mirror of
https://github.com/ApfelTeeSaft/gameBase.git
synced 2026-08-26 19:23:30 +00:00
35 lines
1.1 KiB
CMake
35 lines
1.1 KiB
CMake
cmake_minimum_required(VERSION 3.5)
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project(gameBase)
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set(CMAKE_BUILD_TYPE Debug)
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cmake_policy(SET CMP0015 NEW)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(states abstractAppState.cpp)
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set(core inputManager.cpp mapping.h stateManager.cpp soundManager.cpp)
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set(util solUtil.cpp util.cpp)
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set(LIB_NAME gameBase)
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add_library(${LIB_NAME} ${states} ${core} ${util})
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set(GLFW_DIR external/glfw)
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set(GLFW_LIB_DIR build/external/glfw/src)
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target_include_directories(${LIB_NAME} PUBLIC ${GLFW_DIR}/include/GLFW)
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target_link_directories(${LIB_NAME} PUBLIC ${GLFW_LIB_DIR})
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set(LUA_DIR external/lua-cmake)
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add_subdirectory(${LUA_DIR})
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target_include_directories(${LIB_NAME} PUBLIC ${LUA_DIR}/external/upstream)
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set(SOL_DIR external/sol2)
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add_subdirectory(${SOL_DIR})
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target_include_directories(${LIB_NAME} PUBLIC ${SOL_DIR}/include)
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set(SFML_DIR external/SFML)
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add_subdirectory(${SFML_DIR})
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set(SFML_LIB_DIR build/${SFML_DIR}/src)
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target_include_directories(${LIB_NAME} PUBLIC ${SFML_DIR}/include)
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target_link_directories(${LIB_NAME} PUBLIC ${SFML_LIB_DIR})
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target_link_libraries(${LIB_NAME} sfml-system sfml-audio glfw lua::lib)
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