,
&face->unicode_map );
if ( !error )
{
root->charmap = charmap;
charmap->face = (FT_Face)face;
charmap->encoding = ft_encoding_unicode;
charmap->platform_id = 3;
charmap->encoding_id = 1;
charmap++;
}
/* simply clear the error in case of failure (which really */
/* means that out of memory or no unicode glyph names) */
error = 0;
}
}
/* now, support either the standard, expert, or custom encodings */
charmap->face = (FT_Face)face;
charmap->platform_id = 7; /* a new platform id for Adobe fonts? */
switch ( face->type1.encoding_type )
{
case t1_encoding_standard:
charmap->encoding = ft_encoding_adobe_standard;
charmap->encoding_id = 0;
break;
case t1_encoding_expert:
charmap->encoding = ft_encoding_adobe_expert;
charmap->encoding_id = 1;
break;
default:
charmap->encoding = ft_encoding_adobe_custom;
charmap->encoding_id = 2;
break;
}
root->charmaps = face->charmaps;
root->num_charmaps = charmap - face->charmaprecs + 1;
face->charmaps[0] = &face->charmaprecs[0];
face->charmaps[1] = &face->charmaprecs[1];
}
#endif /* 0 */
Exit:
return error;
}
/*************************************************************************/
/* */
/* <Function> */
/* CID_Init_Driver */
/* */
/* <Description> */
/* Initializes a given CID driver object. */
/* */
/* <Input> */
/* driver :: A handle to the target driver object. */
/* */
/* <Return> */
/* FreeType error code. 0 means success. */
/* */
LOCAL_FUNC
FT_Error CID_Init_Driver( CID_Driver driver )
{
FT_UNUSED( driver );
return T1_Err_Ok;
}
/*************************************************************************/
/* */
/* <Function> */
/* CID_Done_Driver */
/* */
/* <Description> */
/* Finalizes a given CID driver. */
/* */
/* <Input> */
/* driver :: A handle to the target CID driver. */
/* */
LOCAL_DEF
void CID_Done_Driver( CID_Driver driver )
{
FT_UNUSED( driver );
}
/* END */
+141
View File
@@ -0,0 +1,141 @@
/***************************************************************************/
/* */
/* cidobjs.h */
/* */
/* CID objects manager (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDOBJS_H
#define CIDOBJS_H
#include <freetype/internal/ftobjs.h>
#include <freetype/config/ftconfig.h>
#include <freetype/internal/t1errors.h>
#include <freetype/internal/t1types.h>
#ifdef __cplusplus
extern "C" {
#endif
/* The following structures must be defined by the hinter */
typedef struct CID_Size_Hints_ CID_Size_Hints;
typedef struct CID_Glyph_Hints_ CID_Glyph_Hints;
/*************************************************************************/
/* */
/* <Type> */
/* CID_Driver */
/* */
/* <Description> */
/* A handle to a Type 1 driver object. */
/* */
typedef struct CID_DriverRec_* CID_Driver;
/*************************************************************************/
/* */
/* <Type> */
/* CID_Size */
/* */
/* <Description> */
/* A handle to a Type 1 size object. */
/* */
typedef struct CID_SizeRec_* CID_Size;
/*************************************************************************/
/* */
/* <Type> */
/* CID_GlyphSlot */
/* */
/* <Description> */
/* A handle to a Type 1 glyph slot object. */
/* */
typedef struct CID_GlyphSlotRec_* CID_GlyphSlot;
/*************************************************************************/
/* */
/* <Type> */
/* CID_CharMap */
/* */
/* <Description> */
/* A handle to a Type 1 character mapping object. */
/* */
/* <Note> */
/* The Type 1 format doesn't use a charmap but an encoding table. */
/* The driver is responsible for making up charmap objects */
/* corresponding to these tables. */
/* */
typedef struct CID_CharMapRec_* CID_CharMap;
/*************************************************************************/
/* */
/* HERE BEGINS THE TYPE 1 SPECIFIC STUFF */
/* */
/*************************************************************************/
typedef struct CID_SizeRec_
{
FT_SizeRec root;
FT_Bool valid;
} CID_SizeRec;
typedef struct CID_GlyphSlotRec_
{
FT_GlyphSlotRec root;
FT_Bool hint;
FT_Bool scaled;
FT_Fixed x_scale;
FT_Fixed y_scale;
} CID_GlyphSlotRec;
LOCAL_DEF
FT_Error CID_Init_Face( FT_Stream stream,
CID_Face face,
FT_Int face_index,
FT_Int num_params,
FT_Parameter* params );
LOCAL_DEF
void CID_Done_Face( CID_Face face );
LOCAL_DEF
FT_Error CID_Init_Driver( CID_Driver driver );
LOCAL_DEF
void CID_Done_Driver( CID_Driver driver );
#ifdef __cplusplus
}
#endif
#endif /* CIDOBJS_H */
/* END */
File diff suppressed because it is too large Load Diff
+353
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@@ -0,0 +1,353 @@
/***************************************************************************/
/* */
/* cidparse.h */
/* */
/* CID-keyed Type1 parser (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDPARSE_H
#define CIDPARSE_H
#include <freetype/internal/t1types.h>
#ifdef __cplusplus
extern "C" {
#endif
#if 0
/*************************************************************************/
/* */
/* <Struct> */
/* CID_Table */
/* */
/* <Description> */
/* A CID_Table is a simple object used to store an array of objects */
/* in a single memory block. */
/* */
/* <Fields> */
/* block :: The address in memory of the growheap's block. This */
/* can change between two object adds, due to the use */
/* of `realloc()'. */
/* */
/* cursor :: The current top of the growheap within its block. */
/* */
/* capacity :: The current size of the heap block. Increments by */
/* blocks of 1 kByte. */
/* */
/* init :: A boolean. Set when the table has been initialized */
/* (the table user should set this field). */
/* */
/* max_elems :: The maximal number of elements in the table. */
/* */
/* num_elems :: The current number of elements (in use) in the table. */
/* */
/* elements :: A table of element addresses within the block. */
/* */
/* lengths :: A table of element sizes within the block. */
/* */
/* memory :: The memory object used for memory operations */
/* (allocation resp. reallocation). */
/* */
typedef struct CID_Table_
{
FT_Byte* block; /* current memory block */
FT_Int cursor; /* current cursor in memory block */
FT_Int capacity; /* current size of memory block */
FT_Long init;
FT_Int max_elems;
FT_Int num_elems;
FT_Byte** elements; /* addresses of table elements */
FT_Int* lengths; /* lengths of table elements */
FT_Memory memory;
} CID_Table;
LOCAL_DEF
FT_Error CID_New_Table( CID_Table* table,
FT_Int count,
CID_Memory memory );
LOCAL_DEF
FT_Error CID_Add_Table( CID_Table* table,
FT_Int index,
void* object,
FT_Int length );
LOCAL_DEF
void CID_Release_Table( CID_Table* table );
#endif /* 0 */
/*************************************************************************/
/* */
/* <Struct> */
/* CID_Parser */
/* */
/* <Description> */
/* A CID_Parser is an object used to parse a Type 1 fonts very */
/* quickly. */
/* */
/* <Fields> */
/* stream :: The current input stream. */
/* */
/* memory :: The current memory object. */
/* */
/* postscript :: A pointer to the data to be parsed. */
/* */
/* postscript_len :: The length of the data to be parsed. */
/* */
/* data_offset :: The start position of the binary data (i.e., the */
/* end of the data to be parsed. */
/* */
/* cursor :: The current parser cursor. */
/* */
/* limit :: The current parser limit (i.e., the first byte */
/* after the current dictionary). */
/* */
/* error :: The current parsing error. */
/* */
/* cid :: A structure which holds the information about */
/* the current font. */
/* */
/* num_dict :: The number of font dictionaries. */
/* */
typedef struct CID_Parser_
{
FT_Stream stream;
FT_Memory memory;
FT_Byte* postscript;
FT_Int postscript_len;
FT_ULong data_offset;
FT_Byte* cursor;
FT_Byte* limit;
FT_Error error;
CID_Info* cid;
FT_Int num_dict;
} CID_Parser;
LOCAL_DEF
FT_Error CID_New_Parser( CID_Parser* parser,
FT_Stream stream,
FT_Memory memory );
LOCAL_DEF
void CID_Done_Parser( CID_Parser* parser );
/*************************************************************************/
/* */
/* PARSING ROUTINES */
/* */
/*************************************************************************/
LOCAL_DEF
FT_Long CID_ToInt( CID_Parser* parser );
LOCAL_DEF
FT_Int CID_ToCoordArray( CID_Parser* parser,
FT_Int max_coords,
FT_Short* coords );
LOCAL_DEF
FT_Int CID_ToFixedArray( CID_Parser* parser,
FT_Int max_values,
FT_Fixed* values,
FT_Int power_ten );
LOCAL_DEF
void CID_Skip_Spaces( CID_Parser* parser );
/* simple enumeration type used to identify token types */
typedef enum CID_Token_Type_
{
t1_token_none = 0,
t1_token_any,
t1_token_string,
t1_token_array,
/* do not remove */
t1_token_max
} CID_Token_Type;
/* a simple structure used to identify tokens */
typedef struct CID_Token_Rec_
{
FT_Byte* start; /* first character of token in input stream */
FT_Byte* limit; /* first character after the token */
CID_Token_Type type; /* type of token */
} CID_Token_Rec;
LOCAL_DEF
void CID_ToToken( CID_Parser* parser,
CID_Token_Rec* token );
/* enumeration type used to identify object fields */
typedef enum CID_Field_Type_
{
t1_field_none = 0,
t1_field_bool,
t1_field_integer,
t1_field_fixed,
t1_field_string,
t1_field_integer_array,
t1_field_fixed_array,
t1_field_callback,
/* do not remove */
t1_field_max
} CID_Field_Type;
typedef enum CID_Field_Location_
{
t1_field_cid_info,
t1_field_font_dict,
t1_field_font_info,
t1_field_private,
/* do not remove */
t1_field_location_max
} CID_Field_Location;
typedef FT_Error (*CID_Field_Parser)( CID_Face face,
CID_Parser* parser );
/* structure type used to model object fields */
typedef struct CID_Field_Rec_
{
const char* ident; /* field identifier */
CID_Field_Location location;
CID_Field_Type type; /* type of field */
CID_Field_Parser reader;
FT_UInt offset; /* offset of field in object */
FT_UInt size; /* size of field in bytes */
FT_UInt array_max; /* maximal number of elements for */
/* array */
FT_UInt count_offset; /* offset of element count for */
/* arrays */
} CID_Field_Rec;
#define CID_FIELD_REF( s, f ) ( ((s*)0)->f )
#define CID_NEW_SIMPLE_FIELD( _ident, _type, _fname ) \
{ \
_ident, T1CODE, _type, \
0, \
(FT_UInt)(char*)&CID_FIELD_REF( T1TYPE, _fname ), \
sizeof ( CID_FIELD_REF( T1TYPE, _fname ) ), \
0, 0 \
},
#define CID_NEW_CALLBACK_FIELD( _ident, _reader ) \
{ \
_ident, T1CODE, t1_field_callback, \
_reader, \
0, 0, \
0, 0 \
},
#define CID_NEW_TABLE_FIELD( _ident, _type, _fname, _max ) \
{ \
_ident, T1CODE, _type, \
0, \
(FT_UInt)(char*)&CID_FIELD_REF( T1TYPE, _fname ), \
sizeof ( CID_FIELD_REF( T1TYPE, _fname )[0] ), \
_max, \
(FT_UInt)(char*)&CID_FIELD_REF( T1TYPE, num_ ## _fname ) \
},
#define CID_NEW_TABLE_FIELD2( _ident, _type, _fname, _max ) \
{ \
_ident, T1CODE, _type, \
0, \
(FT_UInt)(char*)&CID_FIELD_REF( T1TYPE, _fname ), \
sizeof ( CID_FIELD_REF( T1TYPE, _fname )[0] ), \
_max, 0 \
},
#define CID_FIELD_BOOL( _ident, _fname ) \
CID_NEW_SIMPLE_FIELD( _ident, t1_field_bool, _fname )
#define CID_FIELD_NUM( _ident, _fname ) \
CID_NEW_SIMPLE_FIELD( _ident, t1_field_integer, _fname )
#define CID_FIELD_FIXED( _ident, _fname ) \
CID_NEW_SIMPLE_FIELD( _ident, t1_field_fixed, _fname )
#define CID_FIELD_STRING( _ident, _fname ) \
CID_NEW_SIMPLE_FIELD( _ident, t1_field_string, _fname )
#define CID_FIELD_NUM_TABLE( _ident, _fname, _fmax ) \
CID_NEW_TABLE_FIELD( _ident, t1_field_integer_array, \
_fname, _fmax )
#define CID_FIELD_FIXED_TABLE( _ident, _fname, _fmax ) \
CID_NEW_TABLE_FIELD( _ident, t1_field_fixed_array, \
_fname, _fmax )
#define CID_FIELD_NUM_TABLE2( _ident, _fname, _fmax ) \
CID_NEW_TABLE_FIELD2( _ident, t1_field_integer_array, \
_fname, _fmax )
#define CID_FIELD_FIXED_TABLE2( _ident, _fname, _fmax ) \
CID_NEW_TABLE_FIELD2( _ident, t1_field_fixed_array, \
_fname, _fmax )
#define CID_FIELD_CALLBACK( _ident, _name ) \
CID_NEW_CALLBACK_FIELD( _ident, parse_ ## _name )
LOCAL_DEF
FT_Error CID_Load_Field( CID_Parser* parser,
const CID_Field_Rec* field,
void* object );
LOCAL_DEF
FT_Error CID_Load_Field_Table( CID_Parser* parser,
const CID_Field_Rec* field,
void* object );
#ifdef __cplusplus
}
#endif
#endif /* CIDPARSE_H */
/* END */
+259
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@@ -0,0 +1,259 @@
/***************************************************************************/
/* */
/* cidriver.c */
/* */
/* CID driver interface (body). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifdef FT_FLAT_COMPILE
#include "cidriver.h"
#include "cidgload.h"
#else
#include <cid/cidriver.h>
#include <cid/cidgload.h>
#endif
#include <freetype/internal/ftdebug.h>
#include <freetype/internal/ftstream.h>
#include <freetype/internal/psnames.h>
#include <string.h> /* for strcmp() */
/*************************************************************************/
/* */
/* The macro FT_COMPONENT is used in trace mode. It is an implicit */
/* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
/* messages during execution. */
/* */
#undef FT_COMPONENT
#define FT_COMPONENT trace_ciddriver
static
FT_Module_Interface CID_Get_Interface( FT_Driver driver,
const FT_String* interface )
{
FT_UNUSED( driver );
FT_UNUSED( interface );
return 0;
}
#if 0 /* unimplemented yet */
static
FT_Error cid_Get_Kerning( T1_Face face,
FT_UInt left_glyph,
FT_UInt right_glyph,
FT_Vector* kerning )
{
CID_AFM* afm;
kerning->x = 0;
kerning->y = 0;
afm = (CID_AFM*)face->afm_data;
if ( afm )
CID_Get_Kerning( afm, left_glyph, right_glyph, kerning );
return T1_Err_Ok;
}
#endif /* 0 */
/*************************************************************************/
/* */
/* <Function> */
/* Cid_Get_Char_Index */
/* */
/* <Description> */
/* Uses a charmap to return a given character code's glyph index. */
/* */
/* <Input> */
/* charmap :: A handle to the source charmap object. */
/* */
/* charcode :: The character code. */
/* */
/* <Return> */
/* Glyph index. 0 means `undefined character code'. */
/* */
static
FT_UInt CID_Get_Char_Index( FT_CharMap charmap,
FT_Long charcode )
{
T1_Face face;
FT_UInt result = 0;
PSNames_Interface* psnames;
face = (T1_Face)charmap->face;
psnames = (PSNames_Interface*)face->psnames;
if ( psnames )
switch ( charmap->encoding )
{
/*******************************************************************/
/* */
/* Unicode encoding support */
/* */
case ft_encoding_unicode:
/* use the `PSNames' module to synthetize the Unicode charmap */
result = psnames->lookup_unicode( &face->unicode_map,
(FT_ULong)charcode );
/* the function returns 0xFFFF if the Unicode charcode has */
/* no corresponding glyph. */
if ( result == 0xFFFF )
result = 0;
goto Exit;
/*******************************************************************/
/* */
/* Custom Type 1 encoding */
/* */
case ft_encoding_adobe_custom:
{
T1_Encoding* encoding = &face->type1.encoding;
if ( charcode >= encoding->code_first &&
charcode <= encoding->code_last )
result = encoding->char_index[charcode];
goto Exit;
}
/*******************************************************************/
/* */
/* Adobe Standard & Expert encoding support */
/* */
default:
if ( charcode < 256 )
{
FT_UInt code;
FT_Int n;
const char* glyph_name;
code = psnames->adobe_std_encoding[charcode];
if ( charmap->encoding == ft_encoding_adobe_expert )
code = psnames->adobe_expert_encoding[charcode];
glyph_name = psnames->adobe_std_strings( code );
if ( !glyph_name )
break;
for ( n = 0; n < face->type1.num_glyphs; n++ )
{
const char* gname = face->type1.glyph_names[n];
if ( gname && gname[0] == glyph_name[0] &&
strcmp( gname, glyph_name ) == 0 )
{
result = n;
break;
}
}
}
}
Exit:
return result;
}
const FT_Driver_Class t1cid_driver_class =
{
/* first of all, the FT_Module_Class fields */
{
ft_module_font_driver | ft_module_driver_scalable,
sizeof( FT_DriverRec ),
"t1cid", /* module name */
0x10000L, /* version 1.0 of driver */
0x20000L, /* requires FreeType 2.0 */
0,
(FT_Module_Constructor)CID_Init_Driver,
(FT_Module_Destructor) CID_Done_Driver,
(FT_Module_Requester) CID_Get_Interface
},
/* then the other font drivers fields */
sizeof( CID_FaceRec ),
sizeof( CID_SizeRec ),
sizeof( CID_GlyphSlotRec ),
(FTDriver_initFace) CID_Init_Face,
(FTDriver_doneFace) CID_Done_Face,
(FTDriver_initSize) 0,
(FTDriver_doneSize) 0,
(FTDriver_initGlyphSlot)0,
(FTDriver_doneGlyphSlot)0,
(FTDriver_setCharSizes) 0,
(FTDriver_setPixelSizes)0,
(FTDriver_loadGlyph) CID_Load_Glyph,
(FTDriver_getCharIndex) CID_Get_Char_Index,
(FTDriver_getKerning) 0,
(FTDriver_attachFile) 0,
(FTDriver_getAdvances) 0
};
#ifdef FT_CONFIG_OPTION_DYNAMIC_DRIVERS
/*************************************************************************/
/* */
/* <Function> */
/* getDriverClass */
/* */
/* <Description> */
/* This function is used when compiling the TrueType driver as a */
/* shared library (`.DLL' or `.so'). It will be used by the */
/* high-level library of FreeType to retrieve the address of the */
/* driver's generic interface. */
/* */
/* It shouldn't be implemented in a static build, as each driver must */
/* have the same function as an exported entry point. */
/* */
/* <Return> */
/* The address of the TrueType's driver generic interface. The */
/* format-specific interface can then be retrieved through the method */
/* interface->get_format_interface. */
/* */
EXPORT_FUNC( FT_Driver_Class* ) getDriverClass( void )
{
return &t1cid_driver_class;
}
#endif /* CONFIG_OPTION_DYNAMIC_DRIVERS */
/* END */
+29
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@@ -0,0 +1,29 @@
/***************************************************************************/
/* */
/* cidriver.h */
/* */
/* High-level CID driver interface (specification). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef CIDRIVER_H
#define CIDRIVER_H
#include <freetype/internal/ftdriver.h>
FT_EXPORT_VAR( const FT_Driver_Class ) t1cid_driver_class;
#endif /* CIDRIVER_H */
/* END */
@@ -0,0 +1,99 @@
/***************************************************************************/
/* */
/* cidtokens.h */
/* */
/* CID token definitions (specification only). */
/* */
/* Copyright 1996-2000 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#undef T1TYPE
#undef T1CODE
#define T1TYPE CID_Info
#define T1CODE t1_field_cid_info
CID_FIELD_STRING ( "CIDFontName", cid_font_name )
CID_FIELD_NUM ( "CIDFontVersion", cid_version )
CID_FIELD_NUM ( "CIDFontType", cid_font_type )
CID_FIELD_STRING ( "Registry", registry )
CID_FIELD_STRING ( "Ordering", ordering )
CID_FIELD_NUM ( "Supplement", supplement )
CID_FIELD_CALLBACK( "FontBBox", font_bbox )
CID_FIELD_NUM ( "UIDBase", uid_base )
CID_FIELD_CALLBACK( "FDArray", fd_array )
CID_FIELD_NUM ( "CIDMapOffset", cidmap_offset )
CID_FIELD_NUM ( "FDBytes", fd_bytes )
CID_FIELD_NUM ( "GDBytes", gd_bytes )
CID_FIELD_NUM ( "CIDCount", cid_count )
#undef T1TYPE
#undef T1CODE
#define T1TYPE T1_FontInfo
#define T1CODE t1_field_font_info
CID_FIELD_STRING( "version", version )
CID_FIELD_STRING( "Notice", notice )
CID_FIELD_STRING( "FullName", full_name )
CID_FIELD_STRING( "FamilyName", family_name )
CID_FIELD_STRING( "Weight", weight )
CID_FIELD_FIXED ( "ItalicAngle", italic_angle )
CID_FIELD_BOOL ( "isFixedPitch", is_fixed_pitch )
CID_FIELD_NUM ( "UnderlinePosition", underline_position )
CID_FIELD_NUM ( "UnderlineThickness", underline_thickness )
#undef T1TYPE
#undef T1CODE
#define T1TYPE CID_FontDict
#define T1CODE t1_field_font_dict
CID_FIELD_CALLBACK( "FontMatrix", font_matrix )
CID_FIELD_NUM ( "PaintType", paint_type )
CID_FIELD_NUM ( "FontType", font_type )
CID_FIELD_NUM ( "SubrMapOffset", subrmap_offset )
CID_FIELD_NUM ( "SDBytes", sd_bytes )
CID_FIELD_NUM ( "SubrCount", num_subrs )
CID_FIELD_NUM ( "lenBuildCharArray", len_buildchar )
CID_FIELD_FIXED ( "ForceBoldThreshold", forcebold_threshold )
CID_FIELD_FIXED ( "ExpansionFactor", expansion_factor )
CID_FIELD_NUM ( "StrokeWidth", stroke_width )
#undef T1TYPE
#undef T1CODE
#define T1TYPE T1_Private
#define T1CODE t1_field_private
CID_FIELD_NUM ( "UniqueID", unique_id )
CID_FIELD_NUM ( "lenIV", lenIV )
CID_FIELD_NUM ( "LanguageGroup", language_group )
CID_FIELD_NUM ( "password", password )
CID_FIELD_FIXED ( "BlueScale", blue_scale )
CID_FIELD_NUM ( "BlueShift", blue_shift )
CID_FIELD_NUM ( "BlueFuzz", blue_fuzz )
CID_FIELD_NUM_TABLE ( "BlueValues", blue_values, 14 )
CID_FIELD_NUM_TABLE ( "OtherBlues", other_blues, 10 )
CID_FIELD_NUM_TABLE ( "FamilyBlues", family_blues, 14 )
CID_FIELD_NUM_TABLE ( "FamilyOtherBlues", family_other_blues, 10 )
CID_FIELD_NUM_TABLE2( "StdHW", standard_width, 1 )
CID_FIELD_NUM_TABLE2( "StdVW", standard_height, 1 )
CID_FIELD_NUM_TABLE2( "MinFeature", min_feature, 2 )
CID_FIELD_NUM_TABLE ( "StemSnapH", snap_widths, 12 )
CID_FIELD_NUM_TABLE ( "StemSnapV", snap_heights, 12 )
/* END */
+703
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@@ -0,0 +1,703 @@
/* $Id: ctype.c,v 1.1 2001/05/02 12:21:26 jfilby Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: ntoskrnl/rtl/ctype.c
* PURPOSE: Character type and conversion functions
* PROGRAMMERS: ???
* Eric Kohl
* HISTORY: ???: Created
* 10/01/2000: Added missing functions and changed
* all functions to use ctype table
*/
#include <ctype.h>
#include <string.h>
#define upalpha ('A' - 'a')
unsigned short _ctype[] = {
0, /* <EOF>, 0xFFFF */
_CONTROL, /* CTRL+@, 0x00 */
_CONTROL, /* CTRL+A, 0x01 */
_CONTROL, /* CTRL+B, 0x02 */
_CONTROL, /* CTRL+C, 0x03 */
_CONTROL, /* CTRL+D, 0x04 */
_CONTROL, /* CTRL+E, 0x05 */
_CONTROL, /* CTRL+F, 0x06 */
_CONTROL, /* CTRL+G, 0x07 */
_CONTROL, /* CTRL+H, 0x08 */
_CONTROL | _SPACE, /* CTRL+I, 0x09 */
_CONTROL | _SPACE, /* CTRL+J, 0x0a */
_CONTROL | _SPACE, /* CTRL+K, 0x0b */
_CONTROL | _SPACE, /* CTRL+L, 0x0c */
_CONTROL | _SPACE, /* CTRL+M, 0x0d */
_CONTROL, /* CTRL+N, 0x0e */
_CONTROL, /* CTRL+O, 0x0f */
_CONTROL, /* CTRL+P, 0x10 */
_CONTROL, /* CTRL+Q, 0x11 */
_CONTROL, /* CTRL+R, 0x12 */
_CONTROL, /* CTRL+S, 0x13 */
_CONTROL, /* CTRL+T, 0x14 */
_CONTROL, /* CTRL+U, 0x15 */
_CONTROL, /* CTRL+V, 0x16 */
_CONTROL, /* CTRL+W, 0x17 */
_CONTROL, /* CTRL+X, 0x18 */
_CONTROL, /* CTRL+Y, 0x19 */
_CONTROL, /* CTRL+Z, 0x1a */
_CONTROL, /* CTRL+[, 0x1b */
_CONTROL, /* CTRL+\, 0x1c */
_CONTROL, /* CTRL+], 0x1d */
_CONTROL, /* CTRL+^, 0x1e */
_CONTROL, /* CTRL+_, 0x1f */
_SPACE | _BLANK, /* ` ', 0x20 */
_PUNCT, /* `!', 0x21 */
_PUNCT, /* 0x22 */
_PUNCT, /* `#', 0x23 */
_PUNCT, /* `$', 0x24 */
_PUNCT, /* `%', 0x25 */
_PUNCT, /* `&', 0x26 */
_PUNCT, /* 0x27 */
_PUNCT, /* `(', 0x28 */
_PUNCT, /* `)', 0x29 */
_PUNCT, /* `*', 0x2a */
_PUNCT, /* `+', 0x2b */
_PUNCT, /* `,', 0x2c */
_PUNCT, /* `-', 0x2d */
_PUNCT, /* `.', 0x2e */
_PUNCT, /* `/', 0x2f */
_DIGIT | _HEX, /* `0', 0x30 */
_DIGIT | _HEX, /* `1', 0x31 */
_DIGIT | _HEX, /* `2', 0x32 */
_DIGIT | _HEX, /* `3', 0x33 */
_DIGIT | _HEX, /* `4', 0x34 */
_DIGIT | _HEX, /* `5', 0x35 */
_DIGIT | _HEX, /* `6', 0x36 */
_DIGIT | _HEX, /* `7', 0x37 */
_DIGIT | _HEX, /* `8', 0x38 */
_DIGIT | _HEX, /* `9', 0x39 */
_PUNCT, /* `:', 0x3a */
_PUNCT, /* `;', 0x3b */
_PUNCT, /* `<', 0x3c */
_PUNCT, /* `=', 0x3d */
_PUNCT, /* `>', 0x3e */
_PUNCT, /* `?', 0x3f */
_PUNCT, /* `@', 0x40 */
_UPPER | _HEX, /* `A', 0x41 */
_UPPER | _HEX, /* `B', 0x42 */
_UPPER | _HEX, /* `C', 0x43 */
_UPPER | _HEX, /* `D', 0x44 */
_UPPER | _HEX, /* `E', 0x45 */
_UPPER | _HEX, /* `F', 0x46 */
_UPPER, /* `G', 0x47 */
_UPPER, /* `H', 0x48 */
_UPPER, /* `I', 0x49 */
_UPPER, /* `J', 0x4a */
_UPPER, /* `K', 0x4b */
_UPPER, /* `L', 0x4c */
_UPPER, /* `M', 0x4d */
_UPPER, /* `N', 0x4e */
_UPPER, /* `O', 0x4f */
_UPPER, /* `P', 0x50 */
_UPPER, /* `Q', 0x51 */
_UPPER, /* `R', 0x52 */
_UPPER, /* `S', 0x53 */
_UPPER, /* `T', 0x54 */
_UPPER, /* `U', 0x55 */
_UPPER, /* `V', 0x56 */
_UPPER, /* `W', 0x57 */
_UPPER, /* `X', 0x58 */
_UPPER, /* `Y', 0x59 */
_UPPER, /* `Z', 0x5a */
_PUNCT, /* `[', 0x5b */
_PUNCT, /* 0x5c */
_PUNCT, /* `]', 0x5d */
_PUNCT, /* `^', 0x5e */
_PUNCT, /* `_', 0x5f */
_PUNCT, /* 0x60 */
_LOWER | _HEX, /* `a', 0x61 */
_LOWER | _HEX, /* `b', 0x62 */
_LOWER | _HEX, /* `c', 0x63 */
_LOWER | _HEX, /* `d', 0x64 */
_LOWER | _HEX, /* `e', 0x65 */
_LOWER | _HEX, /* `f', 0x66 */
_LOWER, /* `g', 0x67 */
_LOWER, /* `h', 0x68 */
_LOWER, /* `i', 0x69 */
_LOWER, /* `j', 0x6a */
_LOWER, /* `k', 0x6b */
_LOWER, /* `l', 0x6c */
_LOWER, /* `m', 0x6d */
_LOWER, /* `n', 0x6e */
_LOWER, /* `o', 0x6f */
_LOWER, /* `p', 0x70 */
_LOWER, /* `q', 0x71 */
_LOWER, /* `r', 0x72 */
_LOWER, /* `s', 0x73 */
_LOWER, /* `t', 0x74 */
_LOWER, /* `u', 0x75 */
_LOWER, /* `v', 0x76 */
_LOWER, /* `w', 0x77 */
_LOWER, /* `x', 0x78 */
_LOWER, /* `y', 0x79 */
_LOWER, /* `z', 0x7a */
_PUNCT, /* `{', 0x7b */
_PUNCT, /* `|', 0x7c */
_PUNCT, /* `}', 0x7d */
_PUNCT, /* `~', 0x7e */
_CONTROL, /* 0x7f */
0, /* 0x80 */
0, /* 0x81 */
0, /* 0x82 */
0, /* 0x83 */
0, /* 0x84 */
0, /* 0x85 */
0, /* 0x86 */
0, /* 0x87 */
0, /* 0x88 */
0, /* 0x89 */
0, /* 0x8a */
0, /* 0x8b */
0, /* 0x8c */
0, /* 0x8d */
0, /* 0x8e */
0, /* 0x8f */
0, /* 0x90 */
0, /* 0x91 */
0, /* 0x92 */
0, /* 0x93 */
0, /* 0x94 */
0, /* 0x95 */
0, /* 0x96 */
0, /* 0x97 */
0, /* 0x98 */
0, /* 0x99 */
0, /* 0x9a */
0, /* 0x9b */
0, /* 0x9c */
0, /* 0x9d */
0, /* 0x9e */
0, /* 0x9f */
0, /* 0xa0 */
0, /* 0xa1 */
0, /* 0xa2 */
0, /* 0xa3 */
0, /* 0xa4 */
0, /* 0xa5 */
0, /* 0xa6 */
0, /* 0xa7 */
0, /* 0xa8 */
0, /* 0xa9 */
0, /* 0xaa */
0, /* 0xab */
0, /* 0xac */
0, /* 0xad */
0, /* 0xae */
0, /* 0xaf */
0, /* 0xb0 */
0, /* 0xb1 */
0, /* 0xb2 */
0, /* 0xb3 */
0, /* 0xb4 */
0, /* 0xb5 */
0, /* 0xb6 */
0, /* 0xb7 */
0, /* 0xb8 */
0, /* 0xb9 */
0, /* 0xba */
0, /* 0xbb */
0, /* 0xbc */
0, /* 0xbd */
0, /* 0xbe */
0, /* 0xbf */
0, /* 0xc0 */
0, /* 0xc1 */
0, /* 0xc2 */
0, /* 0xc3 */
0, /* 0xc4 */
0, /* 0xc5 */
0, /* 0xc6 */
0, /* 0xc7 */
0, /* 0xc8 */
0, /* 0xc9 */
0, /* 0xca */
0, /* 0xcb */
0, /* 0xcc */
0, /* 0xcd */
0, /* 0xce */
0, /* 0xcf */
0, /* 0xd0 */
0, /* 0xd1 */
0, /* 0xd2 */
0, /* 0xd3 */
0, /* 0xd4 */
0, /* 0xd5 */
0, /* 0xd6 */
0, /* 0xd7 */
0, /* 0xd8 */
0, /* 0xd9 */
0, /* 0xda */
0, /* 0xdb */
0, /* 0xdc */
0, /* 0xdd */
0, /* 0xde */
0, /* 0xdf */
0, /* 0xe0 */
0, /* 0xe1 */
0, /* 0xe2 */
0, /* 0xe3 */
0, /* 0xe4 */
0, /* 0xe5 */
0, /* 0xe6 */
0, /* 0xe7 */
0, /* 0xe8 */
0, /* 0xe9 */
0, /* 0xea */
0, /* 0xeb */
0, /* 0xec */
0, /* 0xed */
0, /* 0xee */
0, /* 0xef */
0, /* 0xf0 */
0, /* 0xf1 */
0, /* 0xf2 */
0, /* 0xf3 */
0, /* 0xf4 */
0, /* 0xf5 */
0, /* 0xf6 */
0, /* 0xf7 */
0, /* 0xf8 */
0, /* 0xf9 */
0, /* 0xfa */
0, /* 0xfb */
0, /* 0xfc */
0, /* 0xfd */
0, /* 0xfe */
0 /* 0xff */
};
unsigned short *_pctype = _ctype + 1;
unsigned short *_pwctype = _ctype + 1;
int _isctype (int c, int ctypeFlags)
{
return (_pctype[(unsigned char)(c & 0xFF)] & ctypeFlags);
}
int iswctype(wint_t wc, wctype_t wctypeFlags)
{
return (_pwctype[(unsigned char)(wc & 0xFF)] & wctypeFlags);
}
int isalpha(int c)
{
return(_isctype(c, _ALPHA));
}
int isalnum(int c)
{
return(_isctype(c, _ALPHA | _DIGIT));
}
int __isascii(int c)
{
return ((unsigned char)c <= 0x7f);
}
int iscntrl(int c)
{
return(_isctype(c, _CONTROL));
}
int __iscsym(int c)
{
return(isalnum(c)||(c == '_'));
}
int __iscsymf(int c)
{
return(isalpha(c)||(c == '_'));
}
int isdigit(int c)
{
return(_isctype(c, _DIGIT));
}
/*
int isgraph(int c)
{
return (_isctype (c, _PUNCT | _ALPHA | _DIGIT));
}
*/
int islower(int c)
{
return (_isctype (c, _LOWER));
}
int isprint(int c)
{
return (_isctype (c, _BLANK | _PUNCT | _ALPHA | _DIGIT));
}
/*
int ispunct(int c)
{
return (_isctype (c, _PUNCT));
}
*/
int isspace(int c)
{
return (_isctype (c, _SPACE));
}
int isupper(int c)
{
return (_isctype (c, _UPPER));
}
int isxdigit(int c)
{
return (_isctype (c, _HEX));
}
/*
int iswalpha(wint_t c)
{
return (iswctype (c, _ALPHA));
}
*/
int iswdigit(wint_t c)
{
return (iswctype (c, _DIGIT));
}
int iswlower(wint_t c)
{
return (iswctype (c, _LOWER));
}
int iswxdigit(wint_t c)
{
return (iswctype (c, _HEX));
}
/*
int __toascii(int c)
{
return((unsigned)(c) & 0x7f);
}
int _tolower(int c)
{
if (_isctype (c, _UPPER))
return (c - upalpha);
return(c);
}
int _toupper(int c)
{
if (_isctype (c, _LOWER))
return (c + upalpha);
return(c);
}
*/
int tolower(int c)
{
if (_isctype (c, _UPPER))
return (c - upalpha);
return(c);
}
int toupper(int c)
{
if (_isctype (c, _LOWER))
return (c + upalpha);
return(c);
}
wchar_t towlower(wchar_t c)
{
if (iswctype (c, _UPPER))
return (c - upalpha);
return(c);
}
wchar_t towupper(wchar_t c)
{
if (iswctype (c, _LOWER))
return (c + upalpha);
return(c);
}
/* EOF */
int strcmp(const char *s1, const char *s2)
{
while (*s1 == *s2)
{
if (*s1 == 0)
return 0;
s1++;
s2++;
}
return *(unsigned const char *)s1 - *(unsigned const char *)(s2);
}
int strncmp(const char *s1, const char *s2, size_t n)
{
if (n == 0)
return 0;
do
{
if (*s1 != *s2++)
return *(unsigned const char *)s1 - *(unsigned const char *)--s2;
if (*s1++ == 0)
break;
}
while (--n != 0);
return 0;
}
char *strncpy(char *dst, const char *src, size_t n)
{
if (n != 0)
{
char *d = dst;
const char *s = src;
do
{
if ((*d++ = *s++) == 0)
{
while (--n != 0)
*d++ = 0;
break;
}
}
while (--n != 0);
}
return dst;
}
void * memmove(void *dest,const void *src,size_t count)
{
char *char_dest = (char *)dest;
char *char_src = (char *)src;
if ((char_dest <= char_src) || (char_dest >= (char_src+count)))
{
/* non-overlapping buffers */
while(count > 0)
{
*char_dest = *char_src;
char_dest++;
char_src++;
count--;
}
}
else
{
/* overlaping buffers */
char_dest = (char *)dest + count - 1;
char_src = (char *)src + count - 1;
while(count > 0)
{
*char_dest = *char_src;
char_dest--;
char_src--;
count--;
}
}
return dest;
}
/* FIXME: these types should be from the default includes */
typedef int (* _pfunccmp_t) (char *, char *);
#define min(a,b) ((a)<(b)?(a):(b))
/*
* Qsort routine from Bentley & McIlroy's "Engineering a Sort Function".
*/
#define swapcode(TYPE, parmi, parmj, n) { \
long i = (n) / sizeof (TYPE); \
register TYPE *pi = (TYPE *) (parmi); \
register TYPE *pj = (TYPE *) (parmj); \
do { \
register TYPE t = *pi; \
*pi++ = *pj; \
*pj++ = t; \
} while (--i > 0); \
}
#define SWAPINIT(a, es) swaptype = ((char *)a - (char *)0) % sizeof(long) || \
es % sizeof(long) ? 2 : es == sizeof(long)? 0 : 1;
static inline void
swapfunc (
char * a,
char * b,
int n,
int swaptype
)
{
if(swaptype <= 1)
swapcode(long, a, b, n)
else
swapcode(char, a, b, n)
}
#define swap(a, b) \
if (swaptype == 0) { \
long t = *(long *)(a); \
*(long *)(a) = *(long *)(b); \
*(long *)(b) = t; \
} else \
swapfunc(a, b, es, swaptype)
#define vecswap(a, b, n) if ((n) > 0) swapfunc(a, b, n, swaptype)
static inline char *
med3 (
char * a,
char * b,
char * c,
_pfunccmp_t cmp
)
{
return cmp(a, b) < 0 ?
(cmp(b, c) < 0 ? b : (cmp(a, c) < 0 ? c : a ))
:(cmp(b, c) > 0 ? b : (cmp(a, c) < 0 ? a : c ));
}
/* EXPORTED */
void
qsort (
void * a,
size_t n,
size_t es,
_pfunccmp_t cmp
)
{
char *pa, *pb, *pc, *pd, *pl, *pm, *pn;
int d, r, swaptype, swap_cnt;
loop: SWAPINIT(a, es);
swap_cnt = 0;
if (n < 7)
{
for ( pm = (char *) a + es;
pm < (char *) a + n * es;
pm += es
)
{
for ( pl = pm;
pl > (char *) a && cmp(pl - es, pl) > 0;
pl -= es
)
{
swap(pl, pl - es);
}
}
return;
}
pm = (char *) a + (n / 2) * es;
if (n > 7)
{
pl = (char *) a;
pn = (char *) a + (n - 1) * es;
if (n > 40)
{
d = (n / 8) * es;
pl = med3(pl, pl + d, pl + 2 * d, cmp);
pm = med3(pm - d, pm, pm + d, cmp);
pn = med3(pn - 2 * d, pn - d, pn, cmp);
}
pm = med3(pl, pm, pn, cmp);
}
swap(a, pm);
pa = pb = (char *) a + es;
pc = pd = (char *) a + (n - 1) * es;
for (;;)
{
while (pb <= pc && (r = cmp(pb, a)) <= 0)
{
if (r == 0)
{
swap_cnt = 1;
swap(pa, pb);
pa += es;
}
pb += es;
}
while (pb <= pc && (r = cmp(pc, a)) >= 0)
{
if (r == 0)
{
swap_cnt = 1;
swap(pc, pd);
pd -= es;
}
pc -= es;
}
if (pb > pc)
{
break;
}
swap(pb, pc);
swap_cnt = 1;
pb += es;
pc -= es;
}
if (swap_cnt == 0) /* Switch to insertion sort */
{
for ( pm = (char *) a + es;
pm < (char *) a + n * es;
pm += es
)
{
for ( pl = pm;
pl > (char *) a && cmp(pl - es, pl) > 0;
pl -= es
)
{
swap(pl, pl - es);
}
}
return;
}
pn = (char *) a + n * es;
r = min(pa - (char *)a, pb - pa);
vecswap(a, pb - r, r);
r = min(pd - pc, pn - pd - es);
vecswap(pb, pn - r, r);
if ((r = pb - pa) > es)
{
qsort(a, r / es, es, cmp);
}
if ((r = pd - pc) > es)
{
/* Iterate rather than recurse to save stack space */
a = pn - r;
n = r / es;
goto loop;
}
/* qsort(pn - r, r / es, es, cmp);*/
}
+264
View File
@@ -0,0 +1,264 @@
FreeType 2 compilation how-to
Introduction:
Welcome to this new beta of the FreeType 2 library. You'll find in this
document instructions on how to compile the library on your favorite
platform.
*** UNIX USERS : Even though the FT2 build system doesn't
************** : use the Autoconf/Automake tools, these will
************** : be introduced in the Unix-specific parts of
************** : the build in our final release..
I. QUICK COMMAND-LINE GUIDE:
----------------------------
Install GNU Make, then try the following on Unix or any system with gcc:
make // this will setup the build
make // this will build the library
On Win32+Visual C++:
make setup visualc // setup the build for VisualC++ on Win32
make // build the library
Then, go to the "demos" directory and type
make
To compile the demo programs..
If this doesn't work, read the following..
II. COMMAND-LINE COMPILATION:
-----------------------------
Note that if you do not want to compile FreeType 2 from a command line
shell, please skip to section III below (DETAILED COMPILATION)
FreeType 2 includes a powerful and flexible build system that allows you
to easily compile it on a great variety of platforms from the command
line. To do so, just follow these simple instructions:
a/ Install GNU Make:
Because GNU Make is the only Make tool supported to compile FreeType 2,
you should install it on your machine.
Because the FT2 build system relies on many important features of GNU
Make, trying to build the library with any other Make tool will *fail*.
b/ Invoke "make":
Go to the root FT2 directory, then simply invoke GNU Make from the
command line, this will launch the FreeType 2 Host Platform detection
routines. A summary will be displayed, for example, on Win32:
========================================================================
FreeType build system -- automatic system detection
The following settings are used:
platform win32
compiler gcc
configuration directory ./builds/win32
configuration rules ./builds/win32/w32-gcc.mk
If this does not correspond to your system or settings please remove
the file 'config.mk' from this directory then read the INSTALL file
for help.
Otherwise, simply type 'make' again to build the library.
=========================================================================
If the detected settings correspond to your platform and compiler,
skip to step e/. Note that if your platform is completely alien to
the build system, the detected platform will be "ansi".
c/ Configure the build system for a different compiler:
If the build system correctly detected your platform, but you want to
use a different compiler than the one specified in the summary (for
most platforms, gcc is the defaut compiler), simply invoke GNU Make
like :
make setup <compiler>
For example:
to use Visual C++ on Win32, type: "make setup visualc"
to use LCC-Win32 on Win32, type: "make setup lcc"
The <compiler> name to use is platform-dependent. The list of available
compilers for your system is available in the file
"builds/<system>/detect.mk" (note that we hope to make the list
displayed at user demand in the final release)..
If you're satisfying by the new configuration summary, skip to step e/
d/ Configure the build system for an unknown platform/compiler:
What the auto-detection/setup phase of the build system does is simply
copy a file to the current directory under the name "config.mk".
For example, on OS/2+gcc, it would simply copy "builds/os2/os2-gcc.mk"
to "./config.mk"
If for some reason your platform isn't correctly detected, simply copy
manually the configuration sub-makefile to "./config.mk" and go to
step e/.
Note that this file is a sub-Makefile used to specify Make variables
used to invoke the compiler and linker during the build, you can easily
create your own version from one of the existing configuration files,
then copy it to the current directory under the name "./config.mk".
e/ Build the library:
The auto-detection/setup phase should have copied a file in the current
directory, called "./config.mk". This file contains definitions of various
Make variables used to invoke the compiler and linker during the build.
To launch the build, simply invoke GNU Make again: the top Makefile will
detect the configuration file and run the build with it..
f/ Build the demonstration programs:
Once the library is compiled, go to "demos", then invoke GNU Make.
Note that the demonstration programs include a tiny graphics sub-system
that includes "drivers" to display Windows on Win32, X11 and OS/2. The
build system should automatically detect which driver to use based on
the current platform.
UNIX USERS TAKE NOTE: XXXXXX
When building the demos, the build system tries to detect your X11 path
by looking for the patterns "X11R5/bin", "X11R6/bin" or "X11/bin" in
your current path. If no X11 path is found, the demo programs will not
be able to display graphics and will fail. Change your current path
if you encounter this problem.
Note that the release version will use Autoconf to detect everything
on Unix, so this will not be necessary !!
II. DETAILED COMPILATION PROCEDURE:
-----------------------------------
If you don't want to compile FreeType 2 from the command-line (for example
from a graphical IDE on a Mac or Windows), you'll need to understand how the
FreeType files are organized.
FreeType 2 has a very module design, and it is made of several components.
Each component must be compiled as a stand-alone object file, even when it
is really made of several C source files. For example, the "base layer"
component is made of the following C files:
src/
base/
ftcalc.c - computations
ftobjs.c - object management
ftstream.c - stream input
ftlist.c - simple list management
ftoutln.c - simple outline processing
ftextend.c - extensions support
However, you can create a single object file by compiling the file
"src/base/ftbase.c", whose content is basically:
#include <base/ftcalc.c>
#include <base/ftobjs.c>
#include <base/ftstream.c>
#include <base/ftlist.c>
#include <base/ftoutln.c>
#include <base/ftextend.c>
Similarly, each component has a single "englobing" C file to compile it
as a stand-alone object, i.e. :
src/base/ftbase.c - the base layer, high-level interface
src/sfnt/sfnt.c - the "sfnt" module
src/psnames/psnames.c - the Postscript Names module
src/truetype/truetype.c - the TrueType font driver
src/type1/type1.c - the Type 1 font driver
To compile one component, do the following:
- add the top-level "include" directory to your compilation include path
- add the "src" directory to your compilation include path.
- compile the component "source" file (see list below), you don't need
to be in the component's directory..
For example, the following line can be used to compile the truetype driver
on Unix:
cd freetype2/
cc -c -Iinclude -Isrc src/truetype/truetype.c
Alternatively:
cd freetype2/src/truetype
cc -c -I../../include -I.. truetype.c
The complete list of files to compile for a feature-complete build of
FreeType 2 is:
src/base/ftsystem.c - system-specific memory and i/o support
src/base/ftinit.c - initialisation layer
src/base/ftdebug.c - debugging component (empty in release build)
src/base/ftbase.c - the "base layer" component
src/base/ftglyph.c - optional convenience functions
src/raster1/raster1.c - the monochrome bitmap renderer
src/smooth/smooth.c - the anti-aliased bitmap renderer
src/sfnt/sfnt.c - the "sfnt" module
src/psnames/psnames.c - the "psnames" module
src/truetype/truetype.c - the TrueType font driver
src/type1/type1.c - the Type 1 font driver (incl. Multiple Masters)
src/cid/type1cid.c - the Type 1 CID-keyed font driver
src/cff/cff.c - the OpenType/CFF/CEF font driver
src/winfonts/winfnt.c - the Windows FNT/FON font driver
All font drivers are optional. the "sfnt" and "psnames" modules are
mandatory for certain drivers.
III. Support for flat-directory compilation:
----------------------------------------
It is now possible to put all FreeType 2 source files into a single
directory, with the exception of the "include" hierarchy.
Note that you'll still need to only compile the 'wrapper' sources described
above. Define the "FT_FLAT_COMPILE" macro when compiling. Here's an
example:
1/ Copy all files in current directory:
cp freetype2/src/base/*.[hc] .
cp freetype2/src/raster1/*.[hc] .
cp freetype2/src/smooth/*.[hc] .
etc...
2/ Compile sources:
cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftsystem.c
cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftinit.c
cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftdebug.c
cc -c -DFT_FLAT_COMPILE -Ifreetype/include ftbase.c
etc...
@@ -0,0 +1,910 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<meta name="Author" content="David Turner">
<meta name="GENERATOR" content="Mozilla/4.5 [fr] (Win98; I) [Netscape]">
<title>FreeType 2 Internals - I/O Frames</title>
<basefont face="Georgia, Arial, Helvetica, Geneva">
<style content="text/css">
P { text-align=justify }
H1 { text-align=center }
H2 { text-align=center }
LI { text-align=justify }
</style>
</head>
<body text="#000000"
bgcolor="#FFFFFF"
link="#0000EF"
vlink="#51188E"
alink="#FF0000">
<center>
<h1>FreeType 2.0 Build System</h1></center>
<center>
<h3>
&copy; 2000 David Turner (<a href="fichier :///[email protected]">[email protected]</a>)<br>
&copy; 2000 The FreeType Development Team
(<a href="mailto:[email protected]">[email protected]</a>)
</h3></center>
<center><table width=650><tr><td>
<p><hr WIDTH="100%"></p>
<h2>Table of Content</h2>
<center><table><tr><td>
<p><font size="+1"><a href="#introduction">Introduction</a></font></p>
<p><font size="+1"><a href="#features">I. Features & Background</a></font></p>
<ul>
<li><a href="#features-1">1. Convenience, not Requirement</a>
<li><a href="#features-2">2. Compiler and platform independence</a>
<li><a href="#features-3">3. Uses GNU Make</a>
<li><a href="#features-4">4. Automatic host platform detection</a>
<li><a href="#features-5">5. User-selectable builds</a>
<li><a href="#features-6">6. Robustness</a>
<li><a href="#features-7">7. Simple modules management</a>
</ul>
<p><font size="+1"><a href="#overview">II. Overview of the build process</a></font></p>
<ul>
<p><li><a href="#overview-1">1. Build setup</a>
<ul>
<li><a href="#overview-1-a">a. Default build setup</a>
<li><a href="#overview-1-b">b. Selecting another build configuration</a>
</ul>
</p>
<li><a href="#overview-2">2. Library compilation</a>
</ul>
<p><font size="+1"><a href="#setup">III. Build setup details</a></font></p>
<p><font size="+1"><a href="#compilation">IV. Library compilation details</a></font></p>
<ul>
<li><a href="#compilation-1">a. Compiling the <tt>ftsystem</tt> component</a>
<li><a href="#compilation-2">b. Compiling the base layer and optional components</a>
<li><a href="#compilation-3">c. Compiling the modules</a>
<li><a href="#compilation-4">d. Compiling the <tt>ftinit</tt> component</a>
</ul>
</ul>
</td></tr></table></center>
<hr><a name="introduction">
<h2>Introduction:</h2>
<p>This document describes the new build system that was introduced
with FreeType 2.</p>
<p><hr></p>
<a name="features">
<h2>I. Features and Background:</h2>
<p>The FreeType 2 build system is a set of Makefiles and sub-Makefiles that
are used to build the library on a very large variety of systems easily.
One of its main features are the following:</p>
<a name="features-1">
<h3>1. Convenience, not Requirement</h3>
<ul>
<p>Even though the build system is rather sophisticated, it simply is a
convenience that was written simply to allow the compilation of the
FreeType 2 library on as many platforms as possible, as easily as
possible. However, it is not a requirement and the library can be
compiled manually or in a graphical IDE without using it, with minimal
efforts</p>
<p>(for more information on this topic, see the <tt>BUILD</tt>
document that comes with your release of FreeType, in its <em>Detailed
Compilation Guide</em> section).</p>
</ul>
<a name="features-2">
<h3>2. Compiler and platform independence</h3>
<ul>
<p>The FreeType 2 build system can be used with any compiler, on any platform.
It is independent of object file suffix, executable file suffix, directory
separator convention (i.e. "/" or "\"), and compiler flags for path
inclusion, macro definition, output naming, ansi compliance, etc..</p>
<p>Supporting a new compiler is trivial and only requires writing a minimal
configuration sub-makefile that contains several Makefile variables
definitions that are later used by the rest of the build system. This is
described in details later in the document.</p>
</ul>
<a name="features-3">
<h3>3. Uses GNU Make</h3>
<ul>
<p>The build system works <em>exclusively</em> with <b>GNU Make</b>. Reason
is that it is the only make utility that has all the features required to
implement the build system as described below. Moreover, it is already
ported to hundreds of various distinct platforms and is widely and
freely available.</p>
<p>It also uses the native command line shell. <em>You thus
don't need a Unix-like shell on your platform</em>.
For example, FreeType 2 already compiles on Unix, Dos, Windows
and OS/2 right "out of the box" (assuming you have GNU Make
installed).</p>
<p>Finally, note that the build system is <em>specifically</em> designed
for gnu make and will <em>fail</em> with any other make tool. We have
<em>no plans</em> to support a different tools, as you'll rapidly
understand by reading this document or looking at the sub-makefiles
themselves.</p>
</ul>
<a name="features-4">
<h3>4. Automatic host platform detection</h3>
<ul>
<p>When you launch the build system for the first time, by simply invoking
GNU make in the top-level directory, it automatically tries to detect
your current platform in order to choose the best configuration
sub-makefile available. It then displays what it found. If everything
is ok, you can then launch compilation of the library, by invoking make
a second time.</p>
<p>The following platforms are currently automatically detected:</p>
<ul>
<li>Dos (plain-dos, windows in Dos mode, or Dos session under OS/2)
<li>Windows 95, 98 + Windows NT (a.k.a win32)
<li>OS/2
<li>Unix (uses Autoconf/Automake)
</ul>
<p>Note that adding support for a new platform requires writing a minimal
number of very small files, and simply putting them in a new sub-directory
of <tt>freetype2/config</tt>.</p>
</ul>
<a name="features-5">
<h3>5. User-selectable builds</h3>
<ul>
<p>The platform auto-detection rules try to setup the build for a default
compiler (<em>gcc</em> for most platforms), with default build options
for the library (which normally is
<em>"all features enable, no debugging"</em>), as well as the default
list of modules (which is <em>"all modules in <tt>freetype2/src</tt>"</em>)</p>
<p>There are cases where it is important to specify a different compiler,
different build options or simply a different module list. The FreeType 2
build system is designed in such a way that all of this is easily possible
from the command line, <em>without having to touch a single file</em>.
The latter is crucial when dealing with projects that need specific
builds of the library without modifying a single file from the FreeType
distribution.</p>
<p>The exact mechanism and implementation to do this is described later in
this document. It allows, for example, to compile FreeType with any of
the following compilers on Win32: gcc, Visual C++, Win32-LCC.</p>
</ul>
<a name="features-6">
<h3>6. Robustness</h3>
<ul>
<p>The build system uses a single top-level Makefile that includes
one or more sub-makefiles to build the entire library (base layer
plus all modules).
<font color="red">
To understand why this is important, we <em>strongly</em> recommend
the following article to all of our readers:</font></p>
<p>
<center>
<font size="+2"><a href="http://www.pcug.org.au/~millerp/rmch/recu-make-cons-harm.html">
Recursive Make Considered Dangerous
</a>
</font>
</center>
</p>
<p>As an example, here's a short list of files that make up the
build system. Note that each sub-makefile contains rules corresponding
to a very specific purpose, and that they all use the "<tt>.mk</tt>"
suffix:</p>
<ul>
<li><tt>freetype2/Makefile</tt>
<li><tt>freetype2/config/detect.mk</tt>
<li><tt>freetype2/config/freetype.mk</tt>
<li><tt>freetype2/config/<em>&lt;system&gt;</em>/detect.mk</tt>
<li><tt>freetype2/src/<em>&lt;module&gt;</em>/rules.mk</tt>
<li><tt>freetype2/src/<em>&lt;module&gt;</em>/module.mk</tt>
</ul>
</ul>
<a name="features-7">
<h3>7. Simple Module Management</h3>
<ul>
<p>FreeType 2 has a very modular design, and is made of a core
<em>base layer</em> that provides its high-level API as well as
generic services used by one or more <em>modules</em>.
Most modules are used to support a specific font format (like TrueType
or Type 1), and they are called <em>font drivers</em>. However, some of
them do not support font files directly, but rather provide helper
services to the font drivers.</p>
<p>FreeType 2 is designed so that adding modules at run-time is possible
and easy. Similarly, we expect many more modules to come in the near
future and wanted a build system that makes such additions to the
source package itself dead easy.
Indeed, all source code (base + modules) is located in the
<tt>freetype2/src</tt> directory hierarchy. And the build system is
capable of re-generating automatically the list of known modules
from the contents of this directory. Hence, adding a new font driver
to the FreeType sources simply requires to:</p>
<ul>
<li><p>Add a new sub-directory to <tt>freetype2/src</tt>
<li><p>Re-launch the build system</p>
</ul>
<p>There is thus no need to edit a source file</p>
</ul>
<p><hr><p>
<a name="overview">
<h2>II. Overview of the build process(es):</h2>
<p>Before describing in details how the build system works, it is essential
to give a few examples of how it's used. This section presents
what's the build process is to the typical developer:</p>
<p>Compiling the library is normally done in two steps: the first one
configures the build according to the current platform and possible
additional parameters, while the second simply compiles the library with
the information gathered in the configuration step.</p>
<a name="overview-1">
<h3>1. Build Setup</h3>
<a name="overview-1-a">
<h4>a. Default build setup</h4>
<ul>
<p>To configure the build, simply invoke gnu make from the top-level FreeType
directory. This will launch a series of rules that will detect your current
host platform, and choose a configuration file for you. It will then display
what it found. For example, here's the output of typing the command "make"
on a win32 platform (assuming this calls GNU make):</p>
<pre><font color="blue">
<font color="purple">C:\FreeType> make</font>
FreeType build system -- automatic system detection
The following settings are used:
platform win32
compiler gcc
configuration directory ./config/win32
configuration rules ./config/win32/w32-gcc.mk
If this does not correspond to your system or settings please remove the file
'config.mk' from this directory then read the INSTALL file for help.
Otherwise, simply type 'make' again to build the library.
<font color="purple">C:\FreeType></font>
</font></pre>
<p>Note that this step copies the selected configuration file (here
<tt>./config/win32/w32-gcc.mk</tt>) to <em>the current directory</em>, under
the name <tt><b>config.mk</b></tt>. This file contains data that is used
to drive the library compilation of the second step. It correspond to
the platform and compiler selected by the auto-detection phase.</p>
<p>Note that you can re-generate the <tt><b>config.mk</b></tt> file anytime
by invoking <tt>make setup</tt> whenever you need it, even when the file is
already present in the current directory.</p>
<p>Finally, if your platform is not correctly detected, the build system will
display and use configuration information for the virtual "ansi" platform.
</p>
</ul>
<a name="overview-1-b">
<h4>b. Selecting another build configuration</h4>
<ul>
<p>You may not be really satisfied by the configuration file selected by the
auto-detection routines. Typically, you might be using a compiler that is
not the default one for your platform. It is however possible to re-launch
the build setup phase with an additional argument, used to specify a
different compiler/config file. For example, you can type the following
commands on Win32 systems:</p>
<p align=center><table width="80%" cellpadding=10><tr valign=top><td>
<p><b><tt>make&nbsp;setup</tt></b></p>
</td><td>
<p>re-run the platform detection phase, and select the default compiler for it.
On Win32, this is <em>gcc</em>.</p>
</td></tr><tr valign=top><td>
<p><b><tt>make&nbsp;setup&nbsp;visualc</tt></b></p>
</td><td>
<p>re-run the platform detection phase, and select a config file that
corresponds to the <em>Visual C++</em> compiler</p>
</td></tr><tr valign=top><td>
<p><b><tt>make&nbsp;setup&nbsp;lcc</tt></b></p>
</td><td>
<p>re-run the platform detection phase, and select a config file that
corresponds to the <em>Win32-LCC</em> compiler</p>
</td></tr></table>
</p>
<p>Note that a specific configuration is selected with a command that
looks like : <tt><b>make&nbsp;setup&nbsp;<em>compiler</em></b></tt>,
where the <em><tt>compiler</tt></em> keywords depends on the platform.
Moreover, each one of them corresponds to a specific configuration
sub-makefile that is copied as <b><tt>config.mk</tt></b> in the current
directory.</p>
</ul>
<a name="overview-2">
<h3>2. Library compilation</h3>
<p>Once you're satisfied with the version of <b><tt>config.mk</tt></b> that
has been copied to your current directory, you can simply re-invoke
gnu make <em>with no arguments</em>. The top-level Makefile will
automatically detect the config sub-makefile in the current directory,
and use it to drive the library compilation. The latter can be seen
as a series of different steps decribed here:</p>
<ul>
<li><p><b>Compiling the <tt>ftsystem</tt> component</b><br><ul>
It encapsulates all low-level operations (memory management +
i/o access) for the library. Its default version, located in
<tt>./src/base/ftsystem.c</tt> uses the ANSI C library but
system-specific implementations are also available to
improve performance (e.g. memory-mapped files on Unix).
</ul></p>
<li><p><b>Compiling the <em>base layer</em> and optional components</b><br><ul>
They provide the library's high-level API as well as various useful
routines for client applications. Many features of the base layer can
be activated or not depending on a configuration file named
<tt>ftoption.h</tt>
</ul></p>
<li><p><b>Compiling the <em>modules</em></b><br><ul>
Each module is used to support a specific font format (it is then
called a <em>font driver</em>), or to provide helper services to
the drivers (e.g. the auto-hinter). They are all located in
sub-directories of <tt>./src</tt>, like <tt>./src/truetype</tt>,
<tt>./src/type1</tt>.
</ul></p>
<li><p><b>Compiling the <tt>ftinit</tt> component</b><br><ul>
This one is in charge of implementing <tt>FT_Init_FreeType</tt>,
the library initialisation routine. It also selects what modules
are activated when a new library instance is created.
</ul></p>
</ul>
<p><hr><p>
<a name="setup">
<h2>II. Details of the build setup.</h2>
<p>When the top-level <tt>Makefile</tt> is invoked, it looks for a
file named <b><tt>config.mk</tt></b> in the <em>current directory</em>.
If this file is found, it is used directly to build the library
(skip to <a href="library">Section III</a> for details then).</p>
<p>Otherwise, the file <b><tt>./config/detect.mk</tt></b> is included
by the top-level <tt>Makefile</tt> and parsed. Its purpose is to drive the
platform-detection phase, by:</p>
<ul>
<li><p>Defining the <tt>PLATFORM</tt> variable, which indicates
what the currently detected platform is. It is initially
set to the default value "<tt><b>ansi</b></tt>".
</p>
<li><p>Searching for a <tt>detect.mk</tt> file in <em>all
subdirectories</em> of <b><tt>./config</tt></b>.
Each such file is included and parsed. Each of these files must
try to detect if the host platform is a system it knows
about. If so, it changes the value of the <tt>PLATFORM</tt> variable
accordingly.</p>
<li><p>Copying the selected configuration submakefile to the current directory
under the name <tt><b>config.mk</b></tt>.</p>
</ul>
<p>This is illustrated by the following graphics :</p>
<p><center>
<img src="platform-detection.png" border=0>
</center></p>
<p>Each system-specific <b><tt>detect.mk</tt></b> works as follows:</p>
<ul>
<li><p>It checks that the value of <tt>PLATFORM</tt> is currently set
to <b>ansi</b>, which indicates that no platform was detected
for now. If this isn't true, it doesn't do anything</p>
<li><p>Otherwise, it runs a series of test to see wether it is on a
system it knows about. Here are a few examples of tests:</p>
<p><center><table width="80%" cellpadding=5><tr valign=top><td>
<em><b>Unix</b></em>
</td><td>
<p>checks for a file named <tt>/sbin/init</tt>, and runs, when it found
it, a 'configure' script to generate the relevant config sub-makefile</p>
</td></tr><tr valign=top><td>
<em><b>Dos</b></em>
</td><td>
<p>checks for the <tt>COMSPEC</tt> environment variable, then tries to
run the "<tt>ver</tt>" command on the current shell to check that there
is a "Dos" substring in its output; if not, it tries to find the
substring "<tt>MDOS\COMMAND</tt>" in <tt>COMSPEC</tt>, which indicates
a Dos session under OS/2.</p>
</td></tr><tr valign=top><td>
<em><b>Win32</b></em>
</td><td>
<p>if the environment variable <tt>OS</tt> is defined and has the value
<tt>Windows_NT</tt>, or if <tt>COMSPEC</tt> is defined and the
"<tt>ver</tt>" returns a string that contains <tt>Windows</tt> in it,
we're on a Win32 system.</p>
</td></tr></table></center>
</p>
<li><p>It sets the value of <tt>PLATFORM</tt> to a new value corresponding
to its platform.</p>
<li><p>It then tries to select a configuration
sub-makefile, depending on the current platform and any optional
make target (like "visualc" or "devel", etc..). Note that it can
even generate the file, as on Unix through Autoconf/Automake.</p>
<li><p>It copies the selected configuration sub-makefile to the current
directory, under the name <tt><b>config.mk</b></tt>
</ul>
<p>If one wants to support a new platform in the build system, it simply needs
to provide:</p>
<ul>
<li>A new subdirectory, in <tt>./config</tt>, with a file named
<tt>detect.mk</tt> in it, containing relevant checks for the system.
<li>One or more configuration sub-makefiles that will get copied to
<tt>config.mk</tt> at build setup time. You can use the one in
<tt>./config/ansi/config.mk</tt> as a template.
</ul>
<p>Similary, supporting a new compiler on an existing system simply means:</p>
<ul>
<li>Writing a new config sub-makefile that contains definitions used to
specify the compiler and flags for the build.
<li>Change your <tt>./config/<em>system</em>/detect.mk</tt> to recognize
a new optional build target that will copy your new config sub-makefile
instead of the default one.
</ul>
<p><hr><p>
<h2>III. Details of the library compilation.</h2>
<p>When the top-level Makefile is invoked, it looks for a file named
<tt>config.mk</tt> in the current directory. If one is found, it
defines the <tt>BUILD_FREETYPE</tt> variable, then includes and parses it.
The structure of this file is the following:
</p>
<ul>
<li><p>First, it defines a series of Make variables that describe
the host environment, like the compiler, compilation flags,
object file suffix, the directory where all object files are
placed, etc..</p>
<li><p>If <tt>BUILD_FREETYPE</tt> is defined, it includes the file
<tt><b>./config/freetype.mk</b></tt>, which is in charge of
defining all the rules used to build the library object files.
(The test is useful to use the <tt>config.mk</tt> file to
compile other projects that rely on FreeType 2, like its
demonstration programs).</p>
<li><p>Finally, it defines the rule(s) used to link FreeType 2 object files
into a library file (e.g. <tt>libfreetype.a</tt>, <tt>freetype.lib</tt>,
<tt>freetype.dll</tt>, ...). Unfortunately, the command line interface of link tools is
a <em>lot less</em> standardized than those of compilers, which
explains why this rule must be defined in the system-specific
<tt>config.mk</tt>.</p>
</ul>
<p>The following is an explanation of what <tt><b>./config/freetype.mk</b></tt>
does to build the library objects:
</p>
<h4>a. Include paths</h4>
<ul>
<p>To avoid namespace pollution, the <tt><em>freetype</em></tt> directory prefix
is used to include all public header files of the library. This means
that a client application will typically use lines like:</p>
<pre><font color="blue">
#include &lt;freetype/freetype.h&gt;
#include &lt;freetype/ftglyph.h&gt;
</font></pre>
<p>to include one the FreeType 2 public header files. <tt>freetype.mk</tt>
uses a variable named <tt><b>INCLUDES</b></tt> to hold the inclusion
paths list, and thus starts by adding <tt>./include</tt> to it. However,
nothing prevents
<p><tt>freetype.mk</tt> uses a variable named <tt><b>INCLUDES</b></tt>
to hold directory inclusion-path to be used when compiling the library.
It always add <tt>./include</tt> to this variable, which means
</ul>
<h4>b. Configuration header files:</h4>
<ul>
<p>Three header files used to configure the compilation of the
FreeType 2 library. Their default versions are all located in the
directory <tt><b>./include/freetype/config/</b></tt>, even though
project specific versions can be provided on a given build, as
described later:</p>
<ul>
<p><b><tt>#include &lt;freetype/config/ftoption.h&gt;</tt></b><br><ul>
This file contains a set of configuration macro definitions that
can be toggled to activate or deactivate certain features of the
library. By changing one of these definitions, it is possible to
compile <em>only the features that are needed</em> for a specific
project. Note that by default, all options are enabled.
<br><br>
You might need to provide an alternative version of <tt>ftoption.h</tt>
for one of your own projects.
</ul></p>
<p><b><tt>#include &lt;freetype/config/ftconfig.h&gt;</tt></b><br><ul>
This file includes <tt>ftoption.h</tt> but also contains some automatic
macro definitions used to indicate some important system-specific
features (e.g: word size in bytes, DLL export prefix macros, etc..).
<br><br>
You shouldn't normally need to change or provide an alternative
version of this file.
</ul></p>
<p><b><tt>#include &lt;freetype/config/ftmodule.h&gt;</tt></b><br><ul>
This file is very special, as it is normally machine-generated, and
used by the <tt>ftinit</tt> component that is described below. To
understand it, one must reminds that FreeType 2 has an extremely
modular design and that it's possible to change, <em>at run-time</em>,
the modules it's using. The <tt>ftmodule.h</tt> file simply contains
the list of modules that are registered with each new instance of
the library.
<br><br>
Note that the file can be re-generated automatically by invoking
<tt>make setup</tt> from the top-level directory. The re-generated
list contains all the modules that were found in subdirectories of
<tt>./src</tt>.
</ul></p>
</ul>
<p>Note that we strongly advise you to avoid modifying the config files
within the FreeType 2 source directory hierarchy. Rather, it's possible
to specify alternative versions through the help of a build-specific
include path that is include before <tt>./include</tt> in the inclusion
path.</p>
<p>For example, imagine that your platform, named <em>foo</em>, needs a
specific version of <tt>ftoption.h</tt>
</ul>
<h4>a. Compiling the <b><tt>ftsystem</tt></b> component:</h4>
<ul>
<p>FreeType 2 encapsulates all low-level operations (i.e. memory management
and i/o access) within a single component called <tt><b>ftsystem</b></tt>.
Its default implementation uses the <em>ANSI C Library</em> and is located
in <tt>./src/base/ftsystem.c</tt>.</p>
<p>However, some alternate, system-specific, implementations of
<tt>ftsystem</tt> are provided with the library in order to support more
efficient and advanced features. As an example, the file
<tt>./config/unix/ftsystem.c</tt> is an implementation that
uses memory-mapped files rather than the slow ANSI <tt>fopen</tt>,
<tt>fread</tt> and <tt>fseek</tt>, boosting performance significantly.</p>
<p>The build system is thus capable of managing alternate implementations
of <tt>ftsystem</tt></p>
</ul>
<h4>b. Compiling the base layer and optional components:</h4>
<ul>
<p>The high-level API of the library is provided by a component called the
<em>base layer</em>, whose source is located in <tt>./src/base</tt>. This
directory also contains one or more components that are optional, i.e.
that are not required by the library but provide valuable routines to
client applications.</p>
<p>The features of the base library and other components are selected through
a single configuration file named
<tt><b>./include/freetype/config/ftoption.h</b></tt>. It contains a list
of commented configuration macro definitions, that can be toggled to
activate or de-activate a certain feature or component at build time.</p>
<p>For example, the code in <tt>./src/base/ftdebug.c</tt> will be compiled
only if one of these two macros are defined in <tt>ftoption.h</tt>:
<tt>FT_DEBUG_LEVEL_ERROR</tt> or <tt>FT_DEBUG_LEVEL_TRACE</tt></p>
</ul>
<h4>c. Compiling the modules:</h4>
<ul>
<p>Once the base layer is completed, the build system starts to compile each
additional module independently. These are simply defined as all source
code located in a sub-directory of <tt>./src</tt> that contains a file
named <tt><b>rules.</b></tt>, for example:
<tt>src/sfnt</tt>, <tt>src/truetype</tt>, <tt>src/type1</tt>, ...</p>
<p>The <tt><b>rules.</b></tt> file simply contains directives used by the
build system to compile the corresponding module into a single object
file.</p>
</ul>
<h4>d. Compiling the <b><tt>ftinit</tt></b> component:</h4>
<ul>
<p>The file <tt><b>./src/base/ftinit.c</b></tt> is special because it is used
to implement the library initialisation function <tt>FT_Init_FreeType</tt>.
</p>
</ul>
<p>Typically, you will end up with all object files, as well as the
corresponding library file, residing in the <tt>freetype2/obj</tt>
directory.</p>
<h3>1. Purpose of the configuration sub-makefile</h3>
<h3>2. Managing module dependencies</h3>
<h3>3. </h3>
<p><hr><p>
<a name="modules">
<h2>IV. Managing the modules list</h2>
<p><hr><p>
The build system features some important points, which are all detailed
in the following sections:<p>
<ul>
<li><b>Automatic host platform detection</b><br>
The first time the top <tt>Makefile</tt> is invoked, it will
run a series of rules to detect your platform. It will then
create a system-specific configuration sub-Makefile in the
current directory, called <b><tt>config.mk</tt></b>. You can now
invoke the top <tt>Makefile</tt> a second time to compile the
library directly.
<p>
The configuration sub-makefile can be regenerated any time
by invoking "<tt>make setup</tt>", which will re-run the
detection rules even if a <tt>config.mk</tt> is already present.
<p>
<li><b>User-selectable builds</b><br>
<p>
<li><b>Automatic detection of font drivers</b><br>
FreeType is made of a "base" layer that invokes several
separately-compiled modules. Each module is a given
font driver, in charge of supporting a given font format.
<p>
The list of font drivers is located in the file
"<tt>freetype2/config/<em>system</em>/ftmodule.h</tt>", however
it can be regenerated on-demand. Adding a new module to the
FreeType source tree is thus as easy as:<p>
<ul>
<li>create a new directory in "<tt>freetype2/src</tt>" and
put the new driver's source code and sub-makefiles there.
<p>
<li>invoke the top <tt>Makefile</tt> with target
"<tt>modules</tt>" (as in "<tt>make modules</tt>"),
as this will automatically regenerate the list of
available drivers by detecting the new directory and
its content.
</ul>
<p>
</ul>
</ul>
<p><hr><p>
<h2>II. Host Platform Detection</h2>
<ul>
When the top-level <tt>Makefile</tt> is invoked, it looks for a
file named <tt>config.mk</tt> in the current directory. If this
file is found, it is used to build the library
(see <a href="library">Section III</a>).
<p>
Otherwise, the file <tt>freetype2/config/detect.mk</tt> is included
and parsed. Its purpose is to:<p>
<ul>
<li>Define the <tt>PLATFORM</tt> variable, which indicates
what is the currently detected platform. It is initially
set to the default value "<tt>ansi</tt>".
<p>
<li>It searches for a <tt>detect.mk</tt> file in all
subdirectories of <tt>freetype2/config</tt>. Each such
file is included and parsed. Each of these files must
try to detect if the host platform is a system it knows
about. If so, it changes the value of the <tt>PLATFORM</tt>
accordingly.
</ul>
<p>
This is illustrated by the following graphics :<p>
<center>
<img src="platform-detection.png" border=0>
</center>
<p>
Note that each system-specific <tt>detect.mk</tt> is in charge
of copying a valid configuration makefile to the current directory
(i.e. the one where <tt>make</tt> was invoked), depending on the
current targets. For example, the Win32 <tt>detect.mk</tt> will
be able to detect a "<tt>visualc</tt>" or "<tt>lcc</tt>" target,
as described in section I. Similarly, the OS/2 <tt>detect.mk</tt>
can detect targets like "<tt>borlandc</tt>", "<tt>watcom</tt>"
or "<tt>visualage</tt>", etc..
</ul>
<p><hr><p>
<h2>III. Building the library</h2>
<ul>
When the top-level <tt>Makefile</tt> is invoked and that it finds
a <tt>config.mk</tt> file in the current directory, it defines
the variable <tt>BUILD_FREETYPE</tt>, then includes and parses the
configuration sub-makefile.
<p>
The latter defines a number of important variables that describe
the compilation process to the build system. Among other things:<p>
<ul>
<li>the extension to be used for object files and library files
(i.e. <tt>.o</tt> and <tt>.a</tt> on Unix, <tt>.obj</tt>
and <tt>.lib</tt> on Dos-Windows-OS/2, etc..).
<p>
<li>the directory where all object files will be stored
(usually <tt>freetype2/obj</tt>), as well as the one
containing the library file (usually the same as for
objects).
<p>
<li>the command line compiler, and its compilation flags for
indicating a new include path (usually "<tt>-I</tt>"),
a new macro declaration (usually "<tt>-D</tt>") or
the target object file (usually "<tt>-o&nbsp;</tt>")
</ul>
<p>
Once these variable are defined, <tt>config.mk</tt> test for the
definition of the <tt>BUILD_FREETYPE</tt> variable. If it exists,
the makefile then includes "<tt>freetype2/config/freetype.mk</tt>"
which contains the rules required to compile the library.
<p>
Note that <tt>freetype.mk</tt> also scans the subdirectories of
"<tt>freetype2/src</tt>" for a file called "<tt>rules.mk</tt>".
Each <tt>rules.mk</tt> contains, as it names suggests, the rules
required to compile a given font driver or module.
<p>
Once all this parsing is done, the library can be compiled. Usually,
each font driver is compiled as a standalone object file (e.g.
<tt>sfnt.o</tt>, <tt>truetype.o</tt> and <tt>type1.o</tt>).
<p>
This process can be illustrated by the following graphics:<p>
<center>
<img src="library-compilation.png" border=0>
</center>
<p>
</ul>
<p><hr><p>
<h2>IIV. Managing the list of modules</h2>
<ul>
The makefile <tt>freetype.mk</tt> only determines how to compile
each one of the modules that are located in the sub-directories of
<tt>freetype2/src</tt>.
<p>
However, when the function <tt>FT_Init_FreeType</tt> is invoked at
the start of an application, it must create a new <tt>FT_Library</tt>
object, and registers all <em>known</em> font drivers to it by
repeatly calling <tt>FT_Add_Driver</tt>.
<p>
The list of <em>known</em> drivers is located in the file
"<tt>freetype2/config/<em>system</em>/ftmodule.h</tt>", and is used
exclusively by the internal function <tt>FT_Default_Drivers</tt>. The
list in <tt>ftmodule.h</tt> must be re-generated each time you add
or remove a module from <tt>freetype2/src</tt>.
<p>
This is normally performed by invoking the top-level <tt>Makefile</tt>
with the <tt>modules</tt> target, as in:<p>
<ul>
<tt>make modules</tt>
</ul>
<p>
This will trigger a special rule that will re-generate
<tt>ftmodule.h</tt>. To do so, the Makefile will parse all module
directories for a file called "<tt>module.mk</tt>". Each
<tt>module.mk</tt> is a tiny sub-Makefile used to add a single
module to the driver list.
<p>
This is illustrated by the following graphics:<p>
<center>
<img src="drivers-list.png" border=0>
</center>
<p>
Note that the new list of modules is displayed in a very human-friendly
way after a "<tt>make modules</tt>". Here's an example with the current
source tree (on 11 Jan 2000):<p>
<ul><pre>
Regenerating the font drivers list in ./config/unix/ftmodule.h
* driver: sfnt ( pseudo-driver for TrueType & OpenType formats )
* driver: truetype ( Windows/Mac font files with extension *.ttf or *.ttc )
* driver: type1 ( Postscript font files with extension *.pfa or *.pfb )
-- done --
</pre></ul>
</ul>
<p><hr><p>
<h2>V. Building the demonstration programs</h2>
<ul>
Several demonstration programs are located in the
"<tt>freetype2/demos</tt>" directory hierarchy. This directory also
includes a tiny graphics sub-system that is able to blit glyphs to
a great variety of surfaces, as well as display these in various
graphics libraries or windowed environments.
<p>
This section describes how the demonstration programs are compiled,
using the configuration <tt>freetype2/config.mk</tt> and their own
<tt>freetype2/demos/Makefile</tt>.
<p>
To compile the demonstration programs, <em>after the library</em>,
simply go to <tt>freetype2/demos</tt> then invoke GNU make with no
arguments.
<p>
The top-level Makefile will detect the <tt>config.mk</tt> in the
<em>upper</em> directory and include it. Because it doesn't define
the <tt>BUILD_FREETYPE</tt> variable, this will not force the
inclusion of <tt>freetype2/config/freetype.mk</tt> as described in
the previous section.
<p>
the <tt>Makefile</tt> will then include the makefile called
"<tt>freetype2/demos/graph/rules.mk</tt>". The graphics <tt>rules.mk</tt>
defines the rules required to compile the graphics sub-system.
<p>
Because the graphics syb-system is also designed modularly, it is able
to use any number of "modules" to display surfaces on the screen.
The graphics modules are located in the subdirectories of
<tt>freetype2/demos/config</tt>. Each such directory contains a file
named <tt>rules.mk</tt> which is in charge of:<p>
<ul>
<li>detecting wether the corresponding graphics library is
available at the time of compilation.
<p>
<li>if it is, alter the compilation rules to include the graphics
module in the build of the <tt>graph</tt> library.
</ul>
<p>
When the <tt>graph</tt> library is built in <tt>demos/obj</tt>, the
demonstration programs executables are generated by the top-level
Makefile.
<p>
This is illustrated by the following graphics:<p>
<center>
<img src="demo-programs.png" border="0">
</center>
</ul>
<p><hr>
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<meta name="Author" content="David Turner">
<meta name="GENERATOR" content="Mozilla/4.5 [fr] (Win98; I) [Netscape]">
<title>FreeType 2 Internals</title>
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<body>
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bgcolor="#FFFFFF"
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<center>
<h1>
FreeType 2.0 Internals</h1></center>
<center>
<h2>
Version 1.2</h2></center>
<center>
<h3>
&copy; 1999-2000 David Turner (<a href="fichier :///[email protected]">[email protected]</a>)<br>
&copy; 1999-2000 The FreeType Development Team (<a href="fichier :///[email protected]">[email protected]</a>)</h3></center>
<p><br>
<hr WIDTH="100%">
<br>&nbsp;
<h2>Introduction:</h2>
<p>This document describes in great deatils the internals of FreeType 2.
It is a must read for porters and developers alike. Its purpose is to
present the
<blockquote>This document describes in great details the internals of the
FreeType 2.0 library. It is a must read for porters and developers alike.
Its purpose is to present the engine's objects, their roles and interactions.
It is assumed that the <b><i>FreeType Glyph Conventions</i></b> document
has been read.
<p>We advise porters to also read the <b><i>FreeType Porting Guide</i></b>
after this document. Would-be hackers and maintainers are of course encouraged
to read the <b><i>FreeType Coding Conventions</i></b> document too. The
development of a new driver is described in more details in the <b><i>FreeType
Driver HowTo</i></b> document.</blockquote>
<p><br>
<hr WIDTH="100%">
<h2>
I. Overview :</h2>
<blockquote>
<h3>
1. Features (and what's new) :</h3>
<blockquote>FreeType 2.0 has a number of important new features that were
not found in the 1.x releases :
<br>&nbsp;
<blockquote><b>font-format independent API</b>
<br>FreeType 2.0 is able to support any kind of font format, be it fixed
or scalable, through the use of pluggable "font drivers". These drivers
can be added or replaced at run time, while applications use a new font
format-independent API.
<p><b>advanced stream caching</b>
<br>2.0 is able to control the number of concurrently opened streams when
using fonts. It is thus possible to open dozens or hundreds of font faces
without running out of system resources.
<p><b>real reentrancy support</b>
<br>It is now possible to use FreeType as a shared library with no static
data in a multi-threaded environment. The synchronization model has also
been simplified in order to make font driver writing easier. Of course,
you can build FreeType with no thread support to get a smaller library.
<p><b>support for cubic beziers and 17-levels anti-aliasing</b>
<br>The FreeType scan-line converter (a.k.a. raster) now supports cubic
bezier arcs seamlessly. It also provides a new anti-aliasing mode which
uses a palette of 17 levels of grays.
<br>&nbsp;</blockquote>
It also features the following :
<blockquote><b>performance improvements :</b>
<br>The FreeType raster has been optimized, and the generation of anti-aliased
pixmaps is now 60% faster than in the 1.x release. Moreover, the TrueType
bytecode interpreter has been profiled and greatly optimised.
<p><b>easier portability</b>
<br>Porting and configuring FreeType is now much easier. A single file
must be provided for system-specific operations (like memory, i/o, thread
management), and a single configuration header is used to select the build
you need.
<br>&nbsp;</blockquote>
</blockquote>
<h3>
2. Architecture :</h3>
<blockquote>The engine is now split in several parts, which are :
<h4>
a. The base layer :</h4>
<blockquote>This part contains all the font-format independent features
of the engine which are :
<ul>
<li>
computations/scaling</li>
<li>
list processing</li>
<li>
outline processing</li>
<li>
scan-line converter</li>
<li>
stream manager</li>
<li>
base object classes</li>
<li>
debugging &amp; traces</li>
<li>
high-level API functions</li>
<li>
low-level system object (memory, i/o, threads)</li>
</ul>
</blockquote>
<h4>
b. The font drivers :</h4>
<blockquote>Each font format is managed with the use of a single font driver
object. The base layer is able to manage several drivers, and these can
be easily added, removed or upgraded at runtime. Each driver has the following
features and functions :
<ul>
<li>
auto-check font format when opening a font resource (i.e. file)</li>
<li>
access, load and/or extract all tables and data from the font file</li>
<li>
grid-fit/hint the glyph outlines (in the case of scalable formats like
TrueType or Type1)</li>
<li>
provide extensions to access font format-specific data and tables from
the font file</li>
</ul>
Note that FreeType 2.0 is a font service. Its purpose is to provide a unified
API for all kinds of fonts and extract individual glyph images and metrics.
However, it does not render text itself, as this operation is left to the
developer, or to higher-level libraries built on top of FreeType. Here
are a few features that are thus not implemented :
<blockquote>1) Text string rendering
<br>2) Glyph bitmap/outline caching for improved performance
<br>3) Synthetic fonts (i.e. italicising, emboldening, underlining)
<br>4) Contextual glyph substitution and other advanced layout processes</blockquote>
Note that features 1 through 3 should be provided by the SemTex library,
which may soon become part of the standard FreeType distribution.</blockquote>
</blockquote>
</blockquote>
<p><br>
<hr WIDTH="100%">
<h2>
II. Design :</h2>
<blockquote>
<h3>
1. Objects :</h3>
<blockquote>They are several kinds of objects in FreeType, which can be
described as follows :
<blockquote><b>Base objects</b>
<br>These objects do not relate directly to font data, but to the way it
is organised and managed. It is the basic core and provides functions that
are heavily used by each font driver. Examples are the resource objects,
used to describe font files, the system object used to manage low-level
system operations, or the raster object, used to convert vector outlines
into bitmaps or anti-aliased pixmaps. Most of the base objects are not
directly visible for client applications of FreeType.
<p><b>Font objects</b>
<br>The font objects directly model the data as it is found in font files.
The root classes implemented in the base layer like <tt>FT_Face</tt>, <tt>FT_Size</tt>,
<tt>FT_GlyphSlot</tt>,
must be derived in each font driver.</blockquote>
Objects are defined in the files "<tt>base/freetype.h</tt>" and "<tt>base/ftobjs.h</tt>".
The former contains all the public object definitions usable by client
applications. The latter contains private definitions used by the rest
of the base layer and each font driver.</blockquote>
<h3>
2. List management</h3>
<blockquote>The "<tt>base/ftlist.c</tt>" component a very simple doubly-linked
list facility which is used by the rest of the engine to create and process
lists, including iteration and finalisation. The definition of the list
node and functions are placed in the "<tt>base/freetype.h</tt>" to let
client applications access listed objects as they like.
<p>The base list type is <tt>FT_List</tt>, which links nodes of type <tt>FT_ListNode</tt>
together.
<br>&nbsp;</blockquote>
<h3>
3. Limited encapsulation</h3>
<blockquote>Unlike what happened in the 1.x releases, the <tt>FT_Face</tt>,
<tt>FT_Size</tt>,
<tt>FT_GlyphSlot</tt> and <tt>FT_CharMap</tt> types are no longer blind
pointers to opaque types. Rather, the corresponding structures are now
public (and defined in "<tt>base/freetype.h</tt>", see <tt>FT_FaceRec</tt>,
<tt>FT_SizeRec</tt>,
etc..) in order to let client applications read directly the various object
attributes they're interested in.
<p>This breaks encapsulation of implementation, famed by OOP, but was chosen
because:
<br>&nbsp;
<ul>
<li>
it simplifies a lot the work of client applications and libraries which
don't need to perform a function call everytime they want to read one important
object attribute (nor does it force them to cache these attributes in their
own structures).</li>
</ul>
<ul>
<li>
It reduces greatly the API, as many <tt>FT_Get_XXX</tt> functions are avoided.</li>
</ul>
<ul>
<li>
Higher-level libraries are able to&nbsp; access data directly. When it
is used frequently, they don't need to cache it in their own structures.</li>
</ul>
<ul>
<li>
It is possible to tightly link FreeType objects with higher-level ones,
in a clearer and more efficient way. This is very important when one wants
to write a C++ wrapper or a text rendering library on top of FreeType (actually,
both projects were performed in an earlier version of FreeType 2.0 which
featured classic encapsulation through get/set methods. The resulting code
was ugly and slow. Moving to a limited encapsulation approach simplified
so many things that the compiled code size was reduced by a factor of two
!).</li>
</ul>
<ul>
<li>
Finally, the API and font object structures were designed after the creation
of two scalable font drivers and one bitmap font driver. They are now very
stable and the public (visible) attributes are not going to change.</li>
</ul>
</blockquote>
</blockquote>
<p><br>
<hr WIDTH="100%">
<h2>
III. Base objects :</h2>
<blockquote>This section describes the FreeType base object classes :
<br>&nbsp;
<h3>
1. System objects :</h3>
<blockquote>The system class is in charge of managing all low-level and
system-specific operations. This means simply memory management, i/o access
and thread synchronisation. It is implemented by the "<tt>ftsys.c</tt>"
component, whose source must be located in the configuration directory
when building FreeType. (e.g. "<tt>lib/arch/ansi/ftsys.c</tt>" for an ANSI
build, "<tt>lib/arch/unix/ftsys.c</tt>" for a Unix one, etc..).
<p>Porting FreeType 2.0 really means providing a new implementation of
<tt>ftsys</tt>
(along with a few configuration file changes). Note however that its interface
is common to all ports, and located in "<tt>base/ftsys.h</tt>".</blockquote>
<h3>
2. Resources and Streams:</h3>
<blockquote>The concepts of files as storages, and files as streams has
been separated for FreeType 2.0. The "<b><i>resource</i></b>" concept was
introduced while the "<b><i>stream</i></b>" one has been redefined. Here
is how they work together :
<ul>
<li>
a "<b>resource</b>" is an object which models a file, seen as a storage.
There are several classes of resources, which differ usually in two ways
: the way their data is accessed by applications, and the way they're named
within the system.</li>
</ul>
<ul>For example, when parsing files with the ANSI C library, data has to
be read (through fseek/fread) into intermediate buffers before it can be
decoded. This scheme is highly portable, but rather inefficient; when using
it, we'll describe the file as a disk-based resource.
<p>As most modern operating systems now provide memory-mapped files, which
allow direct access while improving performance and reducing memory usage.
Because data can be read directly in memory, we'll speak of a memory-based
resource in this case. For embedded systems (like printers, PDAs, etc..),
ROM-fonts fit into this category as well.
<p>Regarding naming, most systems use a string to name files in their storage
hierarchy. Though a typical pathname is an ASCII string (<tt>'c:\windows\fonts\times.ttf'</tt>
on Windows, <tt>'/home/fonts/times.ttf'</tt> on Unix), some OSes use different
schemes, varying from Unicode character strings to file i-node numbers.
These details are platform-specific and must be hidden to the rest of the
library in resource objects.
<p>A resource encapsulates the lowest details regarding a file, though
it should have NO STATE. Note that the nature or type of a resource (i.e.
disk or memory based) is important to the "stream" component only. The
rest of the library and font drivers work transparently from their implementation.
<p>Note also that it is perfectly possible to mix resources of distinct
natures in a single build</ul>
<ul>
<li>
a "<b>stream</b>" is an object which is used to extract bytes from a resource.
Only resource objects can create streams, through its <i><tt>Open_Stream()</tt></i>
method. A stream has state, which typically consist of a file "cursor",
some intermediate buffers, a "current frame" and, of course, methods used
to extract the data from streams, resolving endianess and alignement issues.</li>
</ul>
Data can be extracted from streams through direct reads, or through the
use of <b>frames</b>. A frame models <i>a run of contiguous bytes</i> starting
from the current stream position, and of liberal size.
<p>Methods exist to extract successive integers of any sizes, while resolving
endianess and alignement issues. Rather than a long rethorical explanation,
here's how frames are typically used :
<blockquote><tt>{</tt>
<br><tt>&nbsp;</tt>
<br><tt>&nbsp; FT_Error&nbsp; error;</tt>
<p><tt>&nbsp; error = FT_Access_Frame( stream, 14 );</tt>
<br><tt>&nbsp; if (error) goto Fail;</tt>
<p><tt>&nbsp; val1 = FT_Get_Short(stream);</tt>
<br><tt>&nbsp; val2 = FT_Get_Long(stream);</tt>
<br><tt>&nbsp; val3 = FT_Get_Long(stream);</tt>
<br><tt>&nbsp; val4 = FT_Get_Long(stream);</tt>
<p><tt>&nbsp; FT_Forget_Frame(stream);</tt>
<br><tt>&nbsp;</tt>
<br><tt>}</tt></blockquote>
This code does the following :
<blockquote>
<ol>
<li>
&nbsp;first, it "loads" the next 14 bytes from the current cursor position
into the stream's frame, using the <tt>FT_Access_Frame</tt> API. An error
is returned if, for example, less than 14 bytes are left in the stream
when the call occurs..</li>
</ol>
<ol>
<li>
&nbsp;it extract four integers (one 16-bit short, three 32-bit longs) from
the frame using <tt>FT_Get_Short</tt> and <tt>FT_Get_Long</tt>. These function
increment the frame's cursor finally, it "releases" the stream's frame.</li>
</ol>
<ol>
<li>
&nbsp;Each stream has its own frame which can be accessed independently,
however, nested frame accesses are not allowed. Note also that the bytes
are effectively read from the stream on the call to <tt>FT_Access_Frame</tt>.
Any subsequent read will occur after these 14 bytes, even if less are extracted
through <tt>FT_Get_xxxx</tt> functions.</li>
</ol>
</blockquote>
The implementation of the resource class is located in the system component
(i.e. "<tt>arch/<i>&lt;system></i>/ftsys.c</tt>") and can thus be tailored
for a specific port of the engine.
<p>A resource can be created through the <tt>FT_New_Resource</tt> API;
however this function only accepts an 8-bit pathname to name the target
font file, which may be inappropriate for systems using a different naming
scheme (e.g. UTF-16 pathname, i-node number, etc..). It's up to the porter
then to provide its own resource creation function (like. <tt>FT_New_UTF16_Resource</tt>,
for example) in its version of "<tt>ftsys.c</tt>".
<p>Note that <tt>FT_New_Resource</tt> will fail and return an error code
if the font file cannot be found, or when its font format isn't recognized
by one of the drivers installed in the library. The list or resources created
for a given library instance is thus the list of "installed font files".
<br>&nbsp;</blockquote>
<h3>
3. Stream Manager :</h3>
<blockquote>As said before, resources do not bear states, while streams
do. Stream creation is also a very lengthy process, depending on the target
operating system (e.g. "<tt>fopen</tt>" is usually very slow).
<p>Because a typical font driver will want to use a new stream on each
access to individual glyphs, being able to cache the most recently used
streams is a requirement in order to avoid considerable performance penalties.
<p>Stream caching is thus implemented in the "<tt>ftstream</tt>" component.
It maintains a simple LRU list of the least recently used streams. Each
stream in the cache is still opened and available for immediate processing.
When a resource is destroyed, the stream cache is parsed to remove all
related cached streams.
<p>Stream caching can also be disabled with a configuration macro when
using only ROM based resources (where stream opening is really quick).
It is implemented through a Stream Manager object (see <tt>ftstream.c</tt>).
<br>&nbsp;</blockquote>
<h3>
4. Raster :</h3>
<blockquote>The raster is the component is charge of generating bitmaps
and anti-aliased pixmaps from vectorial outline definitions. It is also
sometimes called the scan-line converter. It has been completely rewritten
for FreeType 2.0 in order to support third-order bezier arcs, 17-levels
anti-aliasing (through 4x4 sub-sampling), improved performance, as well
as stand-alone compilation (in order to include it in other graphics package
without requiring the rest of the FreeType engine).
<p>Because it was designed for easy re-use and embedded systems, the raster
is a rtaher 'unusual' piece of code, because it doesn't perform a single
memory allocation, nor contain any static or global variable. Rather, it
is up to client applications to allocate a raster object in their own heap
or memory space.
<p>Each raster object also needs a rather large block of memory called
its render pool. The pool is used during rendering (and only during it)
in order to perform the scan-line conversion. Because it accesses and manages
data directly within the pool, the raster yelds impressive performance
as well as bounded memory consumption. It can also automatically decompose
large requests into smaller individual sub-tasks.
<p>Finally, it never creates bitmaps or pixmaps, but simply renders into
them (providing clipping too). These must be described to the raster with
the help of a <tt>FT_Raster_Map</tt> structure (a very simple bitmap/pixmap
descriptor).
<p>Note that when rendering anti-aliased pixmaps, the raster doesn't use
an intermediate bitmap buffer, as filtering is part of the scan-line conversion
process.
<br>&nbsp;</blockquote>
<h3>
5. Library objects :</h3>
<blockquote>A library object models a single instance of the FreeType engine.
This is useful when FreeType is compiled as a shared object (DLL), as it
can then be used by several applications, each with its own resources and
objects.
<p>The <tt>FT_Library</tt> type is an opaque handle to a library object.
Such an object is created through a call&nbsp; to <tt>FT_Init_FreeType</tt>.
Once you don't need it anymore, one can destroy a library object through
<tt>FT_Done_FreeType</tt>.
<p>Note that in reentrant builds, several threads can access a single library
object concurrently. Such a build can be chosen by switching one configuration
macro in the file '<tt>arch/<i>&lt;system></i>/ftconfig.h</tt>'</blockquote>
<h3>
6. Driver objects :</h3>
<blockquote>A driver object models an instance of a given font driver,
i.e. an element of FreeType code in charge of handling a given font format,
like TrueType, Type1, FNT, PCF, etc..
<p>Each library object contains a given set of driver objects when it is
created through FT_Init_FreeType, this set being determined at compile
time (see the file 'base/ftapi.c'). However, removing or adding drivers
is possible at run-time, in order to make upgrades easy.</blockquote>
<h3>
7. Diagram</h3>
<blockquote>This diagram show the object relationships for the sole base
layer. The library object is the root of the object graph :
<center>
<p><img SRC="objects_diagram.png" height=300 width=562></center>
<p>It can be read as follows :
<br>&nbsp;
<ul>
<li>
Each library object has one system, one raster and one stream manager objects.
These objects can only belong to one given library.</li>
</ul>
<ul>
<li>
Each library contains one list of 0 or more resources, as well as one list
of 0 or more driver objects.</li>
</ul>
<ul>
<li>
Each stream manager holds a bounded list ("0..n" where 'n' is the stream
cache's size) of stream objects. Each stream is related to one given resource
object. Each resource may be related to zero or one stream.</li>
</ul>
<ul>
<li>
Each resource is related to one driver object. A driver is related to 0
or more resources.</li>
</ul>
</blockquote>
</blockquote>
<p><br>
<hr WIDTH="100%">
<h2>
IV. Font objects :</h2>
<blockquote>Font objects are used to directly map the information found
in font files into several categories :
<br>&nbsp;
<h3>
1. Face objects :</h3>
<blockquote>Face objects are used to model individual font faces. They
encapsulate data which isn't related to a specific character size, or a
specific glyph or glyph set. Usually, this means :
<ul>
<li>
the font face's family and style names (e.g. "Palatino" + "Regular")</li>
<li>
some flags indicating which kind of font this is (scalable or fixed ? fixed-width
or proportional ? horizontal or vertical ? etc…)</li>
<li>
the number of glyphs, charmaps and eventually fixed character sizes (for
bitmap formats) found in the font face.</li>
<li>
for scalable formats, some important metrics like the ascender, descender,
global font bounding box, maximum advance width, etc.. expressed in notional
font/grid units (as well as the number of units on the EM grid).</li>
</ul>
A face is created from a resource object, with the <tt>FT_New_Face</tt>
API. Each driver contains a list of opened face objects for the resources
it manages. When a driver is removed or destroyed, all its child faces
are discarded automatically with it.</blockquote>
<h3>
2. Size objects :</h3>
<blockquote>Size objects are used to model a given character dimension
for a given device resolution (which really means a given character pixel
dimensions).
<p>Each size object is created from a parent face object. The object can
be reset to new dimensions at any time. Each face object holds a list of
all its child sizes, these are destroyed automatically when the face object
is discarded.
<p>The metrics contains metrics, expressed in pixels, for the ascender,
descender, maximum advance width, etc..
<br>&nbsp;</blockquote>
<h3>
3. Glyph Slot objects :</h3>
<blockquote>A glyph slot is a container where one can load individual glyphs,
be they in vector of bitmap format. Each slot also contains metrics for
the glyph it contains.
<p>Each face object contains one or more glyph slot object : the first
glyph slot is created automatically with its parent face, and it is possible
to add new glyph slots (this is rarely used outside of debugging purposes).
<br>&nbsp;</blockquote>
<h3>
4. CharMap objects :</h3>
<blockquote>A charmap object is a sort of dictionary whose task is to translate
character codes in a given character encoding (like ShiftJIS, Unicode,
ANSI, etc..) into glyph indexes in a given font face.
<p>A face object contains one or more charmap objects. All charmap objects
are created when the parent face is created, though they're not directly
visible to client applications (rather, they can be enumerated through
FT_Get_First_CharMap and FT_Get_Next_CharMap, or more simply picked adequately
with FT_Find_CharMap for a set of given encodings).
<br>&nbsp;</blockquote>
<h3>
5. Diagram</h3>
<blockquote>The following diagram illustrates the relationships between
font objects :
<center>
<p><img SRC="objects_diagram2.png" height=327 width=561></center>
<p>Which can be read as :
<br>&nbsp;
<ul>
<li>
each resource may have zero or more child face objects "opened" for it.
The number of faces is bounded by the number of font faces within the font
resource.</li>
</ul>
<ul>
<li>
each driver holds a list of all the faces opened for the resources it manages.
When the driver is removed, its child faces are discarded automatically.</li>
</ul>
<ul>
<li>
each face object has one single parent resource, and one single driver.</li>
</ul>
<ul>
<li>
each face has one or more charmaps, and one or more glyph slots</li>
</ul>
<ul>
<li>
each face holds a list of zero or more child size objects</li>
</ul>
<ul>
<li>
each charmap, glyph slot and size is related to one given parent face.
These objects are destroyed automatically when the parent face is discarded.</li>
</ul>
</blockquote>
</blockquote>
<p><br>
<hr WIDTH="100%">
<h2>
V. Driver Interface :</h2>
<blockquote>A font driver is added to a given library object through the
<tt>FT_Add_Driver</tt>
API. This function receives a structure known as a <tt>FT_DriverInterface</tt>,
which describes the driver's basic properties.
<p>The <tt>FT_DriverInterface</tt> contains a set of function pointers
used for the base FreeType functionalities. However, each driver can also
provide a font-format-specific extended interface to allow client applications
to use more advanced features.
<br>&nbsp;
<h3>
1. Common Interface</h3>
<blockquote>The structure of <tt>FT_DriverInterface</tt> is rather simple,
and defined in "<tt>base/ftdriver.h</tt>". It must be well known by any
developer who wants to write a new driver for the engine. We advise reading
the <b><i>FreeType Driver HowTo</i></b> as well as the source code of existing
drivers. Source comments.</blockquote>
<h3>
2. Driver-specific extensions</h3>
<blockquote>The field of the <tt>FT_DriverInterface</tt> structure is a
typeless pointer to a format-specific interface. This extended interface
is usually a structure containing function pointers as well as other kind
of information related to the driver.
<p>It is assumed that client applications that wish to use the driver-specific
extensions are able to <tt>#include</tt> the relevant header files to understand
the format-specific interface structure.</blockquote>
</blockquote>
<hr WIDTH="100%">
<h2>
VI. Configuration:</h2>
<blockquote>This section relates to the configuration of the FreeType library.
By configuration, we mean selection of build options as well as the choice
of font drivers to be used for each new library object.
<br>&nbsp;
<h3>
1. Configuration files :</h3>
<blockquote>A single file is used to configure the FreeType base engine.
As it is considered system-specific, it is located in the architecture
directories of the library, under the name "arch/&lt;system>/ftconfig.h".
Note that the same directory should also contain a platform-specific implementation
of "ftsys.c".
<p>The configuration files is a simple C header which is included by the
engine's sources during compilation. It is not included in "freetype.h",
and hence doesn't need to be copied when installing the FreeType headers
on your system.
<p>It is made of a series of #define or #undef statements, which are used
to select or turn off a specific option. Each option is documented with
heavy comments, and some of them are explained below.</blockquote>
<h3>
2. Building and Makefiles :</h3>
<blockquote>FreeType 2.0 is more complex than its 1.x release. In order
to facilitate maintenance, as well as ease considerably the writing of
new font drivers, <b><i>only GNU Make is supported with FreeType 2.0</i></b>.
However, it is possible to use any compiler, as well as any object or library
prefix (<tt>.o, .obj, .a, .lib</tt> etc..) with them.
<p>To build FreeType 2.0, one has to be in the library directory, then
invoke its platform-specific makefile. For a Unix system, this would be
:
<blockquote>
<blockquote><tt>% cd freetype2/lib</tt>
<br><tt>% make -f arch/unix/Makefile</tt>
<p>where '<tt>make</tt>' is really GNU Make !</blockquote>
</blockquote>
The system-specific <tt>Makefile</tt> located in '<tt>arch/<i>&lt;system></i></tt>'
is a tiny file used to define several variables. It then includes the file
<tt>freetype2/lib/Makefile.lib</tt>,
which contains all the gory details about library compilation. The system-specific
<tt>Makefile</tt> can be very easily modified to accomodate a new compiler/platform
(see the comments within one of these files).
<p>Each font driver is located in a directory like "<tt>freetype2/lib/drivers/<i>&lt;formatdir></i></tt>".
For example, the TrueType driver is located in "<tt>drivers/truetype</tt>".
Each driver directory must contain a <tt>Makefile</tt> which will be included
by <tt>Makefile.lib</tt>. The former is used to define and build driver
object files.
<br>&nbsp;
<p><br>
<center>
<p><img SRC="build_diagram.png" height=284 width=559></center>
</blockquote>
<h3>
3. Make options :</h3>
<blockquote>The base layer, as well as each font driver, are made up of
several C sources. Traditionally, one compiles each source (i.e. '<tt>.c</tt>'
file) into an object ('<tt>.o</tt>' or '<tt>.obj</tt>') file, and all of
them are grouped into a library file (i.e. '<tt>.a</tt>' or '<tt>.lib</tt>').
<p>By default, FreeType takes a slightly different approach when it comes
to compiling each part of the engine. Usually, a single tiny source is
compiled, which includes all other component sources. This results in a
single object files, with the benefits or reduced code size, usually better
compilation as well as a drastic reduction of the number of symbols exported
by the library. Of course, it is made possible through the use of specific
declaration macros in the FreeType source (see the definition of <tt>LOCAL_DEF</tt>
and <tt>LOCAL_FUNC</tt> in <tt>ftconfig.h</tt> for details).
<p>For a concrete example, see the source code in "<tt>base/ftbase.c</tt>"
which generates the whole base layer in a single object file. The same
build process is applied to font drivers, in order to generate one single
object file per given font format (e.g. <tt>truetype.o</tt>, <tt>type1.o</tt>,
etc..).
<p>Compiling the library and drivers in "normal" mode is possible, through
the use of the '<tt>multi</tt>' target (which really means &laquo; multiple
objects &raquo;). For example, calling :
<blockquote><tt>% make -f arch/ansi/Makefile multi</tt></blockquote>
Will build the FreeType library by compiling each source file to an individual
object, then linking them together. You'll notice that the library is significantly
bigger in this case. Creating a shared dll from a 'multi' build is certainly
a very poor idea, as this will export a huge quantity of symbols that aren't
useful to any client application.</blockquote>
<h3>
4. Adding a driver at compile time</h3>
<blockquote>A driver can be included very easily in the build process by
including its <tt>Makefile</tt> in <tt>Makefile.lib</tt>. For example,
the TrueType driver is simply included with the following lines (see <tt>Makefile.lib</tt>):
<blockquote><tt># TrueType driver rules</tt>
<br><tt>#</tt>
<br><tt>include $(DRIVERS_DIR)/truetype/Makefile</tt></blockquote>
<p><br>Where <tt>DRIVERS_DIR</tt> really is "<tt>freetype2/lib/drivers</tt>",
though this can be redefined. You can, of course specify a different path
if you want to place your driver sources in another location.
<p>Note that this only adds the driver's object files to the generated
library file. A few more steps are needed to make your <tt>FT_Library</tt>
objects use the driver. They consist in modifying the file "<tt>base/ftinit.c</tt>",
whose sole purpose is to define the set of driver objects that are to be
created with each new library object.
<br>&nbsp;</blockquote>
<h3>
5. Adding a driver at run time</h3>
<blockquote>New driver objects can be added at run-time through the <tt>FT_Add_Driver</tt>
API. This function takes a handle to an existing library object, as well
as a pointer to a given driver interface. This interface is used to create
a new driver object and register it within the library.
<p>Similarly, a single driver can be removed from a library anytime through
<tt>FT_Remove_Driver</tt>.
This will automatically discard the resources and face objects managed
by the driver.</blockquote>
<h3>
6. Custom library objects :</h3>
<blockquote>Finally, it is possible to build custom library objects. You
need to pass a handle to a valid <tt>FT_System</tt> object to the <tt>FT_Build_Library</tt>
API. The function will return a handle to the new fresh library object.
Note that the library has no registered drivers after the call, developers
have to add them by hand with <tt>FT_Add_Driver</tt>.
<p>It is thus possible to create two distinct library objects with distinct
<tt>FT_System</tt>
implementations in the same session, which can be useful for debugging
purpose.</blockquote>
<br>&nbsp;</blockquote>
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<html>
<head>
<meta http-equiv="Content-Type"
content="text/html; charset=iso-8859-1">
<meta name="Author"
content="David Turner">
<title>FreeType 2 Internals - I/O Frames</title>
</head>
<body text="#000000"
bgcolor="#FFFFFF"
link="#0000EF"
vlink="#51188E"
alink="#FF0000">
<h1 align=center>
FreeType 2.0 I/O Frames
</h1>
<h3 align=center>
&copy; 2000 David Turner
(<a href="mailto:[email protected]">[email protected]</a>)<br>
&copy; 2000 The FreeType Development Team
(<a href="http://www.freetype.org">www.freetype.org</a>)
</h3>
<center>
<table width="70%">
<tr><td>
<hr>
<h2>
Introduction
</h2>
<p>This document explains the concept of I/O <b>frames</b> as used in the
FreeType&nbsp;2 source code. It also enumerates the various functions and
macros that can be used to read them.</p>
<p>It is targeted to FreeType hackers, or more simply to developers who
would like a better understanding of the library's source code.</p>
<hr>
<h2>
I. What frames are
</h2>
<p>Simply speaking, a frame is an array of bytes in a font file that is
`preloaded' into memory in order to be rapidly parsed. Frames are useful
to ensure that every `load' is checked against end-of-file overruns, and
provides nice functions to extract data in a variety of distinct
formats.</p>
<p>But an example is certainly more meaningful than anything else. The
following code</p>
<font color="blue">
<pre>
error = read_short( stream, &str.value1 );
if ( error ) goto ...
error = read_ulong( stream, &str.value2 );
if ( error ) goto ...
error = read_ulong( stream, &str.value3 );
if ( error ) goto ...</pre>
</font>
<p>can easily be replaced with</p>
<font color="blue">
<pre>
error = FT_Access_Frame( stream, 2 + 4 + 4 );
if ( error ) goto ...
str.value1 = FT_Get_Short( stream );
str.value2 = FT_Get_ULong( stream );
str.value3 = FT_Get_ULong( stream );
FT_Forget_Frame( stream );</pre>
</font>
<p>Here, the call to <code>FT_Access_Frame()</code> will</p>
<ul>
<li>
<p>Ensure that there are at least 2+4+4=10 bytes left in the
stream.</p>
</li>
<li>
<p>`Preload' (for disk-based streams) 10&nbsp;bytes from the current
stream position.</p>
</li>
<li>
<p>Set the frame `cursor' to the first byte in the frame.</p>
</li>
</ul>
<p>Each <code>FT_Get_Short()</code> or <code>FT_Get_ULong()</code> call
will read a big-endian integer from the stream (2&nbsp;bytes for
<code>FT_Get_Short()</code>, 4&nbsp;bytes for <code>FT_Get_ULong</code>)
and advance the frame cursor accordingly.</p>
<p><code>FT_Forget_Frame()</code> `releases' the frame from memory.</p>
<p>There are several advantages to using frames:</p>
<ul>
<li>
<p>Single-check when loading tables.</p>
</li>
<li>
<p><em>Making code clearer</em> by providing simple parsing functions
<em>while keeping code safe</em> from file over-runs and invalid
offsets.</p>
</li>
</ul>
<hr>
<h2>
II. Accessing and reading a frame with macros
</h2>
<p>By convention in the FreeType source code, macros are able to use two
implicit variables named <var>error</var> and <var>stream</var>. This is
useful because these two variables are extremely often used in the
library, and doing this only reduces our typing requirements and make the
source code much clearer.</p>
<p>Note that <var>error</var> must be a local variable of type
<code>FT_Error</code>, while <var>stream</var> must be a local variable or
argument of type <code>FT_Stream</code>.</p>
<p>The macro used to access a frame is <font
color="purple"><code><b>ACCESS_Frame(_size_)</b></code></font>, it will
translate to</p>
<font color="blue">
<pre>
( error = FT_Access_Frame( stream, _size_ ) )
!= FT_Err_Ok</pre>
</font>
<p>Similarly, the macro <font
color="purple"><b><code>FORGET_Frame()</code></b></font> translates to</p>
<font color="blue">
<pre>
FT_Forget_Frame( stream )</pre>
</font>
<p>Extracting integers can be performed with the <code>GET_xxx()</code>
macros, like</p>
<table align=center
cellpadding=5>
<tr valign="top">
<th>
Macro name
</th>
<th>
Translation
</th>
<th>
Description
</th>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_Byte()</b></code></font>
</td>
<td>
<font color="blue"><code>FT_Get_Byte(stream)</code></font>
</td>
<td>
<p>Reads an 8-bit unsigned byte.</p>
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_Char()</b></code></font>
</td>
<td>
<font color="blue"><code>(FT_Char)<br>
FT_Get_Byte(stream)</code></font>
</td>
<td>
<p>Reads an 8-bit <em>signed</em> byte.</p>
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_Short()</b></code></font>
</td>
<td>
<font color="blue"><code>FT_Get_Short(stream)</code></font>
</td>
<td>
Reads a 16-bit signed big-endian integer.
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_UShort()</b></code></font>
</td>
<td>
<font color="blue"><code>(FT_UShort)<br>
FT_Get_Short(stream)</code></font>
</td>
<td>
Reads a 16-bit unsigned big-endian integer.
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_Offset()</b></code></font>
</td>
<td>
<font color="blue"><code>FT_Get_Offset(stream)</code></font>
</td>
<td>
Reads a 24-bit signed big-endian integer.
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_UOffset()</b></code></font>
</td>
<td>
<font color="blue"><code>(FT_UOffset)<br>
FT_Get_Offset(stream)</code></font>
</td>
<td>
Reads a 24-bit unsigned big-endian integer.
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_Long()</b></code></font>
</td>
<td>
<font color="blue"><code>FT_Get_Long(stream)</code></font>
</td>
<td>
Reads a 32-bit signed big-endian integer.
</td>
</tr>
<tr valign="top">
<td>
<font color="purple"><code><b>GET_ULong()</b></code></font>
</td>
<td>
<font color="blue"><code>(FT_ULong)<br>
FT_Get_Long(stream)</code></font>
</td>
<td>
Reads a 32-bit unsigned big-endian integer.
</td>
</tr>
</table>
<p>(Note that an <b>Offset</b> is an integer stored with 3&nbsp;bytes on
the file.)</p>
<p>All this means that the following code</p>
<font color="blue">
<pre>
error = FT_Access_Frame( stream, 2 + 4 + 4 );
if ( error ) goto ...
str.value1 = FT_Get_Short( stream );
str.value2 = FT_Get_ULong( stream );
str.value3 = FT_Get_ULong( stream );
FT_Forget_Frame( stream );</pre>
</font>
<p>can be simplified with macros:</p>
<font color="blue">
<pre>
if ( ACCESS_Frame( 2 +4 + 4 ) ) goto ...
str.value1 = GET_Short();
str.value2 = GET_ULong();
str.value3 = GET_ULong();
FORGET_Frame();</pre>
</font>
<p>Which is clearer. Notice that <var>error</var> and <var>stream</var>
must be defined locally though for this code to work!</p>
<hr>
<h2>
III. Alternatives
</h2>
<p>It is sometimes useful to read small integers from a font file without
using a frame. Some functions have been introduced in FreeType&nbsp;2 to
do just that, and they are of the form <font
color="blue"><code>FT_Read_xxxx</code></font>.</p>
<p>For example, <font color="blue"><code>FT_Read_Short(stream,
&error)</code></font> reads and returns a 2-byte big-endian integer from a
<var>stream</var>, and places an error code in the <var>error</var>
variable.</p>
<p>Thus, reading a single big-endian integer is shorter than using a frame
for it.</p>
<p>Note that there are also macros <font
color="purple"><code>READ_xxx()</code></font> which translate to</p>
<font color="blue">
<pre>
FT_Read_xxx( stream, &error ), error != FT_Err_Ok</pre>
</font>
<p>and can be used as in</p>
<font color="blue">
<pre>
if ( READ_UShort( variable1 ) ||
READ_ULong ( variable2 ) )
goto Fail;</pre>
</font>
<p>if <var>error</var> and <var>stream</var> are already defined
locally.</p>
</td></tr>
</table>
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<meta name="Author" content="David Turner">
<meta name="GENERATOR" content="Mozilla/4.5 [fr] (Win98; I) [Netscape]">
<title>FreeType 2 Internals</title>
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link="#0000EF"
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<center>
<h1>
FreeType 2.0 System Interface</h1></center>
<center>
<h3>
&copy; 2000 David Turner (<a href="fichier :///[email protected]">[email protected]</a>)<br>
&copy; 2000 The FreeType Development Team (<a href="fichier :///[email protected]">[email protected]</a>)</h3></center>
<p><br>
<hr WIDTH="100%">
<br>&nbsp;
<h2>Introduction:</h2>
<ul>
This document explains how the FreeType 2 library performs the low-level and
system-specific operations of memory management and i/o access. It is targetted
to FreeType hackers, porters and "advanced" developers who want special
features like providing their own memory manager or streams.
<p>
Note that the only system-specific part of the library is a file
named "<tt>ftsystem.c</tt>", normally located in the directory
"<tt>freetype2/config/&lt;system&gt;</tt>" where <tt>&lt;system&gt;</tt> designates
your platform (e.g. "<tt>config/ansi/ftsystem.c</tt>" or
"<tt>config/unix/ftsystem.c</tt>").
<p>
</ul>
<p>
<hr>
<p>
<h2>I. Memory Management</h2>
<ul>
Memory allocation and releases are performed through a <tt>FT_Memory</tt> object in
FreeType. A <tt>FT_Memory</tt> is nothing more than a table of functions plus
an arbitrary user data field. It is defined in the file
"<tt>freetype2/include/ftsystem.h</tt>" and has the following structure:
<p>
<ul>
<tt>typedef struct</tt><br>
<tt>{</tt>
<ul>
<table>
<tr><td><tt><b>void* user</b></tt> <td> // a user-defined pointer. This is zero by default
<tr><td><tt><b>void* (*alloc)( FT_System, int)</b></tt> <td> // a function used to allocate a new block
<tr><td><tt><b>void* (*realloc)( FT_System, int, int, void* )</b></tt><td> // a function used to reallocate a given block
<tr><td><tt><b>void (*free)( FT_System, void*)</b></tt> <td> // a function used to release a given block
</table>
</ul>
<tt>} FT_MemoryRec, *FT_Memory;</tt><br>
</ul>
<p>
You'll notice that:<p>
<ul>
<li>The <tt>FT_Memory</tt> type is really a pointer to a <tt>FT_MemoryRec</tt>.
This is a normal convention for the FreeType code.
<li>The <tt>realloc</tt> takes two integer arguments. The first one is the
current block size, the second one its new size.
</ul>
<p>
All current implementations of "<tt>ftsystem.c</tt>" provide a very simple
implementation of the <tt>FT_Memory</tt> interface by calling directly the
standard C <tt>alloc</tt>, <tt>realloc</tt> and <tt>free</tt>.
<p>
The FreeType source code never invokes directly the function pointers. Rather,
it calls <tt>FT_Alloc</tt>, <tt>FT_Realloc</tt> and <tt>FT_Free</tt> functions
which are defined in "<tt>freetype2/src/base/ftobjs.c</tt>". These will not be
discussed here.
<p>
<b>If you want to use your own memory allocator</b> rather than the one provided
by your build of FreeType, follow these simple steps:<p>
<ol>
<li>Create your own <tt>FT_Memory</tt> object, with pointers that map to
your own memory management routines (beware function signatures though).
<p>
<li>Call <tt>FT_Build_Library(memory,&library)</tt>. This will create a new
<tt>FT_Library</tt> object that uses your own <tt>FT_Memory</tt> exclusively.
Note however that this library has no font drivers loaded in !!
<p>
<li>Load the default font drivers into the new library, either by
calling <tt>FT_Default_Drivers(library)</tt>, or by adding them manually
through repeated calls to <tt>FT_Add_Driver(library,&driver_interface)</tt>
<p>
</ol>
This will replace the <tt>FT_Init_FreeType(&library)</tt> call that an application
must do to initialise one library instance.
<p>
Notice that you <em>don't need to recompile FreeType 2 to use your own memory
manager !!</em>.
<p>
</ul>
<p>
<hr>
<p>
<h2>II. Streams</h2>
<ul>
<h3>1. Basic Stream Structure</h3>
<p>
A stream models the array of bytes found in a font file. FreeType 2 separates
streams into two families :<p>
<ul>
<li><b>memory-based streams:</b><br>
when the stream's content is entirely found in memory. This is the
case for ROM font files, or memory-mapped files.
<p>
<li><b>disk-based streams:</b><br>
when the stream isn't directly accessible in memory. This is the
case for local or remote files.
<p>
</ul>
<p>
Note that a stream's nature only determines how FreeType accesses its content, not
the way it is effectively stored. For example, in the case of a compressed font file,
one implementation may choose to uncompress the font in memory, then provide a memory
based stream to access it. Another one might chose a disk based stream to perform
on-the-fly decompression of the font data. Similarly, the font file can be stored
on a local disk, or obtained from a network. This will be completely transparent to
FreeType.
<p>
The stream structure is:
<p>
<ul>
<tt>typedef struct</tt><br>
<tt>{</tt><br>
<ul><table>
<tr><td><tt><b>char* base</b></tt> <td> for memory-based streams, the address
of its first byte.
<tr><td><tt><b>ulong size</b></tt> <td> the stream's size in bytes.
<tr><td><tt><b>ulong pos</b></tt> <td> the current stream position in the file
<tr><td><tt><b>descriptor</b></tt><td> a union field used to hold either an
integer file descriptor or pointer.
This field is not used by FreeType
itself, but is left to implementations
of "<tt>ftsystem</tt>"
<tr><td><tt><b>pathname</b></tt> <td> a union field that can hold either an
integer or pointer. It is not used by
FreeType itself, but is left to
implementations. These can put the
file pathname's during debugging for
example.
<tr><td><tt><b>read</b></tt> <td> a pointer to a function used to seek the
stream and/or read a run of bytes from it.
<tr><td><tt><b>close</b></tt><td> a pointer to a function called when the
stream is closed.
<tr><td><tt><b>memory</b></tt> <td> a <tt>FT_Memory</tt> object, which is used
to allocate frames for disk-based streams.
This field is set and used by FreeType.
<tr><td><tt><b>cursor</b></tt> <td> a pointer in memory used when accessing
frames. This is set and used by FreeType.
<tr><td><tt><b>limit</b></tt> <td> a pointer in memory used when accessing
frames. This is set and used by FreeType.
</table></ul>
<tt>} FT_StreamRec, *FT_Stream</tt>
</ul>
<p>
The following important things must be noticed here:<p>
<ul>
<li>The <tt>FT_Stream</tt> type is really a pointer to a <tt>FT_StreamRec</tt>.
This is a normal convention for the FreeType source.
<p>
<li>When the <tt>read</tt> field is non NULL, the stream is considered to be
disk-based. Otherwise, the stream is memory-based, and the <tt>base</tt>
field <em>must</em> be set by "<tt>ftsystem.c</tt>" when the stream is
created.
<p>
<li>The <tt>base</tt> field must be set to 0 when a disk-based stream is created.
However, this field will later be set and used by the FreeType library when
accessing frames of bytes within the font file (of course, this doesn't
happen with memory-based streams).
</ul>
<h3>2. Stream lifecyles</h3>
<p>
Each <tt>FT_Face</tt> needs its own stream to access font data. The most common
way to create a new <tt>FT_Stream</tt> object is to call the function
<tt>FT_New_Face</tt>. This function takes a <em>file pathname</em> argument that
is used to create a new stream object.
<p>
This is possible because each implementation of "<tt>ftsystem.c</tt>" provides
a function called <tt>FT_New_Stream</tt> which takes a file pathname and a
<tt>FT_Stream</tt> pointer as an argument. The function simply opens the file
and initialises the stream structure accordingly. It is called by <tt>FT_New_Face</tt>
to create the face's stream object.
<p>
A stream is only closed when the face is destroyed through <tt>FT_Done_Face</tt>.
Its <tt>close</tt> field function will then be called. Note that the function should
<em>never</em> destroy the <tt>FT_Stream</tt>.
<p>
<h3>3. Using your own streams</h3>
<p>
There are cases where it is interesting to provide your own stream to create
a new face object, rather than rely on the default implementation. For example,
a filepathname, which is a C string, might not be useful on a system where files
are named with a UTF-16 string or via an i-node number of memory address (for ROM files).
<p>
For this purpose, the <tt>FT_Open_Face</tt> is defined. It simply takes a
<tt>FT_Stream</tt> pointer as its second argument, instead of a file pathname (the
stream must be allocated and initialised by you, so be careful).
<p>
Actually, the only thing that <tt>FT_New_Face</tt> does is create a new stream
through <tt>FT_New_Stream</tt>, then call <tt>FT_Open_Face</tt> to create the
face with it.
<p>
Note also that you can use the function <tt>FT_New_Memory_Face</tt> to create
a new font face for a memory-based font file, whose address and size can be passed
as arguments. The function automatically creates the corresponding memory-based
stream and use it to create the face.
<p>
</ul>
<p>
<hr>
<p>
<h2>III. Thread synchronisation</h2>
<ul>
The FreeType library uses no static data. It can be used concurrently by two
thread as long as each one uses its own <tt>FT_Library</tt> instance. Otherwise,
one can very simply synchronize access to a single library instance by using a
mutex to protect each call to one of FreeType's API functions.
<p>
</ul>
@@ -0,0 +1,516 @@
#!/usr/bin/env python
#
# DocMaker is a very simple program used to generate HTML documentation
# from the source files of the FreeType packages.
#
import fileinput, sys, string
# This function is used to parse a source file, and extract comment blocks
# from it. The following comment block formats are recognized :
#
# /**************************
# *
# * FORMAT1
# *
# *
# *
# *
# *************************/
#
# /**************************/
# /* */
# /* FORMAT2 */
# /* */
# /* */
# /* */
# /* */
#
# /**************************/
# /* */
# /* FORMAT3 */
# /* */
# /* */
# /* */
# /* */
# /**************************/
#
# Each block is modeled as a simple list of text strings
# The function returns a list of blocks, i.e. a list of strings lists
#
def make_block_list():
"""parse a file and extract comments blocks from it"""
list = []
block = []
format = 0
for line in fileinput.input():
line = string.strip(line)
l = len(line)
if format == 0:
if l > 3 and line[0:3] == '/**':
i = 3
while (i < l) and (line[i] == '*'):
i = i+1
if i == l:
# this is '/**' followed by any number of '*', the
# beginning of a Format 1 block
#
block = [];
format = 1;
elif (i == l-1) and (line[i] == '/'):
# this is '/**' followed by any number of '*', followed
# by a '/', i.e. the beginning of a Format 2 or 3 block
#
block = [];
format = 2;
##############################################################
#
# FORMAT 1
#
elif format == 1:
# if the line doesn't begin with a "*", something went
# wrong, and we must exit, and forget the current block..
if (l == 0) or (line[0] != '*'):
block = []
format = 0
# otherwise, we test for an end of block, which is an
# arbitrary number of '*', followed by '/'
else:
i = 1
while (i < l) and (line[i] == '*'):
i = i+1
# test for the end of the block
if (i < l) and (line[i] == '/'):
if block != []: list.append( block )
format = 0
block = []
else:
block.append( line[1:] )
##############################################################
#
# FORMAT 2
#
elif format == 2:
# if the line doesn't begin with '/*' and end with '*/',
# this is the end of the format 2 format..
if (l < 4 ) or (line[:2] != '/*') or (line[-2:] != '*/'):
if block != []: list.append(block)
block = []
format = 0
continue
# remove the start and end comment delimiters, then right-strip
# the line
line = string.rstrip(line[2:-2])
# check for end of a format2 block, i.e. a run of '*'
if string.count(line,'*') == l-4:
if block != []: list.append(block)
block = []
format = 0
else:
# otherwise, add the line to the current block
block.append(line)
return list
# This function is only used for debugging
#
def dump_block_list( list ):
"""dump a comment block list"""
for block in list:
print "----------------------------------------"
for line in block:
print line
print "---------the end-----------------------"
######################################################################################
#
#
# The DocParagraph is used to store either simple text paragraph or
# source code lines
#
#
# If the paragraph contains source code (use code=1 when initializing the
# object), self.lines is a list of source code strings
#
# Otherwise, self.lines is simply a list of words for the paragraph
#
class DocParagraph:
def __init__(self,code=0,margin=0):
self.lines = []
self.code = code
self.margin = margin
def add(self,line):
if self.code==0:
# get rid of unwanted spaces in the paragraph
self.lines.extend( string.split(line) )
else:
# remove margin whitespace
if string.strip( line[:self.margin] ) == "": line = line[self.margin:]
self.lines.append(line)
def dump(self):
max_width = 50
if self.code == 0:
cursor = 0
line = ""
for word in self.lines:
if cursor+len(word)+1 > max_width:
print line
cursor = 0
line = ""
line = line + word + " "
cursor = cursor + len(word) + 1
if cursor > 0:
print line
else:
for line in self.lines:
print "--" + line
print ""
######################################################################################
#
#
# The DocContent class is used to store the content of a given marker
# Each DocContent can have its own text, plus a list of fields. Each field
# has its own text too
#
# Hence, the following lines :
#
# """
# Some arbitraty text:
#
# fieldone :: some arbitraty text for this field,
# note that the text stretches to several lines
#
# fieldtwo :: some other text
#
# """
#
# will be stored as (each text is a list of string:
#
# self.fields = [ "", "fieldone", "fieldtwo" ]
# self.texts = [
# [ "some arbitraty text for this field," ,
# "note that the text stretches to several lines" ],
#
# [ "some other text" ]
# ]
#
#
class DocContent:
def __init__(self, paragraph_lines=[]):
self.fields = []
self.texts = []
code_mode = 0
code_margin = 0
field = ""
text = []
paragraph = None
for aline in paragraph_lines:
if code_mode == 0:
line = string.lstrip(aline)
l = len(line)
margin = len(aline) - l
# if the line is empty, this is the end of the current
# paragraph
if line == "":
if paragraph:
text.append(paragraph)
paragraph = None
continue
# test for the beginning of a code block, i.e.'{' is the first
# and only character on the line..
#
if line == '{':
code_mode = 1
code_margin = margin
if paragraph:
text.append(paragraph)
paragraph = DocParagraph( 1, margin )
continue
words = string.split(line)
# test for a field delimiter on the start of the line, i.e.
# the oken `::'
#
if len(words) >= 2 and words[1] == "::":
if paragraph:
text.append(paragraph)
paragraph = None
self.fields.append(field)
self.texts.append(text)
field = words[0]
text = []
words = words[2:]
if len(words) > 0:
line = string.join(words)
if not paragraph:
paragraph = DocParagraph()
paragraph.add( line )
else:
line = aline
# the code block ends with a line that has a single '}' on it
if line == " "*code_margin+'}':
text.append(paragraph)
paragraph = None
code_mode = 0
code_margin = 0
# otherwise, add the line to the current paragraph
else:
paragraph.add(line)
if paragraph:
text.append(paragraph)
self.fields.append( field )
self.texts.append( text )
def dump(self):
for i in range(len(self.fields)):
field = self.fields[i]
if field: print "<field "+field+">"
for paras in self.texts[i]:
paras.dump()
if field: print "</field> "
def dump_html(self):
n = len(self.fields)
for i in range(n):
field = self.fields[i]
if field==[]:
print "<p>"
for paras in self.texts[i]:
print "<p>"
paras.dump()
print "</p>"
else:
if i==1:
print "<table cellpadding=4><tr valign=top><td>"
else:
print "</td></tr><tr valign=top><td>"
print "<b>"+field+"</b></td><td>"
for paras in self.texts[i]:
print "<p>"
paras.dump()
print "</p>"
print "</td></tr>"
if n > 1:
print "</table>"
######################################################################################
#
#
# The DocBlock class is used to store a given comment block. It contains
# a list of markers, as well as a list of contents for each marker.
#
#
class DocBlock:
def __init__(self, block_line_list=[]):
self.markers = []
self.contents = []
marker = ""
content = []
alphanum = string.letters + string.digits + "_"
for line in block_line_list:
line2 = string.lstrip(line)
l = len(line2)
margin = len(line) - l
if l > 3 and line2[0] == '<':
i = 1
while i < l and line2[i] in alphanum: i = i+1
if i < l and line2[i] == '>':
if marker or content:
self.add( marker, content )
marker = line2[1:i]
content = []
line2 = string.lstrip(line2[i+1:])
l = len(line2)
line = " "*margin + line2
content.append(line)
if marker or content:
self.add( marker, content )
def add( self, marker, lines ):
# remove the first and last empty lines from the content list
l = len(lines)
if l > 0:
i = 0
while l > 0 and string.strip(lines[l-1]) == "": l = l-1
while i < l and string.strip(lines[i]) == "": i = i+1
lines = lines[i:l]
l = len(lines)
# add a new marker only if its marker and its content list aren't empty
if l > 0 and marker:
self.markers.append(marker)
self.contents.append(lines)
def dump( self ):
for i in range( len(self.markers) ):
print "["+self.markers[i]+"]"
for line in self.contents[i]:
print "-- "+line
def doc_contents(self):
contents = []
for item in self.contents:
contents.append( DocContent(item) )
return contents
def dump_doc_blocks( block_list ):
for block in block_list:
docblock = DocBlock(block)
docblock.dump()
print "<<------------------->>"
#
#
#
def dump_single_content( block_list ):
block = block_list[0]
docblock = DocBlock(block)
print "<block>"
for i in range(len(docblock.markers)):
marker = docblock.markers[i]
contents = docblock.contents[i]
print "<marker "+marker+">"
doccontent = DocContent( contents )
doccontent.dump()
print "</marker>"
print "</block>"
def dump_doc_contents( block_list ):
for block in block_list:
docblock = DocBlock(block)
print "<block>"
for i in range(len(docblock.markers)):
print "<marker "+docblock.markers[i]+">"
content = DocContent( docblock.contents[i] )
content.dump()
print "</marker>"
print "</block>"
def dump_html_1( block_list ):
print "<html><body>"
types = [ 'Type', 'Struct', 'FuncType', 'Function', 'Constant', 'Enumeration' ]
for block in block_list:
docblock = DocBlock(block)
print "<hr>"
for i in range(len(docblock.markers)):
marker = docblock.markers[i]
content = docblock.contents[i]
dcontent = DocContent( content )
if marker=="Description":
print "<ul><p>"
dcontent.dump()
print "</p></ul>"
elif marker in types:
print "<h3><font color=blue>"+content[0]+"</font></h3>"
else:
print "<h4>"+marker+"</h4>"
print "<ul><p>"
dcontent.dump_html()
print "</p></ul>"
print ""
print "<hr></body></html>"
def main(argv):
"""main program loop"""
print "extracting comment blocks from sources .."
list = make_block_list()
# dump_block_list( list )
# dump_doc_blocks( list )
# print "dumping block contents .."
# dump_doc_contents(list)
dump_html_1(list)
# dump_single_content(list)
# If called from the command line
if __name__=='__main__': main(sys.argv)
@@ -0,0 +1,352 @@
<html>
<head>
<title>FreeType 2 Introduction</title>
<basefont face="Georgia, Arial, Helvetica, Geneva">
<style content="text/css">
P { text-align=justify }
H1 { text-align=center }
H2 { text-align=center }
LI { text-align=justify }
</style>
</head>
<body text="#000000"
bgcolor="#FFFFFF"
link="#0000EF"
vlink="#51188E"
alink="#FF0000">
<font size=1>http://www.freetype.org</font><p>
<center>
<a href="freetype.html">
<img src="image/freetype.jpg" width=550 height=105 alt="The FreeType Project" border=0></a>
<h1>An Introduction to FreeType 2</h1>
</center>
<center><table width=750 cellspacing=10 cellpadding=30><tr><td>
<hr><p>
DOCUMENT INDEX:<br>
<ul>
<li><a href="#what">What is FreeType 2 ?</a>
<li><a href="#features">Features</a>
<li><a href="#requirements">Requirements</a>
<li><a href="#patents">Patents issues</a>
</ul><p>
<hr><p>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="what">What is FreeType 2 ?</h2>
</td></tr><tr><td>
<p>The FreeType project is a team of volunteers who develop free, portable
and high-quality software solutions for digital typography. We specifically
target embedded systems and focus on bringing small, efficient and
ubiquitous products.</p>
<p>the FreeType 2 library is our new software font engine. It has been
designed to provide the following important features:</p>
<ul>
<li><p>
<b>A universal and simple API to manage font files:</b><br>
<ul>
<p>The FreeType 2 API is simple and easy to use. It supports both
bitmapped and scalable fonts and is well-suited to manage font
files of all formats. Unlike other font libraries, FreeType 2
returns and manages outline font data (images & metrics).</p>
</ul>
</p></li>
<li><p>
<b>Support for several font formats through loadable modules:</b><br>
<ul>
<p>FreeType 2 uses <em>"font drivers"</em>. Each driver is a loadable
module used to support one specific font format. Each driver can also
provide specific extensions used to access format-specific features of
the font.</p>
</ul>
</p></li>
<li><p>
<b>High-quality anti-aliasing:</b><br>
<ul>
<p>FreeType 2 produces etremely smooth outlines at small sizes, with its new
anti-aliasing renderer, which produces bitmaps with 256-levels of gray.
It uses a new algorithm that has been specifically designed to render
small complex shapes (like glyphs) at high speed. Indeed, it's even
faster than the monochrome renderer for small character sizes (under
20 pixels) !!
</p>
</ul>
<li><b>High portability & performance:</b><br>
<ul>
<p>The FreeType 2 source code is written in ANSI C and runs on any
platform with a compliant compiler. Client applications can
provide their own memory manager or input stream to the library
(which means that font files can come from any place: disk,
memory, compressed file, network, etc..).
</p>
</ul>
</ul>
<p>Note that <em>the beta of FreeType 2 is available <b>now</b></em>. For more
info, check our <a href="download.html">Download page</a> or see the source
and its diffs through our <a href="cgi-bin/cvsweb.cgi">CVS Web interface</a>.
</p>
</ul>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="features">Features</h2>
</td></tr><tr><td>
<h3>Supported font formats</h3>
<p>FreeType 2 readily supports the following font formats:</p>
<ul>
<li>TrueType files (.ttf) and collections (.ttc)</li>
<li>Type 1 font files both in ASCII (.pfa) or binary (.pfb) format</li>
<li>Type 1 Multiple Master fonts. The FreeType 2 API also provides
routines to manage design instances easily</li>
<li>Type 1 CID-keyed fonts</li>
<li>OpenType/CFF (.otf) fonts</li>
<li>CFF/Type 2 fonts</li>
<li>Adobe CEF fonts (.cef), used to embed fonts in SVG documents
with the Adobe SVG viewer plugin.</li>
<li>Windows FNT/FON bitmap fonts</li>
</ul>
<p>Note that Apple's TrueType GX fonts are supported as normal TTFs,
(the advanced tables are ignored).</p>
<p>Besides, it's possible to add support for new font formats by providing
a specific <em>font driver</em> module. Modules can be added either at
build time (when recompiling the library), or at <em>run-time</em>;
this allows, for example, applications to register their own
font driver to support program-specific formats.</p>
<h3>Patent-free automatic hinter</h3>
<p>TrueType fonts are normally renderered (hinted) with the help of a
specific bytecode where the behaviour of a few opcodes is patented by
Apple. We're currently in contact with Apple to discuss the importance
of such patents and their use in open source projects like FreeType.
</p>
<p>In the meantime, we have developped our own alternative technology that
is capable of automatically hinting scalable glyph images. It is
now part of the FreeType 2 source tree as the "autohint" module,
and is used to hint glyphs when the bytecode interpreter is disabled
(through a configuration macro when building the engine). Note that
the auto-hinter is also used to handle glyphs in other formats like
CFF and Type 1.</p>
<p>The auto-hinter provides pretty good results (in some cases, it even
significantly improves the output of poorly hinted fonts) but we'll
continue to improve it with each new release of FreeType to achieve
the highest possible quality.</p>
<h3>Modular design:</h3>
<p>The design of FreeType 2 is extremely modular as most features are
supported through optional modules. This means it's easily possible to
only compile the features you need. As each module is between
10 and 20 Kb in size, it's possible to build a bare-bones
font engine that supports anti-aliasing in about 30 Kb !!</p>
<p>Configuration is performed by modifications of only two header
files (one to select global features, another one to select modules)
and don't need tweaking of source code. Note that it is however
possible to provide your own implementation of certain components.</p>
<p>For example, when building on Unix, the engine will automatically
use memory-mapped files when available on the target platform,
thus significantly increasing font file i/o.</p>
<p>Due to its very flexible design, it is possible to add, remove and
upgrade modules at run-time.</p>
<h3>Advanced glyph management</h3>
<p>The API comes with a standard extension used to extract individual
glyph images from font files. These images can be bitmaps, scalable
bezier outlines or even anything else. (e.g. bi-color or metafont
glyphs, as long as they're supported by a module).</p>
<p>Each scalable glyph image can be transformed, measured and
rendered into a monochrome or anti-aliased bitmaps easily
through a uniform interface.
This allows client applications to easily cache glyphs or
perform text rendering effects with minimal difficulty
(look at the FreeType 2 Tutorial to see how to render
rotated text with very few lines of code).
</p>
<h3>Advanced font access</h3>
<p>The FreeType 2 API is useful to retrieve advanced information from
various fonts:</p>
<ul>
<li>vertical metrics are available whenever found in the font file</li>
<li>kerning distances are available when found in the font file. It
is also possible to "attach" a given additional file to a given
font face. This is useful to load kerning distances from an
.afm file into a Type 1 face for example.</li>
<li>provides ASCII glyph names whenever available in the font
(TrueType, OpenType, Type1, etc..)</li>
<li>provides access to important tables for SFNT-based font formats
(i.e. TrueType, OpenType, CEF, etc..), like the name table,
font header, maximum profile, etc...</li>
<li>automatic synthesis of Unicode-based character maps for
those fonts or formats that do not provide one. This is
extremely useful with Type 1 fonts which are normally
limited to a stupid 256-characters encoding.</li>
</ul>
<h3>Simple & clean API</h3>
<p>The FreeType 2 high-level API is simple and straightforward, as it
has been specifically designed to make the most commmon font operations
easy</p>
<p>As a comparison, the number of function calls needed to perform a
the tasks of font face creation/opening and glyph loading/rendering
has been reduced by a factor of 4 !!</p>
<p>The API is also independent of any font-format specific issue, though
it provides standard extensions to access format-specific tables and
information. More extensions can also be easily added through new
modules</p>
<h3>Robust & Portable code</h3>
<p>Because it is written in industry-standard ANSI C, FreeType 2 compiles
on all platforms with a compliant compiler. Because the default build
only relies on the C library, it is free of any system-specific
dependencies, even if it is possible to "enhance" certain components
by providing a specific implementation.</p>
<p>The code doesn't use global or static variables. Client applications
can provide their own memory manager. Font files can be read from
a disk file, memory, or through a client-provided input stream. This
allows to support compressed font files, remote fonts, fonts embedded
in other streams (e.g. Type42 fonts), etc..</p>
<p>An advanced i/o sub-system is used to optimise file access, as well
as reduce memory usage of the library when the file is memory-based
( ROM, RAM, memory-mapped ).</p>
<h3>Open Source & Vendor Independence</h3>
<p>Finally, FreeType 2 is released under its own BSD-like open source
license, one of the less restricting licenses available, and this
means that:</p>
<ul>
<li><p>
It can be included in all kinds of products, be they proprietary
or not.
</p></li>
<li><p>
As any module can be added or replaced anytime, any third party
vendor has the ability to provide its own set of modules (under
its own license) in order to support proprietary font formats or
more advanced features (e.g. a new auto-hinter, or a new
anti-aliasing renderer for LCDs or TV screens).
</p></li>
</ul>
<p>One could even imagine an application using the FreeType 2 API with
a "wrapper" module used to access system-specific fonts (like through
the Windows GDI). This would mean native font support with more portable
application code (as simply changing the wrapper module would be required
to port the application to another system).</p>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="requirements">Requirements</h2>
</td></tr><tr><td>
<p>FreeType 2 is written in ANSI&nbsp;C and should compile with no problems
on a great variety of platforms. We have taken care of removing all
compilation warnings from major compliant compilers. Detailed compilation
instructions are provided in the software archive.</p>
<p>This version of the library has been succesfully compiled and run
under the following systems: Dos, OS/2, Windows, Macintosh, Unix
(including the 64-bits DEC Unix, a.k.a. "True64"). You should not
encounter major problems compiling it on any other kind of platform.
In all cases, contact us if you do.</p>
<p>Note that a small set of demonstration programs is also separately
available. They include a tiny graphics sub-system that is used to
display and show-off the library's capabilities on the following
platforms: X11, MacOS, OS/2 & Windows.</p>
<p>Please visit our <a href="http://www.freetype.org/download.html">
Download section</a> to access the software archives.</p>
</ul>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="patents">Patents issues</h2>
</td></tr><tr><td>
<p>The FreeType 2 source code includes a TrueType bytecode interpreter that
is covered by the Apple patents. However, this piece of code is never
compiled by default in this release (unlike in previous betas) making
a default build of the library <em>entirely patent-free !!</em></p>
<p>Note that in order to compile the interpreter, one needs to define
the configuration macro <tt><b>TT_CONFIG_OPTION_BYTECODE_INTERPRETER</b></tt> configuration
macro in the file "<tt>ftoption.h</tt>". More details are available in
the software archive. Note that the use of the interpreter is normally
protected by US, UK and French patents. In the event you'd absolutely
need it, you may have to <a href="mailto:[email protected]">contact
Apple legal department</a> for licensing conditions, depending on your
location and the places you distribute/sell your products.</p>
<p>Please do not ask us any detailed information regarding licensing, as
we're still discussing with Apple this issue, we're unable to inform
the public of what's currently going on..</p>
</td></tr></table>
<hr>
<p>
<a href="index.html">Back to FreeType homepage</a><p>
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<center>
<a href="freetype.html">
<img src="image/freetype.jpg" width=550 height=105 alt="The FreeType Project" border=0></a>
<h1>The FreeType 2 FAQ</h1>
</center>
<center><table width=750 cellspacing=10 cellpadding=30><tr><td>
<hr><p>
DOCUMENT INDEX:<br>
<ul>
<li><p><a href="#general">General</a>
<ul>
<li><a href="#general-dead">I thought the FreeType project was dead. It this true?</a></li>
<li><a href="#general-long">Why did it take so long to release FreeType 2?</a></li>
<li><a href="#general-unix">Is FreeType 2 a Unix-only project?</a></li>
<li><a href="#general-x11">When will X11 support anti-aliased glyphs?</a></li>
<li><a href="#general-ft1">Is FreeType 2 backwards compatible with 1.x?</a></li>
<li><a href="#general-edit">Can I use FreeType 2 to edit fonts or create new ones?</a></li>
</ul></p>
</li>
<li><p><a href="#builds">Compilation & Configuration</a>
<ul>
<li><a href="#builds-compile">How do I compile the FreeType 2 library?</a></li>
<li><a href="#builds-config">How do I configure my library build?</a></li>
<li><a href="#builds-modules">How do I select the modules I need?</a></li>
<li><a href="#builds-flat">How do I compile all FreeType 2 files in a single directory?</a></li>
</ul>
</p></li>
<li><p><a href="#library">Using the FreeType 2 library</a></p></li>
<li><p><a href="#autohint">The FreeType 2 Autohinter</a>
<ul>
<li><a href="#autohint-license">Under which license is the auto-hinter released ?</a></li>
<li><a href="#autohint-work">How does auto-hinting work in FreeType 2 ?</a></li>
<li><a href="#autohint-cjk">Why doesn't the auto-hinter work well with CJK fonts ?</a></li>
</ul>
</p></li>
<li><p><a href="#other">Other questions</a>
<ul>
<li><a href="#other-antialias">What is the anti-aliasing algorithm used in the FreeType 2 renderer?</a></li>
<li><a href="#other-opentype">When will FreeType 2 support OpenType ?</a></li>
</ul></p>
</li>
</ul><p>
<hr><p>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="general">General questions & answers</h2>
</td></tr><tr><td>
<a name="general-dead">
<h3>I.1. I though the FreeType project was dead. Is this true?</h3>
<ul>
<p>Well, not exactly :-) It's true that the TrueType patents issues
have been less than a graceful event to handle but it didn't not
really killed the project per se, as Apple hasn't made an official
statement yet regarding the use of the patented "technology" in
open source projects (or other products).</p>
<p>We have thus continued updating FreeType 1.x, and started developping
FreeType 2 with the idea of providing this time a completely patent
free font engine. However, we largely preferred not to broadly
communicate about it until we've got a satisfying implementation
to show.</p>
</ul>
<a name="general-long">
<h3>I.2. Why did it take so long to release FreeType 2?</h3>
<ul>
<p>Several factors come to mind. The first one is that FreeType 2 is
a much more complex and dense project that was mostly developed
on non-working hours. And surely some important changes in the
life (like marriage, new jobs and kids) of some the FreeType
developers cannot be ignored :-)</p>
<p>A second one is that a first version of the library was designed
one year ago (and already worked with a multitude of font drivers),
though with a design that was judged by its authors as well as
beta testers as not enough flexible or consistent. In short, it worked
well but we were not exactly proud of it (call us perfectionists).
It has then be significantly reworked to become what we're now
distributing as FreeType 2</p>
<p>Finally, it would have been hard to distribute such a library without
an alternative technology to replace the patented bytecode interpreter.
This involved significant research work that could only be performed
correctly full-time, and we had to found a company to fund such a
development and still make it available under a BSD-like license.
Huge thanks to <a href="http://www.catharon.com">Catharon Productions, Inc.</a>
for their commitment to this project.</p>
<p>And of course, we added support for more font files, and we'll
continue to as long as the specs are available and that we find an
interest in it. For example, FreeType 2 is to date the only
software library available on the market that supports the new
Adobe "CEF" font format.</p>
</ul>
<a name="general-unix">
<h3>I.3. Is FreeType 2 a Unix-only project?</h3>
<ul>
<p>Absolutely not, even though many people still seem to think so :-)
FreeType 2, just like version 1.x, can be compiled on any platform with
an ANSI compiler. Some beta versions of the library are even heavily
used in brand new OSes (see the <a href="http://www.atheos.cx">AtheOS
</a> screenshots for examples).</p>
<p>The library is itself mainly developped on several platforms
(Windows & Linux, though a great deal has also been achieved on OS/2)
and the code is highly generic and modular to adapt even the most
strict environments like low-memory embedded systems.</p>
</ul>
<a name="general-x11">
<h3>I.4. When will X11/XFree support anti-aliased text?</h3>
<ul>
<p>This question isn't exactly related to FreeType as we have no direct
connection to the XFree people, but we've been asked so frequently
about it that it deserves a prominent place in this FAQ :-)</p>
<p>FreeType has been capable of anti-aliasing since version 1.0. The
reason why XFree doesn't support it is directly related to the
limitations of the design and specification of X11. More specifically:</p>
<ul>
<li><p>
X11 assumes that all glyph images are monochrome bitmaps,
hence the X font library and server are unable to send anything
else to the X server.
</p></li>
<li><p>
Even if the X font library/server was able to generate anti-aliased
bitmaps (and this has been already done through extensions), the X
rendering model doesn't allow translucent composition of "gray" pixmaps
onto an arbitrary drawable.
</p></li>
</ul>
<p>As both the font and rendering models of X11 are limited, it's basically
impossible to draw anti-aliased glyphs without performing <em>huge</em>
hacks within the server.</p>
<p>Note that Keith Packard, from XFree fame, has recently started working
on a new rendering model for X11 in order to support new features
(mainly transparency and anti-aliased fonts). This will be provided
through protocol extensions. The question of knowing wether legacy X
applications will be able to display anti-aliased text is still very
uncertain.
</p>
</ul>
<a name="general-ft1">
<h3>I.5. Is FreeType 2 backwards compatible with FreeType 1.x?</h3>
<ul>
<p>Not directly, though we had the project to provide an optional binary
compatibility layer on top of it in order to easily re-link applications
with the new version. However, this idea has been dropped as it is
possible to install and use the two versions independtly on any
system (read: no namespace conflicts).</p>
<p>The FreeType 2 API is a lot simpler than the one in 1.x while being
much more powerful. We thus encourage you to adapt your source code
to it as this should not involve much work.</p>
</ul>
<a name="general-edit">
<h3>I.6. Can I use FreeType 2 to edit fonts or create new ones?</h3>
<ul>
<p>The answer is a definitive NO, because the library was specifically
designed to <em>read</em> font files with small code size and very
low memory usage.</p>
<p>We thus do not plan to support editing or creation in the font
engine in any way, as this would imply a complete rewrite. This
doesn't mean that we won't introduce a font editing/creation library
in the future, as this really depends on how many people are asking
for it (or how much they would be willing to pay for it), as well as
the time of the FreeType developers.</p>
<p>Do not expect anything in this direction until we officially announce
something though. There are other axis of development for this project
(like text-layout capabilities, glyph caching, etc..) that may be more
important to us at the moment..</p>
</ul>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="builds">Compilation & Configuration</h2>
</td></tr><tr><td>
<a name="builds-compile">
<h3>II.1. How do I compile the FreeType 2 library?</h3>
<ul>
<p>The library can be compiled in various ways, and a detailed documentation
is available in the file "<tt>freetype2/docs/BUILD</tt>". However, we'll
summarize the process to a few cases:</p>
<h3>a. by using the command-line 2 build system</h3>
<p>The engine comes with a sophisticated build system that is used
to configure and compile a build of the library. You'll need
<em>GNU Make</em> installed on your platform (NOTE: It will <b>not</b>
work with other Make tools).</p>
<p>Basically, you'll need to invoke <tt>make</tt> a first time in the
top-level FreeType 2 directory in order to setup the build. This will
detect your current platform and choose a configuration sub-makefile to
drive the build. A specific compiler can be selected on some platforms
by providing an additional target. For example, on Win32:</p>
<ul>
<li><b><tt>make visualc</tt></b> will select the Visual C++ compiler</li>
<li><b><tt>make lcc</tt></b> will select the Win32-lcc compiler</li>
</ul>
<p>Note that on Unix, the first time make is called, a configure script
located in "<tt>freetype2/builds/unix</tt>" will be run in order to
automatically detect the platform & compiler.</p>
<p>A summary will be displayed showing the detected platform and compiler
selected. You'll then be able to start the build by invoking <tt>make</tt>
a second time. In case of problem, consult the <tt>BUILD</tt> document.</p>
<h3>b. by direct compilation</h3>
<p>You can also directly compile the library from the command line by
using these simple rules:</p>
<ul>
<li><p>
You should place the directories "<tt>freetype2/include</tt>" and
"<tt>freetype2/src</tt>" in your include path in order to compile
any component of the library. You can also add the system-specific
build directory (i.e. "<tt>builds/<em>system</em>/</tt>") in the
case where an alternate implementation of some of the components
is available there (e.g. the memory-mapped i/o implementation
on some Unix systems).
</p></li>
<li><p>
The components of the library are located in sub-directories of
"<tt>src</tt>", for example: "<tt>src/base</tt>",
"<tt>src/truetype</tt>", etc..
</p></li>
<li><p>
Each component is normally compiled through a single C file that
"wraps" other sources in the component's directory. For example,
your should compile the TrueType font driver by compiling the
file "<tt>src/truetype/truetype.c</tt>". The list of C files to
compile for a feature-complete build of the library is given in
the <tt>BUILD</tt> document.
</p></li>
</ul>
<h3>c. in a graphical IDE</h3>
<ul>
<p>Well, the process is vastly similar to the one described in b.,
except that you need to set the include paths, source code paths,
etc.. in dialog boxes before running the compilation.
</p>
</ul>
</ul>
<a name="builds-config">
<h3>II.2. How do I configure my build of the library?</h3>
<ul>
<p>Each build of the library is configured through two header files
located in "<tt>include/freetype/config</tt>":</p>
<ul>
<li><p><b><tt>ftoption.h</tt></b><br>
This file contains various configuration macros whose definition
can be toggled on a per-build basis. Each macro is heavily
commented in this file's comment, and we invite you to refer
to it directly.</p></li>
<li><p><b><tt>ftmodule.h</tt></b><br>
This file contains the list of all the modules that are initially
registered (added) when the function <b><tt>FT_Init_FreeType</tt></b>
is called. See the next answer to know how to change it and
why it may be important.</p></li>
</ul>
<p>Alternatively, some specific implementations of some FT2 components
can be provided in a "<tt>builds/<em>system</em>/</tt>" directory
(e.g. the Unix-specific <tt>ftsystem.c</tt> that uses memory-mapped
file for i/o).</p>
</ul>
<a name="builds-modules">
<h3>II.3. How do I select the modules I need in my build?</h3>
<ul>
<p>The function <tt><b>FT_Init_FreeType</b></tt> creates a new instance
of the FT2 library and registers a set of "default" modules before
returning to the calling application. Its default implementation
is in the file "<tt>src/base/ftinit.c</tt>".</p>
<p>The list of default modules used by <tt>ftinit.c</tt> is located in
the configuration file "<tt>include/freetype/config/ftmodule.h</tt>".
It is normally automatically generated by the build system by
invoking the "<tt><b>make modules</b></tt>" command in the top
level FT2 directory (note: only works with GNU Make, you can
edit the file by hand otherwise). It does so by parsing all
sub-directories of "<tt>src</tt>" that contain a file named
<tt>module.mk</tt>.</p>
<p>Note that a specific port or project is free to provide its own
implementation of <tt>ftinit.c</tt> in order to ensure a different
initialisation sequence. For example, one could do something like:</p>
<ul>
<li><p>compile each module as a shared library (DLL or .so) with
a common "entry point" to retrieve a pointer to its
module class (there is already some code that allows this
when compiling each module).</p></li>
<li><p>place these modules in a directory like
"<tt>/usr/lib/freetype2/modules/</tt>"</p></li>
<li><p>provide an implementation of <tt>ftinit.c</tt> that would
scan the directory for valid modules.</p></li>
</ul>
<p>This example only emphasize the flexibility that is left to
developers when building the library.</p>
</ul>
<a name="builds-flat">
<h3>II.4. How do I compile all FreeType 2 files in a single directory?</h3>
<ul>
<p>Some projects may need, for the sake of simplicity or ease of
building, to compile the FT2 library with all source files
copied to a single directory. This is possible.</p>
<p>To do so, you'll need to copy all source files located under
"<tt>src</tt>" to your own directory (you must retain the
include files in a distinct hierarchy though), then compile
each of the FreeType 2 component with the macro
<tt><b>FT_FLAT_COMPILE</b></tt>. This will change the way
<tt><b>#include</b></tt> works during the build.</p>
</ul>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="library">Using the FreeType 2 library</h2>
</td></tr><tr><td>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="autohint">The FreeType 2 auto-hinter</h2>
</td></tr><tr><td>
<a name="autohint-license">
<h3>IV.1. Under which license is the FreeType 2 auto-hinter released</h3>
<ul>
<p>The auto-hinter was initially designed and implemented under contract
for <a href="http://www.catharon.com">Catharon Productions, Inc</a>
which gladly accepted to released it under an open-source license
compatible with the FreeType one.</p>
<p>This license can be found in "<tt>src/autohint/CatharonLicense.txt</tt>"
and requires that you cite Catharon Productions in your documentation
(just like you do with FreeType) when using the auto-hinting module.</p>
<p>Other than that, you still have the same freedom than with the good old
FreeType license. Enjoy !</p>
</ul>
<a name="autohint-work">
<h3>IV.2. How does the auto-hinter works ?</h3>
<ul>
<p>Well, a complete description would be difficult. Have a look at the
dedicated <a href="autohinting/index.html">auto-hinter pages</a> on the FreeType
site, as they describe most of its details with graphics and explanations.
You could also look at the source code if you want to :-)</p>
<p>To give a few details, the auto-hinter is used to perform grid-fitting
on scalable font formats that use bezier outlines as their primary glyph
image format (this means nearly all scalable font formats today). When
a given font driver doesn't provide its own hinter, the auto-hinter is
used by default. When a format-specific hinter is provided, it is still
possible to use the auto-hinter using the
<tt><b>FT_LOAD_FORCE_AUTOHINT</b></tt> bit flag when calling
<tt>FT_Load_Glyph</tt>.</p>
<p>The auto-hinter currently doesn't use external hints to do its job,
as it automatically computes global metrics (when it "opens" a font
for the first time) and glyph "hints" from their outline. Note that
we plan the ability to specify external hints, given that it is based
on a constraint system. That could be used to support native hints
in Type 1/Type 2 fonts, for example.</p>
</ul>
<a name="autohint-cjk">
<h3>IV.3. Why does the auto-hinter doesn't work correctly with CJK fonts ?</h3>
<ul>
<p>The auto-hinter was first designed to manage and hint latin-based fonts,
as they consist of most of the fonts available today. It doesn't hint
asian fonts, as well as a few other complex scripts, because we didn't
put enough research on the topic yet. Hinting CJK isn't really more
difficult than latin, just different with a set of different constraints
(basically, more distortion of glyphs is acceptable as long as certain
features like triple-stem positions are respected more strictly..).</p>
<p>We thus plan to handle such a case rather rapidly.. Please be patient.</p>
</ul>
</td></tr></table>
<table width="100%" cellspacing=5><tr bgcolor="#CCCCEE"><td>
<h2 align=center><a name="other">Other questions</h2>
</td></tr><tr><td>
<a name="other-antialias">
<h3>V.1. What is the anti-aliasing algorithm used by FreeType 2 ?</h3>
<ul>
<p>The algorithm has been specifically designed for FreeType. It is
based on ideas that were originally found in the implementation
of the <a href="http://www.levien.com/libart">libArt</a> graphics
library to compute the <em>exact pixel coverage</em> of a vector
image with absolutely now sub-sampling/filtering.
</p>
<p>However, these two implementations are radically distinct and use
vastly different models. The FreeType 2 renderer is optimized
specifically for rendering small complex shapes, like glyphs, at
very high speed while using very few memory; while libArt shines
at general shape/polygon processing, especially large ones.</p>
<p>The FT2 anti-aliasing renderer is indeed <em>faster</em> than the
monochrome renderer for small character sizes (typically &lt; 20 pixels).
This is explained because the monochrome renderer must perform two
passes on the outline in order to perform drop-out control according
to the TrueType spec (we could drop this requirement later though).</p>
<p>We'll try to document its design in a later document, though this is
not a priority for now.</p>
</ul>
<a name="other-opentype">
<h3>V.2. When will FreeType 2 support OpenType ?</h3>
<ul>
<p>Well, the engine already reads OpenType/CFF files perfectly. What it
doesn't do is handle "OpenType Layout" tables yet.</p>
<p>FreeType 1 comes with a set of extensions that are used to load
and manage OpenType Layout tables. It even has a demonstration program
named "<tt>ftstrtto</tt>" used to demonstrate its capabilities that
runs pretty smooth.</p>
<p>For FreeType 2, we have decided that the layout operations provided
through these tables is better placed in a specific text-layout library,
(many people having asked for such a thing). This new engine would not
depend on FT2 explicitely and will be developed as a separate project.
We plan to announce it in a few weeks with all gory details,
once the definitive 2.0 release of FreeType has been made.</p>
</ul>
</td></tr></table>
<hr>
<p>
<a href="index.html">Back to FreeType homepage</a><p>
</td></tr></table>
</body>
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<meta http-equiv="Content-Type"
content="text/html; charset=iso-8859-1">
<meta name="Author"
content="David Turner">
<title>FreeType 2 Tutorial</title>
</head>
<body text="#000000"
bgcolor="#FFFFFF"
link="#0000EF"
vlink="#51188E"
alink="#FF0000">
<h1 align=center>
FreeType 2.0 Tutorial
</h1>
<h3 align=center>
&copy; 2000 David Turner
(<a href="mailto:[email protected]">[email protected]</a>)<br>
&copy; 2000 The FreeType Development Team
(<a href="http://www.freetype.org">www.freetype.org</a>)
</h3>
<center>
<table width="70%">
<tr><td>
<hr>
<h2>
Introduction
</h2>
<p>This short tutorial will teach you how to use the FreeType&nbsp;2
library in your own applications.</p>
<hr>
<h3>
1. Header files
</h3>
<p>To include the main FreeType header file, simply say</p>
<font color="blue">
<pre>
#include &lt;freetype/freetype.h&gt;</pre>
</font>
<p>in your application code. Note that other files are available in the
FreeType include directory, most of them being included by
<tt>"freetype.h"</tt>. They will be described later in this
tutorial.</p>
<hr>
<h3>
2. Initialize the library
</h3>
<p>Simply create a variable of type <tt>FT_Library</tt> named, for
example, <tt>library</tt>, and call the function
<tt>FT_Init_FreeType()</tt> as in</p>
<font color="blue">
<pre>
#include &lt;freetype/freetype.h&gt;
FT_Library library;
...
{
...
error = FT_Init_FreeType( &library );
if ( error )
{
... an error occurred during library initialization ...
}
}</pre>
</font>
<p>This function is in charge of the following:</p>
<ul>
<li>
<p>Creating a new instance of the FreeType&nbsp;2 library, and set
the handle <tt>library</tt> to it.</p>
</li>
<li>
<p>Load each modules that FreeType knows about in the library.
This means that by default, your new <tt>library</tt> object is able
to handle TrueType, Type&nbsp;1, CID-keyed & OpenType/CFF fonts
gracefully.</p>
</li>
</ul>
<p>As you can see, the function returns an error code, like most others
in the FreeType API. An error code of&nbsp;0 <em>always</em> means that
the operation was successful; otherwise, the value describes the error,
and <tt>library</tt> is set to NULL.</p>
<hr>
<h3>
3. Load a font face
</h3>
<h4>
a. From a font file
</h4>
<p>Create a new <em>face</em> object by calling <tt>FT_New_Face</tt>.
A <em>face</em> describes a given typeface and style. For example,
"Times New Roman Regular" and "Times New Roman Italic" correspond to
two different faces.</p>
<font color="blue">
<pre>
FT_Library library; /* handle to library */
FT_Face face; /* handle to face object */
error = FT_Init_FreeType( &library );
if ( error ) { ... }
error = FT_New_Face( library,
"/usr/share/fonts/truetype/arial.ttf",
0,
&face );
if ( error == FT_Err_Unknown_File_Format )
{
... the font file could be opened and read, but it appears
... that its font format is unsupported
}
else if ( error )
{
... another error code means that the font file could not
... be opened or read, or simply that it is broken...
}</pre>
</font>
<p>As you can certainly imagine, <tt>FT_New_Face</tt> opens a font
file, then tries to extract one face from it. Its parameters are</p>
<table cellpadding=5>
<tr valign="top">
<td>
<tt><b>library</b></tt>
</td>
<td>
<p>handle to the FreeType library instance where the face object
is created</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>filepathname</b></tt>
</td>
<td>
<p>the font file pathname (standard C string).</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face_index</b></tt>
</td>
<td>
<p>Certain font formats allow several font faces to be embedded
in a single file.</p>
<p>This index tells which face you want to load. An error will
be returned if its value is too large.</p>
<p>Index 0 always work though.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face</b></tt>
</td>
<td>
<p>A <em>pointer</em> to the handle that will be set to describe
the new face object.</p>
<p>It is set to NULL in case of error.</p>
</td>
</tr>
</table>
<p>To know how many faces a given font file contains, simply load its
first face (use <tt>face_index</tt>=0), then see the value of
<tt>face->num_faces</tt> which indicates how many faces are embedded
in the font file.</p>
<h4>
b. From memory
</h4>
<p>In the case where you have already loaded the font file in memory,
you can similarly create a new face object for it by calling
<tt>FT_New_Memory_Face</tt> as in</p>
<font color="blue">
<pre>
FT_Library library; /* handle to library */
FT_Face face; /* handle to face object */
error = FT_Init_FreeType( &library );
if ( error ) { ... }
error = FT_New_Memory_Face( library,
buffer, /* first byte in memory */
size, /* size in bytes */
0, /* face_index */
&face );
if ( error ) { ... }</pre>
</font>
<p>As you can see, <tt>FT_New_Memory_Face()</tt> simply takes a
pointer to the font file buffer and its size in bytes instead of a
file pathname. Other than that, it has exactly the same semantics as
<tt>FT_New_Face()</tt>.</p>
<h4>
c. From other sources (compressed files, network, etc.)
</h4>
<p>There are cases where using a file pathname or preloading the file
in memory is simply not enough. With FreeType&nbsp;2, it is possible
to provide your own implementation of i/o routines.</p>
<p>This is done through the <tt>FT_Open_Face()</tt> function, which
can be used to open a new font face with a custom input stream, select
a specific driver for opening, or even pass extra parameters to the
font driver when creating the object. We advise you to refer to the
FreeType&nbsp;2 reference manual in order to learn how to use it.</p>
<p>Note that providing a custom stream might also be used to access a
TrueType font embedded in a Postscript Type&nbsp;42 wrapper.</p>
<hr>
<h3>
4. Accessing face content
</h3>
<p>A <em>face object</em> models all information that globally describes
the face. Usually, this data can be accessed directly by dereferencing
a handle, like</p>
<table cellpadding=5>
<tr valign="top">
<td>
<tt><b>face->num_glyphs</b></tt>
</td>
<td>
<p>Gives the number of <em>glyphs</em> available in the font face.
A glyph is simply a character image. It doesn't necessarily
correspond to a <em>character code</em> though.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->flags</b></tt>
</td>
<td>
<p>A 32-bit integer containing bit flags used to describe some
face properties. For example, the flag
<tt>FT_FACE_FLAG_SCALABLE</tt> is used to indicate that the face's
font format is scalable and that glyph images can be rendered for
all character pixel sizes. For more information on face flags,
please read the <a href="#">FreeType&nbsp;2 API Reference</a>.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->units_per_EM</b></tt>
</td>
<td>
<p>This field is only valid for scalable formats (it is set to 0
otherwise). It indicates the number of font units covered by the
EM.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->num_fixed_sizes</b></tt>
</td>
<td>
<p>This field gives the number of embedded bitmap <em>strikes</em>
in the current face. A <em>strike</em> is simply a series of
glyph images for a given character pixel size. For example, a
font face could include strikes for pixel sizes 10, 12
and&nbsp;14. Note that even scalable font formats can have
embedded bitmap strikes!</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->fixed_sizes</b></tt>
</td>
<td>
<p>this is a pointer to an array of <tt>FT_Bitmap_Size</tt>
elements. Each <tt>FT_Bitmap_Size</tt> indicates the horizontal
and vertical <em>pixel sizes</em> for each of the strikes that are
present in the face.</p>
</td>
</tr>
</table>
<p>For a complete listing of all face properties and fields, please read
the <a href="#">FreeType&nbsp;2 API Reference</a>.<p>
<hr>
<h3>
5. Setting the current pixel size
</h3>
<p>FreeType 2 uses "<em>size objects</em>" to model all
information related to a given character size for a given face.
For example, a size object will hold the value of certain metrics
like the ascender or text height, expressed in 1/64th of a pixel,
for a character size of 12 points.</p>
<p>When the <tt>FT_New_Face</tt> function is called (or one of its
cousins), it <b>automatically</b> creates a new size object for
the returned face. This size object is directly accessible as
<b><tt>face->size</tt></b>.</p>
<p><em>NOTA BENE: a single face object can deal with one or more size
objects at a time, however, this is something that few programmers
really need to do. We have thus have decided to simplify the API for
the most common use (i.e. one size per face), while keeping this
feature available through additional fuctions.</em></p>
<p>When a new face object is created, its size object defaults to the
character size of 10&nbsp;pixels (both horizontally and vertically) for
scalable formats. For fixed-sizes formats, the size is more or less
undefined, which is why you must set it before trying to load a
glyph.</p>
<p>To do that, simply call <tt>FT_Set_Char_Size()</tt>. Here is an
example where the character size is set to 16pt for a 300x300&nbsp;dpi
device:</p>
<font color="blue">
<pre>
error = FT_Set_Char_Size(
face, /* handle to face object */
0, /* char_width in 1/64th of points */
16*64, /* char_height in 1/64th of points */
300, /* horizontal device resolution */
300 ); /* vertical device resolution */</pre>
</font>
<p>You will notice that:</p>
<ul>
<li>
<p>The character width and heights are specified in 1/64th of
points. A point is a <em>physical</em> distance, equaling 1/72th
of an inch, it's not a pixel..<p>
</li>
<li>
<p>The horizontal and vertical device resolutions are expressed in
<em>dots-per-inch</em>, or <em>dpi</em>. You can use 72 or
96&nbsp;dpi for display devices like the screen. The resolution
is used to compute the character pixel size from the character
point size.</p>
</li>
<li>
<p>A value of&nbsp;0 for the character width means "<em>same as
character height</em>", a value of&nbsp;0 for the character height
means "<em>same as character width</em>". Otherwise, it is possible
to specify different char widths and heights.</p>
</li>
<li>
<p>Using a value of 0 for the horizontal or vertical resolution means
72&nbsp;dpi, which is the default.</p>
</li>
<li>
<p>The first argument is a handle to a face object, not a size
object. That's normal, and must be seen as a convenience.</p>
</li>
</ul>
<p>This function computes the character pixel size that corresponds to
the character width and height and device resolutions. However, if you
want to specify the pixel sizes yourself, you can simply call
<tt>FT_Set_Pixel_Sizes()</tt>, as in</p>
<font color="blue">
<pre>
error = FT_Set_Pixel_Sizes(
face, /* handle to face object */
0, /* pixel_width */
16 ); /* pixel_height */</pre>
</font>
<p>This example will set the character pixel sizes to 16x16&nbsp;pixels.
As previously, a value of&nbsp;0 for one of the dimensions means
"<em>same as the other</em>".</p>
<p>Note that both functions return an error code. Usually, an error
occurs with a fixed-size font format (like FNT or PCF) when trying to
set the pixel size to a value that is not listed in the
<tt><b>face->fixed_sizes</b></tt> array.</p>
<hr>
<h3>
6. Loading a glyph image
</h3>
<h4>
a. Converting a character code into a glyph index
</h4>
<p>Usually, an application wants to load a glyph image based on its
<em>character code</em>, which is a unique value that defines the
character for a given <em>encoding</em>. For example, the character
code&nbsp;65 represents the `A' in ASCII encoding.</p>
<p>A face object contains one or more tables, called
<em>charmaps</em>, that are used to convert character codes to glyph
indices. For example, most TrueType fonts contain two charmaps. One
is used to convert Unicode character codes to glyph indices, the other
is used to convert Apple Roman encoding into glyph indices. Such
fonts can then be used either on Windows (which uses Unicode) and
Macintosh (which uses Apple Roman, bwerk). Note also that a given
charmap might not map to all the glyphs present in the font.</p>
<p>By default, when a new face object is created, it lists all the
charmaps contained in the font face and selects the one that supports
Unicode character codes if it finds one. Otherwise, it tries to find
support for Latin-1, then ASCII.</p>
<p>We will describe later how to look for specific charmaps in a face.
For now, we will assume that the face contains at least a Unicode
charmap that was selected during <tt>FT_New_Face()</tt>. To convert a
Unicode character code to a font glyph index, we use
<tt>FT_Get_Char_Index()</tt> as in</p>
<font color="blue">
<pre>
glyph_index = FT_Get_Char_Index( face, charcode );</pre>
</font>
<p>This will look the glyph index corresponding to the given
<tt>charcode</tt> in the charmap that is currently selected for the
face. If charmap is selected, the function simply returns the
charcode.</p>
<p>Note that this is one of the rare FreeType functions that do not
return an error code. However, when a given character code has no
glyph image in the face, the value&nbsp;0 is returned. By convention,
it always correspond to a special glyph image called the <b>missing
glyph</b>, which usually is represented as a box or a space.</p>
<h4>
b. Loading a glyph from the face
</h4>
<p>Once you have a glyph index, you can load the corresponding glyph
image. Note that the glyph image can be in several formats. For
example, it will be a bitmap for fixed-size formats like FNT, FON, or
PCF. It will also be a scalable vector outline for formats like
TrueType or Type&nbsp;1. The glyph image can also be stored in an
alternate way that is not known at the time of writing this
documentation.</p>
<p>The glyph image is always stored in a special object called a
<em>glyph slot</em>. As its name suggests, a glyph slot is simply a
container that is able to hold one glyph image at a time, be it a
bitmap, an outline, or something else. Each face object has a single
glyph slot object that can be accessed as
<b><tt>face->glyph</tt></b>.</p>
<p>Loading a glyph image into the slot is performed by calling
<tt>FT_Load_Glyph()</tt> as in</p>
<font color="blue">
<pre>
error = FT_Load_Glyph(
face, /* handle to face object */
glyph_index, /* glyph index */
load_flags ); /* load flags, see below */</pre>
</font>
<p>The <tt>load_flags</tt> value is a set of bit flags used to
indicate some special operations. The default value
<tt>FT_LOAD_DEFAULT</tt> is&nbsp;0.</p>
<p>This function will try to load the corresponding glyph image
from the face. Basically, this means that:</p>
<ul>
<li>
<p>If a bitmap is found for the corresponding glyph and pixel
size, it will in the slot (embedded bitmaps are always
favored over native image formats, because we assume that
they are higher-quality versions of the same image. This
can be ignored by using the FT_LOAD_NO_BITMAP flag)</p>
</li>
<li>
<p>Otherwise, a native image for the glyph will be loaded.
It will also be scaled to the current pixel size, as
well as hinted for certain formats like TrueType and
Type1.</p>
</li>
</ul>
<p>The field <tt><b>glyph->format</b></tt> describe the format
used to store the glyph image in the slot. If it is not
<tt>ft_glyph_format_bitmap</tt>, one can immediately
convert it to a bitmap through <tt>FT_Render_Glyph</tt>,
as in:</p>
<font color="blue">
<pre>
error = FT_Render_Glyph(
face->glyph, /* glyph slot */
render_mode ); /* render mode */
</pre>
</font>
<p>The parameter <tt>render_mode</tt> is a set of bit flags used
to specify how to render the glyph image. Set it to 0 to render
a monochrome bitmap, or to <tt>ft_render_mode_antialias</tt> to
generate a high-quality (256 gray levels) anti-aliased bitmap
from the glyph image.</p>
<p>Once you have a bitmap glyph image, you can access it directly
through <tt><b>glyph->bitmap</b></tt> (a simple bitmap descriptor),
and position it through <tt><b>glyph->bitmap_left</b></tt> and
<tt><b>glyph->bitmap_top</b></tt>.</p>
<p>Note that <tt>bitmap_left</tt> is the horizontal distance from the
current pen position to the left-most border of the glyph bitmap,
while <tt>bitmap_top</tt> is the vertical distance from the
pen position (on the baseline) to the top-most border of the
glyph bitmap. <em>It is positive to indicate an upwards
distance</em>.</p>
<p>The next section will detail the content of a glyph slot and
how to access specific glyph information (including metrics).</p>
<h4>
c. Using other charmaps
</h4>
<p>As said before, when a new face object is created, it will look for
a Unicode, Latin-1, or ASCII charmap and select it. The currently
selected charmap is accessed via <b><tt>face->charmap</tt></b>. This
field is NULL when no charmap is selected, which typically happens
when you create a new <tt>FT_Face</tt> object from a font file that
doesn't contain an ASCII, Latin-1, or Unicode charmap (rare
stuff).</p>
<p>There are two ways to select a different charmap with FreeType 2.
The easiest is when the encoding you need already has a corresponding
enumeration defined in <tt>&lt;freetype/freetype.h&gt;</tt>, as
<tt>ft_encoding_big5</tt>. In this case, you can simply call
<tt>FT_Select_CharMap</tt> as in:</p>
<font color="blue"><pre>
error = FT_Select_CharMap(
face, /* target face object */
ft_encoding_big5 ); /* encoding.. */
</pre></font>
<p>Another way is to manually parse the list of charmaps for the
face, this is accessible through the fields
<tt><b>num_charmaps</b></tt> and <tt><b>charmaps</b></tt>
(notice the 's') of the face object. As you could expect,
the first is the number of charmaps in the face, while the
second is <em>a table of pointers to the charmaps</em>
embedded in the face.</p>
<p>Each charmap has a few visible fields used to describe it more
precisely. Mainly, one will look at
<tt><b>charmap->platform_id</b></tt> and
<tt><b>charmap->encoding_id</b></tt> that define a pair of
values that can be used to describe the charmap in a rather
generic way.</p>
<p>Each value pair corresponds to a given encoding. For example,
the pair (3,1) corresponds to Unicode. Their list is
defined in the TrueType specification but you can also use the
file <tt>&lt;freetype/ftnameid.h&gt;</tt> which defines several
helpful constants to deal with them..</p>
<p>To look for a specific encoding, you need to find a corresponding
value pair in the specification, then look for it in the charmaps
list. Don't forget that some encoding correspond to several
values pair (yes it's a real mess, but blame Apple and Microsoft
on such stupidity..). Here's some code to do it:</p>
<font color="blue">
<pre>
FT_CharMap found = 0;
FT_CharMap charmap;
int n;
for ( n = 0; n &lt; face->num_charmaps; n++ )
{
charmap = face->charmaps[n];
if ( charmap->platform_id == my_platform_id &&
charmap->encoding_id == my_encoding_id )
{
found = charmap;
break;
}
}
if ( !found ) { ... }
/* now, select the charmap for the face object */
error = FT_Set_CharMap( face, found );
if ( error ) { ... }</pre>
</font>
<p>Once a charmap has been selected, either through
<tt>FT_Select_CharMap</tt> or <tt>FT_Set_CharMap</tt>,
it is used by all subsequent calls to
<tt>FT_Get_Char_Index()</tt>.</p>
<h4>
d. Glyph Transforms:
</h4>
<p>It is possible to specify an affine transformation to be applied
to glyph images when they're loaded. Of course, this will only
work for scalable (vectorial) font formats.</p>
<p>To do that, simply call <tt>FT_Set_Transform</tt>, as in:</p>
<font color="blue"><pre>
error = FT_Set_Transform(
face, /* target face object */
&amp;matrix, /* pointer to 2x2 matrix */
&amp;delta ); /* pointer to 2d vector */
</pre></font>
<p>This function will set the current transform for a given face
object. Its second parameter is a pointer to a simple
<tt>FT_Matrix</tt> structure that describes a 2x2 affine matrix.
The third parameter is a pointer to a <tt>FT_Vector</tt> structure
that describe a simple 2d vector.</p>
<p>Note that the matrix pointer can be set to NULL, (in which case
the identity transform will be used). Coefficients of the matrix
are in 16.16 fixed float units.</p>
<p>The vector pointer can also be set to NULL (in which case a delta
of (0,0) will be used). The vector coordinates are expressed in
1/64th of a pixel (also known as 26.6 fixed floats).</p>
<p><em>NOTA BENE: The transform is applied every glyph that is loaded
through <tt>FT_Load_Glyph</tt>. Note that loading a glyph bitmap
with a non-trivial transform will produce an error..</em></p>
<hr>
<h3>
7. Accessing glyph image data
</h3>
<p>Glyph image data is accessible through <tt><b>face->glyph</b></tt>.
See the definition of the <tt>FT_GlyphSlot</tt> type for more details.
As stated previously, each face has a single glyph slot, where
<em>one</em> glyph image <em>at a time</em> can be loaded. Each time
you call <tt>FT_Load_Glyph()</tt>, you erase the content of the glyph
slot with a new glyph image.</p>
<p>Note however that the glyph slot object itself doesn't change, only
its content, which means that you can perfectly create a "shortcut" to
access it as in</p>
<font color="blue">
<pre>
{
/* shortcut to glyph slot */
FT_GlyphSlot glyph = face->glyph;
for ( n = 0; n &lt; face->num_glyphs; n++ )
{
... load glyph n ...
... access glyph data as glyph->xxxx
}
}</pre>
</font>
<p>The <tt>glyph</tt> variable will be valid until its parent
<tt>face</tt> is destroyed. Here are a few important fields of the
glyph slot:<p>
<table cellpadding=5>
<tr valign="top">
<td>
<tt><b>glyph->format</b></tt>
</td>
<td>
<p>Indicates the type of the loaded glyph image. Can be either
<tt>ft_glyph_format_bitmap</tt>, <tt>ft_glyph_format_outline</tt>,
or other values.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>glyph->metrics</b></tt>
</td>
<td>
<p>A simple structure used to hold the glyph image's metrics.
Note that <em>most distances are expressed in 1/64th of
pixels!</em> See the API reference or the user guide for a
description of the <tt>FT_Glyph_Metrics</tt> structure.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>glyph->bitmap</b></tt>
</td>
<td>
<p>If the glyph slot contains a bitmap, a simple
<tt>FT_Bitmap</tt> that describes it. See the API reference or
user guide for a description of the <tt>FT_Bitmap</tt>
structure.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>glyph->outline</b></tt>
</td>
<td>
<p>When the glyph slot contains a scalable outline, this structure
describes it. See the definition of the <tt>FT_Outline</tt>
structure.</p>
</td>
</tr>
</table>
<h3>
8. Rendering glyph outlines into bitmaps
</h3>
<p>You can easily test the format of the glyph image by inspecting the
<tt>face->glyph->format</tt> variable. If its value is
<tt>ft_glyph_format_bitmap</tt>, the glyph image that was loaded is a
bitmap that can be directly blit to your own surfaces through your
favorite graphics library (FreeType&nbsp;2 doesn't provide bitmap
blitting routines, as you may imagine&nbsp;:-)</p>
<p>If the format is <tt>ft_glyph_format_outline</tt> or something else,
the library provides a means to convert such glyph images to bitmaps
through what are called <b>rasters</b>.</p>
<p>On the other hand, if the image is a scalable outline or something
else, FreeType provides a function to convert the glyph image into a
pre-existing bitmap that you will handle to it, named
<tt>FT_Get_Glyph_Bitmap</tt>. Here's a <em>simple</em> example code
that renders an outline into a <b>monochrome</b> bitmap:</p>
<font color="blue">
<pre>
{
FT_GlyphSlot glyph;
... load glyph ...
glyph = face-&gt;glyph; /* shortcut to glyph data */
if ( glyph->format == ft_glyph_format_outline )
{
FT_Bitmap bit;
/* set-up a bitmap descriptor for our target bitmap */
bit.rows = bitmap_height;
bit.width = bitmap_width;
bit.pitch = bitmap_row_bytes;
/* render into a mono bitmap */
bit.pixel_mode = ft_pixel_mode_mono;
bit.buffer = bitmap_buffer;
/* render the outline directly into the bitmap */
error = FT_Get_Glyph_Bitmap( face, &bit );
if ( error ) { ... }
}
}</pre>
</font>
<p>You should note that <b><em><tt>FT_Get_Glyph_Bitmap()</tt> doesn't
create the bitmap</em></b>. It only needs a descriptor, of type
<tt>FT_Bitmap</tt>, and writes directly into it.</p>
<p>Note that the FreeType scan-converter for outlines can also generate
anti-aliased glyph bitmaps with 128 level of grays. For now, it is
restricted to rendering to 8-bit gray-level bitmaps, though this may
change in the future. Here is some code to do just that:</p>
<font color="blue">
<pre>
{
FT_GlyphSlot glyph;
... load glyph ...
glyph = face->glyph; /* shortcut to glyph data */
if ( glyph->format == ft_glyph_format_outline )
{
FT_Bitmap bit;
/* set-up a bitmap descriptor for our target bitmap */
bit.rows = bitmap_height;
bit.width = bitmap_width;
bit.pitch = bitmap_row_bytes;
/* 8-bit gray-level bitmap */
bit.pixel_mode = ft_pixel_mode_gray;
/* MUST be 128 for now */
bit.grays = 128;
bit.buffer = bitmap_buffer;
/* clean the bitmap - IMPORTANT */
memset( bit.buffer, 0, bit.rows*bit.pitch );
/* render the outline directly into the bitmap */
error = FT_Get_Glyph_Bitmap( face, &bit );
if ( error ) { ... }
}
}</pre>
</font>
<p>You will notice that</p>
<ul>
<li>
<p>As previously, <tt>FT_Get_Glyph_Bitmap()</tt> doesn't generate
the bitmap, it simply renders to it.</p>
</li>
<li>
<p>The target bitmap must be cleaned before calling the function.
This is a limitation of our current anti-aliasing algorithm and is
EXTREMELY important.</p>
</li>
<li>
<p>The anti-aliaser uses 128&nbsp;levels of grays exclusively for
now (this will probably change in a near future). This means that
you <b>must</b> set <tt>bit.grays</tt> to&nbsp;128. The generated
image uses values from 0 (back color) to 127 (foreground color).</p>
</li>
<li>
<p>It is <b>not</b> possible to render directly an anti-aliased
outline into a pre-existing gray-level bitmap, or even any
colored-format one (like RGB16 or paletted 8-bits). We will not
discuss this issue in great details here, but the reason is that we
do not want to deal with graphics composition (or alpha-blending)
within FreeType.<p/>
</li>
</ul>
</td></tr>
</table>
</center>
</body>
</html>
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<meta http-equiv="Content-Type"
content="text/html; charset=iso-8859-1">
<meta name="Author"
content="David Turner">
<title>FreeType 2 Tutorial</title>
</head>
<body text="#000000"
bgcolor="#FFFFFF"
link="#0000EF"
vlink="#51188E"
alink="#FF0000">
<h1 align=center>
FreeType 2.0 Tutorial<br>
Step 1 - simple glyph loading
</h1>
<h3 align=center>
&copy; 2000 David Turner
(<a href="mailto:[email protected]">[email protected]</a>)<br>
&copy; 2000 The FreeType Development Team
(<a href="http://www.freetype.org">www.freetype.org</a>)
</h3>
<center>
<table width="70%">
<tr><td>
<hr>
<h2>
Introduction
</h2>
<p>This is the first section of the FreeType 2 tutorial. It will teach
you to do the following:</p>
<ul>
<li>initialise the library</li>
<li>open a font file by creating a new face object</li>
<li>select a character size in points or in pixels</li>
<li>load a single glyph image and convert it to a bitmap</li>
<li>render a very simple string of text</li>
<li>render a rotated string of text easily</li>
</ul>
<hr>
<h3>
1. Header files
</h3>
<p>To include the main FreeType header file, simply say</p>
<font color="blue">
<pre>
#include &lt;freetype/freetype.h&gt;</pre>
</font>
<p>in your application code. Note that other files are available in the
FreeType include directory, most of them being included by
<tt>"freetype.h"</tt>. They will be described later in this
tutorial.</p>
<hr>
<h3>
2. Initialize the library
</h3>
<p>Simply create a variable of type <tt>FT_Library</tt> named, for
example, <tt>library</tt>, and call the function
<tt>FT_Init_FreeType()</tt> as in</p>
<font color="blue">
<pre>
#include &lt;freetype/freetype.h&gt;
FT_Library library;
...
{
...
error = FT_Init_FreeType( &library );
if ( error )
{
... an error occurred during library initialization ...
}
}</pre>
</font>
<p>This function is in charge of the following:</p>
<ul>
<li>
<p>Creating a new instance of the FreeType&nbsp;2 library, and set
the handle <tt>library</tt> to it.</p>
</li>
<li>
<p>Load each modules that FreeType knows about in the library.
This means that by default, your new <tt>library</tt> object is able
to handle TrueType, Type&nbsp;1, CID-keyed & OpenType/CFF fonts
gracefully.</p>
</li>
</ul>
<p>As you can see, the function returns an error code, like most others
in the FreeType API. An error code of&nbsp;0 <em>always</em> means that
the operation was successful; otherwise, the value describes the error,
and <tt>library</tt> is set to NULL.</p>
<hr>
<h3>
3. Load a font face
</h3>
<h4>
a. From a font file
</h4>
<p>Create a new <em>face</em> object by calling <tt>FT_New_Face</tt>.
A <em>face</em> describes a given typeface and style. For example,
"Times New Roman Regular" and "Times New Roman Italic" correspond to
two different faces.</p>
<font color="blue">
<pre>
FT_Library library; /* handle to library */
FT_Face face; /* handle to face object */
error = FT_Init_FreeType( &library );
if ( error ) { ... }
error = FT_New_Face( library,
"/usr/share/fonts/truetype/arial.ttf",
0,
&face );
if ( error == FT_Err_Unknown_File_Format )
{
... the font file could be opened and read, but it appears
... that its font format is unsupported
}
else if ( error )
{
... another error code means that the font file could not
... be opened or read, or simply that it is broken...
}</pre>
</font>
<p>As you can certainly imagine, <tt>FT_New_Face</tt> opens a font
file, then tries to extract one face from it. Its parameters are</p>
<table cellpadding=5>
<tr valign="top">
<td>
<tt><b>library</b></tt>
</td>
<td>
<p>handle to the FreeType library instance where the face object
is created</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>filepathname</b></tt>
</td>
<td>
<p>the font file pathname (standard C string).</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face_index</b></tt>
</td>
<td>
<p>Certain font formats allow several font faces to be embedded
in a single file.</p>
<p>This index tells which face you want to load. An error will
be returned if its value is too large.</p>
<p>Index 0 always work though.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face</b></tt>
</td>
<td>
<p>A <em>pointer</em> to the handle that will be set to describe
the new face object.</p>
<p>It is set to NULL in case of error.</p>
</td>
</tr>
</table>
<p>To know how many faces a given font file contains, simply load its
first face (use <tt>face_index</tt>=0), then see the value of
<tt>face->num_faces</tt> which indicates how many faces are embedded
in the font file.</p>
<h4>
b. From memory
</h4>
<p>In the case where you have already loaded the font file in memory,
you can similarly create a new face object for it by calling
<tt>FT_New_Memory_Face</tt> as in</p>
<font color="blue">
<pre>
FT_Library library; /* handle to library */
FT_Face face; /* handle to face object */
error = FT_Init_FreeType( &library );
if ( error ) { ... }
error = FT_New_Memory_Face( library,
buffer, /* first byte in memory */
size, /* size in bytes */
0, /* face_index */
&face );
if ( error ) { ... }</pre>
</font>
<p>As you can see, <tt>FT_New_Memory_Face()</tt> simply takes a
pointer to the font file buffer and its size in bytes instead of a
file pathname. Other than that, it has exactly the same semantics as
<tt>FT_New_Face()</tt>.</p>
<h4>
c. From other sources (compressed files, network, etc.)
</h4>
<p>There are cases where using a file pathname or preloading the file
in memory is simply not enough. With FreeType&nbsp;2, it is possible
to provide your own implementation of i/o routines.</p>
<p>This is done through the <tt>FT_Open_Face()</tt> function, which
can be used to open a new font face with a custom input stream, select
a specific driver for opening, or even pass extra parameters to the
font driver when creating the object. We advise you to refer to the
FreeType&nbsp;2 reference manual in order to learn how to use it.</p>
<p>Note that providing a custom stream might also be used to access a
TrueType font embedded in a Postscript Type&nbsp;42 wrapper.</p>
<hr>
<h3>
4. Accessing face content
</h3>
<p>A <em>face object</em> models all information that globally describes
the face. Usually, this data can be accessed directly by dereferencing
a handle, like</p>
<table cellpadding=5>
<tr valign="top">
<td>
<tt><b>face->num_glyphs</b></tt>
</td>
<td>
<p>Gives the number of <em>glyphs</em> available in the font face.
A glyph is simply a character image. It doesn't necessarily
correspond to a <em>character code</em> though.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->flags</b></tt>
</td>
<td>
<p>A 32-bit integer containing bit flags used to describe some
face properties. For example, the flag
<tt>FT_FACE_FLAG_SCALABLE</tt> is used to indicate that the face's
font format is scalable and that glyph images can be rendered for
all character pixel sizes. For more information on face flags,
please read the <a href="#">FreeType&nbsp;2 API Reference</a>.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->units_per_EM</b></tt>
</td>
<td>
<p>This field is only valid for scalable formats (it is set to 0
otherwise). It indicates the number of font units covered by the
EM.</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->num_fixed_sizes</b></tt>
</td>
<td>
<p>This field gives the number of embedded bitmap <em>strikes</em>
in the current face. A <em>strike</em> is simply a series of
glyph images for a given character pixel size. For example, a
font face could include strikes for pixel sizes 10, 12
and&nbsp;14. Note that even scalable font formats can have
embedded bitmap strikes!</p>
</td>
</tr>
<tr valign="top">
<td>
<tt><b>face->fixed_sizes</b></tt>
</td>
<td>
<p>this is a pointer to an array of <tt>FT_Bitmap_Size</tt>
elements. Each <tt>FT_Bitmap_Size</tt> indicates the horizontal
and vertical <em>pixel sizes</em> for each of the strikes that are
present in the face.</p>
</td>
</tr>
</table>
<p>For a complete listing of all face properties and fields, please read
the <a href="#">FreeType&nbsp;2 API Reference</a>.<p>
<hr>
<h3>
5. Setting the current pixel size
</h3>
<p>FreeType 2 uses "<em>size objects</em>" to model all
information related to a given character size for a given face.
For example, a size object will hold the value of certain metrics
like the ascender or text height, expressed in 1/64th of a pixel,
for a character size of 12 points.</p>
<p>When the <tt>FT_New_Face</tt> function is called (or one of its
cousins), it <b>automatically</b> creates a new size object for
the returned face. This size object is directly accessible as
<b><tt>face->size</tt></b>.</p>
<p><em>NOTA BENE: a single face object can deal with one or more size
objects at a time, however, this is something that few programmers
really need to do. We have thus have decided to simplify the API for
the most common use (i.e. one size per face), while keeping this
feature available through additional fuctions.</em></p>
<p>When a new face object is created, its size object defaults to the
character size of 10&nbsp;pixels (both horizontally and vertically) for
scalable formats. For fixed-sizes formats, the size is more or less
undefined, which is why you must set it before trying to load a
glyph.</p>
<p>To do that, simply call <tt>FT_Set_Char_Size()</tt>. Here is an
example where the character size is set to 16pt for a 300x300&nbsp;dpi
device:</p>
<font color="blue">
<pre>
error = FT_Set_Char_Size(
face, /* handle to face object */
0, /* char_width in 1/64th of points */
16*64, /* char_height in 1/64th of points */
300, /* horizontal device resolution */
300 ); /* vertical device resolution */</pre>
</font>
<p>You will notice that:</p>
<ul>
<li>
<p>The character width and heights are specified in 1/64th of
points. A point is a <em>physical</em> distance, equaling 1/72th
of an inch, it's not a pixel..<p>
</li>
<li>
<p>The horizontal and vertical device resolutions are expressed in
<em>dots-per-inch</em>, or <em>dpi</em>. You can use 72 or
96&nbsp;dpi for display devices like the screen. The resolution
is used to compute the character pixel size from the character
point size.</p>
</li>
<li>
<p>A value of&nbsp;0 for the character width means "<em>same as
character height</em>", a value of&nbsp;0 for the character height
means "<em>same as character width</em>". Otherwise, it is possible
to specify different char widths and heights.</p>
</li>
<li>
<p>Using a value of 0 for the horizontal or vertical resolution means
72&nbsp;dpi, which is the default.</p>
</li>
<li>
<p>The first argument is a handle to a face object, not a size
object. That's normal, and must be seen as a convenience.</p>
</li>
</ul>
<p>This function computes the character pixel size that corresponds to
the character width and height and device resolutions. However, if you
want to specify the pixel sizes yourself, you can simply call
<tt>FT_Set_Pixel_Sizes()</tt>, as in</p>
<font color="blue">
<pre>
error = FT_Set_Pixel_Sizes(
face, /* handle to face object */
0, /* pixel_width */
16 ); /* pixel_height */</pre>
</font>
<p>This example will set the character pixel sizes to 16x16&nbsp;pixels.
As previously, a value of&nbsp;0 for one of the dimensions means
"<em>same as the other</em>".</p>
<p>Note that both functions return an error code. Usually, an error
occurs with a fixed-size font format (like FNT or PCF) when trying to
set the pixel size to a value that is not listed in the
<tt><b>face->fixed_sizes</b></tt> array.</p>
<hr>
<h3>
6. Loading a glyph image
</h3>
<h4>
a. Converting a character code into a glyph index
</h4>
<p>Usually, an application wants to load a glyph image based on its
<em>character code</em>, which is a unique value that defines the
character for a given <em>encoding</em>. For example, the character
code&nbsp;65 represents the `A' in ASCII encoding.</p>
<p>A face object contains one or more tables, called
<em>charmaps</em>, that are used to convert character codes to glyph
indices. For example, most TrueType fonts contain two charmaps. One
is used to convert Unicode character codes to glyph indices, the other
is used to convert Apple Roman encoding into glyph indices. Such
fonts can then be used either on Windows (which uses Unicode) and
Macintosh (which uses Apple Roman, bwerk). Note also that a given
charmap might not map to all the glyphs present in the font.</p>
<p>By default, when a new face object is created, it lists all the
charmaps contained in the font face and selects the one that supports
Unicode character codes if it finds one. Otherwise, it tries to find
support for Latin-1, then ASCII.</p>
<p>We will describe later how to look for specific charmaps in a face.
For now, we will assume that the face contains at least a Unicode
charmap that was selected during <tt>FT_New_Face()</tt>. To convert a
Unicode character code to a font glyph index, we use
<tt>FT_Get_Char_Index()</tt> as in</p>
<font color="blue">
<pre>
glyph_index = FT_Get_Char_Index( face, charcode );</pre>
</font>
<p>This will look the glyph index corresponding to the given
<tt>charcode</tt> in the charmap that is currently selected for the
face. If charmap is selected, the function simply returns the
charcode.</p>
<p>Note that this is one of the rare FreeType functions that do not
return an error code. However, when a given character code has no
glyph image in the face, the value&nbsp;0 is returned. By convention,
it always correspond to a special glyph image called the <b>missing
glyph</b>, which usually is represented as a box or a space.</p>
<h4>
b. Loading a glyph from the face
</h4>
<p>Once you have a glyph index, you can load the corresponding glyph
image. The latter can be stored in various formats within the font file.
For fixed-size formats like FNT or PCF, each image is a bitmap. Scalable
formats like TrueType or Type 1 use vectorial shapes, named "outlines"
to describe each glyph. Some formats may have even more exotic ways
of representing glyph (e.g. MetaFont). Fortunately, FreeType 2 is
flexible enough to support any kind of glyph format through
a simple API.</p>
<p>The glyph image is always stored in a special object called a
<em>glyph slot</em>. As its name suggests, a glyph slot is simply a
container that is able to hold one glyph image at a time, be it a
bitmap, an outline, or something else. Each face object has a single
glyph slot object that can be accessed as
<b><tt>face->glyph</tt></b>.</p>
<p>Loading a glyph image into the slot is performed by calling
<tt>FT_Load_Glyph()</tt> as in</p>
<font color="blue">
<pre>
error = FT_Load_Glyph(
face, /* handle to face object */
glyph_index, /* glyph index */
load_flags ); /* load flags, see below */</pre>
</font>
<p>The <tt>load_flags</tt> value is a set of bit flags used to
indicate some special operations. The default value
<tt>FT_LOAD_DEFAULT</tt> is&nbsp;0.</p>
<p>This function will try to load the corresponding glyph image
from the face. Basically, this means that:</p>
<ul>
<li>
<p>If a bitmap is found for the corresponding glyph and pixel
size, it will be loaded into the slot (embedded bitmaps are always
favored over native image formats, because we assume that
they are higher-quality versions of the same glyph. This
can be ignored by using the FT_LOAD_NO_BITMAP flag)</p>
</li>
<li>
<p>Otherwise, a native image for the glyph will be loaded.
It will also be scaled to the current pixel size, as
well as hinted for certain formats like TrueType and
Type1.</p>
</li>
</ul>
<p>The field <tt><b>glyph->format</b></tt> describe the format
used to store the glyph image in the slot. If it is not
<tt>ft_glyph_format_bitmap</tt>, one can immediately
convert it to a bitmap through <tt>FT_Render_Glyph</tt>,
as in:</p>
<font color="blue">
<pre>
error = FT_Render_Glyph(
face->glyph, /* glyph slot */
render_mode ); /* render mode */
</pre>
</font>
<p>The parameter <tt>render_mode</tt> is a set of bit flags used
to specify how to render the glyph image. Set it to 0, or the
equivalent <tt>ft_render_mode_normal</tt> to render a high-quality
anti-aliased (256 gray levels) bitmap, as this is the default.
You can alternatively use <tt>ft_render_mode_mono</tt> if you
want to generate a 1-bit monochrome bitmap.</p>
<p>Once you have a bitmapped glyph image, you can access it directly
through <tt><b>glyph->bitmap</b></tt> (a simple bitmap descriptor),
and position it through <tt><b>glyph->bitmap_left</b></tt> and
<tt><b>glyph->bitmap_top</b></tt>.</p>
<p>Note that <tt>bitmap_left</tt> is the horizontal distance from the
current pen position to the left-most border of the glyph bitmap,
while <tt>bitmap_top</tt> is the vertical distance from the
pen position (on the baseline) to the top-most border of the
glyph bitmap. <em>It is positive to indicate an upwards
distance</em>.</p>
<p>The next section will detail the content of a glyph slot and
how to access specific glyph information (including metrics).</p>
<h4>
c. Using other charmaps
</h4>
<p>As said before, when a new face object is created, it will look for
a Unicode, Latin-1, or ASCII charmap and select it. The currently
selected charmap is accessed via <b><tt>face->charmap</tt></b>. This
field is NULL when no charmap is selected, which typically happens
when you create a new <tt>FT_Face</tt> object from a font file that
doesn't contain an ASCII, Latin-1, or Unicode charmap (rare
stuff).</p>
<p>There are two ways to select a different charmap with FreeType 2.
The easiest is when the encoding you need already has a corresponding
enumeration defined in <tt>&lt;freetype/freetype.h&gt;</tt>, as
<tt>ft_encoding_big5</tt>. In this case, you can simply call
<tt>FT_Select_CharMap</tt> as in:</p>
<font color="blue"><pre>
error = FT_Select_CharMap(
face, /* target face object */
ft_encoding_big5 ); /* encoding.. */
</pre></font>
<p>Another way is to manually parse the list of charmaps for the
face, this is accessible through the fields
<tt><b>num_charmaps</b></tt> and <tt><b>charmaps</b></tt>
(notice the 's') of the face object. As you could expect,
the first is the number of charmaps in the face, while the
second is <em>a table of pointers to the charmaps</em>
embedded in the face.</p>
<p>Each charmap has a few visible fields used to describe it more
precisely. Mainly, one will look at
<tt><b>charmap->platform_id</b></tt> and
<tt><b>charmap->encoding_id</b></tt> that define a pair of
values that can be used to describe the charmap in a rather
generic way.</p>
<p>Each value pair corresponds to a given encoding. For example,
the pair (3,1) corresponds to Unicode. Their list is
defined in the TrueType specification but you can also use the
file <tt>&lt;freetype/ftnameid.h&gt;</tt> which defines several
helpful constants to deal with them..</p>
<p>To look for a specific encoding, you need to find a corresponding
value pair in the specification, then look for it in the charmaps
list. Don't forget that some encoding correspond to several
values pair (yes it's a real mess, but blame Apple and Microsoft
on such stupidity..). Here's some code to do it:</p>
<font color="blue">
<pre>
FT_CharMap found = 0;
FT_CharMap charmap;
int n;
for ( n = 0; n &lt; face->num_charmaps; n++ )
{
charmap = face->charmaps[n];
if ( charmap->platform_id == my_platform_id &&
charmap->encoding_id == my_encoding_id )
{
found = charmap;
break;
}
}
if ( !found ) { ... }
/* now, select the charmap for the face object */
error = FT_Set_CharMap( face, found );
if ( error ) { ... }</pre>
</font>
<p>Once a charmap has been selected, either through
<tt>FT_Select_CharMap</tt> or <tt>FT_Set_CharMap</tt>,
it is used by all subsequent calls to
<tt>FT_Get_Char_Index()</tt>.</p>
<h4>
d. Glyph Transforms:
</h4>
<p>It is possible to specify an affine transformation to be applied
to glyph images when they're loaded. Of course, this will only
work for scalable (vectorial) font formats.</p>
<p>To do that, simply call <tt>FT_Set_Transform</tt>, as in:</p>
<font color="blue"><pre>
error = FT_Set_Transform(
face, /* target face object */
&amp;matrix, /* pointer to 2x2 matrix */
&amp;delta ); /* pointer to 2d vector */
</pre></font>
<p>This function will set the current transform for a given face
object. Its second parameter is a pointer to a simple
<tt>FT_Matrix</tt> structure that describes a 2x2 affine matrix.
The third parameter is a pointer to a <tt>FT_Vector</tt> structure
that describe a simple 2d vector that is used to translate the
glyph image <em>after</em> the 2x2 transform.</p>
<p>Note that the matrix pointer can be set to NULL, (in which case
the identity transform will be used). Coefficients of the matrix
are otherwise in 16.16 fixed float units.</p>
<p>The vector pointer can also be set to NULL (in which case a delta
of (0,0) will be used). The vector coordinates are expressed in
1/64th of a pixel (also known as 26.6 fixed floats).</p>
<font color="red">
<p>NOTA BENE: The transform is applied to every glyph that is loaded
through <tt>FT_Load_Glyph</tt> and is <b>completely independent
of any hinting process.</b> This means that you won't get the same
results if you load a glyph at the size of 24 pixels, or a glyph at
the size at 12 pixels scaled by 2 through a transform, because the
hints will have been computed differently (unless, of course you
disabled hints).</em></p></font>
<p>If you ever need to use a non-orthogonal transform with optimal
hints, you first need to decompose your transform into a scaling part
and a rotation/shearing part. Use the scaling part to compute a new
character pixel size, then the other one to call FT_Set_Transform.
This is explained in details in a later section of this tutorial.</p>
<p>Note also that loading a glyph bitmap with a non-identity transform
will produce an error..</p>
<hr>
<h3>
7. Simple Text Rendering:
</h3>
<p>We will now present you with a very simple example used to render
a string of 8-bit Latin-1 text, assuming a face that contains a
Unicode charmap</p>
<p>The idea is to create a loop that will, on each iteration, load one
glyph image, convert it to an anti-aliased bitmap, draw it on the
target surface, then increment the current pen position</p>
<h4>a. basic code :</h4>
<p>The following code performs our simple text rendering with the
functions previously described.</p>
<font color="blue"><pre>
FT_GlyphSlot slot = face->glyph; // a small shortcut
int pen_x, pen_y, n;
.. initialise library ..
.. create face object ..
.. set character size ..
pen_x = 300;
pen_y = 200;
for ( n = 0; n &lt; num_chars; n++ )
{
FT_UInt glyph_index;
// retrieve glyph index from character code
glyph_index = FT_Get_Char_Index( face, text[n] );
// load glyph image into the slot (erase previous one)
error = FT_Load_Glyph( face, glyph_index, FT_LOAD_DEFAULT );
if (error) continue; // ignore errors
// convert to an anti-aliased bitmap
error = FT_Render_Glyph( face->glyph, ft_render_mode_normal );
if (error) continue;
// now, draw to our target surface
my_draw_bitmap( &slot->bitmap,
pen_x + slot->bitmap_left,
pen_y - slot->bitmap_top );
// increment pen position
pen_x += slot->advance.x >> 6;
pen_y += slot->advance.y >> 6; // unuseful for now..
}
</pre></font>
<p>This code needs a few explanations:</p>
<ul>
<li><p>
we define a handle named <tt>slot</tt> that points to the
face object's glyph slot. (the type <tt>FT_GlyphSlot</tt> is
a pointer). That's a convenience to avoid using
<tt>face->glyph->XXX</tt> every time.
</p></li>
<li><p>
we increment the pen position with the vector <tt>slot->advance</tt>,
which correspond to the glyph's <em>advance width</em> (also known
as its <em>escapement</em>). The advance vector is expressed in
64/th of pixels, and is truncated to integer pixels on each
iteration.</p>
</p></li>
<li><p>
The function <tt>my_draw_bitmap</tt> is not part of FreeType, but
must be provided by the application to draw the bitmap to the target
surface. In this example, it takes a pointer to a FT_Bitmap descriptor
and the position of its top-left corner as arguments.
</p></li>
<li><p>
The value of <tt>slot->bitmap_top</tt> is positive for an
<em>upwards</em> vertical distance. Assuming that the coordinates
taken by <tt>my_draw_bitmap</tt> use the opposite convention
(increasing Y corresponds to downwards scanlines), we substract
it to <tt>pen_y</tt>, instead of adding it..
</p></li>
</ul>
<h4>b. refined code:</h4>
<p>The following code is a refined version of the example above. It
uses features and functions of FreeType 2 that have not yet been
introduced, and they'll be explained below:</p>
<font color="blue"><pre>
FT_GlyphSlot slot = face->glyph; // a small shortcut
FT_UInt glyph_index;
int pen_x, pen_y, n;
.. initialise library ..
.. create face object ..
.. set character size ..
pen_x = 300;
pen_y = 200;
for ( n = 0; n &lt; num_chars; n++ )
{
// load glyph image into the slot (erase previous one)
error = FT_Load_Char( face, text[n], FT_LOAD_RENDER );
if (error) continue; // ignore errors
// now, draw to our target surface
my_draw_bitmap( &slot->bitmap,
pen_x + slot->bitmap_left,
pen_y - slot->bitmap_top );
// increment pen position
pen_x += slot->advance.x >> 6;
}
</pre></font>
<p>We've reduced the size of our code, but it does exactly the same thing,
as:</p>
<ul>
<li><p>
We use the function <tt><b>FT_Load_Char</b></tt> instead of
<tt>FT_Load_Glyph</tt>. As you probably imagine, it's equivalent
to calling <tt>FT_Get_Char_Index</tt> then <tt>FT_Get_Load_Glyph</tt>.
</p></li>
<li><p>
We do not use <tt>FT_LOAD_DEFAULT</tt> for the loading mode, but
the bit flag <tt><b>FT_LOAD_RENDER</b></tt>. It indicates that
the glyph image must be immediately converted to an anti-aliased
bitmap. This is of course a shortcut that avoids calling
<tt>FT_Render_Glyph</tt> explicitely but is strictly equivalent.</p>
<p>
Note that you can also specify that you want a monochrome bitmap
instead by using the addition <tt><b>FT_LOAD_MONOCHROME</b></tt>
load flag.
</p></li>
</ul>
<h4>c. more advanced rendering:</h4>
<p>Let's try to render transformed text now (for example through a
rotation). We can do this using <tt>FT_Set_Transform</tt>. Here's
how to do it:</p>
<font color="blue"><pre>
FT_GlyphSlot slot = face->glyph; // a small shortcut
FT_Matrix matrix; // transformation matrix
FT_UInt glyph_index;
FT_Vector pen; // untransformed origin
int pen_x, pen_y, n;
.. initialise library ..
.. create face object ..
.. set character size ..
// set up matrix
matrix.xx = (FT_Fixed)( cos(angle)*0x10000);
matrix.xy = (FT_Fixed)(-sin(angle)*0x10000);
matrix.yx = (FT_Fixed)( sin(angle)*0x10000);
matrix.yy = (FT_Fixed)( cos(angle)*0x10000);
// the pen position in 26.6 cartesian space coordinates
pen.x = 300 * 64;
pen.y = ( my_target_height - 200 ) * 64;
for ( n = 0; n &lt; num_chars; n++ )
{
// set transform
FT_Set_Transform( face, &matrix, &pen );
// load glyph image into the slot (erase previous one)
error = FT_Load_Char( face, text[n], FT_LOAD_RENDER );
if (error) continue; // ignore errors
// now, draw to our target surface (convert position)
my_draw_bitmap( &slot->bitmap,
slot->bitmap_left,
my_target_height - slot->bitmap_top );
// increment pen position
pen.x += slot->advance.x;
pen.y += slot->advance.y;
}
</pre></font>
<p>You'll notice that:</p>
<ul>
<li><p>
we now use a vector, of type <tt>FT_Vector</tt> to store the pen
position, with coordinates expressed as 1/64th of pixels, hence
a multiplication. The position is expressed in cartesian space.
</p></li>
<li><p>
glyph images are always loaded, transformed and described in the
cartesian coordinate system in FreeType (which means that
increasing Y corresponds to upper scanlines), unlike the system
typically used for bitmaps (where the top-most scanline has
coordinate 0). We must thus convert between the two systems
when we define the pen position, and when we compute the top-left
position of the bitmap.
</p></li>
<li><p>
we set the transform on each glyph, to indicate the rotation
matrix, as well as a delta that will move the transformed image
to the current pen position (in cartesian space, not bitmap space).
</p></li>
<li><p>
the advance is always returned transformed, which is why it can
be directly added to the current pen position. Note that it is
<b>not</b> rounded this time.
</p></li>
</ul>
<p>It is important to note that, while this example is a bit more
complex than the previous one, it is strictly equivalent
for the case where the transform is the identity.. Hence it can
be used as a replacement (but a more powerful one).</p>
<p>It has however a few short comings that we will explain, and solve,
in the next part of this tutorial.</p>
<hr>
<h3>
Conclusion
</h3>
<p>In this first section, you have learned the basics of FreeType 2,
as well as sufficient knowledge to know how to render rotated text.
Woww ! Congratulations..</p>
<p>The next section will dive into more details of the API in order
to let you access glyph metrics and images directly, as well as
how to deal with scaling, hinting, kerning, etc..</p>
<p>The third section will discuss issues like modules, caching and a
few other advanced topics like how to use multiple size objects
with a single face.
</p>
</td></tr>
</table>
</center>
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