mirror of
https://github.com/ApfelTeeSaft/reactos.git
synced 2026-09-02 19:26:32 +00:00
- make bootvid build for PLATFORM=PC instead of ARCH=i386 to share the files between i386 and amd64
- fix ULONG <-> pointer casts - add bootvid_amd64.def svn path=/branches/ros-amd64-bringup/; revision=34741
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
<include base="bootvid">.</include>
|
||||
<library>ntoskrnl</library>
|
||||
<library>hal</library>
|
||||
<if property="ARCH" value="i386">
|
||||
<if property="PLATFORM" value="PC">
|
||||
<directory name="i386">
|
||||
<file>bootvid.c</file>
|
||||
<file>bootdata.c</file>
|
||||
@@ -14,7 +14,7 @@
|
||||
</directory>
|
||||
</if>
|
||||
<if property="ARCH" value="arm">
|
||||
<directory name="arm">
|
||||
<directory name="arm">
|
||||
<file>bootvid.c</file>
|
||||
<file>bootdata.c</file>
|
||||
</directory>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
LIBRARY BOOTVID.DLL
|
||||
|
||||
EXPORTS
|
||||
VidBitBlt
|
||||
VidBufferToScreenBlt
|
||||
VidCleanUp
|
||||
VidDisplayString
|
||||
VidDisplayStringXY
|
||||
VidInitialize
|
||||
VidResetDisplay
|
||||
VidScreenToBufferBlt
|
||||
VidSetScrollRegion
|
||||
VidSetTextColor
|
||||
VidSolidColorFill
|
||||
|
||||
@@ -355,7 +355,7 @@ BOOLEAN
|
||||
NTAPI
|
||||
VidInitialize(IN BOOLEAN SetMode)
|
||||
{
|
||||
ULONG Context = 0;
|
||||
ULONG_PTR Context = 0;
|
||||
PHYSICAL_ADDRESS TranslatedAddress;
|
||||
PHYSICAL_ADDRESS NullAddress = {{0}};
|
||||
ULONG AddressSpace = 1;
|
||||
|
||||
@@ -314,8 +314,8 @@ VgaScroll(ULONG Scroll)
|
||||
do
|
||||
{
|
||||
/* Write value in the new position so that we can do the scroll */
|
||||
WRITE_REGISTER_UCHAR((PUCHAR)j,
|
||||
READ_REGISTER_UCHAR((PUCHAR)j + i));
|
||||
WRITE_REGISTER_UCHAR(UlongToPtr(j),
|
||||
READ_REGISTER_UCHAR(UlongToPtr(j + i)));
|
||||
|
||||
/* Move to the next memory location to write to */
|
||||
j++;
|
||||
@@ -1192,7 +1192,7 @@ VidSolidColorFill(IN ULONG Left,
|
||||
__outpw(0x3CE, 7);
|
||||
|
||||
/* Calculate pixel position for the read */
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)LeftOffset;
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)(ULONG_PTR)LeftOffset;
|
||||
|
||||
/* Select the bitmask register and write the mask */
|
||||
__outpw(0x3CE, (USHORT)lMask);
|
||||
@@ -1216,7 +1216,7 @@ VidSolidColorFill(IN ULONG Left,
|
||||
if (Distance)
|
||||
{
|
||||
/* Calculate new pixel position */
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)RightOffset;
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)(ULONG_PTR)RightOffset;
|
||||
Distance--;
|
||||
|
||||
/* Select the bitmask register and write the mask */
|
||||
@@ -1242,7 +1242,7 @@ VidSolidColorFill(IN ULONG Left,
|
||||
if (Distance)
|
||||
{
|
||||
/* Calculate new pixel position */
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)(LeftOffset + 1);
|
||||
Offset = VgaBase + (Top * 80) + (PUCHAR)(ULONG_PTR)(LeftOffset + 1);
|
||||
|
||||
/* Set the bitmask to 0xFF for all 4 planes */
|
||||
__outpw(0x3CE, 0xFF08);
|
||||
|
||||
Reference in New Issue
Block a user