mirror of
https://github.com/ApfelTeeSaft/reactos.git
synced 2026-09-02 19:26:32 +00:00
Remove putpixel from strechblt and add code to write direcly to the memory. it incress the speed for strechblt.
this is ony for 16bit graphice mode. svn path=/trunk/; revision=20547
This commit is contained in:
@@ -641,6 +641,7 @@ BOOLEAN CheckClipRegion(CLIPOBJ *ClipRegion, RECTL* DestRect, int DesX, int DesY
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return status;
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}
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//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
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BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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RECTL* DestRect, RECTL *SourceRect,
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@@ -657,6 +658,8 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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int DesX;
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int DesY;
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int color;
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PULONG DestBits;
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DPRINT("DIB_16BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
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BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
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@@ -674,70 +677,79 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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case BMF_1BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
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DestRect->top * DestSurf->lDelta);
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for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
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{
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sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
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{
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sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
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for (DesY=0; DesY<DesSizeY; DesY++)
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{
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sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=0; DesX<DesSizeX; DesX++)
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{
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sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
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if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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{
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
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{
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, 0);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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else
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{
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 1));
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{
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, 1);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits - (DesSizeX << 1) + DestSurf->lDelta);
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}
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break;
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case BMF_4BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
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DestRect->top * DestSurf->lDelta);
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for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
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{
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sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
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{
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sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
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for (DesY=0; DesY<DesSizeY; DesY++)
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{
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sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=0; DesX<DesSizeX; DesX++)
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{
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sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits - (DesSizeX << 1) + DestSurf->lDelta);
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}
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break;
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case BMF_8BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
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DestRect->top * DestSurf->lDelta);
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for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
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{
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BOOL UsesSource = ROP4_USES_SOURCE(mode);
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BOOL UsesPattern = ROP4_USES_PATTERN(mode);
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ULONG Dest;
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sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
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for (DesY=0; DesY<DesSizeY; DesY++)
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{
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sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=0; DesX<DesSizeX; DesX++)
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{
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sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
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sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
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Dest = DIB_16BPP_GetPixel(SourceSurf, DesX, DesY);
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color = DIB_DoRop(Mode, Dest, color, 0);
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//DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits - (DesSizeX << 1) + DestSurf->lDelta);
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}
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break;
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@@ -746,33 +758,46 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
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{
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sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
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{
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sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
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DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
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DestRect->top * DestSurf->lDelta);
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for (DesY=0; DesY<DesSizeY; DesY++)
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{
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sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=0; DesX<DesSizeX; DesX++)
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{
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sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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}
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break;
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DestBits = (PULONG)((ULONG_PTR)DestBits - (DesSizeX << 1) + DestSurf->lDelta);
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} break;
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case BMF_32BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
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{
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sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
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{
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sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
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DIB_16BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
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DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
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DestRect->top * DestSurf->lDelta);
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for (DesY=0; DesY<DesSizeY; DesY++)
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{
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sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
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for (DesX=0; DesX<DesSizeX; DesX++)
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{
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sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
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color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
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*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
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DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits - (DesSizeX << 1) + DestSurf->lDelta);
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}
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break;
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