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https://github.com/ApfelTeeSaft/UnrealEvent.git
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33 lines
831 B
C++
33 lines
831 B
C++
#include "FortQueryTwoPointSolver.h"
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void UFortQueryTwoPointSolver::Start(UObject* Querier) {
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}
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void UFortQueryTwoPointSolver::SkipToNextPointA() {
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}
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void UFortQueryTwoPointSolver::SetCustomRotationA(const FRotator& Rotation) {
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}
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FRotator UFortQueryTwoPointSolver::GetRandomRotationOffset() const {
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return FRotator{};
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}
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void UFortQueryTwoPointSolver::AddNamedFloatParamB(FName ParamName, float Value) {
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}
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void UFortQueryTwoPointSolver::AddNamedFloatParamA(FName ParamName, float Value) {
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}
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UFortQueryTwoPointSolver::UFortQueryTwoPointSolver() {
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this->QueryPointA = NULL;
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this->QueryPointB = NULL;
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this->RotationMode = ETwoPointSolverRotationA::PointAToQuerier;
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this->bUseNegativeAngleOffsets = false;
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this->bUsePositiveAngleOffsets = true;
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this->AISys = NULL;
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this->CachedQuerier = NULL;
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}
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