WSAL Evan
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e6ca598d7a
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Merge branch 'master' into master
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2026-03-28 10:24:48 -04:00 |
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WSAL Evan
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a6d1136260
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Changed int attribs to iattribs
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2025-12-13 10:32:26 -05:00 |
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ApfelTeeSaft
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5d89665d85
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Platform Specific Rendering enhanced + Centralized input API
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2025-12-04 07:58:05 +01:00 |
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WSAL Evan
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2a71318b6a
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Added ocmments to some rendering code
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2025-12-03 12:51:24 -05:00 |
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WSAL Evan
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2236fc0502
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Added comments to app and asset manager files
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2025-12-03 12:48:56 -05:00 |
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WSAL Evan
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b3b596c4b6
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Fixed thread pools and app destructor
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2025-12-03 10:03:44 -05:00 |
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WSAL Evan
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e5a4e57dbc
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Better thread pool
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2025-12-03 09:40:45 -05:00 |
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ApfelTeeSaft
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dabb85f936
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Implement Portable Multi Platform layer
Implement Various Platforms
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2025-11-28 14:13:34 +01:00 |
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WSAL Evan
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db251e4556
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Sleep thread
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2025-11-24 20:18:17 -05:00 |
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WSAL Evan
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4a0cad36e5
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Lock-free queues for thread pool
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2025-11-23 21:53:42 -05:00 |
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WSAL Evan
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5e9f9e9259
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Merge pull request #1 from EvanatorM/thread-pool
Thread pool
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2025-11-23 21:10:20 -05:00 |
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WSAL Evan
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b1823ad9c9
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Thread pool
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2025-11-23 21:09:32 -05:00 |
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WSAL Evan
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bfe582a1fe
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Added the ability to toggle vsync
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2025-11-15 12:46:34 -05:00 |
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WSAL Evan
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98dc495e20
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Added GetTextureData function to the texture class
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2025-11-15 11:54:10 -05:00 |
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WSAL Evan
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e6ecda8e34
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AddAsset in AssetManager and loading textures from data
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2025-11-14 13:36:55 -05:00 |
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WSAL Evan
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9c90b792c0
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Removed OpenGL includes from header files
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2025-11-08 23:50:30 -05:00 |
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WSAL Evan
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aee00e006a
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Added window defaults as extern variables
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2025-11-07 09:24:58 -05:00 |
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WSAL Evan
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258cb41343
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Added default fov to camera
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2025-11-07 09:18:23 -05:00 |
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WSAL Evan
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b11f354b29
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Added GetWindow to Window class
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2025-11-05 15:29:13 -05:00 |
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WSAL Evan
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d7fd2941d2
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Updated core.h
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2025-11-05 12:02:03 -05:00 |
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WSAL Evan
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8903468914
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Event system and input abstraction
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2025-11-05 11:52:52 -05:00 |
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WSAL Evan
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225ba50117
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Added deltaTime calculation
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2025-11-05 10:23:51 -05:00 |
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WSAL Evan
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2dd896636f
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Camera
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2025-11-05 09:59:21 -05:00 |
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WSAL Evan
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1b3c2c60a6
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VBO, EBO, and VAO abstractions
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2025-11-05 09:32:34 -05:00 |
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WSAL Evan
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09e37069b6
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Created texture class
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2025-11-05 08:32:12 -05:00 |
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WSAL Evan
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10b593631c
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Working AssetManager and Shader class
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2025-11-04 17:42:01 -05:00 |
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WSAL Evan
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890c1bdeb3
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WIP - AssetManager and Shader
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2025-11-04 16:44:35 -05:00 |
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WSAL Evan
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17cbcab0dd
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Basic window abstraction
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2025-10-07 11:02:03 -04:00 |
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WSAL Evan
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dca6846eb2
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Fixed Logger for Linux 2
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2025-10-06 19:05:38 -04:00 |
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WSAL Evan
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035de0af93
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Fixed Logger for Linux
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2025-10-06 18:59:31 -04:00 |
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WSAL Evan
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05bbfe4578
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Logger
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2025-10-06 18:42:53 -04:00 |
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WSAL Evan
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7d45f325d7
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Basic app class, window, and entrypoint
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2025-10-04 16:24:41 -04:00 |
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WSAL Evan
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6f31a8626e
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Set specific versions of glm, glad, and GLFW
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2025-10-04 15:05:16 -04:00 |
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WSAL Evan
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8d2650a961
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Added GLFW and GLAD
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2025-10-03 23:59:20 -04:00 |
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WSAL Evan
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0fdf91026e
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GLM Test
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2025-10-03 22:38:43 -04:00 |
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WSAL Evan
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95281f7e4f
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Moved core.h outside of core folder
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2025-09-30 12:02:44 -04:00 |
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WSAL Evan
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2f0baf3e02
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Logger
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2025-09-30 11:55:21 -04:00 |
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WSAL Evan
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e0652a87d9
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Update test
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2025-09-30 10:26:50 -04:00 |
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WSAL Evan
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bf99bb71cc
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Working test
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2025-09-30 10:21:28 -04:00 |
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WSAL Evan
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e911712d06
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Test 3
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2025-09-30 09:52:36 -04:00 |
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WSAL Evan
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6e65c89b62
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Test 2
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2025-09-09 11:57:06 -04:00 |
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WSAL Evan
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dda026215f
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Quick test
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2025-09-09 11:49:20 -04:00 |
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