Files
UnrealEvent/Project/Source/FortniteUI/Private/MatchmakingInputIndicatorBase.cpp
2026-04-22 15:51:07 +02:00

14 lines
434 B
C++

#include "MatchmakingInputIndicatorBase.h"
void UMatchmakingInputIndicatorBase::SetRemotePlayer(FUniqueNetIdRepl UniqueId) {
}
UMatchmakingInputIndicatorBase::UMatchmakingInputIndicatorBase() {
this->InputSource = EMatchmakingInputSource::Local;
this->bShowLocalInputOnlyWhenDifferentFromDefault = false;
this->bShowRemoteInputOnlyWhenDifferentFromDefault = false;
this->LastInputType = ECommonInputType::Count;
}