WSAL Evan
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2a71318b6a
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Added ocmments to some rendering code
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2025-12-03 12:51:24 -05:00 |
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WSAL Evan
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bfe582a1fe
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Added the ability to toggle vsync
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2025-11-15 12:46:34 -05:00 |
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WSAL Evan
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98dc495e20
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Added GetTextureData function to the texture class
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2025-11-15 11:54:10 -05:00 |
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WSAL Evan
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e6ecda8e34
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AddAsset in AssetManager and loading textures from data
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2025-11-14 13:36:55 -05:00 |
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WSAL Evan
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9c90b792c0
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Removed OpenGL includes from header files
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2025-11-08 23:50:30 -05:00 |
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WSAL Evan
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258cb41343
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Added default fov to camera
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2025-11-07 09:18:23 -05:00 |
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WSAL Evan
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b11f354b29
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Added GetWindow to Window class
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2025-11-05 15:29:13 -05:00 |
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WSAL Evan
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8903468914
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Event system and input abstraction
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2025-11-05 11:52:52 -05:00 |
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WSAL Evan
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225ba50117
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Added deltaTime calculation
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2025-11-05 10:23:51 -05:00 |
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WSAL Evan
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2dd896636f
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Camera
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2025-11-05 09:59:21 -05:00 |
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WSAL Evan
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1b3c2c60a6
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VBO, EBO, and VAO abstractions
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2025-11-05 09:32:34 -05:00 |
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WSAL Evan
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09e37069b6
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Created texture class
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2025-11-05 08:32:12 -05:00 |
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WSAL Evan
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10b593631c
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Working AssetManager and Shader class
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2025-11-04 17:42:01 -05:00 |
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WSAL Evan
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890c1bdeb3
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WIP - AssetManager and Shader
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2025-11-04 16:44:35 -05:00 |
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WSAL Evan
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17cbcab0dd
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Basic window abstraction
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2025-10-07 11:02:03 -04:00 |
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