- MAINTENANCE: Fix inconsistent new lines.

svn path=/trunk/; revision=32708
This commit is contained in:
Aleksey Bragin
2008-03-17 11:02:00 +00:00
parent fa200ee040
commit 82c66415ab
+348 -348
View File
@@ -1,207 +1,207 @@
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Win32 Graphical Subsystem (WIN32K)
* FILE: include/win32k/ntgdihal.h
* PURPOSE: Win32 Shared GDI Handle/Object Types
* PROGRAMMER: Alex Ionescu ([email protected])
*/
/* INCLUDES ******************************************************************/
#ifndef _NTGDIHDL_
#define _NTGDIHDL_
#include <winddi.h>
/* DEFINES *******************************************************************/
/* Base address where the handle table is mapped to */
#define GDI_HANDLE_TABLE_BASE_ADDRESS (0x400000)
/* GDI handle table can hold 0x10000 handles */
#define GDI_HANDLE_COUNT 0x10000
#define GDI_GLOBAL_PROCESS (0x0)
#define GDI_CFONT_MAX 16
/* Handle Masks and shifts */
#define GDI_HANDLE_INDEX_MASK (GDI_HANDLE_COUNT - 1)
#define GDI_HANDLE_TYPE_MASK 0x007f0000
#define GDI_HANDLE_BASETYPE_MASK 0x001f0000
#define GDI_HANDLE_STOCK_MASK 0x00800000
#define GDI_HANDLE_REUSE_MASK 0xff000000
#define GDI_HANDLE_UPPER_MASK (GDI_HANDLE_TYPE_MASK|GDI_HANDLE_STOCK_MASK|GDI_HANDLE_REUSE_MASK)
#define GDI_HANDLE_REUSECNT_SHIFT 24
#define GDI_HANDLE_BASETYPE_SHIFT 16
#define GDI_ENTRY_STOCK_MASK 0x00000080
#define GDI_ENTRY_REUSE_MASK 0x0000ff00
#define GDI_ENTRY_REUSE_INC 0x00000100
#define GDI_ENTRY_BASETYPE_MASK 0x001f0000
#define GDI_ENTRY_FLAGS_MASK 0xff000000
#define GDI_ENTRY_REUSECNT_SHIFT 8
#define GDI_ENTRY_UPPER_SHIFT 16
/*! \defgroup GDI object types
*
* GDI object types
*
*/
/*@{*/
#define GDI_OBJECT_TYPE_DC 0x00010000
#define GDI_OBJECT_TYPE_DIRECTDRAW 0x00020000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_DD_SURFACE 0x00030000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_REGION 0x00040000
#define GDI_OBJECT_TYPE_BITMAP 0x00050000
#define GDI_OBJECT_TYPE_CLIOBJ 0x00060000
#define GDI_OBJECT_TYPE_PATH 0x00070000
#define GDI_OBJECT_TYPE_PALETTE 0x00080000
#define GDI_OBJECT_TYPE_COLORSPACE 0x00090000
#define GDI_OBJECT_TYPE_FONT 0x000a0000
#define GDI_OBJECT_TYPE_BRUSH 0x00100000
#define GDI_OBJECT_TYPE_DD_VIDEOPORT 0x00120000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_DD_MOTIONCOMP 0x00140000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_ENUMFONT 0x00160000
/* Following object types are derived types from the above base types
use 0x001f0000 as mask to get the base type */
#define GDI_OBJECT_TYPE_EMF 0x00210000
#define GDI_OBJECT_TYPE_METAFILE 0x00260000
#define GDI_OBJECT_TYPE_ENHMETAFILE 0x00460000
#define GDI_OBJECT_TYPE_PEN 0x00300000
#define GDI_OBJECT_TYPE_EXTPEN 0x00500000
#define GDI_OBJECT_TYPE_METADC 0x00660000
/*#define GDI_OBJECT_TYPE_DD_PALETTE 0x00630000 unused at the moment, other value required */
/*#define GDI_OBJECT_TYPE_DD_CLIPPER 0x00640000 unused at the moment, other value required */
/* Following object types made up for ROS */
#define GDI_OBJECT_TYPE_DONTCARE 0x007f0000
/** Not really an object type. Forces GDI_FreeObj to be silent. */
#define GDI_OBJECT_TYPE_SILENT 0x80000000
/*@}*/
/* Handle macros */
#define GDI_HANDLE_CREATE(i, t) \
((HANDLE)(((i) & GDI_HANDLE_INDEX_MASK) | ((t) & GDI_HANDLE_TYPE_MASK)))
#define GDI_HANDLE_GET_INDEX(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_INDEX_MASK)
#define GDI_HANDLE_GET_TYPE(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_TYPE_MASK)
#define GDI_HANDLE_IS_TYPE(h, t) \
((t) == (((ULONG_PTR)(h)) & GDI_HANDLE_TYPE_MASK))
#define GDI_HANDLE_IS_STOCKOBJ(h) \
(0 != (((ULONG_PTR)(h)) & GDI_HANDLE_STOCK_MASK))
#define GDI_HANDLE_SET_STOCKOBJ(h) \
((h) = (HANDLE)(((ULONG_PTR)(h)) | GDI_HANDLE_STOCK_MASK))
#define GDI_HANDLE_GET_UPPER(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_UPPER_MASK)
#define GDI_HANDLE_GET_REUSECNT(h) \
(((ULONG_PTR)(h)) >> GDI_HANDLE_REUSECNT_SHIFT)
#define GDI_ENTRY_GET_REUSECNT(e) \
((((ULONG_PTR)(e)) & GDI_ENTRY_REUSE_MASK) >> GDI_ENTRY_REUSECNT_SHIFT)
#define GDI_OBJECT_GET_TYPE_INDEX(t) \
((t & GDI_HANDLE_BASETYPE_MASK) >> GDI_HANDLE_BASETYPE_SHIFT)
/* DC OBJ Types */
#define DC_TYPE_DIRECT 0 // normal device context
#define DC_TYPE_MEMORY 1 // memory device context
#define DC_TYPE_INFO 2 // information context
/* DC OBJ Flags */
#define DC_FLAG_DISPLAY 0x0001
#define DC_FLAG_DIRECT 0x0002
#define DC_FLAG_CANCELLED 0x0004
#define DC_FLAG_PERMANENT 0x0008
#define DC_FLAG_DIRTY_RAO 0x0010
#define DC_FLAG_ACCUM_WMGR 0x0020
#define DC_FLAG_ACCUM_APP 0x0040
#define DC_FLAG_RESET 0x0080
#define DC_FLAG_SYNCHRONIZEACCESS 0x0100
#define DC_FLAG_EPSPRINTINGESCAPE 0x0200
#define DC_FLAG_TEMPINFODC 0x0400
#define DC_FLAG_FULLSCREEN 0x0800
#define DC_FLAG_IN_CLONEPDEV 0x1000
#define DC_FLAG_REDIRECTION 0x2000
#define DC_FLAG_SHAREACCESS 0x4000
/* DC_ATTR Dirty Flags */
#define DIRTY_FILL 0x00000001
#define DIRTY_LINE 0x00000002
#define DIRTY_TEXT 0x00000004
#define DIRTY_BACKGROUND 0x00000008
#define DIRTY_CHARSET 0x00000010
#define SLOW_WIDTHS 0x00000020
#define DC_CACHED_TM_VALID 0x00000040
#define DISPLAY_DC 0x00000080
#define DIRTY_PTLCURRENT 0x00000100
#define DIRTY_PTFXCURRENT 0x00000200
#define DIRTY_STYLESTATE 0x00000400
#define DC_PLAYMETAFILE 0x00000800
#define DC_BRUSH_DIRTY 0x00001000
#define DC_PEN_DIRTY 0x00002000
#define DC_DIBSECTION 0x00004000
#define DC_LAST_CLIPRGN_VALID 0x00008000
#define DC_PRIMARY_DISPLAY 0x00010000
#define DC_MODE_DIRTY 0x00200000
#define DC_FONTTEXT_DIRTY 0x00400000
/* DC_ATTR LCD Flags */
#define LDC_LDC 0x00000001 // (init) local DC other than a normal DC
#define LDC_EMFLDC 0x00000002 // Enhance Meta File local DC
#define LDC_INIT_DOCUMENT 0x00000040
#define LDC_INIT_PAGE 0x00000080
#define LDC_KILL_DOCUMENT 0x00010000
/* DC_ATTR Xform Flags */
#define METAFILE_TO_WORLD_IDENTITY 0x00000001
#define WORLD_TO_PAGE_IDENTITY 0x00000002
#define DEVICE_TO_PAGE_INVALID 0x00000008
#define DEVICE_TO_WORLD_INVALID 0x00000010
#define WORLD_TRANSFORM_SET 0x00000020
#define POSITIVE_Y_IS_UP 0x00000040
#define INVALIDATE_ATTRIBUTES 0x00000080
#define PTOD_EFM11_NEGATIVE 0x00000100
#define PTOD_EFM22_NEGATIVE 0x00000200
#define ISO_OR_ANISO_MAP_MODE 0x00000400
#define PAGE_TO_DEVICE_IDENTITY 0x00000800
#define PAGE_TO_DEVICE_SCALE_IDENTITY 0x00001000
#define PAGE_XLATE_CHANGED 0x00002000
#define PAGE_EXTENTS_CHANGED 0x00004000
#define WORLD_XFORM_CHANGED 0x00008000
/* RGN_ATTR Flags */
#define DIRTY_RGNATTR 0x00000020
/* TYPES *********************************************************************/
typedef struct _GDI_TABLE_ENTRY
{
PVOID KernelData; /* Points to the kernel mode structure */
SHORT ProcessId; /* process id that created the object, 0 for stock objects */
SHORT nCount; /* usage count of object handles */
union{ // temp union structure.
LONG Type; /* the first 16 bit is the object type including the stock obj flag, the last 16 bits is just the object type */
struct{
SHORT FullUnique;
CHAR ObjectType;
CHAR Flags;
};};
PVOID UserData; /* Points to the user mode structure, usually NULL though */
} GDI_TABLE_ENTRY, *PGDI_TABLE_ENTRY;
//
// User space only structure!
//
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Win32 Graphical Subsystem (WIN32K)
* FILE: include/win32k/ntgdihal.h
* PURPOSE: Win32 Shared GDI Handle/Object Types
* PROGRAMMER: Alex Ionescu ([email protected])
*/
/* INCLUDES ******************************************************************/
#ifndef _NTGDIHDL_
#define _NTGDIHDL_
#include <winddi.h>
/* DEFINES *******************************************************************/
/* Base address where the handle table is mapped to */
#define GDI_HANDLE_TABLE_BASE_ADDRESS (0x400000)
/* GDI handle table can hold 0x10000 handles */
#define GDI_HANDLE_COUNT 0x10000
#define GDI_GLOBAL_PROCESS (0x0)
#define GDI_CFONT_MAX 16
/* Handle Masks and shifts */
#define GDI_HANDLE_INDEX_MASK (GDI_HANDLE_COUNT - 1)
#define GDI_HANDLE_TYPE_MASK 0x007f0000
#define GDI_HANDLE_BASETYPE_MASK 0x001f0000
#define GDI_HANDLE_STOCK_MASK 0x00800000
#define GDI_HANDLE_REUSE_MASK 0xff000000
#define GDI_HANDLE_UPPER_MASK (GDI_HANDLE_TYPE_MASK|GDI_HANDLE_STOCK_MASK|GDI_HANDLE_REUSE_MASK)
#define GDI_HANDLE_REUSECNT_SHIFT 24
#define GDI_HANDLE_BASETYPE_SHIFT 16
#define GDI_ENTRY_STOCK_MASK 0x00000080
#define GDI_ENTRY_REUSE_MASK 0x0000ff00
#define GDI_ENTRY_REUSE_INC 0x00000100
#define GDI_ENTRY_BASETYPE_MASK 0x001f0000
#define GDI_ENTRY_FLAGS_MASK 0xff000000
#define GDI_ENTRY_REUSECNT_SHIFT 8
#define GDI_ENTRY_UPPER_SHIFT 16
/*! \defgroup GDI object types
*
* GDI object types
*
*/
/*@{*/
#define GDI_OBJECT_TYPE_DC 0x00010000
#define GDI_OBJECT_TYPE_DIRECTDRAW 0x00020000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_DD_SURFACE 0x00030000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_REGION 0x00040000
#define GDI_OBJECT_TYPE_BITMAP 0x00050000
#define GDI_OBJECT_TYPE_CLIOBJ 0x00060000
#define GDI_OBJECT_TYPE_PATH 0x00070000
#define GDI_OBJECT_TYPE_PALETTE 0x00080000
#define GDI_OBJECT_TYPE_COLORSPACE 0x00090000
#define GDI_OBJECT_TYPE_FONT 0x000a0000
#define GDI_OBJECT_TYPE_BRUSH 0x00100000
#define GDI_OBJECT_TYPE_DD_VIDEOPORT 0x00120000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_DD_MOTIONCOMP 0x00140000 /* Should be moved away from gdi objects */
#define GDI_OBJECT_TYPE_ENUMFONT 0x00160000
/* Following object types are derived types from the above base types
use 0x001f0000 as mask to get the base type */
#define GDI_OBJECT_TYPE_EMF 0x00210000
#define GDI_OBJECT_TYPE_METAFILE 0x00260000
#define GDI_OBJECT_TYPE_ENHMETAFILE 0x00460000
#define GDI_OBJECT_TYPE_PEN 0x00300000
#define GDI_OBJECT_TYPE_EXTPEN 0x00500000
#define GDI_OBJECT_TYPE_METADC 0x00660000
/*#define GDI_OBJECT_TYPE_DD_PALETTE 0x00630000 unused at the moment, other value required */
/*#define GDI_OBJECT_TYPE_DD_CLIPPER 0x00640000 unused at the moment, other value required */
/* Following object types made up for ROS */
#define GDI_OBJECT_TYPE_DONTCARE 0x007f0000
/** Not really an object type. Forces GDI_FreeObj to be silent. */
#define GDI_OBJECT_TYPE_SILENT 0x80000000
/*@}*/
/* Handle macros */
#define GDI_HANDLE_CREATE(i, t) \
((HANDLE)(((i) & GDI_HANDLE_INDEX_MASK) | ((t) & GDI_HANDLE_TYPE_MASK)))
#define GDI_HANDLE_GET_INDEX(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_INDEX_MASK)
#define GDI_HANDLE_GET_TYPE(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_TYPE_MASK)
#define GDI_HANDLE_IS_TYPE(h, t) \
((t) == (((ULONG_PTR)(h)) & GDI_HANDLE_TYPE_MASK))
#define GDI_HANDLE_IS_STOCKOBJ(h) \
(0 != (((ULONG_PTR)(h)) & GDI_HANDLE_STOCK_MASK))
#define GDI_HANDLE_SET_STOCKOBJ(h) \
((h) = (HANDLE)(((ULONG_PTR)(h)) | GDI_HANDLE_STOCK_MASK))
#define GDI_HANDLE_GET_UPPER(h) \
(((ULONG_PTR)(h)) & GDI_HANDLE_UPPER_MASK)
#define GDI_HANDLE_GET_REUSECNT(h) \
(((ULONG_PTR)(h)) >> GDI_HANDLE_REUSECNT_SHIFT)
#define GDI_ENTRY_GET_REUSECNT(e) \
((((ULONG_PTR)(e)) & GDI_ENTRY_REUSE_MASK) >> GDI_ENTRY_REUSECNT_SHIFT)
#define GDI_OBJECT_GET_TYPE_INDEX(t) \
((t & GDI_HANDLE_BASETYPE_MASK) >> GDI_HANDLE_BASETYPE_SHIFT)
/* DC OBJ Types */
#define DC_TYPE_DIRECT 0 // normal device context
#define DC_TYPE_MEMORY 1 // memory device context
#define DC_TYPE_INFO 2 // information context
/* DC OBJ Flags */
#define DC_FLAG_DISPLAY 0x0001
#define DC_FLAG_DIRECT 0x0002
#define DC_FLAG_CANCELLED 0x0004
#define DC_FLAG_PERMANENT 0x0008
#define DC_FLAG_DIRTY_RAO 0x0010
#define DC_FLAG_ACCUM_WMGR 0x0020
#define DC_FLAG_ACCUM_APP 0x0040
#define DC_FLAG_RESET 0x0080
#define DC_FLAG_SYNCHRONIZEACCESS 0x0100
#define DC_FLAG_EPSPRINTINGESCAPE 0x0200
#define DC_FLAG_TEMPINFODC 0x0400
#define DC_FLAG_FULLSCREEN 0x0800
#define DC_FLAG_IN_CLONEPDEV 0x1000
#define DC_FLAG_REDIRECTION 0x2000
#define DC_FLAG_SHAREACCESS 0x4000
/* DC_ATTR Dirty Flags */
#define DIRTY_FILL 0x00000001
#define DIRTY_LINE 0x00000002
#define DIRTY_TEXT 0x00000004
#define DIRTY_BACKGROUND 0x00000008
#define DIRTY_CHARSET 0x00000010
#define SLOW_WIDTHS 0x00000020
#define DC_CACHED_TM_VALID 0x00000040
#define DISPLAY_DC 0x00000080
#define DIRTY_PTLCURRENT 0x00000100
#define DIRTY_PTFXCURRENT 0x00000200
#define DIRTY_STYLESTATE 0x00000400
#define DC_PLAYMETAFILE 0x00000800
#define DC_BRUSH_DIRTY 0x00001000
#define DC_PEN_DIRTY 0x00002000
#define DC_DIBSECTION 0x00004000
#define DC_LAST_CLIPRGN_VALID 0x00008000
#define DC_PRIMARY_DISPLAY 0x00010000
#define DC_MODE_DIRTY 0x00200000
#define DC_FONTTEXT_DIRTY 0x00400000
/* DC_ATTR LCD Flags */
#define LDC_LDC 0x00000001 // (init) local DC other than a normal DC
#define LDC_EMFLDC 0x00000002 // Enhance Meta File local DC
#define LDC_INIT_DOCUMENT 0x00000040
#define LDC_INIT_PAGE 0x00000080
#define LDC_KILL_DOCUMENT 0x00010000
/* DC_ATTR Xform Flags */
#define METAFILE_TO_WORLD_IDENTITY 0x00000001
#define WORLD_TO_PAGE_IDENTITY 0x00000002
#define DEVICE_TO_PAGE_INVALID 0x00000008
#define DEVICE_TO_WORLD_INVALID 0x00000010
#define WORLD_TRANSFORM_SET 0x00000020
#define POSITIVE_Y_IS_UP 0x00000040
#define INVALIDATE_ATTRIBUTES 0x00000080
#define PTOD_EFM11_NEGATIVE 0x00000100
#define PTOD_EFM22_NEGATIVE 0x00000200
#define ISO_OR_ANISO_MAP_MODE 0x00000400
#define PAGE_TO_DEVICE_IDENTITY 0x00000800
#define PAGE_TO_DEVICE_SCALE_IDENTITY 0x00001000
#define PAGE_XLATE_CHANGED 0x00002000
#define PAGE_EXTENTS_CHANGED 0x00004000
#define WORLD_XFORM_CHANGED 0x00008000
/* RGN_ATTR Flags */
#define DIRTY_RGNATTR 0x00000020
/* TYPES *********************************************************************/
typedef struct _GDI_TABLE_ENTRY
{
PVOID KernelData; /* Points to the kernel mode structure */
SHORT ProcessId; /* process id that created the object, 0 for stock objects */
SHORT nCount; /* usage count of object handles */
union{ // temp union structure.
LONG Type; /* the first 16 bit is the object type including the stock obj flag, the last 16 bits is just the object type */
struct{
SHORT FullUnique;
CHAR ObjectType;
CHAR Flags;
};};
PVOID UserData; /* Points to the user mode structure, usually NULL though */
} GDI_TABLE_ENTRY, *PGDI_TABLE_ENTRY;
//
// User space only structure!
//
typedef struct __GDI_SHARED_HANDLE_TABLE // Must match win32k/include/gdiobj.h
{
GDI_TABLE_ENTRY Entries[GDI_HANDLE_COUNT]; // Handle table.
@@ -211,147 +211,147 @@ typedef struct __GDI_SHARED_HANDLE_TABLE // Must match win32k/include/gdiobj.h
CFONT cfPublic[GDI_CFONT_MAX]; // Public Fonts.
DWORD dwCsbSupported1; // OEM code-page bitfield.
} GDI_SHARED_HANDLE_TABLE, *PGDI_SHARED_HANDLE_TABLE;
typedef struct _RGN_ATTR
{
ULONG AttrFlags;
ULONG Flags; // Clipping region's complexity. NULL, SIMPLE & COMPLEXREGION
RECTL Rect;
} RGN_ATTR,*PRGN_ATTR;
// Local DC structure (_DC_ATTR) PVOID pvLDC;
typedef struct _LDC
{
HDC hDC;
ULONG Flags;
INT iType;
PVOID pvEmfDC; /* Pointer to ENHMETAFILE structure */
ABORTPROC pAbortProc; /* AbortProc for Printing */
HANDLE hPrinter; /* Local or Remote Printer driver */
INT iInitPage; /* Start/Stop */
INT iInitDocument;
} LDC, *PLDC;
typedef struct _DC_ATTR
{
PVOID pvLDC;
ULONG ulDirty_;
HANDLE hbrush;
HANDLE hpen;
COLORREF crBackgroundClr;
ULONG ulBackgroundClr;
COLORREF crForegroundClr;
ULONG ulForegroundClr;
COLORREF crBrushClr;
ULONG ulBrushClr;
COLORREF crPenClr;
ULONG ulPenClr;
DWORD iCS_CP;
INT iGraphicsMode;
BYTE jROP2;
BYTE jBkMode;
BYTE jFillMode;
BYTE jStretchBltMode;
POINTL ptlCurrent;
POINTL ptfxCurrent;
LONG lBkMode;
LONG lFillMode;
LONG lStretchBltMode;
FLONG flFontMapper;
LONG lIcmMode;
HANDLE hcmXform;
HCOLORSPACE hColorSpace;
FLONG flIcmFlags;
INT IcmBrushColor;
INT IcmPenColor;
PVOID pvLIcm;
FLONG flTextAlign;
LONG lTextAlign;
LONG lTextExtra;
LONG lRelAbs;
LONG lBreakExtra;
LONG cBreak;
HANDLE hlfntNew;
MATRIX_S mxWorldToDevice;
MATRIX_S mxDevicetoWorld;
MATRIX_S mxWorldToPage;
EFLOAT_S efM11PtoD;
EFLOAT_S efM22PtoD;
EFLOAT_S efDxPtoD;
EFLOAT_S efDyPtoD;
INT iMapMode;
DWORD dwLayout;
LONG lWindowOrgx;
POINTL ptlWindowOrg;
SIZEL szlWindowExt;
POINTL ptlViewportOrg;
SIZEL szlViewportExt;
FLONG flXform;
SIZEL szlVirtualDevicePixel;
SIZEL szlVirtualDeviceMm;
SIZEL szlVirtualDeviceSize;
POINTL ptlBrushOrigin;
RGN_ATTR VisRectRegion;
} DC_ATTR, *PDC_ATTR;
typedef struct _BRUSH_ATTR
{
LOGBRUSH logbrush;
DWORD dwUnused[3];
} BRUSH_ATTR, *PBRUSH_ATTR;
typedef struct _FONT_ATTR
{
DWORD dwUnknown;
void *pCharWidthData;
} FONT_ATTR, *PFONT_ATTR;
typedef enum tagGdiPathState
{
PATH_Null,
PATH_Open,
PATH_Closed
} GdiPathState;
typedef struct tagGdiPath
{
GdiPathState state;
POINT *pPoints;
BYTE *pFlags;
int numEntriesUsed, numEntriesAllocated;
BOOL newStroke;
} GdiPath;
typedef struct _WIN_DC_INFO
{
int flags;
HRGN hClipRgn; /* Clip region (may be 0) */
HRGN hrgnMeta; /* Meta region (may be 0) */
HRGN hMetaClipRgn; /* Intersection of meta and clip regions (may be 0) */
HRGN hVisRgn; /* Should me to DC. Visible region (must never be 0) */
HRGN hGCClipRgn; /* GC clip region (ClipRgn AND VisRgn) */
HBITMAP hBitmap;
HBITMAP hFirstBitmap; /* Bitmap selected at creation of the DC */
/* #if 0 */
HPALETTE hPalette;
GdiPath path;
/* #endif */
RECT totalExtent;
BYTE bitsPerPixel;
INT DCOrgX; /* DC origin */
INT DCOrgY;
INT ArcDirection;
XFORM xformWorld2Wnd; /* World-to-window transformation */
XFORM xformWorld2Vport; /* World-to-viewport transformation */
XFORM xformVport2World; /* Inverse of the above transformation */
BOOL vport2WorldValid; /* Is xformVport2World valid? */
} WIN_DC_INFO;
#endif
typedef struct _RGN_ATTR
{
ULONG AttrFlags;
ULONG Flags; // Clipping region's complexity. NULL, SIMPLE & COMPLEXREGION
RECTL Rect;
} RGN_ATTR,*PRGN_ATTR;
// Local DC structure (_DC_ATTR) PVOID pvLDC;
typedef struct _LDC
{
HDC hDC;
ULONG Flags;
INT iType;
PVOID pvEmfDC; /* Pointer to ENHMETAFILE structure */
ABORTPROC pAbortProc; /* AbortProc for Printing */
HANDLE hPrinter; /* Local or Remote Printer driver */
INT iInitPage; /* Start/Stop */
INT iInitDocument;
} LDC, *PLDC;
typedef struct _DC_ATTR
{
PVOID pvLDC;
ULONG ulDirty_;
HANDLE hbrush;
HANDLE hpen;
COLORREF crBackgroundClr;
ULONG ulBackgroundClr;
COLORREF crForegroundClr;
ULONG ulForegroundClr;
COLORREF crBrushClr;
ULONG ulBrushClr;
COLORREF crPenClr;
ULONG ulPenClr;
DWORD iCS_CP;
INT iGraphicsMode;
BYTE jROP2;
BYTE jBkMode;
BYTE jFillMode;
BYTE jStretchBltMode;
POINTL ptlCurrent;
POINTL ptfxCurrent;
LONG lBkMode;
LONG lFillMode;
LONG lStretchBltMode;
FLONG flFontMapper;
LONG lIcmMode;
HANDLE hcmXform;
HCOLORSPACE hColorSpace;
FLONG flIcmFlags;
INT IcmBrushColor;
INT IcmPenColor;
PVOID pvLIcm;
FLONG flTextAlign;
LONG lTextAlign;
LONG lTextExtra;
LONG lRelAbs;
LONG lBreakExtra;
LONG cBreak;
HANDLE hlfntNew;
MATRIX_S mxWorldToDevice;
MATRIX_S mxDevicetoWorld;
MATRIX_S mxWorldToPage;
EFLOAT_S efM11PtoD;
EFLOAT_S efM22PtoD;
EFLOAT_S efDxPtoD;
EFLOAT_S efDyPtoD;
INT iMapMode;
DWORD dwLayout;
LONG lWindowOrgx;
POINTL ptlWindowOrg;
SIZEL szlWindowExt;
POINTL ptlViewportOrg;
SIZEL szlViewportExt;
FLONG flXform;
SIZEL szlVirtualDevicePixel;
SIZEL szlVirtualDeviceMm;
SIZEL szlVirtualDeviceSize;
POINTL ptlBrushOrigin;
RGN_ATTR VisRectRegion;
} DC_ATTR, *PDC_ATTR;
typedef struct _BRUSH_ATTR
{
LOGBRUSH logbrush;
DWORD dwUnused[3];
} BRUSH_ATTR, *PBRUSH_ATTR;
typedef struct _FONT_ATTR
{
DWORD dwUnknown;
void *pCharWidthData;
} FONT_ATTR, *PFONT_ATTR;
typedef enum tagGdiPathState
{
PATH_Null,
PATH_Open,
PATH_Closed
} GdiPathState;
typedef struct tagGdiPath
{
GdiPathState state;
POINT *pPoints;
BYTE *pFlags;
int numEntriesUsed, numEntriesAllocated;
BOOL newStroke;
} GdiPath;
typedef struct _WIN_DC_INFO
{
int flags;
HRGN hClipRgn; /* Clip region (may be 0) */
HRGN hrgnMeta; /* Meta region (may be 0) */
HRGN hMetaClipRgn; /* Intersection of meta and clip regions (may be 0) */
HRGN hVisRgn; /* Should me to DC. Visible region (must never be 0) */
HRGN hGCClipRgn; /* GC clip region (ClipRgn AND VisRgn) */
HBITMAP hBitmap;
HBITMAP hFirstBitmap; /* Bitmap selected at creation of the DC */
/* #if 0 */
HPALETTE hPalette;
GdiPath path;
/* #endif */
RECT totalExtent;
BYTE bitsPerPixel;
INT DCOrgX; /* DC origin */
INT DCOrgY;
INT ArcDirection;
XFORM xformWorld2Wnd; /* World-to-window transformation */
XFORM xformWorld2Vport; /* World-to-viewport transformation */
XFORM xformVport2World; /* Inverse of the above transformation */
BOOL vport2WorldValid; /* Is xformVport2World valid? */
} WIN_DC_INFO;
#endif