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[WINESYNC] d3dx9: Avoid using This in d3dx_effect_Clone().
Signed-off-by: Michael Stefaniuc <[email protected]> Signed-off-by: Matteo Bruni <[email protected]> Signed-off-by: Alexandre Julliard <[email protected]> wine commit id c56906599cdad729834a6807747ce2c928fc511d by Michael Stefaniuc <[email protected]>
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@@ -4091,17 +4091,17 @@ static HRESULT WINAPI d3dx_effect_DeleteParameterBlock(ID3DXEffect *iface, D3DXH
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}
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#endif
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static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, struct IDirect3DDevice9 *device,
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struct ID3DXEffect **effect)
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static HRESULT WINAPI d3dx_effect_CloneEffect(ID3DXEffect *iface, IDirect3DDevice9 *device,
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ID3DXEffect **new_effect)
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{
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struct d3dx_effect *This = impl_from_ID3DXEffect(iface);
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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FIXME("(%p)->(%p, %p): stub\n", This, device, effect);
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FIXME("iface %p, device %p, new_effect %p stub.\n", effect, device, new_effect);
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if (!effect)
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if (!new_effect)
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return D3DERR_INVALIDCALL;
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if (This->base_effect.flags & D3DXFX_NOT_CLONEABLE)
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if (effect->base_effect.flags & D3DXFX_NOT_CLONEABLE)
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return E_FAIL;
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if (!device)
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@@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
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include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
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include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
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include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
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tags: {wine: ef974e59856d702523ef04b5e315d0c980097c8d}
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tags: {wine: c56906599cdad729834a6807747ce2c928fc511d}
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