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Remove DUMMYUNIONNAMEs since it fixes compile problems.
svn path=/trunk/; revision=18922
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@@ -998,13 +998,13 @@ typedef struct _DDSURFACEDESC
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union {
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LONG lPitch; /* 10: distance to start of next line (return value only)*/
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DWORD dwLinearSize;
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} DUMMYUNIONNAME1;
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};
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DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
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union {
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DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
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DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
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DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
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} DUMMYUNIONNAME2;
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};
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DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
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DWORD dwReserved; /* 20:reserved*/
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LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
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@@ -1025,28 +1025,27 @@ typedef struct _DDSURFACEDESC2
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union {
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LONG lPitch; /*10: distance to start of next line (return value only)*/
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DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
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} DUMMYUNIONNAME1;
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};
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DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
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union {
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DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
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DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
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DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
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} DUMMYUNIONNAME2;
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};
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DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
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DWORD dwReserved; /* 20:reserved*/
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LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
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union {
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DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
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DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
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} DUMMYUNIONNAME3;
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};
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DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
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DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
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DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
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union {
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DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
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DWORD dwFVF; /* 48: vertex format description of vertex buffers */
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} DUMMYUNIONNAME4;
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};
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DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
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DWORD dwTextureStage; /* 78: stage in multitexture cascade */
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} DDSURFACEDESC2,*LPDDSURFACEDESC2;
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