mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
180 lines
3.8 KiB
C++
180 lines
3.8 KiB
C++
#include "FortStoreContext.h"
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void UFortStoreContext::UserViewedAthenaItemShop() {
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}
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bool UFortStoreContext::StoreHasStarsForSale() {
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return false;
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}
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bool UFortStoreContext::ShouldShowNewMtxStoreUi() {
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return false;
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}
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void UFortStoreContext::RealMoneyPurchaseStart() {
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}
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void UFortStoreContext::RealMoneyPurchaseFinished() {
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}
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bool UFortStoreContext::PurchaseOpeningComplete() {
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return false;
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}
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bool UFortStoreContext::OpenWebPayment(const FString& AttemptedMTXOfferId) {
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return false;
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}
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ECardPackPurchaseError UFortStoreContext::MakePurchase(const FCardPackOffer& Offer, UFortCardPackItemDefinition* CardPackDefinition, int32 Quantity) {
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return ECardPackPurchaseError::PendingServerConfirmation;
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}
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bool UFortStoreContext::MakeChoice(int32 ChoiceIdx) {
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return false;
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}
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bool UFortStoreContext::IsWaitingForMcp() const {
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return false;
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}
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bool UFortStoreContext::IsOpeningOnePack() const {
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return false;
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}
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bool UFortStoreContext::IsOpeningDirectPack() const {
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return false;
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}
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FTimespan UFortStoreContext::GetTimeUntilMarketplaceRefresh() {
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return FTimespan{};
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}
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FTimespan UFortStoreContext::GetTimeUntilDailyLimitReset() {
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return FTimespan{};
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}
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EFortStoreState UFortStoreContext::GetStoreState() const {
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return EFortStoreState::Error;
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}
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FLinearColor UFortStoreContext::GetRarityColor(EFortRarity Rarity) {
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return FLinearColor{};
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}
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EFortStoreState UFortStoreContext::GetPreviousState() const {
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return EFortStoreState::Error;
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}
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int32 UFortStoreContext::GetOwnedItemCount(const UFortItemDefinition* ItemDefinition) const {
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return 0;
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}
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int32 UFortStoreContext::GetNumUnopenedCardPacksRemaining(const UFortCardPackItemDefinition* PackType, bool bCountChoicePacks) const {
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return 0;
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}
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TArray<FCard> UFortStoreContext::GetChoiceCards(int32 CardIdx) const {
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return TArray<FCard>();
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}
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bool UFortStoreContext::GetCard(int32 CardIdx, FCard& ResultOut) const {
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return false;
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}
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void UFortStoreContext::GetAccountItems(const TArray<UFortAccountItemDefinition*>& AccountItemDefinitions, TArray<UFortAccountItem*>& AccountItems) {
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}
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void UFortStoreContext::FreshenCache() {
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}
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void UFortStoreContext::FireInteractionAnalyticsEvent(const FString& Interaction, const FString& Details) const {
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}
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bool UFortStoreContext::ExitWebPayment() {
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return false;
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}
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bool UFortStoreContext::ExitSummary() {
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return false;
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}
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void UFortStoreContext::ExitRealMoneyStore() {
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}
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bool UFortStoreContext::ExitCurrencyStore() {
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return false;
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}
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bool UFortStoreContext::ExitCardPackStore() {
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return false;
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}
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bool UFortStoreContext::ErrorOccurred(const FString& ErrorAnalytics) {
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return false;
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}
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void UFortStoreContext::EnterRealMoneyStore() {
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}
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bool UFortStoreContext::EnterCurrencyStore(const FString& AttemptedPurchaseCardPackId) {
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return false;
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}
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bool UFortStoreContext::EnterCardPackStore() {
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return false;
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}
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void UFortStoreContext::DismissError() {
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}
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bool UFortStoreContext::ChoiceResultComplete() {
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return false;
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}
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bool UFortStoreContext::CardPackOpeningComplete() {
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return false;
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}
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bool UFortStoreContext::CardPackDestroyComplete() {
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return false;
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}
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bool UFortStoreContext::CardFrontRevealComplete() {
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return false;
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}
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bool UFortStoreContext::CardFlipComplete() {
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return false;
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}
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bool UFortStoreContext::CardExitComplete() {
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return false;
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}
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bool UFortStoreContext::CardEntryComplete() {
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return false;
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}
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bool UFortStoreContext::CardBackRevealComplete() {
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return false;
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}
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bool UFortStoreContext::CardAddedToSummaryComplete() {
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return false;
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}
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void UFortStoreContext::AttemptOpenSinglePack() {
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}
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void UFortStoreContext::AttemptOpenPackByIndex(int32 CardPackIndex) {
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}
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void UFortStoreContext::AttemptOpenAllPacks() {
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}
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UFortStoreContext::UFortStoreContext() {
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this->CardIndex = 0;
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this->LastCardRarity = EFortRarity::Common;
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}
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