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https://github.com/ApfelTeeSaft/reactos.git
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[OPENGL32]
* Move wine/debug.h inclusion to the main header. * Improve header inclusions. CORE-7716 svn path=/trunk/; revision=61729
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@@ -6,9 +6,9 @@
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*/
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#include "opengl32.h"
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#include <winreg.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(opengl32);
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struct Drv_Opengl_Info
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@@ -16,6 +16,8 @@
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#include <winddi.h>
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#include <GL/gl.h>
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#include <wine/debug.h>
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#include "icd.h"
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struct wgl_context
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@@ -9,7 +9,6 @@
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/* MESA includes */
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#include <main/context.h>
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#include <main/formats.h>
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#include <main/framebuffer.h>
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#include <main/renderbuffer.h>
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#include <main/shared.h>
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@@ -17,13 +16,11 @@
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#include <swrast/s_context.h>
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#include <swrast/s_renderbuffer.h>
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#include <swrast_setup/swrast_setup.h>
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#include <tnl/t_context.h>
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#include <tnl/t_pipeline.h>
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#include <tnl/tnl.h>
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#include <drivers/common/driverfuncs.h>
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#include <drivers/common/meta.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(opengl32);
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#define WIDTH_BYTES_ALIGN32(cx, bpp) ((((cx) * (bpp) + 31) & ~31) >> 3)
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@@ -9,7 +9,6 @@
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#include <pseh/pseh2.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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static CRITICAL_SECTION dc_data_cs = {NULL, -1, 0, 0, 0, 0};
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@@ -21,7 +21,7 @@
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#include "opengl32.h"
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#include <math.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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/***********************************************************************
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