#include "FortStoreContext.h" void UFortStoreContext::UserViewedAthenaItemShop() { } bool UFortStoreContext::StoreHasStarsForSale() { return false; } bool UFortStoreContext::ShouldShowNewMtxStoreUi() { return false; } void UFortStoreContext::RealMoneyPurchaseStart() { } void UFortStoreContext::RealMoneyPurchaseFinished() { } bool UFortStoreContext::PurchaseOpeningComplete() { return false; } bool UFortStoreContext::OpenWebPayment(const FString& AttemptedMTXOfferId) { return false; } ECardPackPurchaseError UFortStoreContext::MakePurchase(const FCardPackOffer& Offer, UFortCardPackItemDefinition* CardPackDefinition, int32 Quantity) { return ECardPackPurchaseError::PendingServerConfirmation; } bool UFortStoreContext::MakeChoice(int32 ChoiceIdx) { return false; } bool UFortStoreContext::IsWaitingForMcp() const { return false; } bool UFortStoreContext::IsOpeningOnePack() const { return false; } bool UFortStoreContext::IsOpeningDirectPack() const { return false; } FTimespan UFortStoreContext::GetTimeUntilMarketplaceRefresh() { return FTimespan{}; } FTimespan UFortStoreContext::GetTimeUntilDailyLimitReset() { return FTimespan{}; } EFortStoreState UFortStoreContext::GetStoreState() const { return EFortStoreState::Error; } FLinearColor UFortStoreContext::GetRarityColor(EFortRarity Rarity) { return FLinearColor{}; } EFortStoreState UFortStoreContext::GetPreviousState() const { return EFortStoreState::Error; } int32 UFortStoreContext::GetOwnedItemCount(const UFortItemDefinition* ItemDefinition) const { return 0; } int32 UFortStoreContext::GetNumUnopenedCardPacksRemaining(const UFortCardPackItemDefinition* PackType, bool bCountChoicePacks) const { return 0; } TArray UFortStoreContext::GetChoiceCards(int32 CardIdx) const { return TArray(); } bool UFortStoreContext::GetCard(int32 CardIdx, FCard& ResultOut) const { return false; } void UFortStoreContext::GetAccountItems(const TArray& AccountItemDefinitions, TArray& AccountItems) { } void UFortStoreContext::FreshenCache() { } void UFortStoreContext::FireInteractionAnalyticsEvent(const FString& Interaction, const FString& Details) const { } bool UFortStoreContext::ExitWebPayment() { return false; } bool UFortStoreContext::ExitSummary() { return false; } void UFortStoreContext::ExitRealMoneyStore() { } bool UFortStoreContext::ExitCurrencyStore() { return false; } bool UFortStoreContext::ExitCardPackStore() { return false; } bool UFortStoreContext::ErrorOccurred(const FString& ErrorAnalytics) { return false; } void UFortStoreContext::EnterRealMoneyStore() { } bool UFortStoreContext::EnterCurrencyStore(const FString& AttemptedPurchaseCardPackId) { return false; } bool UFortStoreContext::EnterCardPackStore() { return false; } void UFortStoreContext::DismissError() { } bool UFortStoreContext::ChoiceResultComplete() { return false; } bool UFortStoreContext::CardPackOpeningComplete() { return false; } bool UFortStoreContext::CardPackDestroyComplete() { return false; } bool UFortStoreContext::CardFrontRevealComplete() { return false; } bool UFortStoreContext::CardFlipComplete() { return false; } bool UFortStoreContext::CardExitComplete() { return false; } bool UFortStoreContext::CardEntryComplete() { return false; } bool UFortStoreContext::CardBackRevealComplete() { return false; } bool UFortStoreContext::CardAddedToSummaryComplete() { return false; } void UFortStoreContext::AttemptOpenSinglePack() { } void UFortStoreContext::AttemptOpenPackByIndex(int32 CardPackIndex) { } void UFortStoreContext::AttemptOpenAllPacks() { } UFortStoreContext::UFortStoreContext() { this->CardIndex = 0; this->LastCardRarity = EFortRarity::Common; }