Really fix build this time (otherwise that means my full clean builds are broken). Also remove that strange win32k dependency from ntdll (that appeared only via the headers inclusion, and nothing else).

svn path=/trunk/; revision=66578
This commit is contained in:
Hermès Bélusca-Maïto
2015-03-06 00:31:01 +00:00
parent c1d94ddee2
commit 3d596d154a
7 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
include_directories(
${REACTOS_SOURCE_DIR}/win32ss/user/winsrv/consrv
${REACTOS_SOURCE_DIR}/win32ss/user/winsrv/consrv/frontends/gui)
${REACTOS_SOURCE_DIR}/win32ss/core/user/winsrv/consrv
${REACTOS_SOURCE_DIR}/win32ss/core/user/winsrv/consrv/frontends/gui)
spec2def(console.dll console.spec)
+1 -2
View File
@@ -8,8 +8,7 @@ add_definitions(
include_directories(
BEFORE include
${REACTOS_SOURCE_DIR}/include/reactos/subsys
${REACTOS_SOURCE_DIR}/win32ss/include)
${REACTOS_SOURCE_DIR}/include/reactos/subsys)
list(APPEND SOURCE
csr/api.c
+1
View File
@@ -3,3 +3,4 @@ add_subdirectory(advapi32)
add_subdirectory(basesrv)
add_subdirectory(kernel32)
add_subdirectory(kernel32_vista)
add_subdirectory(scm)
@@ -5,7 +5,7 @@ add_definitions(-DLANGPACK)
include_directories(
include
${REACTOS_SOURCE_DIR}/win32ss/include)
${REACTOS_SOURCE_DIR}/win32ss/core/include)
add_definitions(-DLANGPACK)
spec2def(gdi32.dll gdi32.spec ADD_IMPORTLIB)
@@ -1,7 +1,7 @@
include_directories(
${REACTOS_SOURCE_DIR}/include/reactos/wine
${REACTOS_SOURCE_DIR}/win32ss/include
${REACTOS_SOURCE_DIR}/win32ss/core/include
../include
.)
@@ -4,7 +4,7 @@ spec2def(user32.dll user32.spec ADD_IMPORTLIB)
include_directories(
${REACTOS_SOURCE_DIR}/include/reactos/subsys
include
${REACTOS_SOURCE_DIR}/win32ss/include)
${REACTOS_SOURCE_DIR}/win32ss/core/include)
list(APPEND SOURCE
controls/appswitch.c
@@ -1,7 +1,7 @@
include_directories(
${REACTOS_SOURCE_DIR}/include/reactos/subsys
${REACTOS_SOURCE_DIR}/win32ss/include)
${REACTOS_SOURCE_DIR}/win32ss/core/include)
spec2def(winsrv.dll winsrv.spec)