#include "HUDLayoutToolContext.h" void UHUDLayoutToolContext::StartLerping(FVector2D NewViewOffset) { } bool UHUDLayoutToolContext::ShouldShowSelectedWidgetProperties() const { return false; } void UHUDLayoutToolContext::SetSelectedWidget(UHUDLayoutToolPlacementWidget* NewSelectedWidget) { } void UHUDLayoutToolContext::SetPropertyMenuState(bool bNewlyOpen) { } void UHUDLayoutToolContext::SetLayoutVisibility(const bool bShowCombat, const bool bShowBuild, const bool bShowEdit, const bool bShowCreative) { } void UHUDLayoutToolContext::SetFireModeOpenState(bool bNewlyOpened) { } void UHUDLayoutToolContext::SetFireMode(EFireModeType NewFireMode) { } void UHUDLayoutToolContext::SetCustomFireMode(bool bAutofireEnabled, bool bForceTouchEnabled, bool bTapToShootEnabled, bool bAlwaysShowDedicatedButton) { } void UHUDLayoutToolContext::SaveLayout(ELayoutDataType LayoutType, const FString& Reason) { } void UHUDLayoutToolContext::ResetSelectedWidgetProperties() { } void UHUDLayoutToolContext::ResetDirtyWidgets() { } void UHUDLayoutToolContext::ResetAllWidgets() { } void UHUDLayoutToolContext::OnViewOffsetUpdated() { } void UHUDLayoutToolContext::OnToolOpened(const FString& Reason) { } void UHUDLayoutToolContext::OnRecenterPressed() { } void UHUDLayoutToolContext::OnPanZoomWidgetClick() { } void UHUDLayoutToolContext::MarkAllDirty() { } void UHUDLayoutToolContext::LoadLayout(ELayoutDataType LayoutType, const FString& Reason) { } bool UHUDLayoutToolContext::IsSelectedWidgetUnderPanel() const { return false; } bool UHUDLayoutToolContext::IsLayoutDirty() const { return false; } bool UHUDLayoutToolContext::IsFireModeAvailable(EFireModeType NewFireMode) const { return false; } bool UHUDLayoutToolContext::IsCentered() const { return false; } bool UHUDLayoutToolContext::HasSelectedWidget() const { return false; } bool UHUDLayoutToolContext::HasSavedLayout(ELayoutDataType LayoutType) const { return false; } bool UHUDLayoutToolContext::GetPropertyMenuState() const { return false; } bool UHUDLayoutToolContext::GetIsPanning() const { return false; } bool UHUDLayoutToolContext::GetIsLerping() const { return false; } bool UHUDLayoutToolContext::GetFireModeOpenState() const { return false; } void UHUDLayoutToolContext::GetFireMode(EFireModeType& FireMode, bool& bAutofireEnabled, bool& bForceTouchEnabled, bool& bTapToShootEnabled, bool& bAlwaysShowDedicatedButton) const { } FVector2D UHUDLayoutToolContext::GetCurrentOffset() const { return FVector2D{}; } bool UHUDLayoutToolContext::CloudHUDLayoutEnabled() const { return false; } bool UHUDLayoutToolContext::CloudHUDAvailable() const { return false; } void UHUDLayoutToolContext::CloseLayoutTool(const FString& Reason) { } void UHUDLayoutToolContext::ClearLayout(ELayoutDataType LayoutType, const FString& Reason) { } UHUDLayoutToolContext::UHUDLayoutToolContext() { this->HudLayoutSnappingDistance = 0; }