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25 lines
482 B
C++
25 lines
482 B
C++
#include "FortGameOptions.h"
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void UFortGameOptions::UpdateHUDSettings(FGameplayTag HUDMapping, bool NewVisibility) const {
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}
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void UFortGameOptions::SetControllerPlatform(const FString& InControllerPlatform) {
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}
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bool UFortGameOptions::GetHUDSettings(FGameplayTag HUDMapping) const {
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return false;
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}
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FString UFortGameOptions::GetControllerPlatform() const {
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return TEXT("");
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}
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void UFortGameOptions::ConstructHUDTagList() {
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}
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UFortGameOptions::UFortGameOptions() {
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}
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