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https://github.com/ApfelTeeSaft/UnrealEvent.git
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26 lines
754 B
C++
26 lines
754 B
C++
#include "FortHUDState.h"
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FFortHUDState::FFortHUDState() {
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this->bInBuildMode = false;
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this->bInCombatMode = false;
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this->bInEditMode = false;
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this->bInCreativeMode = false;
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this->bIsParachuteOpen = false;
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this->bIsFreeFalling = false;
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this->bInLockedBus = false;
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this->bInUnlockedBus = false;
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this->bOnTargeting = false;
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this->bOnUsingScopeTargeting = false;
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this->bOnCanTarget = false;
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this->bOnCanUseScopeTargeting = false;
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this->bOnCanUseSecondaryAbility = false;
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this->bCanOpenChute = false;
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this->bCrouching = false;
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this->bDBNO = false;
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this->bIsControllingRCPawn = false;
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this->bIsInVehicle = false;
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this->bIsDrivingVehicle = false;
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this->bCanSwapSeats = false;
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}
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