Files
UnrealEvent/Project/Source/FortniteUI/Private/FortCollectionBookPageDetailsWidget.cpp
2026-04-22 15:51:07 +02:00

27 lines
1.0 KiB
C++

#include "FortCollectionBookPageDetailsWidget.h"
void UFortCollectionBookPageDetailsWidget::OnUnslotItemComplete(const UFortAccountItem* SlottedItem, const UFortAccountItem* OldItem, FName SlotId) {
}
void UFortCollectionBookPageDetailsWidget::OnSlotItemComplete(const UFortAccountItem* SlottedItem, FName SlotId) {
}
void UFortCollectionBookPageDetailsWidget::OnPageProgressionUpdated_Implementation(int32 TotalFilledSlots, int32 TotalSlots, EFortCollectionBookState State) {
}
void UFortCollectionBookPageDetailsWidget::OnDetailsPageChanged_Implementation(const UFortCollectionBookPage* InNewDetailsPage) {
}
void UFortCollectionBookPageDetailsWidget::HandleRewardDetailsModalWidgetDeactivated(UCommonActivatablePanel* DeactivatedPanel) {
}
UFortCollectionBookPageDetailsWidget::UFortCollectionBookPageDetailsWidget() {
this->PageCompletionText = NULL;
this->ProgressBar = NULL;
this->PageRewardWidget = NULL;
this->RewardDetailsButton = NULL;
this->DetailsPage = NULL;
this->RewardDetailsModalWidget = NULL;
}