Files
2026-04-22 15:51:07 +02:00

525 lines
25 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "UObject/NoExportTypes.h"
#include "Engine/DataAsset.h"
#include "Curves/CurveFloat.h"
#include "Engine/Scene.h"
#include "EFortBrushSize.h"
#include "EFortItemType.h"
#include "GameplayTagContainer.h"
#include "Chat/SocialChatChannel.h"
#include "Layout/Margin.h"
#include "Styling/SlateBrush.h"
#include "SocialChatMessageEntryStyle.h"
#include "EFortBuffState.h"
#include "EFortItemCardSize.h"
#include "EFortReturnToFrontendBehavior.h"
#include "FortItemCard_L_ItemInstance_Configuration.h"
#include "FortItemCard_L_PersonnelAndSchematics_Configuration.h"
#include "FortItemCard_L_TransformKey_Configuration.h"
#include "FortItemCard_M_ItemInstance_Configuration.h"
#include "FortItemCard_M_PersonnelAndSchematics_Configuration.h"
#include "FortItemCard_M_TransformKey_Configuration.h"
#include "FortItemCard_S_ItemInstance_Configuration.h"
#include "FortItemCard_S_PersonnelAndSchematics_Configuration.h"
#include "FortItemCard_S_TransformKey_Configuration.h"
#include "FortItemCard_XL_ItemInstance_Configuration.h"
#include "FortItemCard_XL_PersonnelAndSchematics_Configuration.h"
#include "FortItemCard_XL_TransformKey_Configuration.h"
#include "FortItemCard_XS_ItemInstance_Configuration.h"
#include "FortItemCard_XS_PersonnelAndSchematics_Configuration.h"
#include "FortItemCard_XS_TransformKey_Configuration.h"
#include "FortItemCard_XXS_ItemInstance_Configuration.h"
#include "FortUIPickerTrapSortScores.h"
#include "StateWidgetEntry.h"
#include "Templates/SubclassOf.h"
#include "FortUIDataConfiguration.generated.h"
class UAthenaChallengeDisplayData;
class UAthenaMatchReadyDesktopPopup;
class UAthenaTeamDisplayData;
class UCommonTextStyle;
class UDataTable;
class UFortFrontendItemViewSettingsManager;
class UFortHeroLoadoutScreenBase;
class UFortItemDefinition;
class UFortItemInspectionScreen;
class UFortItemManagementScreen;
class UFortKeybindWidget;
class UFortMultiSizeBrushAsset;
class UFortOptionsMenuData;
class UFortOptionsMenuDefaults;
class UFortSocialDisplayData;
class UFortSocialPanel;
class UFortSquadManagementScreenBase;
class UFortTabListWidgetBase;
class UFortTeamMemberManage;
class UFortTooltipDisplayStatsLookupTable;
class UFortUIDataProfileStats;
class UFortVideoDisplayData;
class UMaterialInterface;
class UObject;
class USlateBrushAsset;
class UTexture2D;
class UUserWidget;
UCLASS(Blueprintable, Config=Game)
class UFortUIDataConfiguration : public UPrimaryDataAsset {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FString DefaultUIDataConfigurationPath;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FString BROnlyUIDataConfigurationPath;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FString ErebusUIDataConfigurationPath;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
FStateWidgetEntry StateWidgetClasses[14];
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<TSoftClassPtr<UUserWidget>> CachedWidgetClasses;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<TEnumAsByte<EFortBrushSize::Type>, int32> StandardImageBrushSizes;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> PowerRatingIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor PowerRatingEnchantedPositiveColorOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor PowerRatingEnchantedNegativeColorOverride;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> FilledTierPipMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> UnfilledTierPipMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> PreviewingTierPipMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> UpgradeArrowMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ComparisonUpArrowMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor BetterComparisonResultColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FLinearColor WorseComparisonResultColor;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> InventoryOverflowIndicatorMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> TrackedSchematicIndicatorMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> FavoritedItemIndicatorMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<UClass*, TSubclassOf<UUserWidget>> VariantToWidgetMaping;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bEnableSocialFeatures;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bEnableChat;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bEnablePartyFeatures;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<ESocialChannelType, FSocialChatMessageEntryStyle> ChatChannelStyles;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UFortSocialPanel> SocialPanelClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UFortTeamMemberManage> TeamMemberManageClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> UnlockedSquadSlotBorderMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> LockedSquadSlotBorderMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ReadOnlySquadSlotBorderMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> DefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> AssaultDefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> PistolDefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> MeleeDefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> SniperDefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ShotgunDefenderIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> LeadSurvivorIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> SurvivorIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> TrapIconMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortKeybindWidget> KeybindWidgetClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UUserWidget> HiddenCursorWidget;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UUserWidget> VirtualCursorWidget;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FRuntimeFloatCurve UIScaleCurve;
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
FRuntimeFloatCurve FrontEndUIScaleCurve;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
EFortReturnToFrontendBehavior ReturnToFrontendBehavior;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UDataTable> EventsStyleDataTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> DefaultDivisionRoundIcon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<int32, TSoftObjectPtr<UMaterialInterface>> DivisionRoundToIcons;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<int32, TSoftObjectPtr<UMaterialInterface>> DivisionRoundToFancyIcons;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UDataTable> UpgradesDisplayDataTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true))
TMap<TEnumAsByte<EFortBrushSize::Type>, TSubclassOf<UCommonTextStyle>> ItemCardPowerRatingTextStylesByBrushSize;
UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true))
TMap<TEnumAsByte<EFortBrushSize::Type>, TSubclassOf<UCommonTextStyle>> ItemCardStackCountTextStylesByBrushSize;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> ItemCardLevelMeterMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> ItemCardDurabilityMeterMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardBackgroundPlateBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardRarityGradientBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardDefenderPortraitBackgroundBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardHeroPortraitBackgroundBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardLeadSurvivorPortraitBackgroundBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateBrush ItemCardSchematicBackgroundBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ItemCardRewardTraitsBackgroundMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ItemCardSchematicTraitsBackgroundMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortItemManagementScreen> FrontendItemManagementScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortItemInspectionScreen> FrontendItemInspectionScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortSquadManagementScreenBase> HeroSquadManagementScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortHeroLoadoutScreenBase> HeroLoadoutScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortSquadManagementScreenBase> SurvivorSquadManagementScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortSquadManagementScreenBase> DefenderSquadManagementScreenType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UAthenaMatchReadyDesktopPopup> MatchReadyDesktopPopupWidgetType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UFortTabListWidgetBase> MainTabSet;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UUserWidget> OutpostPermissionsWidget;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bLimitedToES2Features;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FWeightedBlendables FrontEndFFPostProcessMaterials;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bUseSpecificPinataWeapon;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bQuestVOEnabled;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, FVector2D> PersonnelAndSchematicCardSizes;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, FVector2D> OtherItemCardSizes;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> PersonnelAndSchematicItemCardMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> CardPackItemCardMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> InstanceItemCardMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> TransformKeyItemCardMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> CosmeticItemCardMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<EFortItemType> ItemTypesWhoseImagesReplaceCardBackgrounds;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSet<EFortItemType> ItemTypesToHideCountWhenCountEqualsOne;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<EFortItemCardSize, TSoftObjectPtr<UMaterialInterface>> ItemCardDetailAreaMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> FavoriteBookmarkMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> PermanentTransformKeykMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortMultiSizeBrushAsset> ConsumableTransformKeykMultiSizeBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<FGameplayTag, TSoftObjectPtr<UTexture2D>> DefenderSubtypeWeaponTextures;
UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true))
TMap<EFortBuffState, TSoftObjectPtr<UMaterialInterface>> EnchantedCustomRatingBlockBackgroundMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true))
TMap<EFortBuffState, TSoftObjectPtr<UMaterialInterface>> NormalCustomRatingBlockBackgroundMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FMargin CustomRatingBlockBackgroundBrushMargin;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardDurabilityMeterMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardLevelMeterMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardTraitIconMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardUnearnedTierIconMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardAvailableTierIconMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UMaterialInterface> UniversalItemCardEarnedTierIconMaterial;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UFortItemDefinition> MysteryItemDefinition;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UTexture2D> LoadingCardTexture;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_PersonnelAndSchematics_Configuration ItemCardConfig_XXL_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_ItemInstance_Configuration ItemCardConfig_XXL_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_TransformKey_Configuration ItemCardConfig_XXL_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_PersonnelAndSchematics_Configuration ItemCardConfig_XL_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_ItemInstance_Configuration ItemCardConfig_XL_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XL_TransformKey_Configuration ItemCardConfig_XL_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_L_PersonnelAndSchematics_Configuration ItemCardConfig_L_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_L_ItemInstance_Configuration ItemCardConfig_L_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_L_TransformKey_Configuration ItemCardConfig_L_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_M_PersonnelAndSchematics_Configuration ItemCardConfig_M_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_M_ItemInstance_Configuration ItemCardConfig_M_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_M_TransformKey_Configuration ItemCardConfig_M_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_S_PersonnelAndSchematics_Configuration ItemCardConfig_S_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_S_ItemInstance_Configuration ItemCardConfig_S_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_S_TransformKey_Configuration ItemCardConfig_S_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XS_PersonnelAndSchematics_Configuration ItemCardConfig_XS_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XS_ItemInstance_Configuration ItemCardConfig_XS_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XS_TransformKey_Configuration ItemCardConfig_XS_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XS_PersonnelAndSchematics_Configuration ItemCardConfig_XXS_PersonnelAndSchematics;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XXS_ItemInstance_Configuration ItemCardConfig_XXS_ItemInstance;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortItemCard_XS_TransformKey_Configuration ItemCardConfig_XXS_TransformKey;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UDataTable> HealthyGamingDataTable;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UDataTable> TrapPickerGameplayTagSettings;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FFortUIPickerTrapSortScores TrapPickerSortScores;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortTooltipDisplayStatsLookupTable* ObjClassToTooltipStatsMap;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftClassPtr<UUserWidget> LoadingScreenBacchusTutorialWidget;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<USlateBrushAsset> ActorCanvasArrowBrush;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortOptionsMenuData* GameOptionsMenuData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortOptionsMenuData* GameCreativeMenuData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortOptionsMenuDefaults* GameOptionsMenuDefaults;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSoftObjectPtr<UDataTable> UITutorialData;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UFortUIDataProfileStats*> ProfileStatStyleSets;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<FName, TSoftObjectPtr<USlateBrushAsset>> LegacyNativeUIBrushMap;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TMap<FName, TSoftObjectPtr<UObject>> LegacyNativeUIAssetMap;
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float AnalogRotateSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float DragRotateSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float TouchSwipeRotateRate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float MouseWheelZoomSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float DragZoomSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float TriggerZoomSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float TouchZoomPinchRate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ItemViewCompetingAxisInputThreshold;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<EFortItemType> ItemTypesToUseVaultCamera;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UFortFrontendItemViewSettingsManager> FrontendItemViewSettingsManager;
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortVideoDisplayData* VideoDisplayData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortSocialDisplayData* SocialDisplayData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAthenaChallengeDisplayData* ChallengeDisplayData;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAthenaTeamDisplayData* SquadStyleData;
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UDataTable* PipTest;
UFortUIDataConfiguration();
UFUNCTION(BlueprintCallable, BlueprintPure)
static UFortMultiSizeBrushAsset* GetDefenderSubtypeIconMultiSizeBrushByTag(const FGameplayTag DefenderSubtypeTag);
};