- Handle correctly "Unknown" media type in VfatHasFileSystem. This gets the floppy disk driver working.

svn path=/trunk/; revision=9743
This commit is contained in:
Filip Navara
2004-06-20 09:52:58 +00:00
parent b23ea08f8a
commit 9fc35cab4e
+12 -2
View File
@@ -16,7 +16,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id: fsctl.c,v 1.30 2004/05/02 20:16:45 hbirr Exp $
/* $Id: fsctl.c,v 1.31 2004/06/20 09:52:58 navaraf Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
@@ -31,7 +31,7 @@
#include <rosrtl/string.h>
#include <wchar.h>
#define NDEBUG
//#define NDEBUG
#include <debug.h>
#include "vfat.h"
@@ -123,6 +123,16 @@ VfatHasFileSystem(PDEVICE_OBJECT DeviceToMount,
*RecognizedFS = TRUE;
}
}
/*
* Floppy disk driver can return Unknown as media type if it
* doesn't know yet what floppy in the drive really is. This is
* perfectly correct to do under Windows.
*/
if (DiskGeometry.MediaType == Unknown)
{
*RecognizedFS = TRUE;
DiskGeometry.BytesPerSector = 512;
}
if (DiskGeometry.MediaType > Unknown && DiskGeometry.MediaType < RemovableMedia )
{
*RecognizedFS = TRUE;