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[WINESYNC] d3dx9: Merge the d3dx_effect_GetMatrixPointerArray() helper.
Signed-off-by: Michael Stefaniuc <[email protected]> Signed-off-by: Matteo Bruni <[email protected]> Signed-off-by: Alexandre Julliard <[email protected]> wine commit id e39845ac9a7f363ca824ff6354ade6b6425a35e9 by Michael Stefaniuc <[email protected]>
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@@ -1636,44 +1636,6 @@ static HRESULT d3dx9_base_effect_set_matrix_pointer_array(struct d3dx9_base_effe
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_get_matrix_pointer_array(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count)
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{
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struct d3dx_parameter *param = get_valid_parameter(base, parameter);
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if (!count) return D3D_OK;
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if (param && matrix && count <= param->element_count)
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{
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UINT i;
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TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
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switch (param->class)
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{
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case D3DXPC_MATRIX_ROWS:
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for (i = 0; i < count; ++i)
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{
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get_matrix(¶m->members[i], matrix[i], FALSE);
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}
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return D3D_OK;
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case D3DXPC_SCALAR:
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case D3DXPC_VECTOR:
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case D3DXPC_OBJECT:
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break;
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default:
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FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
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break;
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}
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_set_matrix_transpose(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, const D3DXMATRIX *matrix)
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{
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@@ -3593,10 +3555,40 @@ static HRESULT WINAPI d3dx_effect_GetMatrixPointerArray(ID3DXEffect *iface, D3DX
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D3DXMATRIX **matrix, UINT count)
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{
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
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TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
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return d3dx9_base_effect_get_matrix_pointer_array(&effect->base_effect, parameter, matrix, count);
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if (!count)
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return D3D_OK;
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if (param && matrix && count <= param->element_count)
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{
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unsigned int i;
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TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
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switch (param->class)
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{
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case D3DXPC_MATRIX_ROWS:
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for (i = 0; i < count; ++i)
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get_matrix(¶m->members[i], matrix[i], FALSE);
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return D3D_OK;
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case D3DXPC_SCALAR:
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case D3DXPC_VECTOR:
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case D3DXPC_OBJECT:
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break;
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default:
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FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
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break;
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}
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT WINAPI d3dx_effect_SetMatrixTranspose(ID3DXEffect *iface, D3DXHANDLE parameter,
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@@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
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include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
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include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
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include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
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tags: {wine: 2d7430f7143acc9e14cd58d3bc598ca79f7bff5e}
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tags: {wine: e39845ac9a7f363ca824ff6354ade6b6425a35e9}
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