#pragma once #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "UObject/NoExportTypes.h" #include "Engine/DataAsset.h" #include "Curves/CurveFloat.h" #include "Engine/Scene.h" #include "EFortBrushSize.h" #include "EFortItemType.h" #include "GameplayTagContainer.h" #include "Chat/SocialChatChannel.h" #include "Layout/Margin.h" #include "Styling/SlateBrush.h" #include "SocialChatMessageEntryStyle.h" #include "EFortBuffState.h" #include "EFortItemCardSize.h" #include "EFortReturnToFrontendBehavior.h" #include "FortItemCard_L_ItemInstance_Configuration.h" #include "FortItemCard_L_PersonnelAndSchematics_Configuration.h" #include "FortItemCard_L_TransformKey_Configuration.h" #include "FortItemCard_M_ItemInstance_Configuration.h" #include "FortItemCard_M_PersonnelAndSchematics_Configuration.h" #include "FortItemCard_M_TransformKey_Configuration.h" #include "FortItemCard_S_ItemInstance_Configuration.h" #include "FortItemCard_S_PersonnelAndSchematics_Configuration.h" #include "FortItemCard_S_TransformKey_Configuration.h" #include "FortItemCard_XL_ItemInstance_Configuration.h" #include "FortItemCard_XL_PersonnelAndSchematics_Configuration.h" #include "FortItemCard_XL_TransformKey_Configuration.h" #include "FortItemCard_XS_ItemInstance_Configuration.h" #include "FortItemCard_XS_PersonnelAndSchematics_Configuration.h" #include "FortItemCard_XS_TransformKey_Configuration.h" #include "FortItemCard_XXS_ItemInstance_Configuration.h" #include "FortUIPickerTrapSortScores.h" #include "StateWidgetEntry.h" #include "Templates/SubclassOf.h" #include "FortUIDataConfiguration.generated.h" class UAthenaChallengeDisplayData; class UAthenaMatchReadyDesktopPopup; class UAthenaTeamDisplayData; class UCommonTextStyle; class UDataTable; class UFortFrontendItemViewSettingsManager; class UFortHeroLoadoutScreenBase; class UFortItemDefinition; class UFortItemInspectionScreen; class UFortItemManagementScreen; class UFortKeybindWidget; class UFortMultiSizeBrushAsset; class UFortOptionsMenuData; class UFortOptionsMenuDefaults; class UFortSocialDisplayData; class UFortSocialPanel; class UFortSquadManagementScreenBase; class UFortTabListWidgetBase; class UFortTeamMemberManage; class UFortTooltipDisplayStatsLookupTable; class UFortUIDataProfileStats; class UFortVideoDisplayData; class UMaterialInterface; class UObject; class USlateBrushAsset; class UTexture2D; class UUserWidget; UCLASS(Blueprintable, Config=Game) class UFortUIDataConfiguration : public UPrimaryDataAsset { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) FString DefaultUIDataConfigurationPath; UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) FString BROnlyUIDataConfigurationPath; UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) FString ErebusUIDataConfigurationPath; UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true)) FStateWidgetEntry StateWidgetClasses[14]; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray> CachedWidgetClasses; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap, int32> StandardImageBrushSizes; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr PowerRatingIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FLinearColor PowerRatingEnchantedPositiveColorOverride; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FLinearColor PowerRatingEnchantedNegativeColorOverride; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr FilledTierPipMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UnfilledTierPipMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr PreviewingTierPipMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UpgradeArrowMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ComparisonUpArrowMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FLinearColor BetterComparisonResultColor; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FLinearColor WorseComparisonResultColor; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr InventoryOverflowIndicatorMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr TrackedSchematicIndicatorMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr FavoritedItemIndicatorMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> VariantToWidgetMaping; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bEnableSocialFeatures; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bEnableChat; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bEnablePartyFeatures; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap ChatChannelStyles; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf SocialPanelClass; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf TeamMemberManageClass; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UnlockedSquadSlotBorderMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr LockedSquadSlotBorderMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ReadOnlySquadSlotBorderMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr DefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr AssaultDefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr PistolDefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr MeleeDefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr SniperDefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ShotgunDefenderIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr LeadSurvivorIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr SurvivorIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr TrapIconMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr KeybindWidgetClass; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr HiddenCursorWidget; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr VirtualCursorWidget; UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) FRuntimeFloatCurve UIScaleCurve; UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) FRuntimeFloatCurve FrontEndUIScaleCurve; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) EFortReturnToFrontendBehavior ReturnToFrontendBehavior; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr EventsStyleDataTable; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr DefaultDivisionRoundIcon; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> DivisionRoundToIcons; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> DivisionRoundToFancyIcons; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UpgradesDisplayDataTable; UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true)) TMap, TSubclassOf> ItemCardPowerRatingTextStylesByBrushSize; UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true)) TMap, TSubclassOf> ItemCardStackCountTextStylesByBrushSize; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ItemCardLevelMeterMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ItemCardDurabilityMeterMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardBackgroundPlateBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardRarityGradientBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardDefenderPortraitBackgroundBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardHeroPortraitBackgroundBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardLeadSurvivorPortraitBackgroundBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FSlateBrush ItemCardSchematicBackgroundBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ItemCardRewardTraitsBackgroundMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ItemCardSchematicTraitsBackgroundMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr FrontendItemManagementScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr FrontendItemInspectionScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr HeroSquadManagementScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr HeroLoadoutScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr SurvivorSquadManagementScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr DefenderSquadManagementScreenType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr MatchReadyDesktopPopupWidgetType; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr MainTabSet; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr OutpostPermissionsWidget; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bLimitedToES2Features; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FWeightedBlendables FrontEndFFPostProcessMaterials; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bUseSpecificPinataWeapon; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bQuestVOEnabled; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap PersonnelAndSchematicCardSizes; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap OtherItemCardSizes; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> PersonnelAndSchematicItemCardMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> CardPackItemCardMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> InstanceItemCardMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> TransformKeyItemCardMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> CosmeticItemCardMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray ItemTypesWhoseImagesReplaceCardBackgrounds; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSet ItemTypesToHideCountWhenCountEqualsOne; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> ItemCardDetailAreaMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr FavoriteBookmarkMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr PermanentTransformKeykMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ConsumableTransformKeykMultiSizeBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> DefenderSubtypeWeaponTextures; UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true)) TMap> EnchantedCustomRatingBlockBackgroundMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true)) TMap> NormalCustomRatingBlockBackgroundMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FMargin CustomRatingBlockBackgroundBrushMargin; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardDurabilityMeterMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardLevelMeterMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardTraitIconMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardUnearnedTierIconMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardAvailableTierIconMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UniversalItemCardEarnedTierIconMaterial; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr MysteryItemDefinition; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr LoadingCardTexture; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_PersonnelAndSchematics_Configuration ItemCardConfig_XXL_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_ItemInstance_Configuration ItemCardConfig_XXL_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_TransformKey_Configuration ItemCardConfig_XXL_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_PersonnelAndSchematics_Configuration ItemCardConfig_XL_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_ItemInstance_Configuration ItemCardConfig_XL_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XL_TransformKey_Configuration ItemCardConfig_XL_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_L_PersonnelAndSchematics_Configuration ItemCardConfig_L_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_L_ItemInstance_Configuration ItemCardConfig_L_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_L_TransformKey_Configuration ItemCardConfig_L_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_M_PersonnelAndSchematics_Configuration ItemCardConfig_M_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_M_ItemInstance_Configuration ItemCardConfig_M_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_M_TransformKey_Configuration ItemCardConfig_M_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_S_PersonnelAndSchematics_Configuration ItemCardConfig_S_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_S_ItemInstance_Configuration ItemCardConfig_S_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_S_TransformKey_Configuration ItemCardConfig_S_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XS_PersonnelAndSchematics_Configuration ItemCardConfig_XS_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XS_ItemInstance_Configuration ItemCardConfig_XS_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XS_TransformKey_Configuration ItemCardConfig_XS_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XS_PersonnelAndSchematics_Configuration ItemCardConfig_XXS_PersonnelAndSchematics; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XXS_ItemInstance_Configuration ItemCardConfig_XXS_ItemInstance; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortItemCard_XS_TransformKey_Configuration ItemCardConfig_XXS_TransformKey; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr HealthyGamingDataTable; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr TrapPickerGameplayTagSettings; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortUIPickerTrapSortScores TrapPickerSortScores; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortTooltipDisplayStatsLookupTable* ObjClassToTooltipStatsMap; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftClassPtr LoadingScreenBacchusTutorialWidget; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr ActorCanvasArrowBrush; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortOptionsMenuData* GameOptionsMenuData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortOptionsMenuData* GameCreativeMenuData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortOptionsMenuDefaults* GameOptionsMenuDefaults; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSoftObjectPtr UITutorialData; private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray ProfileStatStyleSets; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> LegacyNativeUIBrushMap; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TMap> LegacyNativeUIAssetMap; public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float AnalogRotateSpeed; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float DragRotateSpeed; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float TouchSwipeRotateRate; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float MouseWheelZoomSpeed; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float DragZoomSpeed; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float TriggerZoomSpeed; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float TouchZoomPinchRate; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float ItemViewCompetingAxisInputThreshold; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray ItemTypesToUseVaultCamera; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf FrontendItemViewSettingsManager; private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortVideoDisplayData* VideoDisplayData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortSocialDisplayData* SocialDisplayData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UAthenaChallengeDisplayData* ChallengeDisplayData; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UAthenaTeamDisplayData* SquadStyleData; public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UDataTable* PipTest; UFortUIDataConfiguration(); UFUNCTION(BlueprintCallable, BlueprintPure) static UFortMultiSizeBrushAsset* GetDefenderSubtypeIconMultiSizeBrushByTag(const FGameplayTag DefenderSubtypeTag); };