#include "MashScoreEventWidgetBase.h" void UMashScoreEventWidgetBase::UpdateDynamicScoreMultiplierCountdown() { } void UMashScoreEventWidgetBase::OnPlayerScoreChanged() { } void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierTotalKillCountChanged() { } void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierExpires() { } void UMashScoreEventWidgetBase::OnDynamicScoreMultiplierChanged() { } void UMashScoreEventWidgetBase::OnConstantScoreMultiplierChanged() { } UMashScoreEventWidgetBase::UMashScoreEventWidgetBase() { this->MashMutatorRef = NULL; this->CachedScoreMultiplier = 1.00f; this->DynamicScoreMultiplierTimeWithoutKillReset = 0.00f; this->DynamicScoreMultiplierRemainingTime = 0.00f; }