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removed STATIC
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@@ -10,7 +10,7 @@ set(core inputManager.cpp mapping.h stateManager.cpp)
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set(util solUtil.cpp util.cpp)
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set(LIB_NAME gameBase)
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add_library(${LIB_NAME} STATIC ${states} ${core} ${util})
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add_library(${LIB_NAME} ${states} ${core} ${util})
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set(GLFW_DIR external/glfw)
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set(GLFW_LIB_DIR build/external/glfw/src)
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