Files
2026-04-22 15:51:07 +02:00

62 lines
1.7 KiB
C++

#include "FortItemInspectionScreen.h"
void UFortItemInspectionScreen::SetItemToRepresent(UFortItem* Item) {
}
void UFortItemInspectionScreen::SetInspectionMode(EFortItemInspectionMode NewInspectMode) {
}
void UFortItemInspectionScreen::SetAttemptingConversion(bool bIsAttemptingConversion) {
}
void UFortItemInspectionScreen::OpenItemInspect(UFortItem* ItemToInspect, EFortItemInspectionMode Mode, bool ShouldAllowUpgrading, bool ShouldAllowEvolution, bool ShouldAllowFavorite, bool IsTemporaryItem, bool bAllowRarityUpgrading) {
}
bool UFortItemInspectionScreen::IsItemSlottedInCollectionBook(const UFortItem* Item) const {
return false;
}
void UFortItemInspectionScreen::HandleItemToInspectDestroyed() {
}
void UFortItemInspectionScreen::HandleItemToInspectChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) {
}
UFortAccountItem* UFortItemInspectionScreen::GetRefundResultItem() const {
return NULL;
}
FText UFortItemInspectionScreen::GetRefundDescriptionText() const {
return FText::GetEmpty();
}
UFortItemInspectCycleWidget* UFortItemInspectionScreen::GetCycleWidget() {
return NULL;
}
bool UFortItemInspectionScreen::DoesItemHaveLegacyAlterations() const {
return false;
}
void UFortItemInspectionScreen::DoAlterationModification() {
}
UFortItemInspectionScreen::UFortItemInspectionScreen() {
this->CurrentInspectMode = EFortItemInspectionMode::Overview;
this->UpgradeAllowed = false;
this->EvolveAllowed = false;
this->FavoriteAllowed = false;
this->RarityUpgradingAllowed = false;
this->IsPreviewing = false;
this->bHasSeenRefundHelpPrompt = false;
this->CycleWidget = NULL;
this->AlterationModOptinScreenClass = NULL;
this->AlterationModScreenClass = NULL;
}