mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
25 lines
450 B
C++
25 lines
450 B
C++
#include "MashPhaseWidget.h"
|
|
|
|
|
|
|
|
|
|
|
|
void UMashPhaseWidget::HandleMashPhaseChanged(int32 NewPhase) {
|
|
}
|
|
|
|
void UMashPhaseWidget::HandleCountdownUpdate() {
|
|
}
|
|
|
|
void UMashPhaseWidget::HandleCountdownStarted(const int32 TimeRemaining) {
|
|
}
|
|
|
|
void UMashPhaseWidget::HandleCountdownFinished() {
|
|
}
|
|
|
|
UMashPhaseWidget::UMashPhaseWidget() {
|
|
this->CurrentPhase = EMashPhase::NotStarted;
|
|
this->CurrentObjectiveAreaIndex = 0;
|
|
this->MashMutatorRef = NULL;
|
|
}
|
|
|