Files
2026-04-22 15:51:07 +02:00

25 lines
482 B
C++

#include "FortGameOptions.h"
void UFortGameOptions::UpdateHUDSettings(FGameplayTag HUDMapping, bool NewVisibility) const {
}
void UFortGameOptions::SetControllerPlatform(const FString& InControllerPlatform) {
}
bool UFortGameOptions::GetHUDSettings(FGameplayTag HUDMapping) const {
return false;
}
FString UFortGameOptions::GetControllerPlatform() const {
return TEXT("");
}
void UFortGameOptions::ConstructHUDTagList() {
}
UFortGameOptions::UFortGameOptions() {
}