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8 lines
206 B
C++
8 lines
206 B
C++
#include "FortAttributeModifierAccumulation.h"
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FFortAttributeModifierAccumulation::FFortAttributeModifierAccumulation() {
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// this->ModifierOp = EGameplayModOp::Additive;
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this->Magnitude = 0.00f;
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}
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