mirror of
https://github.com/ApfelTeeSaft/gameBase.git
synced 2026-08-26 19:23:30 +00:00
48 lines
1.3 KiB
CMake
48 lines
1.3 KiB
CMake
cmake_minimum_required(VERSION 3.2)
|
|
project(gameBase)
|
|
|
|
cmake_policy(SET CMP0015 NEW)
|
|
set(CMAKE_BUILD_TYPE Debug)
|
|
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
|
set(BUILD_TESTS ON)
|
|
|
|
set(STATES abstractAppState.cpp)
|
|
set(CORE inputManager.cpp mapping.h stateManager.cpp luaManager.cpp luaFields.cpp)
|
|
set(UTIL util.cpp)
|
|
set(LIB_SRC ${STATES} ${CORE} ${UTIL})
|
|
|
|
set(GLFW_DIR vb01/external/glfw)
|
|
set(LUA_DIR external/lua)
|
|
|
|
include_directories(../${GLFW_DIR}/include/GLFW)
|
|
|
|
set(LUA_LIB_DIR ${LUA_DIR})
|
|
include_directories(${LUA_DIR})
|
|
link_directories(${LUA_DIR})
|
|
|
|
add_library(gameBase STATIC ${LIB_SRC})
|
|
set(GLFW_DIR ../vb01/external/glfw)
|
|
set(LIB_NAME gameBase)
|
|
|
|
set(GLFW_LIB_DIR ../vb01/build/external/glfw/src)
|
|
target_include_directories(${LIB_NAME} PUBLIC ${GLFW_DIR}/include/GLFW)
|
|
target_link_directories(${LIB_NAME} PUBLIC ${GLFW_LIB_DIR})
|
|
|
|
set(DEPS lua glfw)
|
|
target_link_libraries(${LIB_NAME} ${DEPS})
|
|
|
|
if(BUILD_TESTS)
|
|
if(UNIX)
|
|
include_directories(/usr/include/cppunit)
|
|
link_directories(/usr/lib)
|
|
elseif(WIN32)
|
|
include_directories(C:/Program\ Files\ \(x86\)/cppunit/include)
|
|
link_directories(C:/Program\ Files\ \(x86\)/cppunit/lib)
|
|
endif()
|
|
|
|
set(TEST_SRC main.cpp ${LIB_SRC} luaFieldsTest.cpp)
|
|
|
|
add_executable(gameBaseTests ${TEST_SRC})
|
|
target_link_libraries(gameBaseTests ${LIB_NAME} ${DEPS} cppunit)
|
|
endif()
|