refactor: restructure monorepo

This commit is contained in:
ApfelTeeSaft
2026-04-27 20:06:41 +02:00
parent f3b1662d12
commit 9e15323368
18 changed files with 54 additions and 48 deletions
+35 -25
View File
@@ -1,34 +1,44 @@
cmake_minimum_required(VERSION 3.5)
project(gameBase)
project(Engine)
set(CMAKE_BUILD_TYPE Debug)
cmake_policy(SET CMP0015 NEW)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(LIB_NAME Engine)
set(states abstractAppState.cpp)
set(core inputManager.cpp mapping.h stateManager.cpp soundManager.cpp)
set(util solUtil.cpp util.cpp)
set(CORE_SRC
Source/Core/Private/util.cpp)
set(LIB_NAME gameBase)
add_library(${LIB_NAME} ${states} ${core} ${util})
set(SYSTEMS_SRC
Source/Systems/Private/abstractAppState.cpp
Source/Systems/Private/stateManager.cpp
Source/Systems/Private/soundManager.cpp)
set(GLFW_DIR external/glfw)
set(GLFW_LIB_DIR build/external/glfw/src)
target_include_directories(${LIB_NAME} PUBLIC ${GLFW_DIR}/include/GLFW)
target_link_directories(${LIB_NAME} PUBLIC ${GLFW_LIB_DIR})
set(PLATFORM_SRC
Source/Platform/Private/inputManager.cpp)
set(LUA_DIR external/lua-cmake)
add_subdirectory(${LUA_DIR})
target_include_directories(${LIB_NAME} PUBLIC ${LUA_DIR}/external/upstream)
set(SCRIPTING_SRC
Source/Scripting/Private/solUtil.cpp)
set(SOL_DIR external/sol2)
add_subdirectory(${SOL_DIR})
target_include_directories(${LIB_NAME} PUBLIC ${SOL_DIR}/include)
set(ENGINE_SRC ${CORE_SRC} ${SYSTEMS_SRC} ${PLATFORM_SRC} ${SCRIPTING_SRC})
set(SFML_DIR external/SFML)
add_subdirectory(${SFML_DIR})
set(SFML_LIB_DIR build/${SFML_DIR}/src)
target_include_directories(${LIB_NAME} PUBLIC ${SFML_DIR}/include)
target_link_directories(${LIB_NAME} PUBLIC ${SFML_LIB_DIR})
add_library(${LIB_NAME} ${ENGINE_SRC})
target_link_libraries(${LIB_NAME} sfml-system sfml-audio glfw lua::lib)
target_include_directories(${LIB_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/Source/Core/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Systems/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Platform/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Scripting/Public)
set(THIRDPARTY_DIR ${CMAKE_SOURCE_DIR}/ThirdParty)
target_include_directories(${LIB_NAME} PUBLIC ${THIRDPARTY_DIR}/GLFW/include)
target_link_libraries(${LIB_NAME} PUBLIC glfw)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/Lua/upstream)
target_link_libraries(${LIB_NAME} PUBLIC lua::lib)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/sol2/include)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/SFML/include)
target_link_libraries(${LIB_NAME} PUBLIC sfml-system sfml-audio)
+1 -1
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@@ -1,4 +1,4 @@
#include <glfw3.h>
#include <GLFW/glfw3.h>
#include "util.h"
#include "mapping.h"
@@ -2,7 +2,7 @@
#include "stateManager.h"
#include "util.h"
#include <glfw3.h>
#include <GLFW/glfw3.h>
#include <cmath>
#include <iostream>
View File
-1
Submodule external/SFML deleted from 3651072cc0
-1
Submodule external/glfw deleted from 53d86c64d7
Submodule external/lua-cmake deleted from ca210c56ae
-1
Submodule external/sol2 deleted from c1f95a773c