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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#include "FortHeroSupportPerkWidget.h"
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void UFortHeroSupportPerkWidget::SetSupportTypeToRepresent(const EFortSupportBonusType InSupportTypeToRepresent) {
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}
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void UFortHeroSupportPerkWidget::SetState(const EFortSupportPerkWidgetState InState) {
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}
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void UFortHeroSupportPerkWidget::SetHeroToRepresent(const UFortHero* InHeroToRepresent) {
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}
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bool UFortHeroSupportPerkWidget::IsPerkUnlocked() const {
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return false;
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}
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bool UFortHeroSupportPerkWidget::IsPerkInCorrectSlot() const {
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return false;
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}
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bool UFortHeroSupportPerkWidget::IsPerkHighlighted() const {
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return false;
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}
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bool UFortHeroSupportPerkWidget::IsPerkEmpty() const {
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return false;
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}
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bool UFortHeroSupportPerkWidget::IsPerkActive() const {
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return false;
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}
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bool UFortHeroSupportPerkWidget::IsHeroInSupportSlot() const {
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return false;
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}
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UFortHeroSupportPerkWidget::UFortHeroSupportPerkWidget() : UUserWidget(FObjectInitializer::Get()) {
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this->SupportTypeToRepresent = EFortSupportBonusType::Normal;
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this->SupportPerkWidgetState = EFortSupportPerkWidgetState::Normal;
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this->PerkImage = NULL;
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this->NameText = NULL;
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this->DescriptionText = NULL;
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}
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