Files
UnrealEvent/Project/Source/FortniteUI/Public/FortTutorialQuestVisibilityWrapper.h
2026-04-22 15:51:07 +02:00

22 lines
655 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "FortBangWrapper_NUI.h"
#include "FortTutorialQuestVisibilityWrapper.generated.h"
class UFortQuestItemDefinition;
UCLASS(Abstract, Blueprintable, EditInlineNew)
class UFortTutorialQuestVisibilityWrapper : public UFortBangWrapper_NUI {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UFortQuestItemDefinition* QuestItemDefinition;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FDataTableRowHandle QuestObjectiveStat;
UFortTutorialQuestVisibilityWrapper();
};