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2026-04-22 15:51:07 +02:00

20 lines
670 B
C++

#include "FortFocusedBuildingInfo.h"
FFortFocusedBuildingInfo::FFortFocusedBuildingInfo() {
this->bIsInteractable = false;
this->bCanBePlayerEdited = false;
this->HealthDisplayRule = EFortBuildingHealthDisplayRule::Never;
this->MaxHealth = 0.00f;
this->bIsAnyTrapAttached = false;
this->bIsTrapAttachedFacingPlayer = false;
this->bIsPreviewTrapAttached = false;
this->AttachedTrapMaxDurability = 0.00f;
this->CurrentLevel = 0;
this->InteractionType = EFortBuildingInteraction::None;
this->InteractionCost = 0;
this->UpgradeBonus = 0;
this->BuildingMaterial = EFortResourceType::Wood;
this->bIsHostile = false;
}