mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
123 lines
2.9 KiB
C++
123 lines
2.9 KiB
C++
#include "HUDLayoutToolContext.h"
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void UHUDLayoutToolContext::StartLerping(FVector2D NewViewOffset) {
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}
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bool UHUDLayoutToolContext::ShouldShowSelectedWidgetProperties() const {
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return false;
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}
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void UHUDLayoutToolContext::SetSelectedWidget(UHUDLayoutToolPlacementWidget* NewSelectedWidget) {
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}
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void UHUDLayoutToolContext::SetPropertyMenuState(bool bNewlyOpen) {
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}
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void UHUDLayoutToolContext::SetLayoutVisibility(const bool bShowCombat, const bool bShowBuild, const bool bShowEdit, const bool bShowCreative) {
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}
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void UHUDLayoutToolContext::SetFireModeOpenState(bool bNewlyOpened) {
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}
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void UHUDLayoutToolContext::SetFireMode(EFireModeType NewFireMode) {
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}
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void UHUDLayoutToolContext::SetCustomFireMode(bool bAutofireEnabled, bool bForceTouchEnabled, bool bTapToShootEnabled, bool bAlwaysShowDedicatedButton) {
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}
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void UHUDLayoutToolContext::SaveLayout(ELayoutDataType LayoutType, const FString& Reason) {
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}
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void UHUDLayoutToolContext::ResetSelectedWidgetProperties() {
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}
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void UHUDLayoutToolContext::ResetDirtyWidgets() {
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}
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void UHUDLayoutToolContext::ResetAllWidgets() {
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}
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void UHUDLayoutToolContext::OnViewOffsetUpdated() {
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}
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void UHUDLayoutToolContext::OnToolOpened(const FString& Reason) {
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}
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void UHUDLayoutToolContext::OnRecenterPressed() {
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}
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void UHUDLayoutToolContext::OnPanZoomWidgetClick() {
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}
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void UHUDLayoutToolContext::MarkAllDirty() {
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}
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void UHUDLayoutToolContext::LoadLayout(ELayoutDataType LayoutType, const FString& Reason) {
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}
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bool UHUDLayoutToolContext::IsSelectedWidgetUnderPanel() const {
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return false;
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}
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bool UHUDLayoutToolContext::IsLayoutDirty() const {
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return false;
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}
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bool UHUDLayoutToolContext::IsFireModeAvailable(EFireModeType NewFireMode) const {
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return false;
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}
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bool UHUDLayoutToolContext::IsCentered() const {
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return false;
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}
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bool UHUDLayoutToolContext::HasSelectedWidget() const {
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return false;
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}
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bool UHUDLayoutToolContext::HasSavedLayout(ELayoutDataType LayoutType) const {
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return false;
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}
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bool UHUDLayoutToolContext::GetPropertyMenuState() const {
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return false;
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}
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bool UHUDLayoutToolContext::GetIsPanning() const {
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return false;
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}
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bool UHUDLayoutToolContext::GetIsLerping() const {
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return false;
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}
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bool UHUDLayoutToolContext::GetFireModeOpenState() const {
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return false;
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}
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void UHUDLayoutToolContext::GetFireMode(EFireModeType& FireMode, bool& bAutofireEnabled, bool& bForceTouchEnabled, bool& bTapToShootEnabled, bool& bAlwaysShowDedicatedButton) const {
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}
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FVector2D UHUDLayoutToolContext::GetCurrentOffset() const {
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return FVector2D{};
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}
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bool UHUDLayoutToolContext::CloudHUDLayoutEnabled() const {
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return false;
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}
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bool UHUDLayoutToolContext::CloudHUDAvailable() const {
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return false;
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}
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void UHUDLayoutToolContext::CloseLayoutTool(const FString& Reason) {
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}
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void UHUDLayoutToolContext::ClearLayout(ELayoutDataType LayoutType, const FString& Reason) {
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}
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UHUDLayoutToolContext::UHUDLayoutToolContext() {
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this->HudLayoutSnappingDistance = 0;
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}
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