Files
2026-04-22 15:51:07 +02:00

65 lines
1.4 KiB
C++

#include "FortQuestMapScreen.h"
void UFortQuestMapScreen::ToggleQuestMapState() {
}
void UFortQuestMapScreen::SetQuestMapViewer(UFortQuestMapViewer* Value) {
}
void UFortQuestMapScreen::SetIgnorePageNavigation(bool bIgnoreNavigation) {
}
void UFortQuestMapScreen::SetBeyondCutoffQuest(bool bBeyondCutoff) {
}
bool UFortQuestMapScreen::IsEventFlagActive(const FString& EventFlag) {
return false;
}
bool UFortQuestMapScreen::IsBeyondCutoffQuest() {
return false;
}
void UFortQuestMapScreen::InitializeQuestData() {
}
void UFortQuestMapScreen::HandleRequestCurrentQuestNavigation() {
}
void UFortQuestMapScreen::HandleQuestIndexSelectionModelChanged() {
}
void UFortQuestMapScreen::HandleMapViewerNavigationRequest(EViewerNavigationDirection Direction) {
}
void UFortQuestMapScreen::HandleEventQuestMapActivate() {
}
EFrontEndCamera UFortQuestMapScreen::GetCurrentPageCameraMode() const {
return EFrontEndCamera::Invalid;
}
bool UFortQuestMapScreen::GetBeyondCutoffQuest() const {
return false;
}
void UFortQuestMapScreen::CheckForNewMainQuest() {
}
UFortQuestMapScreen::UFortQuestMapScreen() {
this->CampaignDetailsPanel = NULL;
this->EventDetailsPanel = NULL;
this->EventCalloutPanel = NULL;
this->QuestMapViewer = NULL;
this->CurrentMode = EQuestMapScreenMode::Invalid;
this->CutoffQuest = NULL;
this->QuestMapData = NULL;
}