mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
31 lines
675 B
C++
31 lines
675 B
C++
#include "FortDropdownMenu.h"
|
|
|
|
void UFortDropdownMenu::RegisterButton(UCommonButton* Button) {
|
|
}
|
|
|
|
void UFortDropdownMenu::InternalOnSelectionChanged(UCommonButton* AssociatedButton, int32 ButtonIndex) {
|
|
}
|
|
|
|
void UFortDropdownMenu::InternalOnButtonClicked(UCommonButton* AssociatedButton, int32 ButtonIndex) {
|
|
}
|
|
|
|
int32 UFortDropdownMenu::GetSelectedButtonIndex() const {
|
|
return 0;
|
|
}
|
|
|
|
UCommonButton* UFortDropdownMenu::GetSelectedButton() const {
|
|
return NULL;
|
|
}
|
|
|
|
void UFortDropdownMenu::DeselectAll() {
|
|
}
|
|
|
|
void UFortDropdownMenu::ClearRegisteredButtons() {
|
|
}
|
|
|
|
UFortDropdownMenu::UFortDropdownMenu() {
|
|
this->ButtonGroup = NULL;
|
|
this->bCloseOnSelection = true;
|
|
}
|
|
|