mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
34 lines
732 B
C++
34 lines
732 B
C++
#include "MashScoreEventWidgetBase.h"
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void UMashScoreEventWidgetBase::UpdateDynamicScoreMultiplierCountdown() {
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}
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void UMashScoreEventWidgetBase::OnPlayerScoreChanged() {
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}
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void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierTotalKillCountChanged() {
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}
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void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierExpires() {
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}
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void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierChanged() {
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}
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void UMashScoreEventWidgetBase::OnConstantScoreMultiplierChanged() {
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}
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UMashScoreEventWidgetBase::UMashScoreEventWidgetBase() {
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this->MashMutatorRef = NULL;
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this->CachedScoreMultiplier = 1.00f;
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this->DynamicScoreMultiplierTimeWithoutKillReset = 0.00f;
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this->DynamicScoreMultiplierRemainingTime = 0.00f;
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}
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