[SM64] Fix saveSkinnedMeshByMaterial (#372)

Wrong argument was being passed in
This commit is contained in:
Lila
2024-07-05 07:58:53 +01:00
committed by GitHub
parent 5cdf0759a4
commit db91defef1
@@ -2715,7 +2715,7 @@ def saveSkinnedMeshByMaterial(
else:
drawLayerKey = None
materialKey = (material, drawLayerKey, fModel.global_data.getCurrentAreaKey(material))
materialKey = (material, drawLayerKey, fModel.global_data.getCurrentAreaKey(f3dMat))
fMaterial, texDimensions = fModel.getMaterialAndHandleShared(materialKey)
isPointSampled = isTexturePointSampled(material)