#include "FortItemInspectionScreen.h" void UFortItemInspectionScreen::SetItemToRepresent(UFortItem* Item) { } void UFortItemInspectionScreen::SetInspectionMode(EFortItemInspectionMode NewInspectMode) { } void UFortItemInspectionScreen::SetAttemptingConversion(bool bIsAttemptingConversion) { } void UFortItemInspectionScreen::OpenItemInspect(UFortItem* ItemToInspect, EFortItemInspectionMode Mode, bool ShouldAllowUpgrading, bool ShouldAllowEvolution, bool ShouldAllowFavorite, bool IsTemporaryItem, bool bAllowRarityUpgrading) { } bool UFortItemInspectionScreen::IsItemSlottedInCollectionBook(const UFortItem* Item) const { return false; } void UFortItemInspectionScreen::HandleItemToInspectDestroyed() { } void UFortItemInspectionScreen::HandleItemToInspectChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) { } UFortAccountItem* UFortItemInspectionScreen::GetRefundResultItem() const { return NULL; } FText UFortItemInspectionScreen::GetRefundDescriptionText() const { return FText::GetEmpty(); } UFortItemInspectCycleWidget* UFortItemInspectionScreen::GetCycleWidget() { return NULL; } bool UFortItemInspectionScreen::DoesItemHaveLegacyAlterations() const { return false; } void UFortItemInspectionScreen::DoAlterationModification() { } UFortItemInspectionScreen::UFortItemInspectionScreen() { this->CurrentInspectMode = EFortItemInspectionMode::Overview; this->UpgradeAllowed = false; this->EvolveAllowed = false; this->FavoriteAllowed = false; this->RarityUpgradingAllowed = false; this->IsPreviewing = false; this->bHasSeenRefundHelpPrompt = false; this->CycleWidget = NULL; this->AlterationModOptinScreenClass = NULL; this->AlterationModScreenClass = NULL; }